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- /*
- Bullet Continuous Collision Detection and Physics Library
- Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org
- This software is provided 'as-is', without any express or implied warranty.
- In no event will the authors be held liable for any damages arising from the use of this software.
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it freely,
- subject to the following restrictions:
- 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
- */
- #include "btStridingMeshInterface.h"
- #include "LinearMath/btSerializer.h"
- btStridingMeshInterface::~btStridingMeshInterface()
- {
- }
- void btStridingMeshInterface::InternalProcessAllTriangles(btInternalTriangleIndexCallback* callback, const btVector3& aabbMin, const btVector3& aabbMax) const
- {
- (void)aabbMin;
- (void)aabbMax;
- int numtotalphysicsverts = 0;
- int part, graphicssubparts = getNumSubParts();
- const unsigned char* vertexbase;
- const unsigned char* indexbase;
- int indexstride;
- PHY_ScalarType type;
- PHY_ScalarType gfxindextype;
- int stride, numverts, numtriangles;
- int gfxindex;
- btVector3 triangle[3];
- btVector3 meshScaling = getScaling();
- ///if the number of parts is big, the performance might drop due to the innerloop switch on indextype
- for (part = 0; part < graphicssubparts; part++)
- {
- getLockedReadOnlyVertexIndexBase(&vertexbase, numverts, type, stride, &indexbase, indexstride, numtriangles, gfxindextype, part);
- numtotalphysicsverts += numtriangles * 3; //upper bound
- ///unlike that developers want to pass in double-precision meshes in single-precision Bullet build
- ///so disable this feature by default
- ///see patch http://code.google.com/p/bullet/issues/detail?id=213
- switch (type)
- {
- case PHY_FLOAT:
- {
- float* graphicsbase;
- switch (gfxindextype)
- {
- case PHY_INTEGER:
- {
- for (gfxindex = 0; gfxindex < numtriangles; gfxindex++)
- {
- unsigned int* tri_indices = (unsigned int*)(indexbase + gfxindex * indexstride);
- graphicsbase = (float*)(vertexbase + tri_indices[0] * stride);
- triangle[0].setValue(graphicsbase[0] * meshScaling.getX(), graphicsbase[1] * meshScaling.getY(), graphicsbase[2] * meshScaling.getZ());
- graphicsbase = (float*)(vertexbase + tri_indices[1] * stride);
- triangle[1].setValue(graphicsbase[0] * meshScaling.getX(), graphicsbase[1] * meshScaling.getY(), graphicsbase[2] * meshScaling.getZ());
- graphicsbase = (float*)(vertexbase + tri_indices[2] * stride);
- triangle[2].setValue(graphicsbase[0] * meshScaling.getX(), graphicsbase[1] * meshScaling.getY(), graphicsbase[2] * meshScaling.getZ());
- callback->internalProcessTriangleIndex(triangle, part, gfxindex);
- }
- break;
- }
- case PHY_SHORT:
- {
- for (gfxindex = 0; gfxindex < numtriangles; gfxindex++)
- {
- unsigned short int* tri_indices = (unsigned short int*)(indexbase + gfxindex * indexstride);
- graphicsbase = (float*)(vertexbase + tri_indices[0] * stride);
- triangle[0].setValue(graphicsbase[0] * meshScaling.getX(), graphicsbase[1] * meshScaling.getY(), graphicsbase[2] * meshScaling.getZ());
- graphicsbase = (float*)(vertexbase + tri_indices[1] * stride);
- triangle[1].setValue(graphicsbase[0] * meshScaling.getX(), graphicsbase[1] * meshScaling.getY(), graphicsbase[2] * meshScaling.getZ());
- graphicsbase = (float*)(vertexbase + tri_indices[2] * stride);
- triangle[2].setValue(graphicsbase[0] * meshScaling.getX(), graphicsbase[1] * meshScaling.getY(), graphicsbase[2] * meshScaling.getZ());
- callback->internalProcessTriangleIndex(triangle, part, gfxindex);
- }
- break;
- }
- case PHY_UCHAR:
- {
- for (gfxindex = 0; gfxindex < numtriangles; gfxindex++)
- {
- unsigned char* tri_indices = (unsigned char*)(indexbase + gfxindex * indexstride);
- graphicsbase = (float*)(vertexbase + tri_indices[0] * stride);
- triangle[0].setValue(graphicsbase[0] * meshScaling.getX(), graphicsbase[1] * meshScaling.getY(), graphicsbase[2] * meshScaling.getZ());
- graphicsbase = (float*)(vertexbase + tri_indices[1] * stride);
