scroll_bar.cpp 18 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640
  1. /*************************************************************************/
  2. /* scroll_bar.cpp */
  3. /*************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /*************************************************************************/
  8. /* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
  9. /* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /*************************************************************************/
  30. #include "scroll_bar.h"
  31. #include "core/os/keyboard.h"
  32. #include "core/os/os.h"
  33. #include "core/string/print_string.h"
  34. #include "scene/main/window.h"
  35. bool ScrollBar::focus_by_default = false;
  36. void ScrollBar::set_can_focus_by_default(bool p_can_focus) {
  37. focus_by_default = p_can_focus;
  38. }
  39. void ScrollBar::gui_input(const Ref<InputEvent> &p_event) {
  40. ERR_FAIL_COND(p_event.is_null());
  41. Ref<InputEventMouseMotion> m = p_event;
  42. if (!m.is_valid() || drag.active) {
  43. emit_signal(SNAME("scrolling"));
  44. }
  45. Ref<InputEventMouseButton> b = p_event;
  46. if (b.is_valid()) {
  47. accept_event();
  48. if (b->get_button_index() == MOUSE_BUTTON_WHEEL_DOWN && b->is_pressed()) {
  49. set_value(get_value() + get_page() / 4.0);
  50. accept_event();
  51. }
  52. if (b->get_button_index() == MOUSE_BUTTON_WHEEL_UP && b->is_pressed()) {
  53. set_value(get_value() - get_page() / 4.0);
  54. accept_event();
  55. }
  56. if (b->get_button_index() != MOUSE_BUTTON_LEFT) {
  57. return;
  58. }
  59. if (b->is_pressed()) {
  60. double ofs = orientation == VERTICAL ? b->get_position().y : b->get_position().x;
  61. Ref<Texture2D> decr = get_theme_icon(SNAME("decrement"));
  62. Ref<Texture2D> incr = get_theme_icon(SNAME("increment"));
  63. double decr_size = orientation == VERTICAL ? decr->get_height() : decr->get_width();
  64. double incr_size = orientation == VERTICAL ? incr->get_height() : incr->get_width();
  65. double grabber_ofs = get_grabber_offset();
  66. double grabber_size = get_grabber_size();
  67. double total = orientation == VERTICAL ? get_size().height : get_size().width;
  68. if (ofs < decr_size) {
  69. decr_active = true;
  70. set_value(get_value() - (custom_step >= 0 ? custom_step : get_step()));
  71. update();
  72. return;
  73. }
  74. if (ofs > total - incr_size) {
  75. incr_active = true;
  76. set_value(get_value() + (custom_step >= 0 ? custom_step : get_step()));
  77. update();
  78. return;
  79. }
  80. ofs -= decr_size;
  81. if (ofs < grabber_ofs) {
  82. if (scrolling) {
  83. target_scroll = CLAMP(target_scroll - get_page(), get_min(), get_max() - get_page());
  84. } else {
  85. target_scroll = CLAMP(get_value() - get_page(), get_min(), get_max() - get_page());
  86. }
  87. if (smooth_scroll_enabled) {
  88. scrolling = true;
  89. set_physics_process_internal(true);
  90. } else {
  91. set_value(target_scroll);
  92. }
  93. return;
  94. }
  95. ofs -= grabber_ofs;
  96. if (ofs < grabber_size) {
  97. drag.active = true;
  98. drag.pos_at_click = grabber_ofs + ofs;
  99. drag.value_at_click = get_as_ratio();
  100. update();
  101. } else {
  102. if (scrolling) {
  103. target_scroll = CLAMP(target_scroll + get_page(), get_min(), get_max() - get_page());
  104. } else {
  105. target_scroll = CLAMP(get_value() + get_page(), get_min(), get_max() - get_page());
  106. }
  107. if (smooth_scroll_enabled) {
  108. scrolling = true;
  109. set_physics_process_internal(true);
  110. } else {
  111. set_value(target_scroll);
  112. }
  113. }
  114. } else {
  115. incr_active = false;
  116. decr_active = false;
  117. drag.active = false;
  118. update();
  119. }
  120. }
