ParticlesMaterial.xml 20 KB

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  1. <?xml version="1.0" encoding="UTF-8" ?>
  2. <class name="ParticlesMaterial" inherits="Material" version="4.0">
  3. <brief_description>
  4. Particle properties for [GPUParticles3D] and [GPUParticles2D] nodes.
  5. </brief_description>
  6. <description>
  7. ParticlesMaterial defines particle properties and behavior. It is used in the [code]process_material[/code] of [GPUParticles3D] and [GPUParticles2D] emitter nodes.
  8. Some of this material's properties are applied to each particle when emitted, while others can have a [CurveTexture] applied to vary values over the lifetime of the particle.
  9. When a randomness ratio is applied to a property it is used to scale that property by a random amount. The random ratio is used to interpolate between [code]1.0[/code] and a random number less than one, the result is multiplied by the property to obtain the randomized property. For example a random ratio of [code]0.4[/code] would scale the original property between [code]0.4-1.0[/code] of its original value.
  10. </description>
  11. <tutorials>
  12. </tutorials>
  13. <methods>
  14. <method name="get_param_max" qualifiers="const">
  15. <return type="float" />
  16. <argument index="0" name="param" type="int" enum="ParticlesMaterial.Parameter" />
  17. <description>
  18. Return the maximum value range for the given prameter.
  19. </description>
  20. </method>
  21. <method name="get_param_min" qualifiers="const">
  22. <return type="float" />
  23. <argument index="0" name="param" type="int" enum="ParticlesMaterial.Parameter" />
  24. <description>
  25. Return the minimum value range for the given parameter.
  26. </description>
  27. </method>
  28. <method name="get_param_texture" qualifiers="const">
  29. <return type="Texture2D" />
  30. <argument index="0" name="param" type="int" enum="ParticlesMaterial.Parameter" />
  31. <description>
  32. Returns the [Texture2D] used by the specified parameter.
  33. </description>
  34. </method>
  35. <method name="get_particle_flag" qualifiers="const">
  36. <return type="bool" />
  37. <argument index="0" name="particle_flag" type="int" enum="ParticlesMaterial.ParticleFlags" />
  38. <description>
  39. Returns [code]true[/code] if the specified particle flag is enabled. See [enum ParticleFlags] for options.
  40. </description>
  41. </method>
  42. <method name="set_param_max">
  43. <return type="void" />
  44. <argument index="0" name="param" type="int" enum="ParticlesMaterial.Parameter" />
  45. <argument index="1" name="value" type="float" />
  46. <description>
  47. Sets the maximum value range for the given parameter.
  48. </description>
  49. </method>
  50. <method name="set_param_min">
  51. <return type="void" />
  52. <argument index="0" name="param" type="int" enum="ParticlesMaterial.Parameter" />
  53. <argument index="1" name="value" type="float" />
  54. <description>
  55. Sets the minimum value range for the given parameter.
  56. </description>
  57. </method>
  58. <method name="set_param_texture">
  59. <return type="void" />
  60. <argument index="0" name="param" type="int" enum="ParticlesMaterial.Parameter" />
  61. <argument index="1" name="texture" type="Texture2D" />
  62. <description>
  63. Sets the [Texture2D] for the specified [enum Parameter].
  64. </description>
  65. </method>
  66. <method name="set_particle_flag">
  67. <return type="void" />
  68. <argument index="0" name="particle_flag" type="int" enum="ParticlesMaterial.ParticleFlags" />
  69. <argument index="1" name="enable" type="bool" />
  70. <description>
  71. If [code]true[/code], enables the specified particle flag. See [enum ParticleFlags] for options.
  72. </description>
  73. </method>
  74. </methods>
  75. <members>
  76. <member name="angle_curve" type="Texture2D" setter="set_param_texture" getter="get_param_texture">
  77. Each particle's rotation will be animated along this [CurveTexture].
  78. </member>
  79. <member name="angle_max" type="float" setter="set_param_max" getter="get_param_max" default="0.0">
  80. Maximum angle.
  81. </member>
  82. <member name="angle_min" type="float" setter="set_param_min" getter="get_param_min" default="0.0">
  83. Minimum angle.
  84. </member>
  85. <member name="angular_velocity_curve" type="Texture2D" setter="set_param_texture" getter="get_param_texture">
  86. Each particle's angular velocity will vary along this [CurveTexture].
  87. </member>
  88. <member name="angular_velocity_max" type="float" setter="set_param_max" getter="get_param_max" default="0.0">
