2
0

audio_stream_mp3.cpp 7.1 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241
  1. /*************************************************************************/
  2. /* audio_stream_mp3.cpp */
  3. /*************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /*************************************************************************/
  8. /* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
  9. /* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /*************************************************************************/
  30. #define MINIMP3_ONLY_MP3
  31. #define MINIMP3_FLOAT_OUTPUT
  32. #define MINIMP3_IMPLEMENTATION
  33. #define MINIMP3_NO_STDIO
  34. #include "audio_stream_mp3.h"
  35. #include "core/io/file_access.h"
  36. int AudioStreamPlaybackMP3::_mix_internal(AudioFrame *p_buffer, int p_frames) {
  37. ERR_FAIL_COND_V(!active, 0);
  38. int todo = p_frames;
  39. int frames_mixed_this_step = p_frames;
  40. while (todo && active) {
  41. mp3dec_frame_info_t frame_info;
  42. mp3d_sample_t *buf_frame = nullptr;
  43. int samples_mixed = mp3dec_ex_read_frame(mp3d, &buf_frame, &frame_info, mp3_stream->channels);
  44. if (samples_mixed) {
  45. p_buffer[p_frames - todo] = AudioFrame(buf_frame[0], buf_frame[samples_mixed - 1]);
  46. --todo;
  47. ++frames_mixed;
  48. }
  49. else {
  50. //EOF
  51. if (mp3_stream->loop) {
  52. seek(mp3_stream->loop_offset);
  53. loops++;
  54. } else {
  55. frames_mixed_this_step = p_frames - todo;
  56. //fill remainder with silence
  57. for (int i = p_frames - todo; i < p_frames; i++) {
  58. p_buffer[i] = AudioFrame(0, 0);
  59. }
  60. active = false;
  61. todo = 0;
  62. }
  63. }
  64. }
  65. return frames_mixed_this_step;
  66. }
  67. float AudioStreamPlaybackMP3::get_stream_sampling_rate() {
  68. return mp3_stream->sample_rate;
  69. }
  70. void AudioStreamPlaybackMP3::start(float p_from_pos) {
  71. active = true;
  72. seek(p_from_pos);
  73. loops = 0;
  74. _begin_resample();
  75. }
  76. void AudioStreamPlaybackMP3::stop() {
  77. active = false;
  78. }
  79. bool AudioStreamPlaybackMP3::is_playing() const {
  80. return active;
  81. }
  82. int AudioStreamPlaybackMP3::get_loop_count() const {
  83. return loops;
  84. }
  85. float AudioStreamPlaybackMP3::get_playback_position() const {
  86. return float(frames_mixed) / mp3_stream->sample_rate;
  87. }
  88. void AudioStreamPlaybackMP3::seek(float p_time) {
  89. if (!active) {
  90. return;
  91. }
  92. if (p_time >= mp3_stream->get_length()) {
  93. p_time = 0;
  94. }
  95. frames_mixed = uint32_t(mp3_stream->sample_rate * p_time);
  96. mp3dec_ex_seek(mp3d, (uint64_t)frames_mixed * mp3_stream->channels);
  97. }
  98. AudioStreamPlaybackMP3::~AudioStreamPlaybackMP3() {
  99. if (mp3d) {
  100. mp3dec_ex_close(mp3d);
  101. memfree(mp3d);
  102. }
  103. }
  104. Ref<AudioStreamPlayback> AudioStreamMP3::instance_playback() {
  105. Ref<AudioStreamPlaybackMP3> mp3s;
  106. ERR_FAIL_COND_V_MSG(data == nullptr, mp3s,
  107. "This AudioStreamMP3 does not have an audio file assigned "
  108. "to it. AudioStreamMP3 should not be created from the "
  109. "inspector or with `.new()`. Instead, load an audio file.");
  110. mp3s.instantiate();
