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- <?xml version="1.0" encoding="UTF-8" ?>
- <class name="SphereShape3D" inherits="Shape3D" version="4.0">
- <brief_description>
- Sphere shape for 3D collisions.
- </brief_description>
- <description>
- Sphere shape for 3D collisions, which can be set into a [PhysicsBody3D] or [Area3D]. This shape is useful for modeling sphere-like 3D objects.
- </description>
- <tutorials>
- <link title="3D Physics Tests Demo">https://godotengine.org/asset-library/asset/675</link>
- </tutorials>
- <members>
- <member name="radius" type="float" setter="set_radius" getter="get_radius" default="1.0">
- The sphere's radius. The shape's diameter is double the radius.
- </member>
- </members>
- </class>
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