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| /*************************************************************************//*  grid_map_editor_plugin.cpp                                           *//*************************************************************************//*                       This file is part of:                           *//*                           GODOT ENGINE                                *//*                      https://godotengine.org                          *//*************************************************************************//* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur.                 *//* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md).   *//*                                                                       *//* Permission is hereby granted, free of charge, to any person obtaining *//* a copy of this software and associated documentation files (the       *//* "Software"), to deal in the Software without restriction, including   *//* without limitation the rights to use, copy, modify, merge, publish,   *//* distribute, sublicense, and/or sell copies of the Software, and to    *//* permit persons to whom the Software is furnished to do so, subject to *//* the following conditions:                                             *//*                                                                       *//* The above copyright notice and this permission notice shall be        *//* included in all copies or substantial portions of the Software.       *//*                                                                       *//* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       *//* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    *//* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*//* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  *//* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  *//* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     *//* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                *//*************************************************************************/#include "grid_map_editor_plugin.h"#include "core/input/input.h"#include "editor/editor_scale.h"#include "editor/editor_settings.h"#include "editor/plugins/node_3d_editor_plugin.h"#include "scene/3d/camera_3d.h"#include "core/os/keyboard.h"#include "scene/main/window.h"void GridMapEditor::_node_removed(Node *p_node) {	if (p_node == node) {		node = nullptr;	}}void GridMapEditor::_configure() {	if (!node) {		return;	}	update_grid();}void GridMapEditor::_menu_option(int p_option) {	switch (p_option) {		case MENU_OPTION_PREV_LEVEL: {			floor->set_value(floor->get_value() - 1);		} break;		case MENU_OPTION_NEXT_LEVEL: {			floor->set_value(floor->get_value() + 1);		} break;		case MENU_OPTION_CLIP_DISABLED:		case MENU_OPTION_CLIP_ABOVE:		case MENU_OPTION_CLIP_BELOW: {			clip_mode = ClipMode(p_option - MENU_OPTION_CLIP_DISABLED);			for (int i = 0; i < 3; i++) {				int index = options->get_popup()->get_item_index(MENU_OPTION_CLIP_DISABLED + i);				options->get_popup()->set_item_checked(index, i == clip_mode);			}			_update_clip();		} break;		case MENU_OPTION_X_AXIS:		case MENU_OPTION_Y_AXIS:		case MENU_OPTION_Z_AXIS: {			int new_axis = p_option - MENU_OPTION_X_AXIS;			for (int i = 0; i < 3; i++) {				int idx = options->get_popup()->get_item_index(MENU_OPTION_X_AXIS + i);				options->get_popup()->set_item_checked(idx, i == new_axis);			}			if (edit_axis != new_axis) {				int item1 = options->get_popup()->get_item_index(MENU_OPTION_NEXT_LEVEL);				int item2 = options->get_popup()->get_item_index(MENU_OPTION_PREV_LEVEL);				if (edit_axis == Vector3::AXIS_Y) {					options->get_popup()->set_item_text(item1, TTR("Next Plane"));					options->get_popup()->set_item_text(item2, TTR("Previous Plane"));					spin_box_label->set_text(TTR("Plane:"));				} else if (new_axis == Vector3::AXIS_Y) {					options->get_popup()->set_item_text(item1, TTR("Next Floor"));					options->get_popup()->set_item_text(item2, TTR("Previous Floor"));					spin_box_label->set_text(TTR("Floor:"));				}			}			edit_axis = Vector3::Axis(new_axis);			update_grid();			_update_clip();		} break;		case MENU_OPTION_CURSOR_ROTATE_Y: {			Basis r;			if (input_action == INPUT_PASTE) {				r.set_orthogonal_index(paste_indicator.orientation);				r.rotate(Vector3(0, 1, 0), -Math_PI / 2.0);				paste_indicator.orientation = r.get_orthogonal_index();				_update_paste_indicator();				break;			}			r.set_orthogonal_index(cursor_rot);			r.rotate(Vector3(0, 1, 0), -Math_PI / 2.0);			cursor_rot = r.get_orthogonal_index();			_update_cursor_transform();		} break;		case MENU_OPTION_CURSOR_ROTATE_X: {			Basis r;			if (input_action == INPUT_PASTE) {				r.set_orthogonal_index(paste_indicator.orientation);				r.rotate(Vector3(1, 0, 0), -Math_PI / 2.0);				paste_indicator.orientation = r.get_orthogonal_index();				_update_paste_indicator();				break;			}			r.set_orthogonal_index(cursor_rot);			r.rotate(Vector3(1, 0, 0), -Math_PI / 2.0);			cursor_rot = r.get_orthogonal_index();			_update_cursor_transform();		} break;		case MENU_OPTION_CURSOR_ROTATE_Z: {			Basis r;			if (input_action == INPUT_PASTE) {				r.set_orthogonal_index(paste_indicator.orientation);				r.rotate(Vector3(0, 0, 1), -Math_PI / 2.0);				paste_indicator.orientation = r.get_orthogonal_index();				_update_paste_indicator();				break;			}			r.set_orthogonal_index(cursor_rot);			r.rotate(Vector3(0, 0, 1), -Math_PI / 2.0);			cursor_rot = r.get_orthogonal_index();			_update_cursor_transform();		} break;		case MENU_OPTION_CURSOR_BACK_ROTATE_Y: {			Basis r;			if (input_action == INPUT_PASTE) {				r.set_orthogonal_index(paste_indicator.orientation);				r.rotate(Vector3(0, 1, 0), Math_PI / 2.0);				paste_indicator.orientation = r.get_orthogonal_index();				_update_paste_indicator();				break;			}			r.set_orthogonal_index(cursor_rot);			r.rotate(Vector3(0, 1, 0), Math_PI / 2.0);			cursor_rot = r.get_orthogonal_index();			_update_cursor_transform();		} break;		case MENU_OPTION_CURSOR_BACK_ROTATE_X: {			Basis r;			if (input_action == INPUT_PASTE) {				r.set_orthogonal_index(paste_indicator.orientation);				r.rotate(Vector3(1, 0, 0), Math_PI / 2.0);				paste_indicator.orientation = r.get_orthogonal_index();				_update_paste_indicator();				break;			}			r.set_orthogonal_index(cursor_rot);			r.rotate(Vector3(1, 0, 0), Math_PI / 2.0);			cursor_rot = r.get_orthogonal_index();			_update_cursor_transform();		} break;		case MENU_OPTION_CURSOR_BACK_ROTATE_Z: {			Basis r;			if (input_action == INPUT_PASTE) {				r.set_orthogonal_index(paste_indicator.orientation);				r.rotate(Vector3(0, 0, 1), Math_PI / 2.0);				paste_indicator.orientation = r.get_orthogonal_index();				_update_paste_indicator();				break;			}			r.set_orthogonal_index(cursor_rot);			r.rotate(Vector3(0, 0, 1), Math_PI / 2.0);			cursor_rot = r.get_orthogonal_index();			_update_cursor_transform();		} break;		case MENU_OPTION_CURSOR_CLEAR_ROTATION: {			if (input_action == INPUT_PASTE) {				paste_indicator.orientation = 0;				_update_paste_indicator();				break;			}			cursor_rot = 0;			_update_cursor_transform();		} break;		case MENU_OPTION_PASTE_SELECTS: {			int idx = options->get_popup()->get_item_index(MENU_OPTION_PASTE_SELECTS);			options->get_popup()->set_item_checked(idx, !options->get_popup()->is_item_checked(idx));		} break;		case MENU_OPTION_SELECTION_DUPLICATE:		case MENU_OPTION_SELECTION_CUT: {			if (!(selection.active && input_action == INPUT_NONE)) {				break;			}			_set_clipboard_data();			if (p_option == MENU_OPTION_SELECTION_CUT) {				_delete_selection();			}			input_action = INPUT_PASTE;			paste_indicator.click = selection.begin;			paste_indicator.current = selection.begin;			paste_indicator.begin = selection.begin;			paste_indicator.end = selection.end;			paste_indicator.orientation = 0;			_update_paste_indicator();		} break;		case MENU_OPTION_SELECTION_CLEAR: {			if (!selection.active) {				break;			}			_delete_selection();		} break;		case MENU_OPTION_SELECTION_FILL: {			if (!selection.active) {				return;			}			_fill_selection();		} break;		case MENU_OPTION_GRIDMAP_SETTINGS: {			settings_dialog->popup_centered(settings_vbc->get_combined_minimum_size() + Size2(50, 50) * EDSCALE);		} break;	}}void GridMapEditor::_update_cursor_transform() {	cursor_transform = Transform3D();	cursor_transform.origin = cursor_origin;	cursor_transform.basis.set_orthogonal_index(cursor_rot);	cursor_transform.basis *= node->get_cell_scale();	cursor_transform = node->get_global_transform() * cursor_transform;	if (selected_palette >= 0) {		if (node && !node->get_mesh_library().is_null()) {			cursor_transform *= node->get_mesh_library()->get_item_mesh_transform(selected_palette);		}	}	if (cursor_instance.is_valid()) {		RenderingServer::get_singleton()->instance_set_transform(cursor_instance, cursor_transform);		RenderingServer::get_singleton()->instance_set_visible(cursor_instance, cursor_visible);	}}void GridMapEditor::_update_selection_transform() {	Transform3D xf_zero;	xf_zero.basis.set_zero();	if (!selection.active) {		RenderingServer::get_singleton()->instance_set_transform(selection_instance, xf_zero);		for (int i = 0; i < 3; i++) {			RenderingServer::get_singleton()->instance_set_transform(selection_level_instance[i], xf_zero);		}		return;	}	Transform3D xf;	xf.scale((Vector3(1, 1, 1) + (selection.end - selection.begin)) * node->get_cell_size());	xf.origin = selection.begin * node->get_cell_size();	RenderingServer::get_singleton()->instance_set_transform(selection_instance, node->get_global_transform() * xf);	for (int i = 0; i < 3; i++) {		if (i != edit_axis || (edit_floor[edit_axis] < selection.begin[edit_axis]) || (edit_floor[edit_axis] > selection.end[edit_axis] + 1)) {			RenderingServer::get_singleton()->instance_set_transform(selection_level_instance[i], xf_zero);		} else {			Vector3 scale = (selection.end - selection.begin + Vector3(1, 1, 1));			scale[edit_axis] = 1.0;			Vector3 position = selection.begin;			position[edit_axis] = edit_floor[edit_axis];			scale *= node->get_cell_size();			position *= node->get_cell_size();			Transform3D xf2;			xf2.basis.scale(scale);			xf2.origin = position;			RenderingServer::get_singleton()->instance_set_transform(selection_level_instance[i], xf2);		}	}}void GridMapEditor::_validate_selection() {	if (!selection.active) {		return;	}	selection.begin = selection.click;	selection.end = selection.current;	if (selection.begin.x > selection.end.x) {		SWAP(selection.begin.x, selection.end.x);	}	if (selection.begin.y > selection.end.y) {		SWAP(selection.begin.y, selection.end.y);	}	if (selection.begin.z > selection.end.z) {		SWAP(selection.begin.z, selection.end.z);	}	_update_selection_transform();}void GridMapEditor::_set_selection(bool p_active, const Vector3 &p_begin, const Vector3 &p_end) {	selection.active = p_active;	selection.begin = p_begin;	selection.end = p_end;	selection.click = p_begin;	selection.current = p_end;	if (is_visible_in_tree()) {		_update_selection_transform();	}	options->get_popup()->set_item_disabled(options->get_popup()->get_item_index(MENU_OPTION_SELECTION_CLEAR), !selection.active);	options->get_popup()->set_item_disabled(options->get_popup()->get_item_index(MENU_OPTION_SELECTION_CUT), !selection.active);	options->get_popup()->set_item_disabled(options->get_popup()->get_item_index(MENU_OPTION_SELECTION_DUPLICATE), !selection.active);	options->get_popup()->set_item_disabled(options->get_popup()->get_item_index(MENU_OPTION_SELECTION_FILL), !selection.active);}bool GridMapEditor::do_input_action(Camera3D *p_camera, const Point2 &p_point, bool p_click) {	if (!spatial_editor) {		return false;	}	if (selected_palette < 0 && input_action != INPUT_PICK && input_action != INPUT_SELECT && input_action != INPUT_PASTE) {		return false;	}	Ref<MeshLibrary> mesh_library = node->get_mesh_library();	if (mesh_library.is_null()) {		return false;	}	if (input_action != INPUT_PICK && input_action != INPUT_SELECT && input_action != INPUT_PASTE && !mesh_library->has_item(selected_palette)) {		return false;	}	Camera3D *camera = p_camera;	Vector3 from = camera->project_ray_origin(p_point);	Vector3 normal = camera->project_ray_normal(p_point);	Transform3D local_xform = node->get_global_transform().affine_inverse();	Vector<Plane> planes = camera->get_frustum();	from = local_xform.xform(from);	normal = local_xform.basis.xform(normal).normalized();	Plane p;	p.normal[edit_axis] = 1.0;	p.d = edit_floor[edit_axis] * node->get_cell_size()[edit_axis];	Vector3 inters;	if (!p.intersects_segment(from, from + normal * settings_pick_distance->get_value(), &inters)) {		return false;	}	// Make sure the intersection is inside the frustum planes, to avoid	// Painting on invisible regions.	