  89. Maximum angular velocity.
  90. </member>
  91. <member name="angular_velocity_min" type="float" setter="set_param_min" getter="get_param_min" default="0.0">
  92. Minimum angular velocity.
  93. </member>
  94. <member name="anim_offset_curve" type="Texture2D" setter="set_param_texture" getter="get_param_texture">
  95. Each particle's animation offset will vary along this [CurveTexture].
  96. </member>
  97. <member name="anim_offset_max" type="float" setter="set_param_max" getter="get_param_max" default="0.0">
  98. Maximum animation offset.
  99. </member>
  100. <member name="anim_offset_min" type="float" setter="set_param_min" getter="get_param_min" default="0.0">
  101. Minimum animation offset.
  102. </member>
  103. <member name="anim_speed_curve" type="Texture2D" setter="set_param_texture" getter="get_param_texture">
  104. Each particle's animation speed will vary along this [CurveTexture].
  105. </member>
  106. <member name="anim_speed_max" type="float" setter="set_param_max" getter="get_param_max" default="0.0">
  107. Maximum particle animation speed.
  108. </member>
  109. <member name="anim_speed_min" type="float" setter="set_param_min" getter="get_param_min" default="0.0">
  110. Minimum particle animation speed.
  111. </member>
  112. <member name="attractor_interaction_enabled" type="bool" setter="set_attractor_interaction_enabled" getter="is_attractor_interaction_enabled" default="true">
  113. True if the interaction with particle attractors is enabled.
  114. </member>
  115. <member name="collision_bounce" type="float" setter="set_collision_bounce" getter="get_collision_bounce" default="0.0">
  116. Collision bouncyness.
  117. </member>
  118. <member name="collision_enabled" type="bool" setter="set_collision_enabled" getter="is_collision_enabled" default="false">
  119. True if collisions are enabled for this particle system.
  120. </member>
  121. <member name="collision_friction" type="float" setter="set_collision_friction" getter="get_collision_friction" default="0.0">
  122. Collision friction.
  123. </member>
  124. <member name="collision_use_scale" type="bool" setter="set_collision_use_scale" getter="is_collision_using_scale" default="false">
  125. Should collision take scale into account.
  126. </member>
  127. <member name="color" type="Color" setter="set_color" getter="get_color" default="Color(1, 1, 1, 1)">
  128. Each particle's initial color. If the [GPUParticles2D]'s [code]texture[/code] is defined, it will be multiplied by this color. To have particle display color in a [BaseMaterial3D] make sure to set [member BaseMaterial3D.vertex_color_use_as_albedo] to [code]true[/code].
  129. </member>
  130. <member name="color_ramp" type="Texture2D" setter="set_color_ramp" getter="get_color_ramp">
  131. Each particle's color will vary along this [GradientTexture1D] over its lifetime (multiplied with [member color]).
  132. </member>
  133. <member name="damping_curve" type="Texture2D" setter="set_param_texture" getter="get_param_texture">
  134. Damping will vary along this [CurveTexture].
  135. </member>
  136. <member name="damping_max" type="float" setter="set_param_max" getter="get_param_max" default="0.0">
  137. </member>
  138. <member name="damping_min" type="float" setter="set_param_min" getter="get_param_min" default="0.0">
  139. </member>
  140. <member name="direction" type="Vector3" setter="set_direction" getter="get_direction" default="Vector3(1, 0, 0)">
  141. Unit vector specifying the particles' emission direction.
  142. </member>
  143. <member name="emission_box_extents" type="Vector3" setter="set_emission_box_extents" getter="get_emission_box_extents">
  144. The box's extents if [code]emission_shape[/code] is set to [constant EMISSION_SHAPE_BOX].
  145. </member>
  146. <member name="emission_color_texture" type="Texture2D" setter="set_emission_color_texture" getter="get_emission_color_texture">
  147. Particle color will be modulated by color determined by sampling this texture at the same point as the [member emission_point_texture].
  148. </member>
  149. <member name="emission_normal_texture" type="Texture2D" setter="set_emission_normal_texture" getter="get_emission_normal_texture">
  150. Particle velocity and rotation will be set by sampling this texture at the same point as the [member emission_point_texture]. Used only in [constant EMISSION_SHAPE_DIRECTED_POINTS]. Can be created automatically from mesh or node by selecting "Create Emission Points from Mesh/Node" under the "Particles" tool in the toolbar.
  151. </member>
  152. <member name="emission_point_count" type="int" setter="set_emission_point_count" getter="get_emission_point_count">
  153. The number of emission points if [code]emission_shape[/code] is set to [constant EMISSION_SHAPE_POINTS] or [constant EMISSION_SHAPE_DIRECTED_POINTS].
