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- import methods
- import os
- import sys
- def is_active():
- return True
- def get_name():
- return "Windows"
- def can_build():
- if (os.name == "nt"):
- # Building natively on Windows
- if (os.getenv("VCINSTALLDIR")): # MSVC
- return True
- print("MSVC not detected (no VCINSTALLDIR environment variable), attempting MinGW.")
- mingw32 = ""
- mingw64 = ""
- if (os.getenv("MINGW32_PREFIX")):
- mingw32 = os.getenv("MINGW32_PREFIX")
- if (os.getenv("MINGW64_PREFIX")):
- mingw64 = os.getenv("MINGW64_PREFIX")
- test = "gcc --version > NUL 2>&1"
- if (os.system(test) == 0 or os.system(mingw32 + test) == 0 or os.system(mingw64 + test) == 0):
- return True
- if (os.name == "posix"):
- # Cross-compiling with MinGW-w64 (old MinGW32 is not supported)
- mingw32 = "i686-w64-mingw32-"
- mingw64 = "x86_64-w64-mingw32-"
- if (os.getenv("MINGW32_PREFIX")):
- mingw32 = os.getenv("MINGW32_PREFIX")
- if (os.getenv("MINGW64_PREFIX")):
- mingw64 = os.getenv("MINGW64_PREFIX")
- test = "gcc --version > /dev/null 2>&1"
- if (os.system(mingw64 + test) == 0 or os.system(mingw32 + test) == 0):
- return True
- print("Could not detect MinGW. Ensure its binaries are in your PATH or that MINGW32_PREFIX or MINGW64_PREFIX are properly defined.")
- return False
- def get_opts():
- mingw32 = ""
- mingw64 = ""
- if (os.name == "posix"):
- mingw32 = "i686-w64-mingw32-"
- mingw64 = "x86_64-w64-mingw32-"
- if (os.getenv("MINGW32_PREFIX")):
- mingw32 = os.getenv("MINGW32_PREFIX")
- if (os.getenv("MINGW64_PREFIX")):
- mingw64 = os.getenv("MINGW64_PREFIX")
- return [
- ('mingw_prefix_32', 'MinGW prefix (Win32)', mingw32),
- ('mingw_prefix_64', 'MinGW prefix (Win64)', mingw64),
- ]
- def get_flags():
- return [
- ]
- def build_res_file(target, source, env):
- if (env["bits"] == "32"):
- cmdbase = env['mingw_prefix_32']
- else:
- cmdbase = env['mingw_prefix_64']
- cmdbase = cmdbase + 'windres --include-dir . '
- import subprocess
- for x in range(len(source)):
- cmd = cmdbase + '-i ' + str(source[x]) + ' -o ' + str(target[x])
- try:
- out = subprocess.Popen(cmd, shell=True, stderr=subprocess.PIPE).communicate()
- if len(out[1]):
- return 1
- except:
- return 1
- return 0
- def configure(env):
- env.Append(CPPPATH=['#platform/windows'])
- # Targeted Windows version: 7 (and later), minimum supported version
- # XP support dropped after EOL due to missing API for IPv6 and other issues
- # Vista support dropped after EOL due to GH-10243
- winver = "0x0601"
- if (os.name == "nt" and os.getenv("VCINSTALLDIR")): # MSVC
- env['ENV']['TMP'] = os.environ['TMP']
- ## Build type
- if (env["target"] == "release"):
- env.Append(CCFLAGS=['/O2'])
- env.Append(LINKFLAGS=['/SUBSYSTEM:WINDOWS'])
- env.Append(LINKFLAGS=['/ENTRY:mainCRTStartup'])
- elif (env["target"] == "release_debug"):
- env.Append(CCFLAGS=['/O2', '/DDEBUG_ENABLED'])
- env.Append(LINKFLAGS=['/SUBSYSTEM:CONSOLE'])
- elif (env["target"] == "debug_release"):
- env.Append(CCFLAGS=['/Z7', '/Od'])
- env.Append(LINKFLAGS=['/DEBUG'])
- env.Append(LINKFLAGS=['/SUBSYSTEM:WINDOWS'])
- env.Append(LINKFLAGS=['/ENTRY:mainCRTStartup'])
- elif (env["target"] == "debug"):
- env.Append(CCFLAGS=['/Z7', '/DDEBUG_ENABLED', '/DDEBUG_MEMORY_ENABLED', '/DD3D_DEBUG_INFO', '/Od', '/EHsc'])
- env.Append(LINKFLAGS=['/SUBSYSTEM:CONSOLE'])
- env.Append(LINKFLAGS=['/DEBUG'])
- ## Architecture
- # Note: this detection/override code from here onward should be here instead of in SConstruct because it's platform and compiler specific (MSVC/Windows)
- if (env["bits"] != "default"):
- print("Error: bits argument is disabled for MSVC")
- print("""
- Bits argument is not supported for MSVC compilation. Architecture depends on the Native/Cross Compile Tools Prompt/Developer Console
- (or Visual Studio settings) that is being used to run SCons. As a consequence, bits argument is disabled. Run scons again without bits
- argument (example: scons p=windows) and SCons will attempt to detect what MSVC compiler will be executed and inform you.