- triangle[1].setValue(graphicsbase[0] * meshScaling.getX(), graphicsbase[1] * meshScaling.getY(), graphicsbase[2] * meshScaling.getZ());
- graphicsbase = (float*)(vertexbase + tri_indices[2] * stride);
- triangle[2].setValue(graphicsbase[0] * meshScaling.getX(), graphicsbase[1] * meshScaling.getY(), graphicsbase[2] * meshScaling.getZ());
- callback->internalProcessTriangleIndex(triangle, part, gfxindex);
- }
- break;
- }
- default:
- btAssert((gfxindextype == PHY_INTEGER) || (gfxindextype == PHY_SHORT));
- }
- break;
- }
- case PHY_DOUBLE:
- {
- double* graphicsbase;
- switch (gfxindextype)
- {
- case PHY_INTEGER:
- {
- for (gfxindex = 0; gfxindex < numtriangles; gfxindex++)
- {
- unsigned int* tri_indices = (unsigned int*)(indexbase + gfxindex * indexstride);
- graphicsbase = (double*)(vertexbase + tri_indices[0] * stride);
- triangle[0].setValue((btScalar)graphicsbase[0] * meshScaling.getX(), (btScalar)graphicsbase[1] * meshScaling.getY(), (btScalar)graphicsbase[2] * meshScaling.getZ());
- graphicsbase = (double*)(vertexbase + tri_indices[1] * stride);
- triangle[1].setValue((btScalar)graphicsbase[0] * meshScaling.getX(), (btScalar)graphicsbase[1] * meshScaling.getY(), (btScalar)graphicsbase[2] * meshScaling.getZ());
- graphicsbase = (double*)(vertexbase + tri_indices[2] * stride);
- triangle[2].setValue((btScalar)graphicsbase[0] * meshScaling.getX(), (btScalar)graphicsbase[1] * meshScaling.getY(), (btScalar)graphicsbase[2] * meshScaling.getZ());
- callback->internalProcessTriangleIndex(triangle, part, gfxindex);
- }
- break;
- }
- case PHY_SHORT:
- {
- for (gfxindex = 0; gfxindex < numtriangles; gfxindex++)
- {
- unsigned short int* tri_indices = (unsigned short int*)(indexbase + gfxindex * indexstride);
- graphicsbase = (double*)(vertexbase + tri_indices[0] * stride);
- triangle[0].setValue((btScalar)graphicsbase[0] * meshScaling.getX(), (btScalar)graphicsbase[1] * meshScaling.getY(), (btScalar)graphicsbase[2] * meshScaling.getZ());
- graphicsbase = (double*)(vertexbase + tri_indices[1] * stride);
- triangle[1].setValue((btScalar)graphicsbase[0] * meshScaling.getX(), (btScalar)graphicsbase[1] * meshScaling.getY(), (btScalar)graphicsbase[2] * meshScaling.getZ());
- graphicsbase = (double*)(vertexbase + tri_indices[2] * stride);
- triangle[2].setValue((btScalar)graphicsbase[0] * meshScaling.getX(), (btScalar)graphicsbase[1] * meshScaling.getY(), (btScalar)graphicsbase[2] * meshScaling.getZ());
- callback->internalProcessTriangleIndex(triangle, part, gfxindex);
- }
- break;
- }
- case PHY_UCHAR:
- {
- for (gfxindex = 0; gfxindex < numtriangles; gfxindex++)
- {
- unsigned char* tri_indices = (unsigned char*)(indexbase + gfxindex * indexstride);
- graphicsbase = (double*)(vertexbase + tri_indices[0] * stride);
- triangle[0].setValue((btScalar)graphicsbase[0] * meshScaling.getX(), (btScalar)graphicsbase[1] * meshScaling.getY(), (btScalar)graphicsbase[2] * meshScaling.getZ());
- graphicsbase = (double*)(vertexbase + tri_indices[1] * stride);
- triangle[1].setValue((btScalar)graphicsbase[0] * meshScaling.getX(), (btScalar)graphicsbase[1] * meshScaling.getY(), (btScalar)graphicsbase[2] * meshScaling.getZ());
- graphicsbase = (double*)(vertexbase + tri_indices[2] * stride);
- triangle[2].setValue((btScalar)graphicsbase[0] * meshScaling.getX(), (btScalar)graphicsbase[1] * meshScaling.getY(), (btScalar)graphicsbase[2] * meshScaling.getZ());
- callback->internalProcessTriangleIndex(triangle, part, gfxindex);
- }
- break;
- }
- default:
- btAssert((gfxindextype == PHY_INTEGER) || (gfxindextype == PHY_SHORT));
- }
- break;
- }
- default:
- btAssert((type == PHY_FLOAT) || (type == PHY_DOUBLE));
- }
- unLockReadOnlyVertexBase(part);
- }
- }
- void btStridingMeshInterface::calculateAabbBruteForce(btVector3& aabbMin, btVector3& aabbMax)
- {
- struct AabbCalculationCallback : public btInternalTriangleIndexCallback
- {
- btVector3 m_aabbMin;
- btVector3 m_aabbMax;
- AabbCalculationCallback()
- {