  154. </member>
  155. <member name="emission_point_texture" type="Texture2D" setter="set_emission_point_texture" getter="get_emission_point_texture">
  156. Particles will be emitted at positions determined by sampling this texture at a random position. Used with [constant EMISSION_SHAPE_POINTS] and [constant EMISSION_SHAPE_DIRECTED_POINTS]. Can be created automatically from mesh or node by selecting "Create Emission Points from Mesh/Node" under the "Particles" tool in the toolbar.
  157. </member>
  158. <member name="emission_ring_axis" type="Vector3" setter="set_emission_ring_axis" getter="get_emission_ring_axis">
  159. The axis of the ring when using the emitter [constant EMISSION_SHAPE_RING].
  160. </member>
  161. <member name="emission_ring_height" type="float" setter="set_emission_ring_height" getter="get_emission_ring_height">
  162. The height of the ring when using the emitter [constant EMISSION_SHAPE_RING].
  163. </member>
  164. <member name="emission_ring_inner_radius" type="float" setter="set_emission_ring_inner_radius" getter="get_emission_ring_inner_radius">
  165. The inner radius of the ring when using the emitter [constant EMISSION_SHAPE_RING].
  166. </member>
  167. <member name="emission_ring_radius" type="float" setter="set_emission_ring_radius" getter="get_emission_ring_radius">
  168. The radius of the ring when using the emitter [constant EMISSION_SHAPE_RING].
  169. </member>
  170. <member name="emission_shape" type="int" setter="set_emission_shape" getter="get_emission_shape" enum="ParticlesMaterial.EmissionShape" default="0">
  171. Particles will be emitted inside this region. Use [enum EmissionShape] constants for values.
  172. </member>
  173. <member name="emission_sphere_radius" type="float" setter="set_emission_sphere_radius" getter="get_emission_sphere_radius">
  174. The sphere's radius if [code]emission_shape[/code] is set to [constant EMISSION_SHAPE_SPHERE].
  175. </member>
  176. <member name="flatness" type="float" setter="set_flatness" getter="get_flatness" default="0.0">
  177. Amount of [member spread] along the Y axis.
  178. </member>
  179. <member name="gravity" type="Vector3" setter="set_gravity" getter="get_gravity" default="Vector3(0, -9.8, 0)">
  180. Gravity applied to every particle.
  181. </member>
  182. <member name="hue_variation_curve" type="Texture2D" setter="set_param_texture" getter="get_param_texture">
  183. Each particle's hue will vary along this [CurveTexture].
  184. </member>
  185. <member name="hue_variation_max" type="float" setter="set_param_max" getter="get_param_max" default="0.0">
  186. Maximum hue variation.
  187. </member>
  188. <member name="hue_variation_min" type="float" setter="set_param_min" getter="get_param_min" default="0.0">
  189. Minimum hue variation.
  190. </member>
  191. <member name="initial_velocity_max" type="float" setter="set_param_max" getter="get_param_max" default="0.0">
  192. Maximum initial velocity.
  193. </member>
  194. <member name="initial_velocity_min" type="float" setter="set_param_min" getter="get_param_min" default="0.0">
  195. Minimum initial velocity.
  196. </member>
  197. <member name="lifetime_randomness" type="float" setter="set_lifetime_randomness" getter="get_lifetime_randomness" default="0.0">
  198. Particle lifetime randomness ratio.
  199. </member>
  200. <member name="linear_accel_curve" type="Texture2D" setter="set_param_texture" getter="get_param_texture">
  201. Each particle's linear acceleration will vary along this [CurveTexture].
  202. </member>
  203. <member name="linear_accel_max" type="float" setter="set_param_max" getter="get_param_max" default="0.0">
  204. Maximum linear acceleration.
  205. </member>
  206. <member name="linear_accel_min" type="float" setter="set_param_min" getter="get_param_min" default="0.0">
  207. Minimum linear acceleration.
  208. </member>
  209. <member name="orbit_velocity_curve" type="Texture2D" setter="set_param_texture" getter="get_param_texture">
  210. Each particle's orbital velocity will vary along this [CurveTexture].
  211. </member>
  212. <member name="orbit_velocity_max" type="float" setter="set_param_max" getter="get_param_max">
  213. Maximum orbit velocity.
  214. </member>
  215. <member name="orbit_velocity_min" type="float" setter="set_param_min" getter="get_param_min">
