script_language.cpp 22 KB

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  1. /**************************************************************************/
  2. /* script_language.cpp */
  3. /**************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /**************************************************************************/
  8. /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
  9. /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /**************************************************************************/
  30. #include "script_language.h"
  31. #include "core/config/project_settings.h"
  32. #include "core/core_string_names.h"
  33. #include "core/debugger/engine_debugger.h"
  34. #include "core/debugger/script_debugger.h"
  35. #include <stdint.h>
  36. ScriptLanguage *ScriptServer::_languages[MAX_LANGUAGES];
  37. int ScriptServer::_language_count = 0;
  38. bool ScriptServer::languages_ready = false;
  39. Mutex ScriptServer::languages_mutex;
  40. bool ScriptServer::scripting_enabled = true;
  41. bool ScriptServer::reload_scripts_on_save = false;
  42. ScriptEditRequestFunction ScriptServer::edit_request_func = nullptr;
  43. void Script::_notification(int p_what) {
  44. switch (p_what) {
  45. case NOTIFICATION_POSTINITIALIZE: {
  46. if (EngineDebugger::is_active()) {
  47. EngineDebugger::get_script_debugger()->set_break_language(get_language());
  48. }
  49. } break;
  50. }
  51. }
  52. Variant Script::_get_property_default_value(const StringName &p_property) {
  53. Variant ret;
  54. get_property_default_value(p_property, ret);
  55. return ret;
  56. }
  57. TypedArray<Dictionary> Script::_get_script_property_list() {
  58. TypedArray<Dictionary> ret;
  59. List<PropertyInfo> list;
  60. get_script_property_list(&list);
  61. for (const PropertyInfo &E : list) {
  62. ret.append(E.operator Dictionary());
  63. }
  64. return ret;
  65. }
  66. TypedArray<Dictionary> Script::_get_script_method_list() {
  67. TypedArray<Dictionary> ret;
  68. List<MethodInfo> list;
  69. get_script_method_list(&list);
  70. for (const MethodInfo &E : list) {
  71. ret.append(E.operator Dictionary());
  72. }
  73. return ret;
  74. }
  75. TypedArray<Dictionary> Script::_get_script_signal_list() {
  76. TypedArray<Dictionary> ret;
  77. List<MethodInfo> list;
  78. get_script_signal_list(&list);
  79. for (const MethodInfo &E : list) {
  80. ret.append(E.operator Dictionary());
  81. }
  82. return ret;
  83. }
  84. Dictionary Script::_get_script_constant_map() {
  85. Dictionary ret;
  86. HashMap<StringName, Variant> map;
  87. get_constants(&map);
  88. for (const KeyValue<StringName, Variant> &E : map) {
  89. ret[E.key] = E.value;
  90. }
  91. return ret;
  92. }
  93. #ifdef TOOLS_ENABLED
  94. PropertyInfo Script::get_class_category() const {
  95. String path = get_path();
  96. String scr_name;
  97. if (is_built_in()) {
  98. if (get_name().is_empty()) {
  99. scr_name = TTR("Built-in script");
  100. } else {
  101. scr_name = vformat("%s (%s)", get_name(), TTR("Built-in"));
  102. }
  103. } else {
  104. if (get_name().is_empty()) {
  105. scr_name = path.get_file();
  106. } else {
  107. scr_name = get_name();
  108. }
  109. }
  110. return PropertyInfo(Variant::NIL, scr_name, PROPERTY_HINT_NONE, path, PROPERTY_USAGE_CATEGORY);
  111. }
  112. #endif // TOOLS_ENABLED
  113. void Script::_bind_methods() {
  114. ClassDB::bind_method(D_METHOD("can_instantiate"), &Script::can_instantiate);
  115. //ClassDB::bind_method(D_METHOD("instance_create","base_object"),&Script::instance_create);
