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- <?xml version="1.0" encoding="UTF-8" ?>
- <class name="VisualShaderNodeParticleRandomness" inherits="VisualShaderNode" version="4.0">
- <brief_description>
- </brief_description>
- <description>
- </description>
- <tutorials>
- </tutorials>
- <members>
- <member name="op_type" type="int" setter="set_op_type" getter="get_op_type" enum="VisualShaderNodeParticleRandomness.OpType" default="0">
- </member>
- </members>
- <constants>
- <constant name="OP_TYPE_SCALAR" value="0" enum="OpType">
- </constant>
- <constant name="OP_TYPE_VECTOR" value="1" enum="OpType">
- </constant>
- <constant name="OP_TYPE_MAX" value="2" enum="OpType">
- Represents the size of the [enum OpType] enum.
- </constant>
- </constants>
- </class>
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