- <?xml version="1.0" encoding="UTF-8" ?>
- <class name="VisualShaderNodeTexture2DArray" inherits="VisualShaderNodeSample3D" version="4.0">
- <brief_description>
- A 2D texture uniform array to be used within the visual shader graph.
- </brief_description>
- <description>
- Translated to [code]uniform sampler2DArray[/code] in the shader language.
- </description>
- <tutorials>
- </tutorials>
- <members>
- <member name="texture_array" type="Texture2DArray" setter="set_texture_array" getter="get_texture_array">
- A source texture array. Used if [member VisualShaderNodeSample3D.source] is set to [constant VisualShaderNodeSample3D.SOURCE_TEXTURE].
- </member>
- </members>
- </class>
|