  116. ClassDB::bind_method(D_METHOD("instance_has", "base_object"), &Script::instance_has);
  117. ClassDB::bind_method(D_METHOD("has_source_code"), &Script::has_source_code);
  118. ClassDB::bind_method(D_METHOD("get_source_code"), &Script::get_source_code);
  119. ClassDB::bind_method(D_METHOD("set_source_code", "source"), &Script::set_source_code);
  120. ClassDB::bind_method(D_METHOD("reload", "keep_state"), &Script::reload, DEFVAL(false));
  121. ClassDB::bind_method(D_METHOD("get_base_script"), &Script::get_base_script);
  122. ClassDB::bind_method(D_METHOD("get_instance_base_type"), &Script::get_instance_base_type);
  123. ClassDB::bind_method(D_METHOD("has_script_signal", "signal_name"), &Script::has_script_signal);
  124. ClassDB::bind_method(D_METHOD("get_script_property_list"), &Script::_get_script_property_list);
  125. ClassDB::bind_method(D_METHOD("get_script_method_list"), &Script::_get_script_method_list);
  126. ClassDB::bind_method(D_METHOD("get_script_signal_list"), &Script::_get_script_signal_list);
  127. ClassDB::bind_method(D_METHOD("get_script_constant_map"), &Script::_get_script_constant_map);
  128. ClassDB::bind_method(D_METHOD("get_property_default_value", "property"), &Script::_get_property_default_value);
  129. ClassDB::bind_method(D_METHOD("is_tool"), &Script::is_tool);
  130. ClassDB::bind_method(D_METHOD("is_abstract"), &Script::is_abstract);
  131. ADD_PROPERTY(PropertyInfo(Variant::STRING, "source_code", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE), "set_source_code", "get_source_code");
  132. }
  133. void ScriptServer::set_scripting_enabled(bool p_enabled) {
  134. scripting_enabled = p_enabled;
  135. }
  136. bool ScriptServer::is_scripting_enabled() {
  137. return scripting_enabled;
  138. }
  139. ScriptLanguage *ScriptServer::get_language(int p_idx) {
  140. MutexLock lock(languages_mutex);
  141. ERR_FAIL_INDEX_V(p_idx, _language_count, nullptr);
  142. return _languages[p_idx];
  143. }
  144. Error ScriptServer::register_language(ScriptLanguage *p_language) {
  145. MutexLock lock(languages_mutex);
  146. ERR_FAIL_NULL_V(p_language, ERR_INVALID_PARAMETER);
  147. ERR_FAIL_COND_V_MSG(_language_count >= MAX_LANGUAGES, ERR_UNAVAILABLE, "Script languages limit has been reach, cannot register more.");
  148. for (int i = 0; i < _language_count; i++) {
  149. const ScriptLanguage *other_language = _languages[i];
  150. ERR_FAIL_COND_V_MSG(other_language->get_extension() == p_language->get_extension(), ERR_ALREADY_EXISTS, "A script language with extension '" + p_language->get_extension() + "' is already registered.");
  151. ERR_FAIL_COND_V_MSG(other_language->get_name() == p_language->get_name(), ERR_ALREADY_EXISTS, "A script language with name '" + p_language->get_name() + "' is already registered.");
  152. ERR_FAIL_COND_V_MSG(other_language->get_type() == p_language->get_type(), ERR_ALREADY_EXISTS, "A script language with type '" + p_language->get_type() + "' is already registered.");
  153. }
  154. _languages[_language_count++] = p_language;
  155. return OK;
  156. }
  157. Error ScriptServer::unregister_language(const ScriptLanguage *p_language) {
  158. MutexLock lock(languages_mutex);
  159. for (int i = 0; i < _language_count; i++) {
  160. if (_languages[i] == p_language) {
  161. _language_count--;
  162. if (i < _language_count) {
  163. SWAP(_languages[i], _languages[_language_count]);
  164. }
  165. return OK;
  166. }
  167. }
  168. return ERR_DOES_NOT_EXIST;
  169. }
  170. void ScriptServer::init_languages() {
  171. { // Load global classes.
