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Godot.NET.Sdk
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5f8275d9ac
Add a simple C# .editorconfig
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%!s(int64=4) %!d(string=hai) anos |
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GodotTools
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b5c750fa65
Restrict the project data directory configuration
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%!s(int64=4) %!d(string=hai) anos |
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bindings_generator.cpp
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0ae65472e7
clang-format: Enable `BreakBeforeTernaryOperators`
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%!s(int64=4) %!d(string=hai) anos |
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bindings_generator.h
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5508d4606b
Fix PackedInt64Array typo in bindings_generator.h
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%!s(int64=4) %!d(string=hai) anos |
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code_completion.cpp
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2962a440ea
Fix autoloads iteration
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%!s(int64=4) %!d(string=hai) anos |
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code_completion.h
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b5334d14f7
Update copyright statements to 2021
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%!s(int64=4) %!d(string=hai) anos |
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editor_internal_calls.cpp
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913aa270c0
Add editor keyboard shortcut for Mono Build solution button
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%!s(int64=4) %!d(string=hai) anos |
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editor_internal_calls.h
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b5334d14f7
Update copyright statements to 2021
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%!s(int64=4) %!d(string=hai) anos |
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godotsharp_export.cpp
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5b16020846
Replace remaining uses of `NULL` with `nullptr`
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%!s(int64=4) %!d(string=hai) anos |
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godotsharp_export.h
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b5334d14f7
Update copyright statements to 2021
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%!s(int64=4) %!d(string=hai) anos |