for (int i = 0; i < planes.size(); i++) {		Plane fp = local_xform.xform(planes[i]);		if (fp.is_point_over(inters)) {			return false;		}	}	int cell[3];	Vector3 cell_size = node->get_cell_size();	for (int i = 0; i < 3; i++) {		if (i == edit_axis) {			cell[i] = edit_floor[i];		} else {			cell[i] = inters[i] / cell_size[i];			if (inters[i] < 0) {				cell[i] -= 1; // Compensate negative.			}			grid_ofs[i] = cell[i] * cell_size[i];		}	}	RS::get_singleton()->instance_set_transform(grid_instance[edit_axis], node->get_global_transform() * edit_grid_xform);	if (cursor_instance.is_valid()) {		cursor_origin = (Vector3(cell[0], cell[1], cell[2]) + Vector3(0.5 * node->get_center_x(), 0.5 * node->get_center_y(), 0.5 * node->get_center_z())) * node->get_cell_size();		cursor_visible = true;		if (input_action == INPUT_SELECT || input_action == INPUT_PASTE) {			cursor_visible = false;		}		_update_cursor_transform();	}	if (input_action == INPUT_PASTE) {		paste_indicator.current = Vector3i(cell[0], cell[1], cell[2]);		_update_paste_indicator();	} else if (input_action == INPUT_SELECT) {		selection.current = Vector3i(cell[0], cell[1], cell[2]);		if (p_click) {			selection.click = selection.current;		}		selection.active = true;		_validate_selection();		return true;	} else if (input_action == INPUT_PICK) {		int item = node->get_cell_item(Vector3i(cell[0], cell[1], cell[2]));		if (item >= 0) {			selected_palette = item;			mesh_library_palette->set_current(item);			update_palette();			_update_cursor_instance();		}		return true;	}	if (input_action == INPUT_PAINT) {		SetItem si;		si.position = Vector3i(cell[0], cell[1], cell[2]);		si.new_value = selected_palette;		si.new_orientation = cursor_rot;		si.old_value = node->get_cell_item(Vector3i(cell[0], cell[1], cell[2]));		si.old_orientation = node->get_cell_item_orientation(Vector3i(cell[0], cell[1], cell[2]));		set_items.push_back(si);		node->set_cell_item(Vector3i(cell[0], cell[1], cell[2]), selected_palette, cursor_rot);		return true;	} else if (input_action == INPUT_ERASE) {		SetItem si;		si.position = Vector3i(cell[0], cell[1], cell[2]);		si.new_value = -1;		si.new_orientation = 0;		si.old_value = node->get_cell_item(Vector3i(cell[0], cell[1], cell[2]));		si.old_orientation = node->get_cell_item_orientation(Vector3i(cell[0], cell[1], cell[2]));		set_items.push_back(si);		node->set_cell_item(Vector3i(cell[0], cell[1], cell[2]), -1);		return true;	}	return false;}void GridMapEditor::_delete_selection() {	if (!selection.active) {		return;	}	undo_redo->create_action(TTR("GridMap Delete Selection"));	for (int i = selection.begin.x; i <= selection.end.x; i++) {		for (int j = selection.begin.y; j <= selection.end.y; j++) {			for (int k = selection.begin.z; k <= selection.end.z; k++) {				Vector3i selected = Vector3i(i, j, k);				undo_redo->add_do_method(node, "set_cell_item", selected, GridMap::INVALID_CELL_ITEM);				undo_redo->add_undo_method(node, "set_cell_item", selected, node->get_cell_item(selected), node->get_cell_item_orientation(selected));			}		}	}	undo_redo->add_do_method(this, "_set_selection", !selection.active, selection.begin, selection.end);	undo_redo->add_undo_method(this, "_set_selection", selection.active, selection.begin, selection.end);	undo_redo->commit_action();}void GridMapEditor::_fill_selection() {	if (!selection.active) {		return;	}	undo_redo->create_action(TTR("GridMap Fill Selection"));	for (int i = selection.begin.x; i <= selection.end.x; i++) {		for (int j = selection.begin.y; j <= selection.end.y; j++) {			for (int k = selection.begin.z; k <= selection.end.z; k++) {				Vector3i selected = Vector3i(i, j, k);				undo_redo->add_do_method(node, "set_cell_item", selected, selected_palette, cursor_rot);				undo_redo->add_undo_method(node, "set_cell_item", selected, node->get_cell_item(selected), node->get_cell_item_orientation(selected));			}		}	}	undo_redo->add_do_method(this, "_set_selection", !selection.active, selection.begin, selection.end);	undo_redo->add_undo_method(this, "_set_selection", selection.active, selection.begin, selection.end);	undo_redo->commit_action();}void GridMapEditor::_clear_clipboard_data() {	for (const ClipboardItem &E : clipboard_items) {		RenderingServer::get_singleton()->free(E.instance);	}	clipboard_items.clear();}void GridMapEditor::_set_clipboard_data() {	_clear_clipboard_data();	Ref<MeshLibrary> meshLibrary = node->get_mesh_library();	for (int i = selection.begin.x; i <= selection.end.x; i++) {		for (int j = selection.begin.y; j <= selection.end.y; j++) {			for (int k = selection.begin.z; k <= selection.end.z; k++) {				Vector3i selected = Vector3i(i, j, k);				int itm = node->get_cell_item(selected);				if (itm == GridMap::INVALID_CELL_ITEM) {					continue;				}				Ref<Mesh> mesh = meshLibrary->get_item_mesh(itm);				ClipboardItem item;				item.cell_item = itm;				item.grid_offset = Vector3(selected) - selection.begin;				item.orientation = node->get_cell_item_orientation(selected);				item.instance = RenderingServer::get_singleton()->instance_create2(mesh->get_rid(), get_tree()->get_root()->get_world_3d()->get_scenario());				clipboard_items.push_back(item);			}		}	}}void GridMapEditor::_update_paste_indicator() {	if (input_action != INPUT_PASTE) {		Transform3D xf;		xf.basis.set_zero();		RenderingServer::get_singleton()->instance_set_transform(paste_instance, xf);		return;	}	Vector3 center = 0.5 * Vector3(real_t(node->get_center_x()), real_t(node->get_center_y()), real_t(node->get_center_z()));	Vector3 scale = (Vector3(1, 1, 1) + (paste_indicator.end - paste_indicator.begin)) * node->get_cell_size();	Transform3D xf;	xf.scale(scale);	xf.origin = (paste_indicator.begin + (paste_indicator.current - paste_indicator.click) + center) * node->get_cell_size();	Basis rot;	rot.set_orthogonal_index(paste_indicator.orientation);	xf.basis = rot * xf.basis;	xf.translate((-center * node->get_cell_size()) / scale);	RenderingServer::get_singleton()->instance_set_transform(paste_instance, node->get_global_transform() * xf);	for (const ClipboardItem &item : clipboard_items) {		xf = Transform3D();		xf.origin = (paste_indicator.begin + (paste_indicator.current - paste_indicator.click) + center) * node->get_cell_size();		xf.basis = rot * xf.basis;		xf.translate(item.grid_offset * node->get_cell_size());		Basis item_rot;		item_rot.set_orthogonal_index(item.orientation);		xf.basis = item_rot * xf.basis * node->get_cell_scale();		RenderingServer::get_singleton()->instance_set_transform(item.instance, node->get_global_transform() * xf);	}}void GridMapEditor::_do_paste() {	int idx = options->get_popup()->get_item_index(MENU_OPTION_PASTE_SELECTS);	bool reselect = options->get_popup()->is_item_checked(idx);	Basis rot;	rot.set_orthogonal_index(paste_indicator.orientation);	Vector3 ofs = paste_indicator.current - paste_indicator.click;	undo_redo->create_action(TTR("GridMap Paste Selection"));	for (const ClipboardItem &item : clipboard_items) {		Vector3 position = rot.xform(item.grid_offset) + paste_indicator.begin + ofs;		Basis orm;		orm.set_orthogonal_index(item.orientation);		orm = rot * orm;		undo_redo->add_do_method(node, "set_cell_item", position, item.cell_item, orm.get_orthogonal_index());		undo_redo->add_undo_method(node, "set_cell_item", position, node->get_cell_item(position), node->get_cell_item_orientation(position));	}	if (reselect) {		undo_redo->add_do_method(this, "_set_selection", true, paste_indicator.begin + ofs, paste_indicator.end + ofs);		undo_redo->add_undo_method(this, "_set_selection", selection.active, selection.begin, selection.end);	}	undo_redo->commit_action();	_clear_clipboard_data();}EditorPlugin::AfterGUIInput GridMapEditor::forward_spatial_input_event(Camera3D *p_camera, const Ref<InputEvent> &p_event) {	if (!node) {		return EditorPlugin::AFTER_GUI_INPUT_PASS;	}	Ref<InputEventMouseButton> mb = p_event;	if (mb.is_valid()) {		if (mb->get_button_index() == MOUSE_BUTTON_WHEEL_UP && (mb->is_command_pressed() || mb->is_shift_pressed())) {			if (mb->is_pressed()) {				floor->set_value(floor->get_value() + mb->get_factor());			}			return EditorPlugin::AFTER_GUI_INPUT_STOP; // Eaten.		} else if (mb->get_button_index() == MOUSE_BUTTON_WHEEL_DOWN && (mb->is_command_pressed() || mb->is_shift_pressed())) {			if (mb->is_pressed()) {				floor->set_value(floor->get_value() - mb->get_factor());			}			return EditorPlugin::AFTER_GUI_INPUT_STOP;		}		if (mb->is_pressed()) {			Node3DEditorViewport::NavigationScheme nav_scheme = (Node3DEditorViewport::NavigationScheme)EditorSettings::get_singleton()->get("editors/3d/navigation/navigation_scheme").operator int();			if ((nav_scheme == Node3DEditorViewport::NAVIGATION_MAYA || nav_scheme == Node3DEditorViewport::NAVIGATION_MODO) && mb->is_alt_pressed()) {				input_action = INPUT_NONE;			} else if (mb->get_button_index() == MOUSE_BUTTON_LEFT) {				bool can_edit = (node && node->get_mesh_library().is_valid());				if (input_action == INPUT_PASTE) {					_do_paste();					input_action = INPUT_NONE;					_update_paste_indicator();				} else if (mb->is_shift_pressed() && can_edit) {					input_action = INPUT_SELECT;					last_selection = selection;				} else if (mb->is_command_pressed() && can_edit) {					input_action = INPUT_PICK;				} else {					input_action = INPUT_PAINT;					set_items.clear();				}			} else if (mb->get_button_index() == MOUSE_BUTTON_RIGHT) {				if (input_action == INPUT_PASTE) {					_clear_clipboard_data();					input_action = INPUT_NONE;					_update_paste_indicator();					return EditorPlugin::AFTER_GUI_INPUT_STOP;				} else if (selection.active) {					_set_selection(false);					return EditorPlugin::AFTER_GUI_INPUT_STOP;				} else {					input_action = INPUT_ERASE;					set_items.clear();				}			} else {				return EditorPlugin::AFTER_GUI_INPUT_PASS;			}			if (do_input_action(p_camera, Point2(mb->get_position().x, mb->get_position().y), true)) {				return EditorPlugin::AFTER_GUI_INPUT_STOP;			}			return EditorPlugin::AFTER_GUI_INPUT_PASS;		} else {			if ((mb->get_button_index() == MOUSE_BUTTON_RIGHT && input_action == INPUT_ERASE) || (mb->get_button_index() == MOUSE_BUTTON_LEFT && input_action == INPUT_PAINT)) {				if (set_items.size()) {					undo_redo->create_action(TTR("GridMap Paint"));					for (const SetItem &si : set_items) {						undo_redo->add_do_method(node, "set_cell_item", si.position, si.new_value, si.new_orientation);					}					for (List<SetItem>::Element *E = set_items.back(); E; E = E->prev()) {						const SetItem &si = E->get();						undo_redo->add_undo_method(node, "set_cell_item", si.position, si.old_value, si.old_orientation);					}					undo_redo->commit_action();				}				set_items.clear();				input_action = INPUT_NONE;				if (set_items.size() > 0) {					return EditorPlugin::AFTER_GUI_INPUT_STOP;				}				return EditorPlugin::AFTER_GUI_INPUT_PASS;			}			if (mb->get_button_index() == MOUSE_BUTTON_LEFT && input_action == INPUT_SELECT) {				undo_redo->create_action(TTR("GridMap Selection"));				undo_redo->add_do_method(this, "_set_selection", selection.active, selection.begin, selection.end);				undo_redo->add_undo_method(this, "_set_selection", last_selection.active, last_selection.begin, last_selection.end);				undo_redo->commit_action();			}			if (mb->get_button_index() == MOUSE_BUTTON_LEFT && input_action != INPUT_NONE) {				set_items.clear();				input_action = INPUT_NONE;				return EditorPlugin::AFTER_GUI_INPUT_STOP;			}			if (mb->get_button_index() == MOUSE_BUTTON_RIGHT && (input_action == INPUT_ERASE || input_action == INPUT_PASTE)) {				input_action = INPUT_NONE;				return EditorPlugin::AFTER_GUI_INPUT_STOP;			}		}	}	Ref<InputEventMouseMotion> mm = p_event;	if (mm.is_valid()) {		if (do_input_action(p_camera, mm->get_position(), false)) {			return EditorPlugin::AFTER_GUI_INPUT_STOP;		}		return EditorPlugin::AFTER_GUI_INPUT_PASS;	}	Ref<InputEventKey> k = p_event;	if (k.is_valid()) {		if (k->is_pressed()) {			if (k->get_keycode() == KEY_ESCAPE) {				if (input_action == INPUT_PASTE) {					_clear_clipboard_data();					input_action = INPUT_NONE;					_update_paste_indicator();					return EditorPlugin::AFTER_GUI_INPUT_STOP;				} else if (selection.active) {					_set_selection(false);					return EditorPlugin::AFTER_GUI_INPUT_STOP;				} else {					selected_palette = -1;					mesh_library_palette->deselect_all();					update_palette();					_update_cursor_instance();					return EditorPlugin::AFTER_GUI_INPUT_STOP;				}			}			if (k->is_shift_pressed() && selection.active && input_action != INPUT_PASTE) {				if (k->get_keycode() == options->get_popup()->get_item_accelerator(options->get_popup()->get_item_index(MENU_OPTION_PREV_LEVEL))) {					selection.click[edit_axis]--;					_validate_selection();					return EditorPlugin::AFTER_GUI_INPUT_STOP;				}				if (k->get_keycode() == options->get_popup()->get_item_accelerator(options->get_popup()->get_item_index(MENU_OPTION_NEXT_LEVEL))) {					selection.click[edit_axis]++;					_validate_selection();					return EditorPlugin::AFTER_GUI_INPUT_STOP;				}			}		}	}	Ref<InputEventPanGesture> pan_gesture = p_event;	if (pan_gesture.is_valid()) {		if (pan_gesture->is_alt_pressed() && (pan_gesture->is_command_pressed() || pan_gesture->is_shift_pressed())) {			const real_t delta = pan_gesture->get_delta().y * 0.5;			accumulated_floor_delta += delta;			int step = 0;			if (ABS(accumulated_floor_delta) > 1.0) {				step = SGN(accumulated_floor_delta);				accumulated_floor_delta -= step;			}			if (step) {				floor->set_value(floor->get_value() + step);			}			return EditorPlugin::AFTER_GUI_INPUT_STOP;		}	}	accumulated_floor_delta = 0.0;	return EditorPlugin::AFTER_GUI_INPUT_PASS;}struct _CGMEItemSort {	String name;	int id = 0;	_FORCE_INLINE_ bool operator<(const _CGMEItemSort &r_it) const { return name < r_it.name; }};void GridMapEditor::_set_display_mode(int p_mode) {	if (display_mode == p_mode) {		return;	}	if (p_mode == DISPLAY_LIST) {		mode_list->set_pressed(true);		mode_thumbnail->set_pressed(false);	} else if (p_mode == DISPLAY_THUMBNAIL) {		mode_list->set_pressed(false);		mode_thumbnail->set_pressed(true);	}	display_mode = p_mode;	update_palette();}void GridMapEditor::_text_changed(const String &p_text) {	update_palette();}void GridMapEditor::_sbox_input(const Ref<InputEvent> &p_ie) {	const Ref<InputEventKey> k = p_ie;	if (k.is_valid() && (k->get_keycode() == KEY_UP || k->get_keycode() == KEY_DOWN || k->get_keycode() == KEY_PAGEUP || k->get_keycode() == KEY_PAGEDOWN)) {		// Forward the key input to the ItemList so it can be scrolled		mesh_library_palette->gui_input(k);		search_box->accept_event();	}}void GridMapEditor::_mesh_library_palette_input(const Ref<InputEvent> &p_ie) {	const Ref<InputEventMouseButton> mb = p_ie;	// Zoom in/out using Ctrl + mouse wheel	if (mb.is_valid() && mb->is_pressed() && mb->is_command_pressed()) {		if (mb->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_WHEEL_UP) {			size_slider->set_value(size_slider->get_value() + 0.2);		}		if (mb->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_WHEEL_DOWN) {			size_slider->set_value(size_slider->get_value() - 0.2);		}	}}void GridMapEditor::_icon_size_changed(float p_value) {	mesh_library_palette->set_icon_scale(p_value);	update_palette();}void GridMapEditor::update_palette() {	int selected = mesh_library_palette->get_current();	float min_size = EDITOR_DEF("editors/grid_map/preview_size", 64);	min_size *= EDSCALE;	mesh_library_palette->clear();	if (display_mode == DISPLAY_THUMBNAIL) {		mesh_library_palette->set_max_columns(0);		mesh_library_palette->set_icon_mode(ItemList::ICON_MODE_TOP);		mesh_library_palette->set_fixed_column_width(min_size * MAX(size_slider->get_value(), 1.5));	} else if (display_mode == DISPLAY_LIST) {		mesh_library_palette->set_max_columns(1);		mesh_library_palette->set_icon_mode(ItemList::ICON_MODE_LEFT);		mesh_library_palette->set_fixed_column_width(0);	}	mesh_library_palette->set_fixed_icon_size(Size2(min_size, min_size));	mesh_library_palette->set_max_text_lines(2);	Ref<MeshLibrary> mesh_library = node->get_mesh_library();	if (mesh_library.is_null()) {		last_mesh_library = nullptr;		search_box->set_text("");		search_box->set_editable(false);		info_message->show();		return;	}	search_box->set_editable(true);	info_message->hide();	Vector<int> ids;	ids = mesh_library->get_item_list();	List<_CGMEItemSort> il;	for (int i = 0; i < ids.size(); i++) {		_CGMEItemSort is;		is.id = ids[i];		is.name = mesh_library->get_item_name(ids[i]);		il.push_back(is);	}	il.sort();	String filter = search_box->get_text().strip_edges();	int item = 0;	for (_CGMEItemSort &E : il) {		int id = E.id;		String name = mesh_library->get_item_name(id);		Ref<Texture2D> preview = mesh_library->get_item_preview(id);		if (name == "") {			name = "#" + itos(id);		}		if (filter != "" && !filter.is_subsequence_ofi(name)) {			continue;		}		mesh_library_palette->add_item("");		if (!preview.is_null()) {			mesh_library_palette->set_item_icon(item, preview);			mesh_library_palette->set_item_tooltip(item, name);		}		mesh_library_palette->set_item_text(item, name);		mesh_library_palette->set_item_metadata(item, id);		item++;	}	if (selected != -1 && mesh_library_palette->get_item_count() > 0) {		mesh_library_palette->select(selected);	}	last_mesh_library = mesh_library.operator->();}void GridMapEditor::edit(GridMap *p_gridmap) {	if (!p_gridmap && node) {		node->disconnect("cell_size_changed", callable_mp(this, &GridMapEditor::_draw_grids));	}	node = p_gridmap;	input_action = INPUT_NONE;	selection.active = false;	_update_selection_transform();	_update_paste_indicator();	spatial_editor = Object::cast_to<Node3DEditorPlugin>(editor->get_editor_plugin_screen());	if (!node) {		set_process(false);		for (int i = 0; i < 3; i++) {			RenderingServer::get_singleton()->instance_set_visible(grid_instance[i], false);		}		if (cursor_instance.is_valid()) {			RenderingServer::get_singleton()->instance_set_visible(cursor_instance, false);		}		return;	}	update_palette();	set_process(true);	clip_mode = p_gridmap->has_meta("_editor_clip_") ? ClipMode(p_gridmap->get_meta("_editor_clip_").operator int()) : CLIP_DISABLED;	_draw_grids(node->get_cell_size());	update_grid();	_update_clip();	node->connect("cell_size_changed", callable_mp(this, &GridMapEditor::_draw_grids));}void GridMapEditor::_update_clip() {	node->set_meta("_editor_clip_", clip_mode);	if (clip_mode == CLIP_DISABLED) {		node->set_clip(false);	} else {		node->set_clip(true, clip_mode == CLIP_ABOVE, edit_floor[edit_axis], edit_axis);	}}void GridMapEditor::update_grid() {	grid_xform.origin.x -= 1; // Force update in hackish way.	grid_ofs[edit_axis] = edit_floor[edit_axis] * node->get_cell_size()[edit_axis];	edit_grid_xform.origin = grid_ofs;	edit_grid_xform.basis = Basis();	for (int i = 0; i < 3; i++) {		RenderingServer::get_singleton()->instance_set_visible(grid_instance[i], i == edit_axis);	}	updating = true;	floor->set_value(edit_floor[edit_axis]);	updating = false;}void GridMapEditor::_draw_grids(const Vector3 &cell_size) {	Vector3 edited_floor = node->has_meta("_editor_floor_") ? node->get_meta("_editor_floor_") : Variant();	for (int i = 0; i < 3; i++) {		RS::get_singleton()->mesh_clear(grid[i]);		edit_floor[i] = edited_floor[i];	}	Vector<Vector3> grid_points[3];	Vector<Color> grid_colors[3];	for (int i = 0; i < 3; i++) {		Vector3 axis;		axis[i] = 1;		Vector3 axis_n1;		axis_n1[(i + 1) % 3] = cell_size[(i + 1) % 3];		Vector3 axis_n2;		axis_n2[(i + 2) % 3] = cell_size[(i + 2) % 3];		for (int j = -GRID_CURSOR_SIZE; j <= GRID_CURSOR_SIZE; j++) {			for (int k = -GRID_CURSOR_SIZE; k <= GRID_CURSOR_SIZE; k++) {				Vector3 p = axis_n1 * j + axis_n2 * k;				float trans = Math::pow(MAX(0, 1.0 - (Vector2(j, k).length() / GRID_CURSOR_SIZE)), 2);				Vector3 pj = axis_n1 * (j + 1) + axis_n2 * k;				float transj = Math::pow(MAX(0, 1.0 - (Vector2(j + 1, k).length() / GRID_CURSOR_SIZE)), 2);				Vector3 pk = axis_n1 * j + axis_n2 * (k + 1);				float transk = Math::pow(MAX(0, 1.0 - (Vector2(j, k + 1).length() / GRID_CURSOR_SIZE)), 2);				grid_points[i].push_back(p);				grid_points[i].push_back(pk);				grid_colors[i].push_back(Color(1, 1, 1, trans));				grid_colors[i].push_back(Color(1, 1, 1, transk));				grid_points[i].push_back(p);				grid_points[i].push_back(pj);				grid_colors[i].push_back(Color(1, 1, 1, trans));				grid_colors[i].push_back(Color(1, 1, 1, transj));			}		}		Array d;		d.resize(RS::ARRAY_MAX);		d[RS::ARRAY_VERTEX] = grid_points[i];		d[RS::ARRAY_COLOR] = grid_colors[i];		RenderingServer::get_singleton()->mesh_add_surface_from_arrays(grid[i], RenderingServer::PRIMITIVE_LINES, d);		RenderingServer::get_singleton()->mesh_surface_set_material(grid[i], 0, indicator_mat->get_rid());	}}void GridMapEditor::_notification(int p_what) {	switch (p_what) {		case NOTIFICATION_ENTER_TREE: {			get_tree()->connect("node_removed", callable_mp(this, &GridMapEditor::_node_removed));			mesh_library_palette->connect("item_selected", callable_mp(this, &GridMapEditor::_item_selected_cbk));			for (int i = 0; i < 3; i++) {				grid[i] = RS::get_singleton()->mesh_create();				grid_instance[i] = RS::get_singleton()->instance_create2(grid[i], get_tree()->get_root()->get_world_3d()->get_scenario());				RenderingServer::get_singleton()->instance_set_layer_mask(grid_instance[i], 1 << Node3DEditorViewport::MISC_TOOL_LAYER);				selection_level_instance[i] = RenderingServer::get_singleton()->instance_create2(selection_level_mesh[i], get_tree()->get_root()->get_world_3d()->get_scenario());				RenderingServer::get_singleton()->instance_set_layer_mask(selection_level_instance[i], 1 << Node3DEditorViewport::MISC_TOOL_LAYER);			}			selection_instance = RenderingServer::get_singleton()->instance_create2(selection_mesh, get_tree()->get_root()->get_world_3d()->get_scenario());			RenderingServer::get_singleton()->instance_set_layer_mask(selection_instance, 1 << Node3DEditorViewport::MISC_TOOL_LAYER);			paste_instance = RenderingServer::get_singleton()->instance_create2(paste_mesh, get_tree()->get_root()->get_world_3d()->get_scenario());			RenderingServer::get_singleton()->instance_set_layer_mask(paste_instance, 1 << Node3DEditorViewport::MISC_TOOL_LAYER);			_update_selection_transform();			_update_paste_indicator();		} break;		case NOTIFICATION_EXIT_TREE: {			get_tree()->disconnect("node_removed", callable_mp(this, &GridMapEditor::_node_removed));			_clear_clipboard_data();			for (int i = 0; i < 3; i++) {				RS::get_singleton()->free(grid_instance[i]);				RS::get_singleton()->free(grid[i]);				grid_instance[i] = RID();				grid[i] = RID();				RenderingServer::get_singleton()->free(selection_level_instance[i]);			}			RenderingServer::get_singleton()->free(selection_instance);			RenderingServer::get_singleton()->free(paste_instance);			selection_instance = RID();			paste_instance = RID();		} break;		case NOTIFICATION_PROCESS: {			if (!node) {				return;			}			Transform3D xf = node->get_global_transform();			if (xf != grid_xform) {				for (int i = 0; i < 3; i++) {					RS::get_singleton()->instance_set_transform(grid_instance[i], xf * edit_grid_xform);				}				grid_xform = xf;			}			Ref<MeshLibrary> cgmt = node->get_mesh_library();			if (cgmt.operator->() != last_mesh_library) {				update_palette();			}		} break;		case NOTIFICATION_THEME_CHANGED: {			options->set_icon(get_theme_icon(SNAME("GridMap"), SNAME("EditorIcons")));			search_box->set_right_icon(get_theme_icon(SNAME("Search"), SNAME("EditorIcons")));		} break;		case NOTIFICATION_APPLICATION_FOCUS_OUT: {			if (input_action == INPUT_PAINT) {				// Simulate mouse released event to stop drawing when editor focus exists.				Ref<InputEventMouseButton> release;				release.instantiate();				release->set_button_index(MOUSE_BUTTON_LEFT);				forward_spatial_input_event(nullptr, release);			}		} break;	}}void GridMapEditor::_update_cursor_instance() {	if (!node) {		return;	}	if (cursor_instance.is_valid()) {		RenderingServer::get_singleton()->free(cursor_instance);	}	cursor_instance = RID();	if (selected_palette >= 0) {		if (node && !node->get_mesh_library().is_null()) {			Ref<Mesh> mesh = node->get_mesh_library()->get_item_mesh(selected_palette);			if (!mesh.is_null() && mesh->get_rid().is_valid()) {				cursor_instance = RenderingServer::get_singleton()->instance_create2(mesh->get_rid(), get_tree()->get_root()->get_world_3d()->get_scenario());				RenderingServer::get_singleton()->instance_set_transform(cursor_instance, cursor_transform);			}		}	}}void GridMapEditor::_item_selected_cbk(int idx) {	selected_palette = mesh_library_palette->get_item_metadata(idx);	_update_cursor_instance();}void GridMapEditor::_floor_changed(float p_value) {	if (updating) {		return;	}	edit_floor[edit_axis] = p_value;	node->set_meta("_editor_floor_", Vector3(edit_floor[0], edit_floor[1], edit_floor[2]));	update_grid();	_update_clip();	_update_selection_transform();}void GridMapEditor::_floor_mouse_exited() {	floor->get_line_edit()->release_focus();}void GridMapEditor::_bind_methods() {	ClassDB::bind_method("_configure", &GridMapEditor::_configure);	ClassDB::bind_method("_set_selection", &GridMapEditor::_set_selection);}GridMapEditor::GridMapEditor(EditorNode *p_editor) {	editor = p_editor;	undo_redo = p_editor->get_undo_redo();	int mw = EDITOR_DEF("editors/grid_map/palette_min_width", 230);	Control *ec = memnew(Control);	ec->set_custom_minimum_size(Size2(mw, 0) * EDSCALE);	add_child(ec);	spatial_editor_hb = memnew(HBoxContainer);	spatial_editor_hb->set_h_size_flags(SIZE_EXPAND_FILL);	spatial_editor_hb->set_alignment(BoxContainer::ALIGN_END);	Node3DEditor::get_singleton()->add_control_to_menu_panel(spatial_editor_hb);	spin_box_label = memnew(Label);	spin_box_label->set_text(TTR("Floor:"));	spatial_editor_hb->add_child(spin_box_label);	floor = memnew(SpinBox);	floor->set_min(-32767);	floor->set_max(32767);	floor->set_step(1);	floor->get_line_edit()->add_theme_constant_override("minimum_character_width", 16);	spatial_editor_hb->add_child(floor);	