VisualShaderNodeUniformRef.xml 643 B

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  1. <?xml version="1.0" encoding="UTF-8" ?>
  2. <class name="VisualShaderNodeUniformRef" inherits="VisualShaderNode" version="4.0">
  3. <brief_description>
  4. A reference to an existing [VisualShaderNodeUniform].
  5. </brief_description>
  6. <description>
  7. Creating a reference to a [VisualShaderNodeUniform] allows you to reuse this uniform in different shaders or shader stages easily.
  8. </description>
  9. <tutorials>
  10. </tutorials>
  11. <members>
  12. <member name="uniform_name" type="String" setter="set_uniform_name" getter="get_uniform_name" default="&quot;[None]&quot;">
  13. The name of the uniform which this reference points to.
  14. </member>
  15. </members>
  16. </class>