  172. global_classes_clear();
  173. #ifndef DISABLE_DEPRECATED
  174. if (ProjectSettings::get_singleton()->has_setting("_global_script_classes")) {
  175. Array script_classes = GLOBAL_GET("_global_script_classes");
  176. for (int i = 0; i < script_classes.size(); i++) {
  177. Dictionary c = script_classes[i];
  178. if (!c.has("class") || !c.has("language") || !c.has("path") || !c.has("base")) {
  179. continue;
  180. }
  181. add_global_class(c["class"], c["base"], c["language"], c["path"]);
  182. }
  183. ProjectSettings::get_singleton()->clear("_global_script_classes");
  184. }
  185. #endif
  186. Array script_classes = ProjectSettings::get_singleton()->get_global_class_list();
  187. for (int i = 0; i < script_classes.size(); i++) {
  188. Dictionary c = script_classes[i];
  189. if (!c.has("class") || !c.has("language") || !c.has("path") || !c.has("base")) {
  190. continue;
  191. }
  192. add_global_class(c["class"], c["base"], c["language"], c["path"]);
  193. }
  194. }
  195. {
  196. MutexLock lock(languages_mutex);
  197. for (int i = 0; i < _language_count; i++) {
  198. _languages[i]->init();
  199. }
  200. languages_ready = true;
  201. }
  202. }
  203. void ScriptServer::finish_languages() {
  204. MutexLock lock(languages_mutex);
  205. for (int i = 0; i < _language_count; i++) {
  206. _languages[i]->finish();
  207. }
  208. global_classes_clear();
  209. languages_ready = false;
  210. }
  211. bool ScriptServer::are_languages_initialized() {
  212. MutexLock lock(languages_mutex);
  213. return languages_ready;
  214. }
  215. void ScriptServer::set_reload_scripts_on_save(bool p_enable) {
  216. reload_scripts_on_save = p_enable;
  217. }
  218. bool ScriptServer::is_reload_scripts_on_save_enabled() {
  219. return reload_scripts_on_save;
  220. }
  221. void ScriptServer::thread_enter() {
  222. MutexLock lock(languages_mutex);
  223. if (!languages_ready) {
  224. return;
  225. }
  226. for (int i = 0; i < _language_count; i++) {
  227. _languages[i]->thread_enter();
  228. }
  229. }
  230. void ScriptServer::thread_exit() {
  231. MutexLock lock(languages_mutex);
  232. if (!languages_ready) {
  233. return;
  234. }
  235. for (int i = 0; i < _language_count; i++) {
  236. _languages[i]->thread_exit();
  237. }
  238. }
  239. HashMap<StringName, ScriptServer::GlobalScriptClass> ScriptServer::global_classes;
  240. HashMap<StringName, Vector<StringName>> ScriptServer::inheriters_cache;
  241. bool ScriptServer::inheriters_cache_dirty = true;
  242. void ScriptServer::global_classes_clear() {
  243. global_classes.clear();
  244. inheriters_cache.clear();
  245. }
  246. void ScriptServer::add_global_class(const StringName &p_class, const StringName &p_base, const StringName &p_language, const String &p_path) {
  247. ERR_FAIL_COND_MSG(p_class == p_base || (global_classes.has(p_base) && get_global_class_native_base(p_base) == p_class), "Cyclic inheritance in script class.");
  248. GlobalScriptClass g;
  249. g.language = p_language;
  250. g.path = p_path;
  251. g.base = p_base;
  252. global_classes[p_class] = g;
  253. inheriters_cache_dirty = true;
  254. }
  255. void ScriptServer::remove_global_class(const StringName &p_class) {
  256. global_classes.erase(p_class);
  257. inheriters_cache_dirty = true;
  258. }
  259. void ScriptServer::get_inheriters_list(const StringName &p_base_type, List<StringName> *r_classes) {
  260. if (inheriters_cache_dirty) {
  261. inheriters_cache.clear();
  262. for (const KeyValue<StringName, GlobalScriptClass> &K : global_classes) {
  263. if (!inheriters_cache.has(K.value.base)) {
  264. inheriters_cache[K.value.base] = Vector<StringName>();
  265. }
  266. inheriters_cache[K.value.base].push_back(K.key);
  267. }
  268. for (KeyValue<StringName, Vector<StringName>> &K : inheriters_cache) {
  269. K.value.sort_custom<StringName::AlphCompare>();
  270. }
  271. inheriters_cache_dirty = false;
  272. }
  273. if (!inheriters_cache.has(p_base_type)) {
  274. return;
  275. }
  276. const Vector<StringName> &v = inheriters_cache[p_base_type];
  277. for (int i = 0; i < v.size(); i++) {
  278. r_classes->push_back(v[i]);
  279. }
  280. }
  281. void ScriptServer::remove_global_class_by_path(const String &p_path) {
  282. for (const KeyValue<StringName, GlobalScriptClass> &kv : global_classes) {
  283. if (kv.value.path == p_path) {
  284. global_classes.erase(kv.key);
  285. inheriters_cache_dirty = true;
  286. return;
  287. }
  288. }
  289. }
  290. bool ScriptServer::is_global_class(const StringName &p_class) {