floor->connect("value_changed", callable_mp(this, &GridMapEditor::_floor_changed));	floor->connect("mouse_exited", callable_mp(this, &GridMapEditor::_floor_mouse_exited));	floor->get_line_edit()->connect("mouse_exited", callable_mp(this, &GridMapEditor::_floor_mouse_exited));	spatial_editor_hb->add_child(memnew(VSeparator));	options = memnew(MenuButton);	spatial_editor_hb->add_child(options);	spatial_editor_hb->hide();	options->set_text(TTR("Grid Map"));	options->get_popup()->add_item(TTR("Previous Floor"), MENU_OPTION_PREV_LEVEL, KEY_Q);	options->get_popup()->add_item(TTR("Next Floor"), MENU_OPTION_NEXT_LEVEL, KEY_E);	options->get_popup()->add_separator();	options->get_popup()->add_radio_check_item(TTR("Clip Disabled"), MENU_OPTION_CLIP_DISABLED);	options->get_popup()->set_item_checked(options->get_popup()->get_item_index(MENU_OPTION_CLIP_DISABLED), true);	options->get_popup()->add_radio_check_item(TTR("Clip Above"), MENU_OPTION_CLIP_ABOVE);	options->get_popup()->add_radio_check_item(TTR("Clip Below"), MENU_OPTION_CLIP_BELOW);	options->get_popup()->add_separator();	options->get_popup()->add_radio_check_item(TTR("Edit X Axis"), MENU_OPTION_X_AXIS, KEY_Z);	options->get_popup()->add_radio_check_item(TTR("Edit Y Axis"), MENU_OPTION_Y_AXIS, KEY_X);	options->get_popup()->add_radio_check_item(TTR("Edit Z Axis"), MENU_OPTION_Z_AXIS, KEY_C);	options->get_popup()->set_item_checked(options->get_popup()->get_item_index(MENU_OPTION_Y_AXIS), true);	options->get_popup()->add_separator();	options->get_popup()->add_item(TTR("Cursor Rotate X"), MENU_OPTION_CURSOR_ROTATE_X, KEY_A);	options->get_popup()->add_item(TTR("Cursor Rotate Y"), MENU_OPTION_CURSOR_ROTATE_Y, KEY_S);	options->get_popup()->add_item(TTR("Cursor Rotate Z"), MENU_OPTION_CURSOR_ROTATE_Z, KEY_D);	options->get_popup()->add_item(TTR("Cursor Back Rotate X"), MENU_OPTION_CURSOR_BACK_ROTATE_X, KEY_MASK_SHIFT + KEY_A);	options->get_popup()->add_item(TTR("Cursor Back Rotate Y"), MENU_OPTION_CURSOR_BACK_ROTATE_Y, KEY_MASK_SHIFT + KEY_S);	options->get_popup()->add_item(TTR("Cursor Back Rotate Z"), MENU_OPTION_CURSOR_BACK_ROTATE_Z, KEY_MASK_SHIFT + KEY_D);	options->get_popup()->add_item(TTR("Cursor Clear Rotation"), MENU_OPTION_CURSOR_CLEAR_ROTATION, KEY_W);	options->get_popup()->add_separator();	options->get_popup()->add_check_item(TTR("Paste Selects"), MENU_OPTION_PASTE_SELECTS);	options->get_popup()->add_separator();	options->get_popup()->add_item(TTR("Duplicate Selection"), MENU_OPTION_SELECTION_DUPLICATE, KEY_MASK_CTRL + KEY_C);	options->get_popup()->add_item(TTR("Cut Selection"), MENU_OPTION_SELECTION_CUT, KEY_MASK_CTRL + KEY_X);	options->get_popup()->add_item(TTR("Clear Selection"), MENU_OPTION_SELECTION_CLEAR, KEY_DELETE);	options->get_popup()->add_item(TTR("Fill Selection"), MENU_OPTION_SELECTION_FILL, KEY_MASK_CTRL + KEY_F);	options->get_popup()->add_separator();	options->get_popup()->add_item(TTR("Settings..."), MENU_OPTION_GRIDMAP_SETTINGS);	settings_dialog = memnew(ConfirmationDialog);	settings_dialog->set_title(TTR("GridMap Settings"));	add_child(settings_dialog);	settings_vbc = memnew(VBoxContainer);	settings_vbc->set_custom_minimum_size(Size2(200, 0) * EDSCALE);	settings_dialog->add_child(settings_vbc);	settings_pick_distance = memnew(SpinBox);	settings_pick_distance->set_max(10000.0f);	settings_pick_distance->set_min(500.0f);	settings_pick_distance->set_step(1.0f);	settings_pick_distance->set_value(EDITOR_DEF("editors/grid_map/pick_distance", 5000.0));	settings_vbc->add_margin_child(TTR("Pick Distance:"), settings_pick_distance);	options->get_popup()->connect("id_pressed", callable_mp(this, &GridMapEditor::_menu_option));	HBoxContainer *hb = memnew(HBoxContainer);	add_child(hb);	hb->set_h_size_flags(SIZE_EXPAND_FILL);	search_box = memnew(LineEdit);	search_box->set_h_size_flags(SIZE_EXPAND_FILL);	search_box->set_placeholder(TTR("Filter meshes"));	hb->add_child(search_box);	search_box->connect("text_changed", callable_mp(this, &GridMapEditor::_text_changed));	search_box->connect("gui_input", callable_mp(this, &GridMapEditor::_sbox_input));	mode_thumbnail = memnew(Button);	mode_thumbnail->set_flat(true);	mode_thumbnail->set_toggle_mode(true);	mode_thumbnail->set_pressed(true);	mode_thumbnail->set_icon(p_editor->get_gui_base()->get_theme_icon(SNAME("FileThumbnail"), SNAME("EditorIcons")));	hb->add_child(mode_thumbnail);	mode_thumbnail->connect("pressed", callable_mp(this, &GridMapEditor::_set_display_mode), varray(DISPLAY_THUMBNAIL));	mode_list = memnew(Button);	mode_list->set_flat(true);	mode_list->set_toggle_mode(true);	mode_list->set_pressed(false);	mode_list->set_icon(p_editor->get_gui_base()->get_theme_icon(SNAME("FileList"), SNAME("EditorIcons")));	hb->add_child(mode_list);	mode_list->connect("pressed", callable_mp(this, &GridMapEditor::_set_display_mode), varray(DISPLAY_LIST));	size_slider = memnew(HSlider);	size_slider->set_h_size_flags(SIZE_EXPAND_FILL);	size_slider->set_min(0.2f);	size_slider->set_max(4.0f);	size_slider->set_step(0.1f);	size_slider->set_value(1.0f);	size_slider->connect("value_changed", callable_mp(this, &GridMapEditor::_icon_size_changed));	add_child(size_slider);	EDITOR_DEF("editors/grid_map/preview_size", 64);	mesh_library_palette = memnew(ItemList);	add_child(mesh_library_palette);	mesh_library_palette->set_v_size_flags(SIZE_EXPAND_FILL);	mesh_library_palette->connect("gui_input", callable_mp(this, &GridMapEditor::_mesh_library_palette_input));	info_message = memnew(Label);	info_message->set_text(TTR("Give a MeshLibrary resource to this GridMap to use its meshes."));	info_message->set_valign(Label::VALIGN_CENTER);	info_message->set_align(Label::ALIGN_CENTER);	info_message->set_autowrap_mode(Label::AUTOWRAP_WORD_SMART);	info_message->set_custom_minimum_size(Size2(100 * EDSCALE, 0));	info_message->set_anchors_and_offsets_preset(PRESET_WIDE, PRESET_MODE_KEEP_SIZE, 8 * EDSCALE);	mesh_library_palette->add_child(info_message);	edit_axis = Vector3::AXIS_Y;	edit_floor[0] = -1;	edit_floor[1] = -1;	edit_floor[2] = -1;	selection_mesh = RenderingServer::get_singleton()->mesh_create();	paste_mesh = RenderingServer::get_singleton()->mesh_create();	{		// Selection mesh create.		