| 123456789101112131415161718192021222324252627 |
- <?xml version="1.0" encoding="UTF-8" ?>
- <class name="SkeletonModification3DStackHolder" inherits="SkeletonModification3D" version="4.0">
- <brief_description>
- A modification that holds and executes a [SkeletonModificationStack3D].
- </brief_description>
- <description>
- This [SkeletonModification3D] holds a reference to a [SkeletonModificationStack3D], allowing you to use multiple modification stacks on a single [Skeleton3D].
- [b]Note:[/b] The modifications in the held [SkeletonModificationStack3D] will only be executed if their execution mode matches the execution mode of the SkeletonModification3DStackHolder.
- </description>
- <tutorials>
- </tutorials>
- <methods>
- <method name="get_held_modification_stack" qualifiers="const">
- <return type="SkeletonModificationStack3D" />
- <description>
- Returns the [SkeletonModificationStack3D] that this modification is holding.
- </description>
- </method>
- <method name="set_held_modification_stack">
- <return type="void" />
- <argument index="0" name="held_modification_stack" type="SkeletonModificationStack3D" />
- <description>
- Sets the [SkeletonModificationStack3D] that this modification is holding. This modification stack will then be executed when this modification is executed.
- </description>
- </method>
- </methods>
- </class>
|