123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137 |
- /*
- Bullet Continuous Collision Detection and Physics Library
- Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org
- This software is provided 'as-is', without any express or implied warranty.
- In no event will the authors be held liable for any damages arising from the use of this software.
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it freely,
- subject to the following restrictions:
- 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
- */
- #include "btConvexInternalShape.h"
- btConvexInternalShape::btConvexInternalShape()
- : m_localScaling(btScalar(1.), btScalar(1.), btScalar(1.)),
- m_collisionMargin(CONVEX_DISTANCE_MARGIN)
- {
- }
- void btConvexInternalShape::setLocalScaling(const btVector3& scaling)
- {
- m_localScaling = scaling.absolute();
- }
- void btConvexInternalShape::getAabbSlow(const btTransform& trans, btVector3& minAabb, btVector3& maxAabb) const
- {
- #ifndef __SPU__
- //use localGetSupportingVertexWithoutMargin?
- btScalar margin = getMargin();
- for (int i = 0; i < 3; i++)
- {
- btVector3 vec(btScalar(0.), btScalar(0.), btScalar(0.));
- vec[i] = btScalar(1.);
- btVector3 sv = localGetSupportingVertex(vec * trans.getBasis());
- btVector3 tmp = trans(sv);
- maxAabb[i] = tmp[i] + margin;
- vec[i] = btScalar(-1.);
- tmp = trans(localGetSupportingVertex(vec * trans.getBasis()));
- minAabb[i] = tmp[i] - margin;
- }
- #endif
- }
- btVector3 btConvexInternalShape::localGetSupportingVertex(const btVector3& vec) const
- {
- #ifndef __SPU__
- btVector3 supVertex = localGetSupportingVertexWithoutMargin(vec);
- if (getMargin() != btScalar(0.))
- {
- btVector3 vecnorm = vec;
- if (vecnorm.length2() < (SIMD_EPSILON * SIMD_EPSILON))
- {
- vecnorm.setValue(btScalar(-1.), btScalar(-1.), btScalar(-1.));
- }
- vecnorm.normalize();
- supVertex += getMargin() * vecnorm;
- }
- return supVertex;
- #else
- btAssert(0);
- return btVector3(0, 0, 0);
- #endif //__SPU__
- }
- btConvexInternalAabbCachingShape::btConvexInternalAabbCachingShape()
- : btConvexInternalShape(),
- m_localAabbMin(1, 1, 1),
- m_localAabbMax(-1, -1, -1),
- m_isLocalAabbValid(false)
- {
- }
- void btConvexInternalAabbCachingShape::getAabb(const btTransform& trans, btVector3& aabbMin, btVector3& aabbMax) const
- {
- getNonvirtualAabb(trans, aabbMin, aabbMax, getMargin());
- }
- void btConvexInternalAabbCachingShape::setLocalScaling(const btVector3& scaling)
- {
- btConvexInternalShape::setLocalScaling(scaling);
- recalcLocalAabb();
- }
- void btConvexInternalAabbCachingShape::recalcLocalAabb()
- {
- m_isLocalAabbValid = true;
- #if 1
- static const btVector3 _directions[] =
- {
- btVector3(1., 0., 0.),
- btVector3(0., 1., 0.),
- btVector3(0., 0., 1.),
- btVector3(-1., 0., 0.),
- btVector3(0., -1., 0.),
- btVector3(0., 0., -1.)};
- btVector3 _supporting[] =
- {
- btVector3(0., 0., 0.),
- btVector3(0., 0., 0.),
- btVector3(0., 0., 0.),
- btVector3(0., 0., 0.),
- btVector3(0., 0., 0.),
- btVector3(0., 0., 0.)};
- batchedUnitVectorGetSupportingVertexWithoutMargin(_directions, _supporting, 6);
- for (int i = 0; i < 3; ++i)
- {
- m_localAabbMax[i] = _supporting[i][i] + m_collisionMargin;
- m_localAabbMin[i] = _supporting[i + 3][i] - m_collisionMargin;
- }
- #else
- for (int i = 0; i < 3; i++)
- {
- btVector3 vec(btScalar(0.), btScalar(0.), btScalar(0.));
- vec[i] = btScalar(1.);
- btVector3 tmp = localGetSupportingVertex(vec);
- m_localAabbMax[i] = tmp[i] + m_collisionMargin;
- vec[i] = btScalar(-1.);
- tmp = localGetSupportingVertex(vec);
- m_localAabbMin[i] = tmp[i] - m_collisionMargin;
- }
- #endif
- }
|