Vector<Vector3> lines;		Vector<Vector3> triangles;		Vector<Vector3> square[3];		for (int i = 0; i < 6; i++) {			Vector3 face_points[4];			for (int j = 0; j < 4; j++) {				float v[3];				v[0] = 1.0;				v[1] = 1 - 2 * ((j >> 1) & 1);				v[2] = v[1] * (1 - 2 * (j & 1));				for (int k = 0; k < 3; k++) {					if (i < 3) {						face_points[j][(i + k) % 3] = v[k];					} else {						face_points[3 - j][(i + k) % 3] = -v[k];					}				}			}			triangles.push_back(face_points[0] * 0.5 + Vector3(0.5, 0.5, 0.5));			triangles.push_back(face_points[1] * 0.5 + Vector3(0.5, 0.5, 0.5));			triangles.push_back(face_points[2] * 0.5 + Vector3(0.5, 0.5, 0.5));			triangles.push_back(face_points[2] * 0.5 + Vector3(0.5, 0.5, 0.5));			triangles.push_back(face_points[3] * 0.5 + Vector3(0.5, 0.5, 0.5));			triangles.push_back(face_points[0] * 0.5 + Vector3(0.5, 0.5, 0.5));		}		for (int i = 0; i < 12; i++) {			AABB base(Vector3(0, 0, 0), Vector3(1, 1, 1));			Vector3 a, b;			base.get_edge(i, a, b);			lines.push_back(a);			lines.push_back(b);		}		for (int i = 0; i < 3; i++) {			Vector3 points[4];			for (int j = 0; j < 4; j++) {				static const bool orderx[4] = { false, true, true, false };				static const bool ordery[4] = { false, false, true, true };				Vector3 sp;				if (orderx[j]) {					sp[(i + 1) % 3] = 1.0;				}				if (ordery[j]) {					sp[(i + 2) % 3] = 1.0;				}				points[j] = sp;			}			for (int j = 0; j < 4; j++) {				Vector3 ofs;				ofs[i] += 0.01;				square[i].push_back(points[j] - ofs);				square[i].push_back(points[(j + 1) % 4] - ofs);				square[i].push_back(points[j] + ofs);				square[i].push_back(points[(j + 1) % 4] + ofs);			}		}		Array d;		d.resize(RS::ARRAY_MAX);		inner_mat.instantiate();		inner_mat->set_albedo(Color(0.7, 0.7, 1.0, 0.2));		inner_mat->set_shading_mode(StandardMaterial3D::SHADING_MODE_UNSHADED);		inner_mat->set_transparency(StandardMaterial3D::TRANSPARENCY_ALPHA);		d[RS::ARRAY_VERTEX] = triangles;		RenderingServer::get_singleton()->mesh_add_surface_from_arrays(selection_mesh, RS::PRIMITIVE_TRIANGLES, d);		RenderingServer::get_singleton()->mesh_surface_set_material(selection_mesh, 0, inner_mat->get_rid());		outer_mat.instantiate();		outer_mat->set_albedo(Color(0.7, 0.7, 1.0, 0.8));		outer_mat->set_on_top_of_alpha();		outer_mat->set_shading_mode(StandardMaterial3D::SHADING_MODE_UNSHADED);		outer_mat->set_transparency(StandardMaterial3D::TRANSPARENCY_ALPHA);		selection_floor_mat.instantiate();		selection_floor_mat->set_albedo(Color(0.80, 0.80, 1.0, 1));		selection_floor_mat->set_on_top_of_alpha();		selection_floor_mat->set_shading_mode(StandardMaterial3D::SHADING_MODE_UNSHADED);		d[RS::ARRAY_VERTEX] = lines;		RenderingServer::get_singleton()->mesh_add_surface_from_arrays(selection_mesh, RS::PRIMITIVE_LINES, d);		RenderingServer::get_singleton()->mesh_surface_set_material(selection_mesh, 1, outer_mat->get_rid());		d[RS::ARRAY_VERTEX] = triangles;		RenderingServer::get_singleton()->mesh_add_surface_from_arrays(paste_mesh, RS::PRIMITIVE_TRIANGLES, d);		RenderingServer::get_singleton()->mesh_surface_set_material(paste_mesh, 0, inner_mat->get_rid());		d[RS::ARRAY_VERTEX] = lines;		RenderingServer::get_singleton()->mesh_add_surface_from_arrays(paste_mesh, RS::PRIMITIVE_LINES, d);		RenderingServer::get_singleton()->mesh_surface_set_material(paste_mesh, 1, outer_mat->get_rid());		for (int i = 0; i < 3; i++) {			d[RS::ARRAY_VERTEX] = square[i];			selection_level_mesh[i] = RS::get_singleton()->mesh_create();			RenderingServer::get_singleton()->mesh_add_surface_from_arrays(selection_level_mesh[i], RS::PRIMITIVE_LINES, d);			RenderingServer::get_singleton()->mesh_surface_set_material(selection_level_mesh[i], 0, selection_floor_mat->get_rid());		}	}	_set_selection(false);	indicator_mat.instantiate();	indicator_mat->set_shading_mode(StandardMaterial3D::SHADING_MODE_UNSHADED);	indicator_mat->set_transparency(StandardMaterial3D::TRANSPARENCY_ALPHA);	indicator_mat->set_flag(StandardMaterial3D::FLAG_SRGB_VERTEX_COLOR, true);	indicator_mat->set_flag(StandardMaterial3D::FLAG_ALBEDO_FROM_VERTEX_COLOR, true);	indicator_mat->set_albedo(Color(0.8, 0.5, 0.1));}GridMapEditor::~GridMapEditor() {	_clear_clipboard_data();	for (int i = 0; i < 3; i++) {		if (grid[i].is_valid()) {			RenderingServer::get_singleton()->free(grid[i]);		}		if (grid_instance[i].is_valid()) {			RenderingServer::get_singleton()->free(grid_instance[i]);		}		if (cursor_instance.is_valid()) {			RenderingServer::get_singleton()->free(cursor_instance);		}		if (selection_level_instance[i].is_valid()) {			RenderingServer::get_singleton()->free(selection_level_instance[i]);		}		if (selection_level_mesh[i].is_valid()) {			RenderingServer::get_singleton()->free(selection_level_mesh[i]);		}	}	RenderingServer::get_singleton()->free(selection_mesh);	if (selection_instance.is_valid()) {		RenderingServer::get_singleton()->free(selection_instance);	}	RenderingServer::get_singleton()->free(paste_mesh);	if (paste_instance.is_valid()) {		RenderingServer::get_singleton()->free(paste_instance);	}}void GridMapEditorPlugin::_notification(int p_what) {	if (p_what == EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED) {		switch ((int)EditorSettings::get_singleton()->get("editors/grid_map/editor_side")) {			case 0: { // Left.				Node3DEditor::get_singleton()->get_palette_split()->move_child(grid_map_editor, 0);			} break;			case 1: { // Right.				Node3DEditor::get_singleton()->get_palette_split()->move_child(grid_map_editor, 1);			} break;		}	}}void GridMapEditorPlugin::edit(Object *p_object) {	grid_map_editor->edit(Object::cast_to<GridMap>(p_object));}bool GridMapEditorPlugin::handles(Object *p_object) const {	return p_object->is_class("GridMap");}void GridMapEditorPlugin::make_visible(bool p_visible) {	if (p_visible) {		grid_map_editor->show();		grid_map_editor->spatial_editor_hb->show();		grid_map_editor->set_process(true);	} else {		grid_map_editor->spatial_editor_hb->hide();		grid_map_editor->hide();		grid_map_editor->edit(nullptr);		grid_map_editor->set_process(false);	}}GridMapEditorPlugin::GridMapEditorPlugin(EditorNode *p_node) {	editor = p_node;	EDITOR_DEF("editors/grid_map/editor_side", 1);	EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::INT, "editors/grid_map/editor_side", PROPERTY_HINT_ENUM, "Left,Right"));	grid_map_editor = memnew(GridMapEditor(editor));	switch ((int)EditorSettings::get_singleton()->get("editors/grid_map/editor_side")) {		case 0: { // Left.			add_control_to_container(CONTAINER_SPATIAL_EDITOR_SIDE_LEFT, grid_map_editor);		} break;		case 1: { // Right.			add_control_to_container(CONTAINER_SPATIAL_EDITOR_SIDE_RIGHT, grid_map_editor);		} break;	}	grid_map_editor->hide();}GridMapEditorPlugin::~GridMapEditorPlugin() {}
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