VisualShaderNodeVectorOp.xml 2.3 KB

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  1. <?xml version="1.0" encoding="UTF-8" ?>
  2. <class name="VisualShaderNodeVectorOp" inherits="VisualShaderNode" version="4.0">
  3. <brief_description>
  4. A vector operator to be used within the visual shader graph.
  5. </brief_description>
  6. <description>
  7. A visual shader node for use of vector operators. Operates on vector [code]a[/code] and vector [code]b[/code].
  8. </description>
  9. <tutorials>
  10. </tutorials>
  11. <members>
  12. <member name="operator" type="int" setter="set_operator" getter="get_operator" enum="VisualShaderNodeVectorOp.Operator" default="0">
  13. The operator to be used. See [enum Operator] for options.
  14. </member>
  15. </members>
  16. <constants>
  17. <constant name="OP_ADD" value="0" enum="Operator">
  18. Adds two vectors.
  19. </constant>
  20. <constant name="OP_SUB" value="1" enum="Operator">
  21. Subtracts a vector from a vector.
  22. </constant>
  23. <constant name="OP_MUL" value="2" enum="Operator">
  24. Multiplies two vectors.
  25. </constant>
  26. <constant name="OP_DIV" value="3" enum="Operator">
  27. Divides vector by vector.
  28. </constant>
  29. <constant name="OP_MOD" value="4" enum="Operator">
  30. Returns the remainder of the two vectors.
  31. </constant>
  32. <constant name="OP_POW" value="5" enum="Operator">
  33. Returns the value of the first parameter raised to the power of the second, for each component of the vectors.
  34. </constant>
  35. <constant name="OP_MAX" value="6" enum="Operator">
  36. Returns the greater of two values, for each component of the vectors.
  37. </constant>
  38. <constant name="OP_MIN" value="7" enum="Operator">
  39. Returns the lesser of two values, for each component of the vectors.
  40. </constant>
  41. <constant name="OP_CROSS" value="8" enum="Operator">
  42. Calculates the cross product of two vectors.
  43. </constant>
  44. <constant name="OP_ATAN2" value="9" enum="Operator">
  45. Returns the arc-tangent of the parameters.
  46. </constant>
  47. <constant name="OP_REFLECT" value="10" enum="Operator">
  48. Returns the vector that points in the direction of reflection. [code]a[/code] is incident vector and [code]b[/code] is the normal vector.
  49. </constant>
  50. <constant name="OP_STEP" value="11" enum="Operator">
  51. Vector step operator. Returns [code]0.0[/code] if [code]a[/code] is smaller than [code]b[/code] and [code]1.0[/code] otherwise.
  52. </constant>
  53. <constant name="OP_ENUM_SIZE" value="12" enum="Operator">
  54. Represents the size of the [enum Operator] enum.
  55. </constant>
  56. </constants>
  57. </class>