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- /*************************************************************************/
- /* animated_sprite.cpp */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* http://www.godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #include "animated_sprite.h"
- #include "scene/scene_string_names.h"
- void AnimatedSprite::edit_set_pivot(const Point2& p_pivot) {
- set_offset(p_pivot);
- }
- Point2 AnimatedSprite::edit_get_pivot() const {
- return get_offset();
- }
- bool AnimatedSprite::edit_has_pivot() const {
- return true;
- }
- void SpriteFrames::add_frame(const Ref<Texture>& p_frame,int p_at_pos) {
- if (p_at_pos>=0 && p_at_pos<frames.size())
- frames.insert(p_at_pos,p_frame);
- else
- frames.push_back(p_frame);
- emit_changed();
- }
- int SpriteFrames::get_frame_count() const {
- return frames.size();
- }
- void SpriteFrames::remove_frame(int p_idx) {
- frames.remove(p_idx);
- emit_changed();
- }
- void SpriteFrames::clear() {
- frames.clear();
- emit_changed();
- }
- Array SpriteFrames::_get_frames() const {
- Array arr;
- arr.resize(frames.size());
- for(int i=0;i<frames.size();i++)
- arr[i]=frames[i];
- return arr;
- }
- void SpriteFrames::_set_frames(const Array& p_frames) {
- frames.resize(p_frames.size());
- for(int i=0;i<frames.size();i++)
- frames[i]=p_frames[i];
- }
- void SpriteFrames::_bind_methods() {
- ObjectTypeDB::bind_method(_MD("add_frame","frame","atpos"),&SpriteFrames::add_frame,DEFVAL(-1));
- ObjectTypeDB::bind_method(_MD("get_frame_count"),&SpriteFrames::get_frame_count);
- ObjectTypeDB::bind_method(_MD("get_frame","idx"),&SpriteFrames::get_frame);
- ObjectTypeDB::bind_method(_MD("set_frame","idx","txt"),&SpriteFrames::set_frame);
- ObjectTypeDB::bind_method(_MD("remove_frame","idx"),&SpriteFrames::remove_frame);
- ObjectTypeDB::bind_method(_MD("clear"),&SpriteFrames::clear);
- ObjectTypeDB::bind_method(_MD("_set_frames"),&SpriteFrames::_set_frames);
- ObjectTypeDB::bind_method(_MD("_get_frames"),&SpriteFrames::_get_frames);
- ADD_PROPERTYNZ( PropertyInfo(Variant::ARRAY,"frames",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR),_SCS("_set_frames"),_SCS("_get_frames"));
- }
- SpriteFrames::SpriteFrames() {
- }
- //////////////////////////
- void AnimatedSprite::_notification(int p_what) {
- switch(p_what) {
- case NOTIFICATION_DRAW: {
- if (frames.is_null())
- return;
- if (frame<0 || frame>=frames->get_frame_count())
- return;
- Ref<Texture> texture = frames->get_frame(frame);
- if (texture.is_null())
- return;
- //print_line("DECIDED TO DRAW");
- RID ci = get_canvas_item();
- /*
- texture->draw(ci,Point2());
- break;
- */
- Size2i s;
- s = texture->get_size();
- Point2i ofs=offset;
- if (centered)
- ofs-=s/2;
- Rect2i dst_rect(ofs,s);
- if (hflip)
- dst_rect.size.x=-dst_rect.size.x;
- if (vflip)
- dst_rect.size.y=-dst_rect.size.y;
- texture->draw_rect(ci,dst_rect,false,modulate);
- // VisualServer::get_singleton()->canvas_item_add_texture_rect_region(ci,dst_rect,texture->get_rid(),src_rect,modulate);
- } break;
- }
- }
- void AnimatedSprite::set_sprite_frames(const Ref<SpriteFrames> &p_frames) {
- if (frames.is_valid())
- frames->disconnect("changed",this,"_res_changed");
- frames=p_frames;
- if (frames.is_valid())
- frames->connect("changed",this,"_res_changed");
- if (!frames.is_valid()) {
- frame=0;
- } else {
- set_frame(frame);
- }
- update();
- }
- Ref<SpriteFrames> AnimatedSprite::get_sprite_frames() const {
- return frames;
- }
- void AnimatedSprite::set_frame(int p_frame) {
- if (!frames.is_valid()) {
- return;
- }
- if (p_frame>=frames->get_frame_count())
- p_frame=frames->get_frame_count()-1;
- if (p_frame<0)
- p_frame=0;
- if (frame==p_frame)
- return;
- frame=p_frame;
- update();
- _change_notify("frame");
