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audio
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3a6be64c12
clang-format: Various fixes to comments alignment from `clang-format` 13
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4 年之前 |
camera
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8f70232a15
Add placeholder textures to ensure CameraTexture / CameraFeed always have valid RIDs.
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4 年之前 |
physics_2d
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e87687a6d0
Merge pull request #54486 from ibrahn/thread-work-pool-lazier
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4 年之前 |
physics_3d
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e87687a6d0
Merge pull request #54486 from ibrahn/thread-work-pool-lazier
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4 年之前 |
rendering
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ac24070056
Use Callable in RS::request_frame_drawn_callback
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4 年之前 |
text
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27e9d07f11
Remove Scene dependency from the TextServer, use scalable hex box font instead of built-in bitmap one.
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4 年之前 |
xr
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6794b6f10b
Fix double _get_tracking_status declaration
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4 年之前 |
SCsub
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0c0b5c84b0
Implement TextServer GDExtension interface, remove TextServer GDNative interface.
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4 年之前 |
audio_server.cpp
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c012fbc8b2
Rename `PROPERTY_USAGE_NOEDITOR` to `PROPERTY_USAGE_NO_EDITOR`
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4 年之前 |
audio_server.h
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39a90751dc
Allow AudioStreamPlayer(2D) to provide `pitch_scale` on playback
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4 年之前 |
camera_server.cpp
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6631f66c2a
Optimize StringName usage
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4 年之前 |
camera_server.h
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04688b92ff
Rename Reference to RefCounted
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4 年之前 |
display_server.cpp
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e3491a3744
Add GLES2 2D renderer + Linux display manager
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4 年之前 |
display_server.h
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e3491a3744
Add GLES2 2D renderer + Linux display manager
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4 年之前 |
display_server_headless.h
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618eb27e8b
Move `alert` function from `DisplayServer` to `OS`.
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4 年之前 |
navigation_server_2d.cpp
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6631f66c2a
Optimize StringName usage
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4 年之前 |
navigation_server_2d.h
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ac7073f586
Allow Navigation to be more flexible
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4 年之前 |
navigation_server_3d.cpp
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ac7073f586
Allow Navigation to be more flexible
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4 年之前 |
navigation_server_3d.h
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de3f6699a5
Rename Transform to Transform3D in core
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4 年之前 |
physics_server_2d.cpp
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acbd24ea84
Use parameter classes instead of arguments for all physics queries
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4 年之前 |
physics_server_2d.h
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acbd24ea84
Use parameter classes instead of arguments for all physics queries
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4 年之前 |
physics_server_2d_wrap_mt.cpp
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cc39dca9f7
Rename Godot Physics classes from *SW to Godot*
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4 年之前 |
physics_server_2d_wrap_mt.h
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770e3a8e51
Use `Callable` in Area monitor callback
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4 年之前 |
physics_server_3d.cpp
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acbd24ea84
Use parameter classes instead of arguments for all physics queries
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4 年之前 |
physics_server_3d.h
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acbd24ea84
Use parameter classes instead of arguments for all physics queries
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4 年之前 |
physics_server_3d_wrap_mt.cpp
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cc39dca9f7
Rename Godot Physics classes from *SW to Godot*
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4 年之前 |
physics_server_3d_wrap_mt.h
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770e3a8e51
Use `Callable` in Area monitor callback
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4 年之前 |
register_server_types.cpp
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acbd24ea84
Use parameter classes instead of arguments for all physics queries
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4 年之前 |
register_server_types.h
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b5334d14f7
Update copyright statements to 2021
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4 年之前 |
rendering_server.cpp
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ac24070056
Use Callable in RS::request_frame_drawn_callback
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4 年之前 |
rendering_server.h
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ac24070056
Use Callable in RS::request_frame_drawn_callback
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4 年之前 |
server_wrap_mt_common.h
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8b19ffd810
Make Servers truly Thread Safe
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4 年之前 |
text_server.cpp
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63f3051154
Implement TextServer `strip_diacritics` function.
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4 年之前 |
text_server.h
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63f3051154
Implement TextServer `strip_diacritics` function.
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4 年之前 |
xr_server.cpp
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96b707215d
Add support for returning the play area from XRInterface
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4 年之前 |
xr_server.h
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5d1ea92daf
Rework XR positional trackers
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4 年之前 |