  216. Minimum orbit velocity.
  217. </member>
  218. <member name="particle_flag_align_y" type="bool" setter="set_particle_flag" getter="get_particle_flag" default="false">
  219. Align Y axis of particle with the direction of its velocity.
  220. </member>
  221. <member name="particle_flag_disable_z" type="bool" setter="set_particle_flag" getter="get_particle_flag" default="false">
  222. If [code]true[/code], particles will not move on the z axis.
  223. </member>
  224. <member name="particle_flag_rotate_y" type="bool" setter="set_particle_flag" getter="get_particle_flag" default="false">
  225. If [code]true[/code], particles rotate around Y axis by [member angle_min].
  226. </member>
  227. <member name="radial_accel_curve" type="Texture2D" setter="set_param_texture" getter="get_param_texture">
  228. Each particle's radial acceleration will vary along this [CurveTexture].
  229. </member>
  230. <member name="radial_accel_max" type="float" setter="set_param_max" getter="get_param_max" default="0.0">
  231. Maximum radial acceleration.
  232. </member>
  233. <member name="radial_accel_min" type="float" setter="set_param_min" getter="get_param_min" default="0.0">
  234. Minimum radial acceleration.
  235. </member>
  236. <member name="scale_curve" type="Texture2D" setter="set_param_texture" getter="get_param_texture">
  237. Each particle's scale will vary along this [CurveTexture]. If a [CurveXYZTexture] is supplied instead, the scale will be separated per-axis.
  238. </member>
  239. <member name="scale_max" type="float" setter="set_param_max" getter="get_param_max" default="1.0">
  240. Maximum scale.
  241. </member>
  242. <member name="scale_min" type="float" setter="set_param_min" getter="get_param_min" default="1.0">
  243. Minimum scale.
  244. </member>
  245. <member name="spread" type="float" setter="set_spread" getter="get_spread" default="45.0">
  246. Each particle's initial direction range from [code]+spread[/code] to [code]-spread[/code] degrees.
  247. </member>
  248. <member name="sub_emitter_amount_at_end" type="int" setter="set_sub_emitter_amount_at_end" getter="get_sub_emitter_amount_at_end">
  249. </member>
  250. <member name="sub_emitter_frequency" type="float" setter="set_sub_emitter_frequency" getter="get_sub_emitter_frequency">
  251. </member>
  252. <member name="sub_emitter_keep_velocity" type="bool" setter="set_sub_emitter_keep_velocity" getter="get_sub_emitter_keep_velocity" default="false">
  253. </member>
  254. <member name="sub_emitter_mode" type="int" setter="set_sub_emitter_mode" getter="get_sub_emitter_mode" enum="ParticlesMaterial.SubEmitterMode" default="0">
  255. </member>
  256. <member name="tangential_accel_curve" type="Texture2D" setter="set_param_texture" getter="get_param_texture">
  257. Each particle's tangential acceleration will vary along this [CurveTexture].
  258. </member>
  259. <member name="tangential_accel_max" type="float" setter="set_param_max" getter="get_param_max" default="0.0">
  260. Maximum tangential acceleration.
  261. </member>
  262. <member name="tangential_accel_min" type="float" setter="set_param_min" getter="get_param_min" default="0.0">
  263. Minimum tangential acceleration.
  264. </member>
  265. </members>
  266. <constants>
  267. <constant name="PARAM_INITIAL_LINEAR_VELOCITY" value="0" enum="Parameter">
  268. Use with [method set_param_min], [method set_param_max], and [method set_param_texture] to set initial velocity properties.
  269. </constant>
  270. <constant name="PARAM_ANGULAR_VELOCITY" value="1" enum="Parameter">
  271. Use with [method set_param_min], [method set_param_max], and [method set_param_texture] to set angular velocity properties.
  272. </constant>
  273. <constant name="PARAM_ORBIT_VELOCITY" value="2" enum="Parameter">
  274. Use with [method set_param_min], [method set_param_max], and [method set_param_texture] to set orbital velocity properties.
  275. </constant>
  276. <constant name="PARAM_LINEAR_ACCEL" value="3" enum="Parameter">
  277. Use with [method set_param_min], [method set_param_max], and [method set_param_texture] to set linear acceleration properties.
  278. </constant>
  279. <constant name="PARAM_RADIAL_ACCEL" value="4" enum="Parameter">
  280. Use with [method set_param_min], [method set_param_max], and [method set_param_texture] to set radial acceleration properties.