  291. return global_classes.has(p_class);
  292. }
  293. StringName ScriptServer::get_global_class_language(const StringName &p_class) {
  294. ERR_FAIL_COND_V(!global_classes.has(p_class), StringName());
  295. return global_classes[p_class].language;
  296. }
  297. String ScriptServer::get_global_class_path(const String &p_class) {
  298. ERR_FAIL_COND_V(!global_classes.has(p_class), String());
  299. return global_classes[p_class].path;
  300. }
  301. StringName ScriptServer::get_global_class_base(const String &p_class) {
  302. ERR_FAIL_COND_V(!global_classes.has(p_class), String());
  303. return global_classes[p_class].base;
  304. }
  305. StringName ScriptServer::get_global_class_native_base(const String &p_class) {
  306. ERR_FAIL_COND_V(!global_classes.has(p_class), String());
  307. String base = global_classes[p_class].base;
  308. while (global_classes.has(base)) {
  309. base = global_classes[base].base;
  310. }
  311. return base;
  312. }
  313. void ScriptServer::get_global_class_list(List<StringName> *r_global_classes) {
  314. List<StringName> classes;
  315. for (const KeyValue<StringName, GlobalScriptClass> &E : global_classes) {
  316. classes.push_back(E.key);
  317. }
  318. classes.sort_custom<StringName::AlphCompare>();
  319. for (const StringName &E : classes) {
  320. r_global_classes->push_back(E);
  321. }
  322. }
  323. void ScriptServer::save_global_classes() {
  324. Dictionary class_icons;
  325. Array script_classes = ProjectSettings::get_singleton()->get_global_class_list();
  326. for (int i = 0; i < script_classes.size(); i++) {
  327. Dictionary d = script_classes[i];
  328. if (!d.has("name") || !d.has("icon")) {
  329. continue;
  330. }
  331. class_icons[d["name"]] = d["icon"];
  332. }
  333. List<StringName> gc;
  334. get_global_class_list(&gc);
  335. Array gcarr;
  336. for (const StringName &E : gc) {
  337. Dictionary d;
  338. d["class"] = E;
  339. d["language"] = global_classes[E].language;
  340. d["path"] = global_classes[E].path;
  341. d["base"] = global_classes[E].base;
  342. d["icon"] = class_icons.get(E, "");
  343. gcarr.push_back(d);
  344. }
  345. ProjectSettings::get_singleton()->store_global_class_list(gcarr);
  346. }
  347. String ScriptServer::get_global_class_cache_file_path() {
  348. return ProjectSettings::get_singleton()->get_global_class_list_path();
  349. }
  350. ////////////////////
  351. ScriptCodeCompletionCache *ScriptCodeCompletionCache::singleton = nullptr;
  352. ScriptCodeCompletionCache::ScriptCodeCompletionCache() {
  353. singleton = this;
  354. }
  355. void ScriptLanguage::get_core_type_words(List<String> *p_core_type_words) const {
  356. p_core_type_words->push_back("String");
  357. p_core_type_words->push_back("Vector2");
  358. p_core_type_words->push_back("Vector2i");
  359. p_core_type_words->push_back("Rect2");
  360. p_core_type_words->push_back("Rect2i");
  361. p_core_type_words->push_back("Vector3");
  362. p_core_type_words->push_back("Vector3i");
  363. p_core_type_words->push_back("Transform2D");
  364. p_core_type_words->push_back("Vector4");
  365. p_core_type_words->push_back("Vector4i");
  366. p_core_type_words->push_back("Plane");
  367. p_core_type_words->push_back("Quaternion");
  368. p_core_type_words->push_back("AABB");
  369. p_core_type_words->push_back("Basis");
  370. p_core_type_words->push_back("Transform3D");
  371. p_core_type_words->push_back("Projection");
  372. p_core_type_words->push_back("Color");
  373. p_core_type_words->push_back("StringName");
  374. p_core_type_words->push_back("NodePath");
  375. p_core_type_words->push_back("RID");
  376. p_core_type_words->push_back("Callable");
  377. p_core_type_words->push_back("Signal");
  378. p_core_type_words->push_back("Dictionary");
  379. p_core_type_words->push_back("Array");
  380. p_core_type_words->push_back("PackedByteArray");
  381. p_core_type_words->push_back("PackedInt32Array");
  382. p_core_type_words->push_back("PackedInt64Array");
  383. p_core_type_words->push_back("PackedFloat32Array");
  384. p_core_type_words->push_back("PackedFloat64Array");
  385. p_core_type_words->push_back("PackedStringArray");
  386. p_core_type_words->push_back("PackedVector2Array");
  387. p_core_type_words->push_back("PackedVector3Array");
  388. p_core_type_words->push_back("PackedColorArray");
  389. }
  390. void ScriptLanguage::frame() {
  391. }
  392. TypedArray<int> ScriptLanguage::CodeCompletionOption::get_option_characteristics(const String &p_base) {
  393. // Return characacteristics of the match found by order of importance.
