1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071 |
- /*
- Bullet Continuous Collision Detection and Physics Library
- Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org
- This software is provided 'as-is', without any express or implied warranty.
- In no event will the authors be held liable for any damages arising from the use of this software.
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it freely,
- subject to the following restrictions:
- 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
- */
- #include "btMinkowskiSumShape.h"
- btMinkowskiSumShape::btMinkowskiSumShape(const btConvexShape* shapeA, const btConvexShape* shapeB)
- : btConvexInternalShape(),
- m_shapeA(shapeA),
- m_shapeB(shapeB)
- {
- m_shapeType = MINKOWSKI_DIFFERENCE_SHAPE_PROXYTYPE;
- m_transA.setIdentity();
- m_transB.setIdentity();
- }
- btVector3 btMinkowskiSumShape::localGetSupportingVertexWithoutMargin(const btVector3& vec) const
- {
- btVector3 supVertexA = m_transA(m_shapeA->localGetSupportingVertexWithoutMargin(vec * m_transA.getBasis()));
- btVector3 supVertexB = m_transB(m_shapeB->localGetSupportingVertexWithoutMargin(-vec * m_transB.getBasis()));
- return supVertexA - supVertexB;
- }
- void btMinkowskiSumShape::batchedUnitVectorGetSupportingVertexWithoutMargin(const btVector3* vectors, btVector3* supportVerticesOut, int numVectors) const
- {
- ///@todo: could make recursive use of batching. probably this shape is not used frequently.
- for (int i = 0; i < numVectors; i++)
- {
- supportVerticesOut[i] = localGetSupportingVertexWithoutMargin(vectors[i]);
- }
- }
- btScalar btMinkowskiSumShape::getMargin() const
- {
- return m_shapeA->getMargin() + m_shapeB->getMargin();
- }
- void btMinkowskiSumShape::calculateLocalInertia(btScalar mass, btVector3& inertia) const
- {
- (void)mass;
- //inertia of the AABB of the Minkowski sum
- btTransform identity;
- identity.setIdentity();
- btVector3 aabbMin, aabbMax;
- getAabb(identity, aabbMin, aabbMax);
- btVector3 halfExtents = (aabbMax - aabbMin) * btScalar(0.5);
- btScalar margin = getMargin();
- btScalar lx = btScalar(2.) * (halfExtents.x() + margin);
- btScalar ly = btScalar(2.) * (halfExtents.y() + margin);
- btScalar lz = btScalar(2.) * (halfExtents.z() + margin);
- const btScalar x2 = lx * lx;
- const btScalar y2 = ly * ly;
- const btScalar z2 = lz * lz;
- const btScalar scaledmass = mass * btScalar(0.08333333);
- inertia = scaledmass * (btVector3(y2 + z2, x2 + z2, x2 + y2));
- }
|