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- /*************************************************************************/
- /* gdscript_translation_parser_plugin.cpp */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
- /* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #include "gdscript_translation_parser_plugin.h"
- #include "core/io/resource_loader.h"
- #include "modules/gdscript/gdscript.h"
- void GDScriptEditorTranslationParserPlugin::get_recognized_extensions(List<String> *r_extensions) const {
- GDScriptLanguage::get_singleton()->get_recognized_extensions(r_extensions);
- }
- Error GDScriptEditorTranslationParserPlugin::parse_file(const String &p_path, Vector<String> *r_ids, Vector<Vector<String>> *r_ids_ctx_plural) {
- // Extract all translatable strings using the parsed tree from GDSriptParser.
- // The strategy is to find all ExpressionNode and AssignmentNode from the tree and extract strings if relevant, i.e
- // Search strings in ExpressionNode -> CallNode -> tr(), set_text(), set_placeholder() etc.
- // Search strings in AssignmentNode -> text = "__", hint_tooltip = "__" etc.
- Error err;
- RES loaded_res = ResourceLoader::load(p_path, "", ResourceFormatLoader::CACHE_MODE_REUSE, &err);
- if (err) {
- ERR_PRINT("Failed to load " + p_path);
- return err;
- }
- ids = r_ids;
- ids_ctx_plural = r_ids_ctx_plural;
- Ref<GDScript> gdscript = loaded_res;
- String source_code = gdscript->get_source_code();
- GDScriptParser parser;
- err = parser.parse(source_code, p_path, false);
- if (err != OK) {
- ERR_PRINT("Failed to parse with GDScript with GDScriptParser.");
- return err;
- }
- // Traverse through the parsed tree from GDScriptParser.
- GDScriptParser::ClassNode *c = parser.get_tree();
- _traverse_class(c);
- return OK;
- }
- void GDScriptEditorTranslationParserPlugin::_traverse_class(const GDScriptParser::ClassNode *p_class) {
- for (int i = 0; i < p_class->members.size(); i++) {
- const GDScriptParser::ClassNode::Member &m = p_class->members[i];
- // There are 7 types of Member, but only class, function and variable can contain translatable strings.
- switch (m.type) {
- case GDScriptParser::ClassNode::Member::CLASS:
- _traverse_class(m.m_class);
- break;
- case GDScriptParser::ClassNode::Member::FUNCTION:
- _traverse_function(m.function);
- break;
- case GDScriptParser::ClassNode::Member::VARIABLE:
- _read_variable(m.variable);
- break;
- default:
- break;
- }
- }
- }
- void GDScriptEditorTranslationParserPlugin::_traverse_function(const GDScriptParser::FunctionNode *p_func) {
- _traverse_block(p_func->body);
- }
- void GDScriptEditorTranslationParserPlugin::_read_variable(const GDScriptParser::VariableNode *p_var) {
- _assess_expression(p_var->initializer);
- }
- void GDScriptEditorTranslationParserPlugin::_traverse_block(const GDScriptParser::SuiteNode *p_suite) {
- if (!p_suite) {
- return;
- }
- const Vector<GDScriptParser::Node *> &statements = p_suite->statements;
- for (int i = 0; i < statements.size(); i++) {
- GDScriptParser::Node *statement = statements[i];
- // Statements with Node type constant, break, continue, pass, breakpoint are skipped because they can't contain translatable strings.
- switch (statement->type) {
- case GDScriptParser::Node::VARIABLE:
- _assess_expression(static_cast<GDScriptParser::VariableNode *>(statement)->initializer);
- break;
- case GDScriptParser::Node::IF: {
- GDScriptParser::IfNode *if_node = static_cast<GDScriptParser::IfNode *>(statement);
- _assess_expression(if_node->condition);
- //FIXME : if the elif logic is changed in GDScriptParser, then this probably will have to change as well. See GDScriptParser::TreePrinter::print_if().
- _traverse_block(if_node->true_block);
- _traverse_block(if_node->false_block);
- break;
- }
- case GDScriptParser::Node::FOR: {
- GDScriptParser::ForNode *for_node = static_cast<GDScriptParser::ForNode *>(statement);
- _assess_expression(for_node->list);
- _traverse_block(for_node->loop);
- break;
- }
- case GDScriptParser::Node::WHILE: {
- GDScriptParser::WhileNode *while_node = static_cast<GDScriptParser::WhileNode *>(statement);
- _assess_expression(while_node->condition);
- _traverse_block(while_node->loop);
- break;
- }
- case GDScriptParser::Node::MATCH: {
- GDScriptParser::MatchNode *match_node = static_cast<GDScriptParser::MatchNode *>(statement);
- _assess_expression(match_node->test);
- for (int j = 0; j < match_node->branches.size(); j++) {
- _traverse_block(match_node->branches[j]->block);
- }
- break;
- }
- case GDScriptParser::Node::RETURN:
- _assess_expression(static_cast<GDScriptParser::ReturnNode *>(statement)->return_value);
- break;
- case GDScriptParser::Node::ASSERT:
- _assess_expression((static_cast<GDScriptParser::AssertNode *>(statement))->condition);
- break;
- case GDScriptParser::Node::ASSIGNMENT:
- _assess_assignment(static_cast<GDScriptParser::AssignmentNode *>(statement));
- break;
- default:
- if (statement->is_expression()) {
- _assess_expression(static_cast<GDScriptParser::ExpressionNode *>(statement));
- }
- break;
- }
- }
- }
- void GDScriptEditorTranslationParserPlugin::_assess_expression(GDScriptParser::ExpressionNode *p_expression) {
- // Explore all ExpressionNodes to find CallNodes which contain translation strings, such as tr(), set_text() etc.