  394. // Matches will be ranked by a lexicographical order on the vector returned by this function.
  395. // The lower values indicate better matches and that they should go before in the order of appearance.
  396. if (last_matches == matches) {
  397. return charac;
  398. }
  399. charac.clear();
  400. // Ensure base is not empty and at the same time that matches is not empty too.
  401. if (p_base.length() == 0) {
  402. last_matches = matches;
  403. charac.push_back(location);
  404. return charac;
  405. }
  406. charac.push_back(matches.size());
  407. charac.push_back((matches[0].first == 0) ? 0 : 1);
  408. const char32_t *target_char = &p_base[0];
  409. int bad_case = 0;
  410. for (const Pair<int, int> &match_segment : matches) {
  411. const char32_t *string_to_complete_char = &display[match_segment.first];
  412. for (int j = 0; j < match_segment.second; j++, string_to_complete_char++, target_char++) {
  413. if (*string_to_complete_char != *target_char) {
  414. bad_case++;
  415. }
  416. }
  417. }
  418. charac.push_back(bad_case);
  419. charac.push_back(location);
  420. charac.push_back(matches[0].first);
  421. last_matches = matches;
  422. return charac;
  423. }
  424. void ScriptLanguage::CodeCompletionOption::clear_characteristics() {
  425. charac = TypedArray<int>();
  426. }
  427. TypedArray<int> ScriptLanguage::CodeCompletionOption::get_option_cached_characteristics() const {
  428. // Only returns the cached value and warns if it was not updated since the last change of matches.
  429. if (last_matches != matches) {
  430. WARN_PRINT("Characteristics are not up to date.");
  431. }
  432. return charac;
  433. }
  434. bool PlaceHolderScriptInstance::set(const StringName &p_name, const Variant &p_value) {
  435. if (script->is_placeholder_fallback_enabled()) {
  436. return false;
  437. }
  438. if (values.has(p_name)) {
  439. Variant defval;
  440. if (script->get_property_default_value(p_name, defval)) {
  441. // The evaluate function ensures that a NIL variant is equal to e.g. an empty Resource.
  442. // Simply doing defval == p_value does not do this.
  443. if (Variant::evaluate(Variant::OP_EQUAL, defval, p_value)) {
  444. values.erase(p_name);
  445. return true;
  446. }
  447. }
  448. values[p_name] = p_value;
  449. return true;
  450. } else {
  451. Variant defval;
  452. if (script->get_property_default_value(p_name, defval)) {
  453. if (Variant::evaluate(Variant::OP_NOT_EQUAL, defval, p_value)) {
  454. values[p_name] = p_value;
  455. }
  456. return true;
  457. }
  458. }
  459. return false;
  460. }
  461. bool PlaceHolderScriptInstance::get(const StringName &p_name, Variant &r_ret) const {
  462. if (values.has(p_name)) {
  463. r_ret = values[p_name];
  464. return true;
  465. }
  466. if (constants.has(p_name)) {
  467. r_ret = constants[p_name];
  468. return true;
  469. }
  470. if (!script->is_placeholder_fallback_enabled()) {
  471. Variant defval;
  472. if (script->get_property_default_value(p_name, defval)) {
  473. r_ret = defval;
  474. return true;
  475. }
  476. }
  477. return false;
  478. }
  479. void PlaceHolderScriptInstance::get_property_list(List<PropertyInfo> *p_properties) const {
  480. if (script->is_placeholder_fallback_enabled()) {
  481. for (const PropertyInfo &E : properties) {
  482. p_properties->push_back(E);
  483. }
  484. } else {
  485. for (const PropertyInfo &E : properties) {
  486. PropertyInfo pinfo = E;
  487. if (!values.has(pinfo.name)) {
  488. pinfo.usage |= PROPERTY_USAGE_SCRIPT_DEFAULT_VALUE;
  489. }
  490. p_properties->push_back(E);
  491. }
  492. }
  493. }
  494. Variant::Type PlaceHolderScriptInstance::get_property_type(const StringName &p_name, bool *r_is_valid) const {
  495. if (values.has(p_name)) {
  496. if (r_is_valid) {
  497. *r_is_valid = true;