- m_aabbMin.setValue(btScalar(BT_LARGE_FLOAT), btScalar(BT_LARGE_FLOAT), btScalar(BT_LARGE_FLOAT));
- m_aabbMax.setValue(btScalar(-BT_LARGE_FLOAT), btScalar(-BT_LARGE_FLOAT), btScalar(-BT_LARGE_FLOAT));
- }
- virtual void internalProcessTriangleIndex(btVector3* triangle, int partId, int triangleIndex)
- {
- (void)partId;
- (void)triangleIndex;
- m_aabbMin.setMin(triangle[0]);
- m_aabbMax.setMax(triangle[0]);
- m_aabbMin.setMin(triangle[1]);
- m_aabbMax.setMax(triangle[1]);
- m_aabbMin.setMin(triangle[2]);
- m_aabbMax.setMax(triangle[2]);
- }
- };
- //first calculate the total aabb for all triangles
- AabbCalculationCallback aabbCallback;
- aabbMin.setValue(btScalar(-BT_LARGE_FLOAT), btScalar(-BT_LARGE_FLOAT), btScalar(-BT_LARGE_FLOAT));
- aabbMax.setValue(btScalar(BT_LARGE_FLOAT), btScalar(BT_LARGE_FLOAT), btScalar(BT_LARGE_FLOAT));
- InternalProcessAllTriangles(&aabbCallback, aabbMin, aabbMax);
- aabbMin = aabbCallback.m_aabbMin;
- aabbMax = aabbCallback.m_aabbMax;
- }
- ///fills the dataBuffer and returns the struct name (and 0 on failure)
- const char* btStridingMeshInterface::serialize(void* dataBuffer, btSerializer* serializer) const
- {
- btStridingMeshInterfaceData* trimeshData = (btStridingMeshInterfaceData*)dataBuffer;
- trimeshData->m_numMeshParts = getNumSubParts();
- //void* uniquePtr = 0;
- trimeshData->m_meshPartsPtr = 0;
- if (trimeshData->m_numMeshParts)
- {
- btChunk* chunk = serializer->allocate(sizeof(btMeshPartData), trimeshData->m_numMeshParts);
- btMeshPartData* memPtr = (btMeshPartData*)chunk->m_oldPtr;
- trimeshData->m_meshPartsPtr = (btMeshPartData*)serializer->getUniquePointer(memPtr);
- // int numtotalphysicsverts = 0;
- int part, graphicssubparts = getNumSubParts();
- const unsigned char* vertexbase;
- const unsigned char* indexbase;
- int indexstride;
- PHY_ScalarType type;
- PHY_ScalarType gfxindextype;
- int stride, numverts, numtriangles;
- int gfxindex;
- // btVector3 triangle[3];
- // btVector3 meshScaling = getScaling();
- ///if the number of parts is big, the performance might drop due to the innerloop switch on indextype
- for (part = 0; part < graphicssubparts; part++, memPtr++)
- {
- getLockedReadOnlyVertexIndexBase(&vertexbase, numverts, type, stride, &indexbase, indexstride, numtriangles, gfxindextype, part);
- memPtr->m_numTriangles = numtriangles; //indices = 3*numtriangles
- memPtr->m_numVertices = numverts;
- memPtr->m_indices16 = 0;
- memPtr->m_indices32 = 0;
- memPtr->m_3indices16 = 0;
- memPtr->m_3indices8 = 0;
- memPtr->m_vertices3f = 0;
- memPtr->m_vertices3d = 0;
- switch (gfxindextype)
- {
- case PHY_INTEGER:
- {
- int numindices = numtriangles * 3;
- if (numindices)
- {
- btChunk* chunk = serializer->allocate(sizeof(btIntIndexData), numindices);
- btIntIndexData* tmpIndices = (btIntIndexData*)chunk->m_oldPtr;
- memPtr->m_indices32 = (btIntIndexData*)serializer->getUniquePointer(tmpIndices);
- for (gfxindex = 0; gfxindex < numtriangles; gfxindex++)
- {
- unsigned int* tri_indices = (unsigned int*)(indexbase + gfxindex * indexstride);
- tmpIndices[gfxindex * 3].m_value = tri_indices[0];
- tmpIndices[gfxindex * 3 + 1].m_value = tri_indices[1];
- tmpIndices[gfxindex * 3 + 2].m_value = tri_indices[2];
- }
- serializer->finalizeChunk(chunk, "btIntIndexData", BT_ARRAY_CODE, (void*)chunk->m_oldPtr);
- }
- break;
- }
- case PHY_SHORT:
- {
- if (numtriangles)
- {
- btChunk* chunk = serializer->allocate(sizeof(btShortIntIndexTripletData), numtriangles);
- btShortIntIndexTripletData* tmpIndices = (btShortIntIndexTripletData*)chunk->m_oldPtr;
- memPtr->m_3indices16 = (btShortIntIndexTripletData*)serializer->getUniquePointer(tmpIndices);
- for (gfxindex = 0; gfxindex < numtriangles; gfxindex++)
- {
- unsigned short int* tri_indices = (unsigned short int*)(indexbase + gfxindex * indexstride);
- tmpIndices[gfxindex].m_values[0] = tri_indices[0];
- tmpIndices[gfxindex].m_values[1] = tri_indices[1];
- tmpIndices[gfxindex].m_values[2] = tri_indices[2];
- // Fill padding with zeros to appease msan.