- """)
- sys.exit()
- # Forcing bits argument because MSVC does not have a flag to set this through SCons... it's different compilers (cl.exe's) called from the proper command prompt
- # that decide the architecture that is build for. Scons can only detect the os.getenviron (because vsvarsall.bat sets a lot of stuff for cl.exe to work with)
- env["bits"] = "32"
- env["x86_libtheora_opt_vc"] = True
- ## Compiler configuration
- env['ENV'] = os.environ
- # This detection function needs the tools env (that is env['ENV'], not SCons's env), and that is why it's this far bellow in the code
- compiler_version_str = methods.detect_visual_c_compiler_version(env['ENV'])
- print("Detected MSVC compiler: " + compiler_version_str)
- # If building for 64bit architecture, disable assembly optimisations for 32 bit builds (theora as of writting)... vc compiler for 64bit can not compile _asm
- if(compiler_version_str == "amd64" or compiler_version_str == "x86_amd64"):
- env["bits"] = "64"
- env["x86_libtheora_opt_vc"] = False
- print("Compiled program architecture will be a 64 bit executable (forcing bits=64).")
- elif (compiler_version_str == "x86" or compiler_version_str == "amd64_x86"):
- print("Compiled program architecture will be a 32 bit executable. (forcing bits=32).")
- else:
- print("Failed to detect MSVC compiler architecture version... Defaulting to 32bit executable settings (forcing bits=32). Compilation attempt will continue, but SCons can not detect for what architecture this build is compiled for. You should check your settings/compilation setup.")
- ## Compile flags
- env.Append(CCFLAGS=['/MT', '/Gd', '/GR', '/nologo'])
- env.Append(CXXFLAGS=['/TP'])
- env.Append(CPPFLAGS=['/DMSVC', '/GR', ])
- env.Append(CCFLAGS=['/I' + os.getenv("WindowsSdkDir") + "/Include"])
- env.Append(CCFLAGS=['/DWINDOWS_ENABLED'])
- env.Append(CCFLAGS=['/DOPENGL_ENABLED'])
- env.Append(CCFLAGS=['/DRTAUDIO_ENABLED'])
- env.Append(CCFLAGS=['/DWASAPI_ENABLED'])
- env.Append(CCFLAGS=['/DTYPED_METHOD_BIND'])
- env.Append(CCFLAGS=['/DWIN32'])
- env.Append(CCFLAGS=['/DWINVER=%s' % winver, '/D_WIN32_WINNT=%s' % winver])
- if env["bits"] == "64":
- env.Append(CCFLAGS=['/D_WIN64'])
- LIBS = ['winmm', 'opengl32', 'dsound', 'kernel32', 'ole32', 'oleaut32', 'user32', 'gdi32', 'IPHLPAPI', 'Shlwapi', 'wsock32', 'Ws2_32', 'shell32', 'advapi32', 'dinput8', 'dxguid']
- env.Append(LINKFLAGS=[p + env["LIBSUFFIX"] for p in LIBS])
- env.Append(LIBPATH=[os.getenv("WindowsSdkDir") + "/Lib"])
- if (os.getenv("VCINSTALLDIR")):