- // tr() can be embedded quite deep within multiple ExpressionNodes so need to dig down to search through all ExpressionNodes.
- if (!p_expression) {
- return;
- }
- // ExpressionNode of type await, cast, get_node, identifier, literal, preload, self, subscript, unary are ignored as they can't be CallNode
- // containing translation strings.
- switch (p_expression->type) {
- case GDScriptParser::Node::ARRAY: {
- GDScriptParser::ArrayNode *array_node = static_cast<GDScriptParser::ArrayNode *>(p_expression);
- for (int i = 0; i < array_node->elements.size(); i++) {
- _assess_expression(array_node->elements[i]);
- }
- break;
- }
- case GDScriptParser::Node::ASSIGNMENT:
- _assess_assignment(static_cast<GDScriptParser::AssignmentNode *>(p_expression));
- break;
- case GDScriptParser::Node::BINARY_OPERATOR: {
- GDScriptParser::BinaryOpNode *binary_op_node = static_cast<GDScriptParser::BinaryOpNode *>(p_expression);
- _assess_expression(binary_op_node->left_operand);
- _assess_expression(binary_op_node->right_operand);
- break;
- }
- case GDScriptParser::Node::CALL: {
- GDScriptParser::CallNode *call_node = static_cast<GDScriptParser::CallNode *>(p_expression);
- _extract_from_call(call_node);
- for (int i = 0; i < call_node->arguments.size(); i++) {
- _assess_expression(call_node->arguments[i]);
- }
- } break;
- case GDScriptParser::Node::DICTIONARY: {
- GDScriptParser::DictionaryNode *dict_node = static_cast<GDScriptParser::DictionaryNode *>(p_expression);
- for (int i = 0; i < dict_node->elements.size(); i++) {
- _assess_expression(dict_node->elements[i].key);
- _assess_expression(dict_node->elements[i].value);
- }
- break;
- }
- case GDScriptParser::Node::TERNARY_OPERATOR: {
- GDScriptParser::TernaryOpNode *ternary_op_node = static_cast<GDScriptParser::TernaryOpNode *>(p_expression);
- _assess_expression(ternary_op_node->condition);
- _assess_expression(ternary_op_node->true_expr);
- _assess_expression(ternary_op_node->false_expr);
- break;
- }
- default:
- break;
- }
- }
- void GDScriptEditorTranslationParserPlugin::_assess_assignment(GDScriptParser::AssignmentNode *p_assignment) {
- // Extract the translatable strings coming from assignments. For example, get_node("Label").text = "____"
- StringName assignee_name;
- if (p_assignment->assignee->type == GDScriptParser::Node::IDENTIFIER) {
- assignee_name = static_cast<GDScriptParser::IdentifierNode *>(p_assignment->assignee)->name;
- } else if (p_assignment->assignee->type == GDScriptParser::Node::SUBSCRIPT) {
- assignee_name = static_cast<GDScriptParser::SubscriptNode *>(p_assignment->assignee)->attribute->name;
- }
- if (assignment_patterns.has(assignee_name) && p_assignment->assigned_value->type == GDScriptParser::Node::LITERAL) {
- // If the assignment is towards one of the extract patterns (text, hint_tooltip etc.), and the value is a string literal, we collect the string.
- ids->push_back(static_cast<GDScriptParser::LiteralNode *>(p_assignment->assigned_value)->value);
- } else if (assignee_name == fd_filters && p_assignment->assigned_value->type == GDScriptParser::Node::CALL) {
- // FileDialog.filters accepts assignment in the form of PackedStringArray. For example,
- // get_node("FileDialog").filters = PackedStringArray(["*.png ; PNG Images","*.gd ; GDScript Files"]).
- GDScriptParser::CallNode *call_node = static_cast<GDScriptParser::CallNode *>(p_assignment->assigned_value);
- if (call_node->arguments[0]->type == GDScriptParser::Node::ARRAY) {
- GDScriptParser::ArrayNode *array_node = static_cast<GDScriptParser::ArrayNode *>(call_node->arguments[0]);
- // Extract the name in "extension ; name" of PackedStringArray.
- for (int i = 0; i < array_node->elements.size(); i++) {
- _extract_fd_literals(array_node->elements[i]);
- }
- }
- } else {
- // If the assignee is not in extract patterns or the assigned_value is not Literal type, try to see if the assigned_value contains tr().