  121. if (m.is_valid()) {
  122. accept_event();
  123. if (drag.active) {
  124. double ofs = orientation == VERTICAL ? m->get_position().y : m->get_position().x;
  125. Ref<Texture2D> decr = get_theme_icon(SNAME("decrement"));
  126. double decr_size = orientation == VERTICAL ? decr->get_height() : decr->get_width();
  127. ofs -= decr_size;
  128. double diff = (ofs - drag.pos_at_click) / get_area_size();
  129. set_as_ratio(drag.value_at_click + diff);
  130. } else {
  131. double ofs = orientation == VERTICAL ? m->get_position().y : m->get_position().x;
  132. Ref<Texture2D> decr = get_theme_icon(SNAME("decrement"));
  133. Ref<Texture2D> incr = get_theme_icon(SNAME("increment"));
  134. double decr_size = orientation == VERTICAL ? decr->get_height() : decr->get_width();
  135. double incr_size = orientation == VERTICAL ? incr->get_height() : incr->get_width();
  136. double total = orientation == VERTICAL ? get_size().height : get_size().width;
  137. HighlightStatus new_hilite;
  138. if (ofs < decr_size) {
  139. new_hilite = HIGHLIGHT_DECR;
  140. } else if (ofs > total - incr_size) {
  141. new_hilite = HIGHLIGHT_INCR;
  142. } else {
  143. new_hilite = HIGHLIGHT_RANGE;
  144. }
  145. if (new_hilite != highlight) {
  146. highlight = new_hilite;
  147. update();
  148. }
  149. }
  150. }
  151. if (p_event->is_pressed()) {
  152. if (p_event->is_action("ui_left")) {
  153. if (orientation != HORIZONTAL) {
  154. return;
  155. }
  156. set_value(get_value() - (custom_step >= 0 ? custom_step : get_step()));
  157. } else if (p_event->is_action("ui_right")) {
  158. if (orientation != HORIZONTAL) {
  159. return;
  160. }
  161. set_value(get_value() + (custom_step >= 0 ? custom_step : get_step()));
  162. } else if (p_event->is_action("ui_up")) {
  163. if (orientation != VERTICAL) {
  164. return;
  165. }
  166. set_value(get_value() - (custom_step >= 0 ? custom_step : get_step()));
  167. } else if (p_event->is_action("ui_down")) {
  168. if (orientation != VERTICAL) {
  169. return;
  170. }
  171. set_value(get_value() + (custom_step >= 0 ? custom_step : get_step()));
  172. } else if (p_event->is_action("ui_home")) {
  173. set_value(get_min());
  174. } else if (p_event->is_action("ui_end")) {
  175. set_value(get_max());
  176. }
  177. }
  178. }
  179. void ScrollBar::_notification(int p_what) {
  180. if (p_what == NOTIFICATION_DRAW) {
  181. RID ci = get_canvas_item();
  182. Ref<Texture2D> decr, incr;
  183. if (decr_active) {
  184. decr = get_theme_icon(SNAME("decrement_pressed"));
  185. } else if (highlight == HIGHLIGHT_DECR) {
  186. decr = get_theme_icon(SNAME("decrement_highlight"));
  187. } else {
  188. decr = get_theme_icon(SNAME("decrement"));
  189. }
  190. if (incr_active) {
  191. incr = get_theme_icon(SNAME("increment_pressed"));
  192. } else if (highlight == HIGHLIGHT_INCR) {
  193. incr = get_theme_icon(SNAME("increment_highlight"));
  194. } else {
  195. incr = get_theme_icon(SNAME("increment"));
  196. }
  197. Ref<StyleBox> bg = has_focus() ? get_theme_stylebox(SNAME("scroll_focus")) : get_theme_stylebox(SNAME("scroll"));
  198. Ref<StyleBox> grabber;
  199. if (drag.active) {
  200. grabber = get_theme_stylebox(SNAME("grabber_pressed"));
  201. } else if (highlight == HIGHLIGHT_RANGE) {
  202. grabber = get_theme_stylebox(SNAME("grabber_highlight"));
  203. } else {
  204. grabber = get_theme_stylebox(SNAME("grabber"));
  205. }
  206. Point2 ofs;
  207. decr->draw(ci, Point2());
  208. if (orientation == HORIZONTAL) {
  209. ofs.x += decr->get_width();
  210. } else {
  211. ofs.y += decr->get_height();
  212. }
  213. Size2 area = get_size();
  214. if (orientation == HORIZONTAL) {
  215. area.width -= incr->get_width() + decr->get_width();
  216. } else {
