audio_stream_randomizer_editor_plugin.cpp 5.1 KB

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  1. /**************************************************************************/
  2. /* audio_stream_randomizer_editor_plugin.cpp */
  3. /**************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /**************************************************************************/
  8. /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
  9. /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /**************************************************************************/
  30. #include "audio_stream_randomizer_editor_plugin.h"
  31. #include "editor/editor_node.h"
  32. #include "editor/editor_undo_redo_manager.h"
  33. #include "servers/audio/audio_stream.h"
  34. void AudioStreamRandomizerEditorPlugin::edit(Object *p_object) {
  35. }
  36. bool AudioStreamRandomizerEditorPlugin::handles(Object *p_object) const {
  37. return false;
  38. }
  39. void AudioStreamRandomizerEditorPlugin::make_visible(bool p_visible) {
  40. }
  41. void AudioStreamRandomizerEditorPlugin::_move_stream_array_element(Object *p_undo_redo, Object *p_edited, const String &p_array_prefix, int p_from_index, int p_to_pos) {
  42. EditorUndoRedoManager *undo_redo_man = Object::cast_to<EditorUndoRedoManager>(p_undo_redo);
  43. ERR_FAIL_NULL(undo_redo_man);
  44. AudioStreamRandomizer *randomizer = Object::cast_to<AudioStreamRandomizer>(p_edited);
  45. if (!randomizer) {
  46. return;
  47. }
  48. // Compute the array indices to save.
  49. int begin = 0;
  50. int end;
  51. if (p_array_prefix == "stream_") {
  52. end = randomizer->get_streams_count();
  53. } else {
  54. ERR_FAIL_MSG("Invalid array prefix for AudioStreamRandomizer.");
  55. }
  56. if (p_from_index < 0) {
  57. // Adding new.
  58. if (p_to_pos >= 0) {
  59. begin = p_to_pos;
  60. } else {
  61. end = 0; // Nothing to save when adding at the end.
  62. }
  63. } else if (p_to_pos < 0) {
  64. // Removing.
  65. begin = p_from_index;
  66. } else {
  67. // Moving.
  68. begin = MIN(p_from_index, p_to_pos);
  69. end = MIN(MAX(p_from_index, p_to_pos) + 1, end);
  70. }
  71. #define ADD_UNDO(obj, property) undo_redo_man->add_undo_property(obj, property, obj->get(property));
  72. // Save layers' properties.
  73. if (p_from_index < 0) {
  74. undo_redo_man->add_undo_method(randomizer, "remove_stream", p_to_pos < 0 ? randomizer->get_streams_count() : p_to_pos);
  75. } else if (p_to_pos < 0) {
  76. undo_redo_man->add_undo_method(randomizer, "add_stream", p_from_index, Ref<AudioStream>());
  77. }
  78. List<PropertyInfo> properties;
  79. randomizer->get_property_list(&properties);
  80. for (PropertyInfo pi : properties) {
  81. if (pi.name.begins_with(p_array_prefix)) {
  82. String str = pi.name.trim_prefix(p_array_prefix);
  83. int to_char_index = 0;
  84. while (to_char_index < str.length()) {
  85. if (str[to_char_index] < '0' || str[to_char_index] > '9') {
  86. break;
  87. }
  88. to_char_index++;
  89. }
  90. if (to_char_index > 0) {
  91. int array_index = str.left(to_char_index).to_int();
  92. if (array_index >= begin && array_index < end) {
  93. ADD_UNDO(randomizer, pi.name);
  94. }
  95. }
  96. }
  97. }
  98. #undef ADD_UNDO
  99. if (p_from_index < 0) {
  100. undo_redo_man->add_do_method(randomizer, "add_stream", p_to_pos, Ref<AudioStream>());
  101. } else if (p_to_pos < 0) {
  102. undo_redo_man->add_do_method(randomizer, "remove_stream", p_from_index);
  103. } else {
  104. undo_redo_man->add_do_method(randomizer, "move_stream", p_from_index, p_to_pos);
  105. }
  106. }
  107. AudioStreamRandomizerEditorPlugin::AudioStreamRandomizerEditorPlugin() {
  108. EditorNode::get_editor_data().add_move_array_element_function(SNAME("AudioStreamRandomizer"), callable_mp(this, &AudioStreamRandomizerEditorPlugin::_move_stream_array_element));
  109. }