os_uwp.h 8.9 KB

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  1. /*************************************************************************/
  2. /* os_uwp.h */
  3. /*************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /*************************************************************************/
  8. /* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
  9. /* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /*************************************************************************/
  30. #ifndef OS_UWP_H
  31. #define OS_UWP_H
  32. #include "context_egl_uwp.h"
  33. #include "core/input/input.h"
  34. #include "core/math/transform_2d.h"
  35. #include "core/os/os.h"
  36. #include "core/string/ustring.h"
  37. #include "drivers/xaudio2/audio_driver_xaudio2.h"
  38. #include "joypad_uwp.h"
  39. #include "servers/audio_server.h"
  40. #include "servers/rendering/renderer_compositor.h"
  41. #include "servers/rendering_server.h"
  42. #include <fcntl.h>
  43. #include <io.h>
  44. #include <stdio.h>
  45. #define WIN32_LEAN_AND_MEAN
  46. #include <windows.h>
  47. class OS_UWP : public OS {
  48. public:
  49. struct KeyEvent {
  50. enum MessageType {
  51. KEY_EVENT_MESSAGE,
  52. CHAR_EVENT_MESSAGE
  53. };
  54. bool alt = false, shift = false, control = false;
  55. MessageType type = KEY_EVENT_MESSAGE;
  56. bool pressed = false;
  57. Key keycode = KEY_NONE;
  58. unsigned int physical_keycode = 0;
  59. unsigned int unicode = 0;
  60. bool echo = false;
  61. CorePhysicalKeyStatus status;
  62. };
  63. private:
  64. enum {
  65. JOYPADS_MAX = 8,
  66. JOY_AXIS_COUNT = 6,
  67. MAX_JOY_AXIS = 32768, // I've no idea
  68. KEY_EVENT_BUFFER_SIZE = 512
  69. };
  70. FILE *stdo;
  71. KeyEvent key_event_buffer[KEY_EVENT_BUFFER_SIZE];
  72. int key_event_pos;
  73. uint64_t ticks_start;
  74. uint64_t ticks_per_second;
  75. bool minimized;
  76. bool old_invalid;
  77. bool outside;
  78. int old_x, old_y;
  79. Point2i center;
  80. RenderingServer *rendering_server;
  81. int pressrc;
  82. ContextEGL_UWP *gl_context;
  83. Windows::UI::Core::CoreWindow ^ window;
  84. VideoMode video_mode;
  85. int video_driver_index;
  86. MainLoop *main_loop;
  87. AudioDriverXAudio2 audio_driver;
  88. MouseMode mouse_mode;
  89. bool alt_mem;
  90. bool gr_mem;
  91. bool shift_mem;
  92. bool control_mem;
  93. bool meta_mem;
  94. bool force_quit;
  95. MouseButton last_button_state = MOUSE_BUTTON_NONE;
  96. CursorShape cursor_shape;
  97. InputDefault *input;
  98. JoypadUWP ^ joypad;
  99. Windows::System::Display::DisplayRequest ^ display_request;
  100. ref class ManagedType {
  101. public:
  102. property bool alert_close_handle;
  103. property Platform::String ^ clipboard;
  104. void alert_close(Windows::UI::Popups::IUICommand ^ command);
  105. void on_clipboard_changed(Platform::Object ^ sender, Platform::Object ^ ev);
  106. void update_clipboard();
  107. void on_accelerometer_reading_changed(Windows::Devices::Sensors::Accelerometer ^ sender, Windows::Devices::Sensors::AccelerometerReadingChangedEventArgs ^ args);
  108. void on_magnetometer_reading_changed(Windows::Devices::Sensors::Magnetometer ^ sender, Windows::Devices::Sensors::MagnetometerReadingChangedEventArgs ^ args);
  109. void on_gyroscope_reading_changed(Windows::Devices::Sensors::Gyrometer ^ sender, Windows::Devices::Sensors::GyrometerReadingChangedEventArgs ^ args);
  110. /** clang-format breaks this, it does not understand this token. */
  111. /* clang-format off */
  112. internal:
  113. ManagedType() { alert_close_handle = false; }
  114. property OS_UWP* os;
  115. /* clang-format on */
  116. };
  117. ManagedType ^ managed_object;
  118. Windows::Devices::Sensors::Accelerometer ^ accelerometer;
  119. Windows::Devices::Sensors::Magnetometer ^ magnetometer;
  120. Windows::Devices::Sensors::Gyrometer ^ gyrometer;
  121. // functions used by main to initialize/deinitialize the OS
  122. protected:
  123. virtual int get_video_driver_count() const;
  124. virtual int get_current_video_driver() const;
  125. virtual void initialize_core();