- VC_PATH = os.getenv("VCINSTALLDIR")
- else:
- VC_PATH = ""
- env.Append(CCFLAGS=["/I" + p for p in os.getenv("INCLUDE").split(";")])
- env.Append(LIBPATH=[p for p in os.getenv("LIB").split(";")])
- # Incremental linking fix
- env['BUILDERS']['ProgramOriginal'] = env['BUILDERS']['Program']
- env['BUILDERS']['Program'] = methods.precious_program
- else: # MinGW
- # Workaround for MinGW. See:
- # http://www.scons.org/wiki/LongCmdLinesOnWin32
- env.use_windows_spawn_fix()
- ## Build type
- if (env["target"] == "release"):
- env.Append(CCFLAGS=['-msse2'])
- if (env["bits"] == "64"):
- env.Append(CCFLAGS=['-O3'])
- else:
- env.Append(CCFLAGS=['-O2'])
- env.Append(LINKFLAGS=['-Wl,--subsystem,windows'])
- elif (env["target"] == "release_debug"):
- env.Append(CCFLAGS=['-O2', '-DDEBUG_ENABLED'])
- elif (env["target"] == "debug"):
- env.Append(CCFLAGS=['-g', '-DDEBUG_ENABLED', '-DDEBUG_MEMORY_ENABLED'])
- ## Compiler configuration
- if (os.name == "nt"):
- env['ENV']['TMP'] = os.environ['TMP'] # way to go scons, you can be so stupid sometimes
- else:
- env["PROGSUFFIX"] = env["PROGSUFFIX"] + ".exe" # for linux cross-compilation
- if (env["bits"] == "default"):
- if (os.name == "nt"):
- env["bits"] = "64" if "PROGRAMFILES(X86)" in os.environ else "32"
- else: # default to 64-bit on Linux
- env["bits"] = "64"
- mingw_prefix = ""
- if (env["bits"] == "32"):
- env.Append(LINKFLAGS=['-static'])
- env.Append(LINKFLAGS=['-static-libgcc'])
- env.Append(LINKFLAGS=['-static-libstdc++'])
- mingw_prefix = env["mingw_prefix_32"]
- else:
- env.Append(LINKFLAGS=['-static'])
- mingw_prefix = env["mingw_prefix_64"]
- env["CC"] = mingw_prefix + "gcc"
- env['AS'] = mingw_prefix + "as"
- env['CXX'] = mingw_prefix + "g++"
- env['AR'] = mingw_prefix + "ar"
- env['RANLIB'] = mingw_prefix + "ranlib"
- env['LD'] = mingw_prefix + "g++"
- env["x86_libtheora_opt_gcc"] = True
- ## Compile flags
- env.Append(CCFLAGS=['-DWINDOWS_ENABLED', '-mwindows'])
- env.Append(CCFLAGS=['-DOPENGL_ENABLED'])
- env.Append(CCFLAGS=['-DRTAUDIO_ENABLED'])
- env.Append(CCFLAGS=['-DWASAPI_ENABLED'])
- env.Append(CCFLAGS=['-DWINVER=%s' % winver, '-D_WIN32_WINNT=%s' % winver])
- env.Append(LIBS=['mingw32', 'opengl32', 'dsound', 'ole32', 'd3d9', 'winmm', 'gdi32', 'iphlpapi', 'shlwapi', 'wsock32', 'ws2_32', 'kernel32', 'oleaut32', 'dinput8', 'dxguid', 'ksuser'])
- env.Append(CPPFLAGS=['-DMINGW_ENABLED'])
- # resrc
- env.Append(BUILDERS={'RES': env.Builder(action=build_res_file, suffix='.o', src_suffix='.rc')})
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