- tmpIndices[gfxindex].m_pad[0] = 0;
- tmpIndices[gfxindex].m_pad[1] = 0;
- }
- serializer->finalizeChunk(chunk, "btShortIntIndexTripletData", BT_ARRAY_CODE, (void*)chunk->m_oldPtr);
- }
- break;
- }
- case PHY_UCHAR:
- {
- if (numtriangles)
- {
- btChunk* chunk = serializer->allocate(sizeof(btCharIndexTripletData), numtriangles);
- btCharIndexTripletData* tmpIndices = (btCharIndexTripletData*)chunk->m_oldPtr;
- memPtr->m_3indices8 = (btCharIndexTripletData*)serializer->getUniquePointer(tmpIndices);
- for (gfxindex = 0; gfxindex < numtriangles; gfxindex++)
- {
- unsigned char* tri_indices = (unsigned char*)(indexbase + gfxindex * indexstride);
- tmpIndices[gfxindex].m_values[0] = tri_indices[0];
- tmpIndices[gfxindex].m_values[1] = tri_indices[1];
- tmpIndices[gfxindex].m_values[2] = tri_indices[2];
- // Fill padding with zeros to appease msan.
- tmpIndices[gfxindex].m_pad = 0;
- }
- serializer->finalizeChunk(chunk, "btCharIndexTripletData", BT_ARRAY_CODE, (void*)chunk->m_oldPtr);
- }
- break;
- }
- default:
- {
- btAssert(0);
- //unknown index type
- }
- }
- switch (type)
- {
- case PHY_FLOAT:
- {
- float* graphicsbase;
- if (numverts)
- {
- btChunk* chunk = serializer->allocate(sizeof(btVector3FloatData), numverts);
- btVector3FloatData* tmpVertices = (btVector3FloatData*)chunk->m_oldPtr;
- memPtr->m_vertices3f = (btVector3FloatData*)serializer->getUniquePointer(tmpVertices);
- for (int i = 0; i < numverts; i++)
- {
- graphicsbase = (float*)(vertexbase + i * stride);
- tmpVertices[i].m_floats[0] = graphicsbase[0];
- tmpVertices[i].m_floats[1] = graphicsbase[1];
- tmpVertices[i].m_floats[2] = graphicsbase[2];
- }
- serializer->finalizeChunk(chunk, "btVector3FloatData", BT_ARRAY_CODE, (void*)chunk->m_oldPtr);
- }
- break;
- }
- case PHY_DOUBLE:
- {
- if (numverts)
- {
- btChunk* chunk = serializer->allocate(sizeof(btVector3DoubleData), numverts);
- btVector3DoubleData* tmpVertices = (btVector3DoubleData*)chunk->m_oldPtr;
- memPtr->m_vertices3d = (btVector3DoubleData*)serializer->getUniquePointer(tmpVertices);
- for (int i = 0; i < numverts; i++)
- {
- double* graphicsbase = (double*)(vertexbase + i * stride); //for now convert to float, might leave it at double
- tmpVertices[i].m_floats[0] = graphicsbase[0];
- tmpVertices[i].m_floats[1] = graphicsbase[1];
- tmpVertices[i].m_floats[2] = graphicsbase[2];
- }
- serializer->finalizeChunk(chunk, "btVector3DoubleData", BT_ARRAY_CODE, (void*)chunk->m_oldPtr);
- }
- break;
- }
- default:
- btAssert((type == PHY_FLOAT) || (type == PHY_DOUBLE));
- }
- unLockReadOnlyVertexBase(part);
- }
- serializer->finalizeChunk(chunk, "btMeshPartData", BT_ARRAY_CODE, chunk->m_oldPtr);
- }
- // Fill padding with zeros to appease msan.
- memset(trimeshData->m_padding, 0, sizeof(trimeshData->m_padding));
- m_scaling.serializeFloat(trimeshData->m_scaling);
- return "btStridingMeshInterfaceData";
- }
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