  498. }
  499. return values[p_name].get_type();
  500. }
  501. if (constants.has(p_name)) {
  502. if (r_is_valid) {
  503. *r_is_valid = true;
  504. }
  505. return constants[p_name].get_type();
  506. }
  507. if (r_is_valid) {
  508. *r_is_valid = false;
  509. }
  510. return Variant::NIL;
  511. }
  512. void PlaceHolderScriptInstance::get_method_list(List<MethodInfo> *p_list) const {
  513. if (script->is_placeholder_fallback_enabled()) {
  514. return;
  515. }
  516. if (script.is_valid()) {
  517. script->get_script_method_list(p_list);
  518. }
  519. }
  520. bool PlaceHolderScriptInstance::has_method(const StringName &p_method) const {
  521. if (script->is_placeholder_fallback_enabled()) {
  522. return false;
  523. }
  524. if (script.is_valid()) {
  525. return script->has_method(p_method);
  526. }
  527. return false;
  528. }
  529. void PlaceHolderScriptInstance::update(const List<PropertyInfo> &p_properties, const HashMap<StringName, Variant> &p_values) {
  530. HashSet<StringName> new_values;
  531. for (const PropertyInfo &E : p_properties) {
  532. StringName n = E.name;
  533. new_values.insert(n);
  534. if (!values.has(n) || values[n].get_type() != E.type) {
  535. if (p_values.has(n)) {
  536. values[n] = p_values[n];
  537. }
  538. }
  539. }
  540. properties = p_properties;
  541. List<StringName> to_remove;
  542. for (KeyValue<StringName, Variant> &E : values) {
  543. if (!new_values.has(E.key)) {
  544. to_remove.push_back(E.key);
  545. }
  546. Variant defval;
  547. if (script->get_property_default_value(E.key, defval)) {
  548. //remove because it's the same as the default value
  549. if (defval == E.value) {
  550. to_remove.push_back(E.key);
  551. }
  552. }
  553. }
  554. while (to_remove.size()) {
  555. values.erase(to_remove.front()->get());
  556. to_remove.pop_front();
  557. }
  558. if (owner && owner->get_script_instance() == this) {
  559. owner->notify_property_list_changed();
  560. }
  561. //change notify
  562. constants.clear();
  563. script->get_constants(&constants);
  564. }
  565. void PlaceHolderScriptInstance::property_set_fallback(const StringName &p_name, const Variant &p_value, bool *r_valid) {
  566. if (script->is_placeholder_fallback_enabled()) {
  567. HashMap<StringName, Variant>::Iterator E = values.find(p_name);
  568. if (E) {
  569. E->value = p_value;
  570. } else {
  571. values.insert(p_name, p_value);
  572. }
  573. bool found = false;
  574. for (const PropertyInfo &F : properties) {
  575. if (F.name == p_name) {
  576. found = true;
  577. break;
  578. }
  579. }
  580. if (!found) {
  581. properties.push_back(PropertyInfo(p_value.get_type(), p_name, PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_SCRIPT_VARIABLE));
  582. }
  583. }
  584. if (r_valid) {
  585. *r_valid = false; // Cannot change the value in either case
  586. }
  587. }
  588. Variant PlaceHolderScriptInstance::property_get_fallback(const StringName &p_name, bool *r_valid) {
  589. if (script->is_placeholder_fallback_enabled()) {
  590. HashMap<StringName, Variant>::ConstIterator E = values.find(p_name);
  591. if (E) {
  592. if (r_valid) {
  593. *r_valid = true;
  594. }
  595. return E->value;
  596. }
  597. E = constants.find(p_name);
  598. if (E) {
  599. if (r_valid) {
  600. *r_valid = true;
  601. }
  602. return E->value;
  603. }
  604. }
  605. if (r_valid) {
  606. *r_valid = false;
  607. }
  608. return Variant();
  609. }
  610. PlaceHolderScriptInstance::PlaceHolderScriptInstance(ScriptLanguage *p_language, Ref<Script> p_script, Object *p_owner) :
  611. owner(p_owner),
  612. language(p_language),
  613. script(p_script) {
  614. }
  615. PlaceHolderScriptInstance::~PlaceHolderScriptInstance() {
  616. if (script.is_valid()) {
  617. script->_placeholder_erased(this);
  618. }
  619. }