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- /*
- Bullet Continuous Collision Detection and Physics Library
- Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org
- This software is provided 'as-is', without any express or implied warranty.
- In no event will the authors be held liable for any damages arising from the use of this software.
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it freely,
- subject to the following restrictions:
- 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
- */
- #ifndef BT_CONE_MINKOWSKI_H
- #define BT_CONE_MINKOWSKI_H
- #include "btConvexInternalShape.h"
- #include "BulletCollision/BroadphaseCollision/btBroadphaseProxy.h" // for the types
- ///The btConeShape implements a cone shape primitive, centered around the origin and aligned with the Y axis. The btConeShapeX is aligned around the X axis and btConeShapeZ around the Z axis.
- ATTRIBUTE_ALIGNED16(class)
- btConeShape : public btConvexInternalShape
- {
- btScalar m_sinAngle;
- btScalar m_radius;
- btScalar m_height;
- int m_coneIndices[3];
- btVector3 coneLocalSupport(const btVector3& v) const;
- public:
- BT_DECLARE_ALIGNED_ALLOCATOR();
- btConeShape(btScalar radius, btScalar height);
- virtual btVector3 localGetSupportingVertex(const btVector3& vec) const;
- virtual btVector3 localGetSupportingVertexWithoutMargin(const btVector3& vec) const;
- virtual void batchedUnitVectorGetSupportingVertexWithoutMargin(const btVector3* vectors, btVector3* supportVerticesOut, int numVectors) const;
- btScalar getRadius() const { return m_radius; }
- btScalar getHeight() const { return m_height; }
- void setRadius(const btScalar radius)
- {
- m_radius = radius;
- }
- void setHeight(const btScalar height)
- {
- m_height = height;
- }
- virtual void calculateLocalInertia(btScalar mass, btVector3 & inertia) const
- {
- btTransform identity;
- identity.setIdentity();
- btVector3 aabbMin, aabbMax;
- getAabb(identity, aabbMin, aabbMax);
- btVector3 halfExtents = (aabbMax - aabbMin) * btScalar(0.5);
- btScalar margin = getMargin();
- btScalar lx = btScalar(2.) * (halfExtents.x() + margin);
- btScalar ly = btScalar(2.) * (halfExtents.y() + margin);
- btScalar lz = btScalar(2.) * (halfExtents.z() + margin);
- const btScalar x2 = lx * lx;
- const btScalar y2 = ly * ly;
- const btScalar z2 = lz * lz;
- const btScalar scaledmass = mass * btScalar(0.08333333);
- inertia = scaledmass * (btVector3(y2 + z2, x2 + z2, x2 + y2));
- // inertia.x() = scaledmass * (y2+z2);
- // inertia.y() = scaledmass * (x2+z2);
- // inertia.z() = scaledmass * (x2+y2);
- }
- virtual const char* getName() const
- {
- return "Cone";
- }
- ///choose upAxis index
- void setConeUpIndex(int upIndex);
- int getConeUpIndex() const
- {
- return m_coneIndices[1];
- }
- virtual btVector3 getAnisotropicRollingFrictionDirection() const
- {
- return btVector3(0, 1, 0);
- }
- virtual void setLocalScaling(const btVector3& scaling);
- virtual int calculateSerializeBufferSize() const;
- ///fills the dataBuffer and returns the struct name (and 0 on failure)
- virtual const char* serialize(void* dataBuffer, btSerializer* serializer) const;
- };
- ///btConeShape implements a Cone shape, around the X axis
- class btConeShapeX : public btConeShape
- {
- public:
- btConeShapeX(btScalar radius, btScalar height);
- virtual btVector3 getAnisotropicRollingFrictionDirection() const
- {
- return btVector3(1, 0, 0);
- }
- //debugging
- virtual const char* getName() const
- {
- return "ConeX";
- }
- };
- ///btConeShapeZ implements a Cone shape, around the Z axis
- class btConeShapeZ : public btConeShape
- {
- public:
- btConeShapeZ(btScalar radius, btScalar height);
- virtual btVector3 getAnisotropicRollingFrictionDirection() const
- {
- return btVector3(0, 0, 1);
- }
- //debugging
- virtual const char* getName() const
- {
- return "ConeZ";
- }
- };
- ///do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64
- struct btConeShapeData
- {
- btConvexInternalShapeData m_convexInternalShapeData;
- int m_upIndex;
- char m_padding[4];
- };
- SIMD_FORCE_INLINE int btConeShape::calculateSerializeBufferSize() const
- {
- return sizeof(btConeShapeData);
- }
- ///fills the dataBuffer and returns the struct name (and 0 on failure)
- SIMD_FORCE_INLINE const char* btConeShape::serialize(void* dataBuffer, btSerializer* serializer) const
- {
- btConeShapeData* shapeData = (btConeShapeData*)dataBuffer;
- btConvexInternalShape::serialize(&shapeData->m_convexInternalShapeData, serializer);
- shapeData->m_upIndex = m_coneIndices[1];
- // Fill padding with zeros to appease msan.
- shapeData->m_padding[0] = 0;
- shapeData->m_padding[1] = 0;
- shapeData->m_padding[2] = 0;
- shapeData->m_padding[3] = 0;
- return "btConeShapeData";
- }
- #endif //BT_CONE_MINKOWSKI_H
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