  126. virtual Error initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver);
  127. virtual void set_main_loop(MainLoop *p_main_loop);
  128. virtual void delete_main_loop();
  129. virtual void finalize();
  130. virtual void finalize_core();
  131. void process_events();
  132. void process_key_events();
  133. public:
  134. // Event to send to the app wrapper
  135. HANDLE mouse_mode_changed;
  136. virtual void alert(const String &p_alert, const String &p_title = "ALERT!");
  137. String get_stdin_string(bool p_block);
  138. void set_mouse_mode(MouseMode p_mode);
  139. MouseMode get_mouse_mode() const;
  140. virtual Point2 get_mouse_position() const;
  141. virtual MouseButton get_mouse_button_state() const;
  142. virtual void set_window_title(const String &p_title);
  143. virtual void set_video_mode(const VideoMode &p_video_mode, int p_screen = 0);
  144. virtual VideoMode get_video_mode(int p_screen = 0) const;
  145. virtual void get_fullscreen_mode_list(List<VideoMode> *p_list, int p_screen = 0) const;
  146. virtual Size2 get_window_size() const;
  147. virtual void set_window_size(const Size2 p_size);
  148. virtual void set_window_fullscreen(bool p_enabled);
  149. virtual bool is_window_fullscreen() const;
  150. virtual void set_keep_screen_on(bool p_enabled);
  151. virtual MainLoop *get_main_loop() const;
  152. virtual String get_name() const;
  153. virtual Date get_date(bool p_utc) const;
  154. virtual Time get_time(bool p_utc) const;
  155. virtual TimeZoneInfo get_time_zone_info() const;
  156. virtual uint64_t get_unix_time() const;
  157. virtual Error set_cwd(const String &p_cwd);
  158. virtual void delay_usec(uint32_t p_usec) const;
  159. virtual uint64_t get_ticks_usec() const;
  160. virtual Error execute(const String &p_path, const List<String> &p_arguments, String *r_pipe = nullptr, int *r_exitcode = nullptr, bool read_stderr = false, Mutex *p_pipe_mutex = nullptr);
  161. virtual Error create_process(const String &p_path, const List<String> &p_arguments, ProcessID *r_child_id = nullptr);
  162. virtual Error kill(const ProcessID &p_pid);
  163. virtual bool has_environment(const String &p_var) const;
  164. virtual String get_environment(const String &p_var) const;
  165. virtual bool set_environment(const String &p_var, const String &p_value) const;
  166. virtual void set_clipboard(const String &p_text);
  167. virtual String get_clipboard() const;
  168. void set_cursor_shape(CursorShape p_shape);
  169. CursorShape get_cursor_shape() const;
  170. virtual void set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot);
  171. void set_icon(const Ref<Image> &p_icon);
  172. virtual String get_executable_path() const;
  173. virtual String get_locale() const;
  174. virtual void move_window_to_foreground();
  175. virtual String get_user_data_dir() const;
  176. virtual bool _check_internal_feature_support(const String &p_feature);
  177. void set_window(Windows::UI::Core::CoreWindow ^ p_window);
  178. void screen_size_changed();
  179. virtual void release_rendering_thread();
  180. virtual void make_rendering_thread();
  181. virtual void swap_buffers();
  182. virtual bool has_touchscreen_ui_hint() const;
  183. virtual bool has_virtual_keyboard() const;
  184. virtual void show_virtual_keyboard(const String &p_existing_text, const Rect2 &p_screen_rect = Rect2(), bool p_multiline = false, int p_max_input_length = -1, int p_cursor_start = -1, int p_cursor_end = -1);
  185. virtual void hide_virtual_keyboard();
  186. virtual Error open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path = false);
  187. virtual Error close_dynamic_library(void *p_library_handle);
  188. virtual Error get_dynamic_library_symbol_handle(void *p_library_handle, const String p_name, void *&p_symbol_handle, bool p_optional = false);
  189. virtual Error shell_open(String p_uri);
  190. void run();
  191. virtual bool get_swap_cancel_ok() { return true; }
  192. void input_event(const Ref<InputEvent> &p_event);
  193. void queue_key_event(KeyEvent &p_event);
  194. OS_UWP();
  195. ~OS_UWP();
  196. };
  197. #endif