- _assess_expression(p_assignment->assigned_value);
- }
- }
- void GDScriptEditorTranslationParserPlugin::_extract_from_call(GDScriptParser::CallNode *p_call) {
- // Extract the translatable strings coming from function calls. For example:
- // tr("___"), get_node("Label").set_text("____"), get_node("LineEdit").set_placeholder("____").
- StringName function_name = p_call->function_name;
- // Variables for extracting tr() and tr_n().
- Vector<String> id_ctx_plural;
- id_ctx_plural.resize(3);
- bool extract_id_ctx_plural = true;
- if (function_name == tr_func) {
- // Extract from tr(id, ctx).
- for (int i = 0; i < p_call->arguments.size(); i++) {
- if (p_call->arguments[i]->type == GDScriptParser::Node::LITERAL) {
- id_ctx_plural.write[i] = static_cast<GDScriptParser::LiteralNode *>(p_call->arguments[i])->value;
- } else {
- // Avoid adding something like tr("Flying dragon", var_context_level_1). We want to extract both id and context together.
- extract_id_ctx_plural = false;
- }
- }
- if (extract_id_ctx_plural) {
- ids_ctx_plural->push_back(id_ctx_plural);
- }
- } else if (function_name == trn_func) {
- // Extract from tr_n(id, plural, n, ctx).
- Vector<int> indices;
- indices.push_back(0);
- indices.push_back(3);
- indices.push_back(1);
- for (int i = 0; i < indices.size(); i++) {
- if (indices[i] >= p_call->arguments.size()) {
- continue;
- }
- if (p_call->arguments[indices[i]]->type == GDScriptParser::Node::LITERAL) {
- id_ctx_plural.write[i] = static_cast<GDScriptParser::LiteralNode *>(p_call->arguments[indices[i]])->value;
- } else {
- extract_id_ctx_plural = false;
- }
- }
- if (extract_id_ctx_plural) {
- ids_ctx_plural->push_back(id_ctx_plural);
- }
- } else if (first_arg_patterns.has(function_name)) {
- // Extracting argument with only string literals. In other words, not extracting something like set_text("hello " + some_var).
- if (p_call->arguments[0]->type == GDScriptParser::Node::LITERAL) {
- ids->push_back(static_cast<GDScriptParser::LiteralNode *>(p_call->arguments[0])->value);
- }
- } else if (second_arg_patterns.has(function_name)) {
- if (p_call->arguments[1]->type == GDScriptParser::Node::LITERAL) {
- ids->push_back(static_cast<GDScriptParser::LiteralNode *>(p_call->arguments[1])->value);
- }
- } else if (function_name == fd_add_filter) {
- // Extract the 'JPE Images' in this example - get_node("FileDialog").add_filter("*.jpg; JPE Images").
- _extract_fd_literals(p_call->arguments[0]);
- } else if (function_name == fd_set_filter && p_call->arguments[0]->type == GDScriptParser::Node::CALL) {
- // FileDialog.set_filters() accepts assignment in the form of PackedStringArray. For example,
- // get_node("FileDialog").set_filters( PackedStringArray(["*.png ; PNG Images","*.gd ; GDScript Files"])).
- GDScriptParser::CallNode *call_node = static_cast<GDScriptParser::CallNode *>(p_call->arguments[0]);
- if (call_node->arguments[0]->type == GDScriptParser::Node::ARRAY) {
- GDScriptParser::ArrayNode *array_node = static_cast<GDScriptParser::ArrayNode *>(call_node->arguments[0]);
- for (int i = 0; i < array_node->elements.size(); i++) {
- _extract_fd_literals(array_node->elements[i]);
- }
- }
- }
- }
- void GDScriptEditorTranslationParserPlugin::_extract_fd_literals(GDScriptParser::ExpressionNode *p_expression) {
- // Extract the name in "extension ; name".
- if (p_expression->type == GDScriptParser::Node::LITERAL) {
- String arg_val = String(static_cast<GDScriptParser::LiteralNode *>(p_expression)->value);
- PackedStringArray arr = arg_val.split(";", true);
- if (arr.size() != 2) {
- ERR_PRINT("Argument for setting FileDialog has bad format.");
- return;
- }
- ids->push_back(arr[1].strip_edges());
- }
- }
- GDScriptEditorTranslationParserPlugin::GDScriptEditorTranslationParserPlugin() {
- assignment_patterns.insert("text");
- assignment_patterns.insert("placeholder_text");
- assignment_patterns.insert("hint_tooltip");
- first_arg_patterns.insert("set_text");
- first_arg_patterns.insert("set_tooltip");
- first_arg_patterns.insert("set_placeholder");
- first_arg_patterns.insert("add_tab");
- first_arg_patterns.insert("add_check_item");
- first_arg_patterns.insert("add_item");
- first_arg_patterns.insert("add_multistate_item");
- first_arg_patterns.insert("add_radio_check_item");
- first_arg_patterns.insert("add_separator");
- first_arg_patterns.insert("add_submenu_item");
- second_arg_patterns.insert("set_tab_title");
- second_arg_patterns.insert("add_icon_check_item");
- second_arg_patterns.insert("add_icon_item");
- second_arg_patterns.insert("add_icon_radio_check_item");
- second_arg_patterns.insert("set_item_text");
- }
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