  281. </constant>
  282. <constant name="PARAM_TANGENTIAL_ACCEL" value="5" enum="Parameter">
  283. Use with [method set_param_min], [method set_param_max], and [method set_param_texture] to set tangential acceleration properties.
  284. </constant>
  285. <constant name="PARAM_DAMPING" value="6" enum="Parameter">
  286. Use with [method set_param_min], [method set_param_max], and [method set_param_texture] to set damping properties.
  287. </constant>
  288. <constant name="PARAM_ANGLE" value="7" enum="Parameter">
  289. Use with [method set_param_min], [method set_param_max], and [method set_param_texture] to set angle properties.
  290. </constant>
  291. <constant name="PARAM_SCALE" value="8" enum="Parameter">
  292. Use with [method set_param_min], [method set_param_max], and [method set_param_texture] to set scale properties.
  293. </constant>
  294. <constant name="PARAM_HUE_VARIATION" value="9" enum="Parameter">
  295. Use with [method set_param_min], [method set_param_max], and [method set_param_texture] to set hue variation properties.
  296. </constant>
  297. <constant name="PARAM_ANIM_SPEED" value="10" enum="Parameter">
  298. Use with [method set_param_min], [method set_param_max], and [method set_param_texture] to set animation speed properties.
  299. </constant>
  300. <constant name="PARAM_ANIM_OFFSET" value="11" enum="Parameter">
  301. Use with [method set_param_min], [method set_param_max], and [method set_param_texture] to set animation offset properties.
  302. </constant>
  303. <constant name="PARAM_MAX" value="12" enum="Parameter">
  304. Represents the size of the [enum Parameter] enum.
  305. </constant>
  306. <constant name="PARTICLE_FLAG_ALIGN_Y_TO_VELOCITY" value="0" enum="ParticleFlags">
  307. Use with [method set_particle_flag] to set [member particle_flag_align_y].
  308. </constant>
  309. <constant name="PARTICLE_FLAG_ROTATE_Y" value="1" enum="ParticleFlags">
  310. Use with [method set_particle_flag] to set [member particle_flag_rotate_y].
  311. </constant>
  312. <constant name="PARTICLE_FLAG_DISABLE_Z" value="2" enum="ParticleFlags">
  313. Use with [method set_particle_flag] to set [member particle_flag_disable_z].
  314. </constant>
  315. <constant name="PARTICLE_FLAG_MAX" value="3" enum="ParticleFlags">
  316. Represents the size of the [enum ParticleFlags] enum.
  317. </constant>
  318. <constant name="EMISSION_SHAPE_POINT" value="0" enum="EmissionShape">
  319. All particles will be emitted from a single point.
  320. </constant>
  321. <constant name="EMISSION_SHAPE_SPHERE" value="1" enum="EmissionShape">
  322. Particles will be emitted in the volume of a sphere.
  323. </constant>
  324. <constant name="EMISSION_SHAPE_BOX" value="2" enum="EmissionShape">
  325. Particles will be emitted in the volume of a box.
  326. </constant>
  327. <constant name="EMISSION_SHAPE_POINTS" value="3" enum="EmissionShape">
  328. Particles will be emitted at a position determined by sampling a random point on the [member emission_point_texture]. Particle color will be modulated by [member emission_color_texture].
  329. </constant>
  330. <constant name="EMISSION_SHAPE_DIRECTED_POINTS" value="4" enum="EmissionShape">
  331. Particles will be emitted at a position determined by sampling a random point on the [member emission_point_texture]. Particle velocity and rotation will be set based on [member emission_normal_texture]. Particle color will be modulated by [member emission_color_texture].
  332. </constant>
  333. <constant name="EMISSION_SHAPE_RING" value="5" enum="EmissionShape">
  334. Particles will be emitted in a ring or cylinder.
  335. </constant>
  336. <constant name="EMISSION_SHAPE_MAX" value="6" enum="EmissionShape">
  337. Represents the size of the [enum EmissionShape] enum.
  338. </constant>
  339. <constant name="SUB_EMITTER_DISABLED" value="0" enum="SubEmitterMode">
  340. </constant>
  341. <constant name="SUB_EMITTER_CONSTANT" value="1" enum="SubEmitterMode">
  342. </constant>
  343. <constant name="SUB_EMITTER_AT_END" value="2" enum="SubEmitterMode">
  344. </constant>
  345. <constant name="SUB_EMITTER_AT_COLLISION" value="3" enum="SubEmitterMode">
  346. </constant>
  347. <constant name="SUB_EMITTER_MAX" value="4" enum="SubEmitterMode">
  348. </constant>
  349. </constants>
  350. </class>