  217. area.height -= incr->get_height() + decr->get_height();
  218. }
  219. bg->draw(ci, Rect2(ofs, area));
  220. if (orientation == HORIZONTAL) {
  221. ofs.width += area.width;
  222. } else {
  223. ofs.height += area.height;
  224. }
  225. incr->draw(ci, ofs);
  226. Rect2 grabber_rect;
  227. if (orientation == HORIZONTAL) {
  228. grabber_rect.size.width = get_grabber_size();
  229. grabber_rect.size.height = get_size().height;
  230. grabber_rect.position.y = 0;
  231. grabber_rect.position.x = get_grabber_offset() + decr->get_width() + bg->get_margin(SIDE_LEFT);
  232. } else {
  233. grabber_rect.size.width = get_size().width;
  234. grabber_rect.size.height = get_grabber_size();
  235. grabber_rect.position.y = get_grabber_offset() + decr->get_height() + bg->get_margin(SIDE_TOP);
  236. grabber_rect.position.x = 0;
  237. }
  238. grabber->draw(ci, grabber_rect);
  239. }
  240. if (p_what == NOTIFICATION_ENTER_TREE) {
  241. if (has_node(drag_node_path)) {
  242. Node *n = get_node(drag_node_path);
  243. drag_node = Object::cast_to<Control>(n);
  244. }
  245. if (drag_node) {
  246. drag_node->connect("gui_input", callable_mp(this, &ScrollBar::_drag_node_input));
  247. drag_node->connect("tree_exiting", callable_mp(this, &ScrollBar::_drag_node_exit), varray(), CONNECT_ONESHOT);
  248. }
  249. }
  250. if (p_what == NOTIFICATION_EXIT_TREE) {
  251. if (drag_node) {
  252. drag_node->disconnect("gui_input", callable_mp(this, &ScrollBar::_drag_node_input));
  253. drag_node->disconnect("tree_exiting", callable_mp(this, &ScrollBar::_drag_node_exit));
  254. }
  255. drag_node = nullptr;
  256. }
  257. if (p_what == NOTIFICATION_INTERNAL_PHYSICS_PROCESS) {
  258. if (scrolling) {
  259. if (get_value() != target_scroll) {
  260. double target = target_scroll - get_value();
  261. double dist = sqrt(target * target);
  262. double vel = ((target / dist) * 500) * get_physics_process_delta_time();
  263. if (Math::abs(vel) >= dist) {
  264. set_value(target_scroll);
  265. scrolling = false;
  266. set_physics_process_internal(false);
  267. } else {
  268. set_value(get_value() + vel);
  269. }
  270. } else {
  271. scrolling = false;
  272. set_physics_process_internal(false);
  273. }
  274. } else if (drag_node_touching) {
  275. if (drag_node_touching_deaccel) {
  276. Vector2 pos = Vector2(orientation == HORIZONTAL ? get_value() : 0, orientation == VERTICAL ? get_value() : 0);
  277. pos += drag_node_speed * get_physics_process_delta_time();
  278. bool turnoff = false;
  279. if (orientation == HORIZONTAL) {
  280. if (pos.x < 0) {
  281. pos.x = 0;
  282. turnoff = true;
  283. }
  284. if (pos.x > (get_max() - get_page())) {
  285. pos.x = get_max() - get_page();
  286. turnoff = true;
  287. }
  288. set_value(pos.x);
  289. float sgn_x = drag_node_speed.x < 0 ? -1 : 1;
  290. float val_x = Math::abs(drag_node_speed.x);
  291. val_x -= 1000 * get_physics_process_delta_time();
  292. if (val_x < 0) {
  293. turnoff = true;
  294. }
  295. drag_node_speed.x = sgn_x * val_x;
  296. } else {
  297. if (pos.y < 0) {
  298. pos.y = 0;
  299. turnoff = true;
  300. }
  301. if (pos.y > (get_max() - get_page())) {
  302. pos.y = get_max() - get_page();
  303. turnoff = true;
  304. }
  305. set_value(pos.y);
  306. float sgn_y = drag_node_speed.y < 0 ? -1 : 1;
  307. float val_y = Math::abs(drag_node_speed.y);
  308. val_y -= 1000 * get_physics_process_delta_time();
  309. if (val_y < 0) {
  310. turnoff = true;
  311. }
  312. drag_node_speed.y = sgn_y * val_y;
  313. }
  314. if (turnoff) {
  315. set_physics_process_internal(false);
  316. drag_node_touching = false;
  317. drag_node_touching_deaccel = false;
  318. }
  319. } else {
  320. if (time_since_motion == 0 || time_since_motion > 0.1) {
