VisualShaderNodeParticleRandomness.xml 710 B

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  1. <?xml version="1.0" encoding="UTF-8" ?>
  2. <class name="VisualShaderNodeParticleRandomness" inherits="VisualShaderNode" version="4.0">
  3. <brief_description>
  4. </brief_description>
  5. <description>
  6. </description>
  7. <tutorials>
  8. </tutorials>
  9. <members>
  10. <member name="op_type" type="int" setter="set_op_type" getter="get_op_type" enum="VisualShaderNodeParticleRandomness.OpType" default="0">
  11. </member>
  12. </members>
  13. <constants>
  14. <constant name="OP_TYPE_SCALAR" value="0" enum="OpType">
  15. </constant>
  16. <constant name="OP_TYPE_VECTOR" value="1" enum="OpType">
  17. </constant>
  18. <constant name="OP_TYPE_MAX" value="2" enum="OpType">
  19. Represents the size of the [enum OpType] enum.
  20. </constant>
  21. </constants>
  22. </class>