  111. mp3s->mp3_stream = Ref<AudioStreamMP3>(this);
  112. mp3s->mp3d = (mp3dec_ex_t *)memalloc(sizeof(mp3dec_ex_t));
  113. int errorcode = mp3dec_ex_open_buf(mp3s->mp3d, (const uint8_t *)data, data_len, MP3D_SEEK_TO_SAMPLE);
  114. mp3s->frames_mixed = 0;
  115. mp3s->active = false;
  116. mp3s->loops = 0;
  117. if (errorcode) {
  118. ERR_FAIL_COND_V(errorcode, Ref<AudioStreamPlaybackMP3>());
  119. }
  120. return mp3s;
  121. }
  122. String AudioStreamMP3::get_stream_name() const {
  123. return ""; //return stream_name;
  124. }
  125. void AudioStreamMP3::clear_data() {
  126. if (data) {
  127. memfree(data);
  128. data = nullptr;
  129. data_len = 0;
  130. }
  131. }
  132. void AudioStreamMP3::set_data(const Vector<uint8_t> &p_data) {
  133. int src_data_len = p_data.size();
  134. const uint8_t *src_datar = p_data.ptr();
  135. mp3dec_ex_t mp3d;
  136. int err = mp3dec_ex_open_buf(&mp3d, src_datar, src_data_len, MP3D_SEEK_TO_SAMPLE);
  137. ERR_FAIL_COND(err != 0);
  138. channels = mp3d.info.channels;
  139. sample_rate = mp3d.info.hz;
  140. length = float(mp3d.samples) / (sample_rate * float(channels));
  141. mp3dec_ex_close(&mp3d);
  142. clear_data();
  143. data = memalloc(src_data_len);
  144. memcpy(data, src_datar, src_data_len);
  145. data_len = src_data_len;
  146. }
  147. Vector<uint8_t> AudioStreamMP3::get_data() const {
  148. Vector<uint8_t> vdata;
  149. if (data_len && data) {
  150. vdata.resize(data_len);
  151. {
  152. uint8_t *w = vdata.ptrw();
  153. memcpy(w, data, data_len);
  154. }
  155. }
  156. return vdata;
  157. }
  158. void AudioStreamMP3::set_loop(bool p_enable) {
  159. loop = p_enable;
  160. }
  161. bool AudioStreamMP3::has_loop() const {
  162. return loop;
  163. }
  164. void AudioStreamMP3::set_loop_offset(float p_seconds) {
  165. loop_offset = p_seconds;
  166. }
  167. float AudioStreamMP3::get_loop_offset() const {
  168. return loop_offset;
  169. }
  170. float AudioStreamMP3::get_length() const {
  171. return length;
  172. }
  173. bool AudioStreamMP3::is_monophonic() const {
  174. return false;
  175. }
  176. void AudioStreamMP3::_bind_methods() {
  177. ClassDB::bind_method(D_METHOD("set_data", "data"), &AudioStreamMP3::set_data);
  178. ClassDB::bind_method(D_METHOD("get_data"), &AudioStreamMP3::get_data);
  179. ClassDB::bind_method(D_METHOD("set_loop", "enable"), &AudioStreamMP3::set_loop);
  180. ClassDB::bind_method(D_METHOD("has_loop"), &AudioStreamMP3::has_loop);
  181. ClassDB::bind_method(D_METHOD("set_loop_offset", "seconds"), &AudioStreamMP3::set_loop_offset);
  182. ClassDB::bind_method(D_METHOD("get_loop_offset"), &AudioStreamMP3::get_loop_offset);
  183. ADD_PROPERTY(PropertyInfo(Variant::PACKED_BYTE_ARRAY, "data", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR), "set_data", "get_data");
  184. ADD_PROPERTY(PropertyInfo(Variant::BOOL, "loop", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR), "set_loop", "has_loop");
  185. ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "loop_offset", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR), "set_loop_offset", "get_loop_offset");
  186. }
  187. AudioStreamMP3::AudioStreamMP3() {
  188. }
  189. AudioStreamMP3::~AudioStreamMP3() {
  190. clear_data();
  191. }