  321. Vector2 diff = drag_node_accum - last_drag_node_accum;
  322. last_drag_node_accum = drag_node_accum;
  323. drag_node_speed = diff / get_physics_process_delta_time();
  324. }
  325. time_since_motion += get_physics_process_delta_time();
  326. }
  327. }
  328. }
  329. if (p_what == NOTIFICATION_MOUSE_EXIT) {
  330. highlight = HIGHLIGHT_NONE;
  331. update();
  332. }
  333. }
  334. double ScrollBar::get_grabber_min_size() const {
  335. Ref<StyleBox> grabber = get_theme_stylebox(SNAME("grabber"));
  336. Size2 gminsize = grabber->get_minimum_size() + grabber->get_center_size();
  337. return (orientation == VERTICAL) ? gminsize.height : gminsize.width;
  338. }
  339. double ScrollBar::get_grabber_size() const {
  340. float range = get_max() - get_min();
  341. if (range <= 0) {
  342. return 0;
  343. }
  344. float page = (get_page() > 0) ? get_page() : 0;
  345. /*
  346. if (grabber_range < get_step())
  347. grabber_range=get_step();
  348. */
  349. double area_size = get_area_size();
  350. double grabber_size = page / range * area_size;
  351. return grabber_size + get_grabber_min_size();
  352. }
  353. double ScrollBar::get_area_size() const {
  354. switch (orientation) {
  355. case VERTICAL: {
  356. double area = get_size().height;
  357. area -= get_theme_stylebox(SNAME("scroll"))->get_minimum_size().height;
  358. area -= get_theme_icon(SNAME("increment"))->get_height();
  359. area -= get_theme_icon(SNAME("decrement"))->get_height();
  360. area -= get_grabber_min_size();
  361. return area;
  362. } break;
  363. case HORIZONTAL: {
  364. double area = get_size().width;
  365. area -= get_theme_stylebox(SNAME("scroll"))->get_minimum_size().width;
  366. area -= get_theme_icon(SNAME("increment"))->get_width();
  367. area -= get_theme_icon(SNAME("decrement"))->get_width();
  368. area -= get_grabber_min_size();
  369. return area;
  370. } break;
  371. default: {
  372. return 0.0;
  373. }
  374. }
  375. }
  376. double ScrollBar::get_area_offset() const {
  377. double ofs = 0.0;
  378. if (orientation == VERTICAL) {
  379. ofs += get_theme_stylebox(SNAME("hscroll"))->get_margin(SIDE_TOP);
  380. ofs += get_theme_icon(SNAME("decrement"))->get_height();
  381. }
  382. if (orientation == HORIZONTAL) {
  383. ofs += get_theme_stylebox(SNAME("hscroll"))->get_margin(SIDE_LEFT);
  384. ofs += get_theme_icon(SNAME("decrement"))->get_width();
  385. }
  386. return ofs;
  387. }
  388. double ScrollBar::get_grabber_offset() const {
  389. return (get_area_size()) * get_as_ratio();
  390. }
  391. Size2 ScrollBar::get_minimum_size() const {
  392. Ref<Texture2D> incr = get_theme_icon(SNAME("increment"));
  393. Ref<Texture2D> decr = get_theme_icon(SNAME("decrement"));
  394. Ref<StyleBox> bg = get_theme_stylebox(SNAME("scroll"));
  395. Size2 minsize;
  396. if (orientation == VERTICAL) {
  397. minsize.width = MAX(incr->get_size().width, (bg->get_minimum_size() + bg->get_center_size()).width);
  398. minsize.height += incr->get_size().height;
  399. minsize.height += decr->get_size().height;
  400. minsize.height += bg->get_minimum_size().height;
  401. minsize.height += get_grabber_min_size();
  402. }
  403. if (orientation == HORIZONTAL) {
  404. minsize.height = MAX(incr->get_size().height, (bg->get_center_size() + bg->get_minimum_size()).height);
  405. minsize.width += incr->get_size().width;
  406. minsize.width += decr->get_size().width;
  407. minsize.width += bg->get_minimum_size().width;
  408. minsize.width += get_grabber_min_size();
  409. }
  410. return minsize;
  411. }
  412. void ScrollBar::set_custom_step(float p_custom_step) {
  413. custom_step = p_custom_step;
  414. }
  415. float ScrollBar::get_custom_step() const {
  416. return custom_step;
