| 12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273747576777879808182838485868788899091929394 |
- <?xml version="1.0" encoding="UTF-8" ?>
- <class name="TileSetScenesCollectionSource" inherits="TileSetSource" version="4.0">
- <brief_description>
- Exposes a set of scenes as tiles for a [TileSet] resource.
- </brief_description>
- <description>
- When placed on a [TileMap], tiles from [TileSetScenesCollectionSource] will automatically instanciate an assiciated scene at the cell's position in the TileMap.
- Scenes are instanciated as children of the [TileMap] when it enters the tree. If you add/remove a scene tile in the [TileMap] that is already inside the tree, the [TileMap] will automatically instanciate/free the scene accordingly.
- </description>
- <tutorials>
- </tutorials>
- <methods>
- <method name="create_scene_tile">
- <return type="int" />
- <argument index="0" name="packed_scene" type="PackedScene" />
- <argument index="1" name="id_override" type="int" default="-1" />
- <description>
- Creates a scene-based tile out of the given scene.
- Returns a newly generated unique ID.
- </description>
- </method>
- <method name="get_next_scene_tile_id" qualifiers="const">
- <return type="int" />
- <description>
- Returns the scene ID a following call to [method create_scene_tile] would return.
- </description>
- </method>
- <method name="get_scene_tile_display_placeholder" qualifiers="const">
- <return type="bool" />
- <argument index="0" name="id" type="int" />
- <description>
- Returns whether the scene tile with id [code]id[/code] displays a placeholder in the editor.
- </description>
- </method>
- <method name="get_scene_tile_id">
- <return type="int" />
- <argument index="0" name="index" type="int" />
- <description>
- Returns the scene tile ID of the scene tile at index [code]index[/code].
- </description>
- </method>
- <method name="get_scene_tile_scene" qualifiers="const">
- <return type="PackedScene" />
- <argument index="0" name="id" type="int" />
- <description>
- Returns the [PackedScene] resource of scene tile with id [code]id[/code].
- </description>
- </method>
- <method name="get_scene_tiles_count">
- <return type="int" />
- <description>
- Returns the number or scene tiles this TileSet source has.
- </description>
- </method>
- <method name="has_scene_tile_id">
- <return type="bool" />
- <argument index="0" name="id" type="int" />
- <description>
- Returns whether this TileSet source has a scene tile with id [code]id[/code].
- </description>
- </method>
- <method name="remove_scene_tile">
- <return type="void" />
- <argument index="0" name="id" type="int" />
- <description>
- Remove the scene tile with id [code]id[/code].
- </description>
- </method>
- <method name="set_scene_tile_display_placeholder">
- <return type="void" />
- <argument index="0" name="id" type="int" />
- <argument index="1" name="display_placeholder" type="bool" />
- <description>
- Sets whether or not the scene tile with id [code]id[/code] should display a placeholder in the editor. This might be useful for scenes that are not visible.
- </description>
- </method>
- <method name="set_scene_tile_id">
- <return type="void" />
- <argument index="0" name="id" type="int" />
- <argument index="1" name="new_id" type="int" />
- <description>
- Changes a scene tile's ID from [code]id[/code] to [code]new_id[/code]. This will fail if there is already a tile with a ID equal to [code]new_id[/code].
- </description>
- </method>
- <method name="set_scene_tile_scene">
- <return type="void" />
- <argument index="0" name="id" type="int" />
- <argument index="1" name="packed_scene" type="PackedScene" />
- <description>
- Assigns a [PackedScene] resource to the scene tile with id [code]id[/code]. This will fail if the scene does not extend CanvasItem, as positionning properties are needed to place the scene on the TileMap.
- </description>
- </method>
- </methods>
- </class>
|