- emit_signal(SceneStringNames::get_singleton()->frame_changed);
- }
- int AnimatedSprite::get_frame() const {
- return frame;
- }
- void AnimatedSprite::set_centered(bool p_center) {
- centered=p_center;
- update();
- item_rect_changed();
- }
- bool AnimatedSprite::is_centered() const {
- return centered;
- }
- void AnimatedSprite::set_offset(const Point2& p_offset) {
- offset=p_offset;
- update();
- item_rect_changed();
- _change_notify("offset");
- }
- Point2 AnimatedSprite::get_offset() const {
- return offset;
- }
- void AnimatedSprite::set_flip_h(bool p_flip) {
- hflip=p_flip;
- update();
- }
- bool AnimatedSprite::is_flipped_h() const {
- return hflip;
- }
- void AnimatedSprite::set_flip_v(bool p_flip) {
- vflip=p_flip;
- update();
- }
- bool AnimatedSprite::is_flipped_v() const {
- return vflip;
- }
- void AnimatedSprite::set_modulate(const Color& p_color) {
- modulate=p_color;
- update();
- }
- Color AnimatedSprite::get_modulate() const{
- return modulate;
- }
- Rect2 AnimatedSprite::get_item_rect() const {
- if (!frames.is_valid() || !frames->get_frame_count() || frame<0 || frame>=frames->get_frame_count()) {
- return Node2D::get_item_rect();
- }
- Ref<Texture> t = frames->get_frame(frame);
- if (t.is_null())
- return Node2D::get_item_rect();
- Size2i s = t->get_size();
- Point2i ofs=offset;
- if (centered)
- ofs-=s/2;
- if (s==Size2(0,0))
- s=Size2(1,1);
- return Rect2(ofs,s);
- }
- void AnimatedSprite::_res_changed() {
- set_frame(frame);
- update();
- }
- void AnimatedSprite::_bind_methods() {
- ObjectTypeDB::bind_method(_MD("set_sprite_frames","sprite_frames:SpriteFrames"),&AnimatedSprite::set_sprite_frames);
- ObjectTypeDB::bind_method(_MD("get_sprite_frames:SpriteFrames"),&AnimatedSprite::get_sprite_frames);
- ObjectTypeDB::bind_method(_MD("set_centered","centered"),&AnimatedSprite::set_centered);
- ObjectTypeDB::bind_method(_MD("is_centered"),&AnimatedSprite::is_centered);
- ObjectTypeDB::bind_method(_MD("set_offset","offset"),&AnimatedSprite::set_offset);
- ObjectTypeDB::bind_method(_MD("get_offset"),&AnimatedSprite::get_offset);
- ObjectTypeDB::bind_method(_MD("set_flip_h","flip_h"),&AnimatedSprite::set_flip_h);
- ObjectTypeDB::bind_method(_MD("is_flipped_h"),&AnimatedSprite::is_flipped_h);
- ObjectTypeDB::bind_method(_MD("set_flip_v","flip_v"),&AnimatedSprite::set_flip_v);
- ObjectTypeDB::bind_method(_MD("is_flipped_v"),&AnimatedSprite::is_flipped_v);
- ObjectTypeDB::bind_method(_MD("set_frame","frame"),&AnimatedSprite::set_frame);
- ObjectTypeDB::bind_method(_MD("get_frame"),&AnimatedSprite::get_frame);
- ObjectTypeDB::bind_method(_MD("set_modulate","modulate"),&AnimatedSprite::set_modulate);
- ObjectTypeDB::bind_method(_MD("get_modulate"),&AnimatedSprite::get_modulate);
- ObjectTypeDB::bind_method(_MD("_res_changed"),&AnimatedSprite::_res_changed);
- ADD_SIGNAL(MethodInfo("frame_changed"));
- ADD_PROPERTYNZ( PropertyInfo( Variant::OBJECT, "frames",PROPERTY_HINT_RESOURCE_TYPE,"SpriteFrames"), _SCS("set_sprite_frames"),_SCS("get_sprite_frames"));
- ADD_PROPERTYNZ( PropertyInfo( Variant::INT, "frame",PROPERTY_HINT_SPRITE_FRAME), _SCS("set_frame"),_SCS("get_frame"));
- ADD_PROPERTY( PropertyInfo( Variant::BOOL, "centered"), _SCS("set_centered"),_SCS("is_centered"));
- ADD_PROPERTYNZ( PropertyInfo( Variant::VECTOR2, "offset"), _SCS("set_offset"),_SCS("get_offset"));
- ADD_PROPERTY( PropertyInfo( Variant::BOOL, "flip_h"), _SCS("set_flip_h"),_SCS("is_flipped_h"));
- ADD_PROPERTY( PropertyInfo( Variant::BOOL, "flip_v"), _SCS("set_flip_v"),_SCS("is_flipped_v"));
- ADD_PROPERTY( PropertyInfo( Variant::COLOR, "modulate"), _SCS("set_modulate"),_SCS("get_modulate"));
- }
- AnimatedSprite::AnimatedSprite() {
- centered=true;
- hflip=false;
- vflip=false;
- frame=0;
- modulate=Color(1,1,1,1);
- }
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