  417. }
  418. void ScrollBar::_drag_node_exit() {
  419. if (drag_node) {
  420. drag_node->disconnect("gui_input", callable_mp(this, &ScrollBar::_drag_node_input));
  421. }
  422. drag_node = nullptr;
  423. }
  424. void ScrollBar::_drag_node_input(const Ref<InputEvent> &p_input) {
  425. if (!drag_node_enabled) {
  426. return;
  427. }
  428. Ref<InputEventMouseButton> mb = p_input;
  429. if (mb.is_valid()) {
  430. if (mb->get_button_index() != 1) {
  431. return;
  432. }
  433. if (mb->is_pressed()) {
  434. drag_node_speed = Vector2();
  435. drag_node_accum = Vector2();
  436. last_drag_node_accum = Vector2();
  437. drag_node_from = Vector2(orientation == HORIZONTAL ? get_value() : 0, orientation == VERTICAL ? get_value() : 0);
  438. drag_node_touching = DisplayServer::get_singleton()->screen_is_touchscreen(DisplayServer::get_singleton()->window_get_current_screen(get_viewport()->get_window_id()));
  439. drag_node_touching_deaccel = false;
  440. time_since_motion = 0;
  441. if (drag_node_touching) {
  442. set_physics_process_internal(true);
  443. time_since_motion = 0;
  444. }
  445. } else {
  446. if (drag_node_touching) {
  447. if (drag_node_speed == Vector2()) {
  448. drag_node_touching_deaccel = false;
  449. drag_node_touching = false;
  450. set_physics_process_internal(false);
  451. } else {
  452. drag_node_touching_deaccel = true;
  453. }
  454. }
  455. }
  456. }
  457. Ref<InputEventMouseMotion> mm = p_input;
  458. if (mm.is_valid()) {
  459. if (drag_node_touching && !drag_node_touching_deaccel) {
  460. Vector2 motion = mm->get_relative();
  461. drag_node_accum -= motion;
  462. Vector2 diff = drag_node_from + drag_node_accum;
  463. if (orientation == HORIZONTAL) {
  464. set_value(diff.x);
  465. }
  466. if (orientation == VERTICAL) {
  467. set_value(diff.y);
  468. }
  469. time_since_motion = 0;
  470. }
  471. }
  472. }
  473. void ScrollBar::set_drag_node(const NodePath &p_path) {
  474. if (is_inside_tree()) {
  475. if (drag_node) {
  476. drag_node->disconnect("gui_input", callable_mp(this, &ScrollBar::_drag_node_input));
  477. drag_node->disconnect("tree_exiting", callable_mp(this, &ScrollBar::_drag_node_exit));
  478. }
  479. }
  480. drag_node = nullptr;
  481. drag_node_path = p_path;
  482. if (is_inside_tree()) {
  483. if (has_node(p_path)) {
  484. Node *n = get_node(p_path);
  485. drag_node = Object::cast_to<Control>(n);
  486. }
  487. if (drag_node) {
  488. drag_node->connect("gui_input", callable_mp(this, &ScrollBar::_drag_node_input));
  489. drag_node->connect("tree_exiting", callable_mp(this, &ScrollBar::_drag_node_exit), varray(), CONNECT_ONESHOT);
  490. }
  491. }
  492. }
  493. NodePath ScrollBar::get_drag_node() const {
  494. return drag_node_path;
  495. }
  496. void ScrollBar::set_drag_node_enabled(bool p_enable) {
  497. drag_node_enabled = p_enable;
  498. }
  499. void ScrollBar::set_smooth_scroll_enabled(bool p_enable) {
  500. smooth_scroll_enabled = p_enable;
  501. }
  502. bool ScrollBar::is_smooth_scroll_enabled() const {
  503. return smooth_scroll_enabled;
  504. }
  505. void ScrollBar::_bind_methods() {
  506. ClassDB::bind_method(D_METHOD("set_custom_step", "step"), &ScrollBar::set_custom_step);
  507. ClassDB::bind_method(D_METHOD("get_custom_step"), &ScrollBar::get_custom_step);
  508. ADD_SIGNAL(MethodInfo("scrolling"));
  509. ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "custom_step", PROPERTY_HINT_RANGE, "-1,4096"), "set_custom_step", "get_custom_step");
  510. }
  511. ScrollBar::ScrollBar(Orientation p_orientation) {
  512. orientation = p_orientation;
  513. if (focus_by_default) {
  514. set_focus_mode(FOCUS_ALL);
  515. }
  516. set_step(0);
  517. }
  518. ScrollBar::~ScrollBar() {
  519. }