visual_server_canvas.cpp 36 KB

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  1. /*************************************************************************/
  2. /* visual_server_canvas.cpp */
  3. /*************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* http://www.godotengine.org */
  7. /*************************************************************************/
  8. /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
  9. /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /*************************************************************************/
  30. #include "visual_server_canvas.h"
  31. #include "visual_server_global.h"
  32. #include "visual_server_viewport.h"
  33. void VisualServerCanvas::_render_canvas_item_tree(Item *p_canvas_item, const Transform2D &p_transform, const Rect2 &p_clip_rect, const Color &p_modulate, RasterizerCanvas::Light *p_lights) {
  34. static const int z_range = VS::CANVAS_ITEM_Z_MAX - VS::CANVAS_ITEM_Z_MIN + 1;
  35. RasterizerCanvas::Item *z_list[z_range];
  36. RasterizerCanvas::Item *z_last_list[z_range];
  37. for (int i = 0; i < z_range; i++) {
  38. z_list[i] = NULL;
  39. z_last_list[i] = NULL;
  40. }
  41. _render_canvas_item(p_canvas_item, p_transform, p_clip_rect, Color(1, 1, 1, 1), 0, z_list, z_last_list, NULL, NULL);
  42. for (int i = 0; i < z_range; i++) {
  43. if (!z_list[i])
  44. continue;
  45. VSG::canvas_render->canvas_render_items(z_list[i], VS::CANVAS_ITEM_Z_MIN + i, p_modulate, p_lights);
  46. }
  47. }
  48. void VisualServerCanvas::_render_canvas_item(Item *p_canvas_item, const Transform2D &p_transform, const Rect2 &p_clip_rect, const Color &p_modulate, int p_z, RasterizerCanvas::Item **z_list, RasterizerCanvas::Item **z_last_list, Item *p_canvas_clip, Item *p_material_owner) {
  49. Item *ci = p_canvas_item;
  50. if (!ci->visible)
  51. return;
  52. Rect2 rect = ci->get_rect();
  53. Transform2D xform = p_transform * ci->xform;
  54. Rect2 global_rect = xform.xform(rect);
  55. global_rect.position += p_clip_rect.position;
  56. if (ci->use_parent_material && p_material_owner)
  57. ci->material_owner = p_material_owner;
  58. else {
  59. p_material_owner = ci;
  60. ci->material_owner = NULL;
  61. }
  62. Color modulate(ci->modulate.r * p_modulate.r, ci->modulate.g * p_modulate.g, ci->modulate.b * p_modulate.b, ci->modulate.a * p_modulate.a);
  63. if (modulate.a < 0.007)
  64. return;
  65. int child_item_count = ci->child_items.size();
  66. Item **child_items = (Item **)alloca(child_item_count * sizeof(Item *));
  67. copymem(child_items, ci->child_items.ptr(), child_item_count * sizeof(Item *));
  68. if (ci->clip) {
  69. if (p_canvas_clip != NULL) {
  70. ci->final_clip_rect = p_canvas_clip->final_clip_rect.clip(global_rect);
  71. } else {
  72. ci->final_clip_rect = global_rect;
  73. }
  74. ci->final_clip_owner = ci;
  75. } else {
  76. ci->final_clip_owner = p_canvas_clip;
  77. }
  78. if (ci->sort_y) {
  79. SortArray<Item *, ItemPtrSort> sorter;
  80. sorter.sort(child_items, child_item_count);
  81. }
  82. if (ci->z_relative)
  83. p_z = CLAMP(p_z + ci->z, VS::CANVAS_ITEM_Z_MIN, VS::CANVAS_ITEM_Z_MAX);
  84. else
  85. p_z = ci->z;
  86. for (int i = 0; i < child_item_count; i++) {
  87. if (!child_items[i]->behind)
  88. continue;
  89. _render_canvas_item(child_items[i], xform, p_clip_rect, modulate, p_z, z_list, z_last_list, (Item *)ci->final_clip_owner, p_material_owner);
  90. }
  91. if (ci->copy_back_buffer) {
  92. ci->copy_back_buffer->screen_rect = xform.xform(ci->copy_back_buffer->rect).clip(p_clip_rect);
  93. }
  94. if ((!ci->commands.empty() && p_clip_rect.intersects(global_rect)) || ci->vp_render || ci->copy_back_buffer) {
  95. //something to draw?
  96. ci->final_transform = xform;
  97. ci->final_modulate = Color(modulate.r * ci->self_modulate.r, modulate.g * ci->self_modulate.g, modulate.b * ci->self_modulate.b, modulate.a * ci->self_modulate.a);
  98. ci->global_rect_cache = global_rect;
  99. ci->global_rect_cache.position -= p_clip_rect.position;
  100. ci->light_masked = false;
  101. int zidx = p_z - VS::CANVAS_ITEM_Z_MIN;
  102. if (z_last_list[zidx]) {
  103. z_last_list[zidx]->next = ci;
  104. z_last_list[zidx] = ci;
  105. } else {
  106. z_list[zidx] = ci;
  107. z_last_list[zidx] = ci;
  108. }
  109. ci->next = NULL;
  110. }
  111. for (int i = 0; i < child_item_count; i++) {
  112. if (child_items[i]->behind)
  113. continue;
  114. _render_canvas_item(child_items[i], xform, p_clip_rect, modulate, p_z, z_list, z_last_list, (Item *)ci->final_clip_owner, p_material_owner);
  115. }
  116. }
  117. void VisualServerCanvas::_light_mask_canvas_items(int p_z, RasterizerCanvas::Item *p_canvas_item, RasterizerCanvas::Light *p_masked_lights) {
  118. if (!p_masked_lights)
  119. return;
  120. RasterizerCanvas::Item *ci = p_canvas_item;
  121. while (ci) {
  122. RasterizerCanvas::Light *light = p_masked_lights;
  123. while (light) {
  124. if (ci->light_mask & light->item_mask && p_z >= light->z_min && p_z <= light->z_max && ci->global_rect_cache.intersects_transformed(light->xform_cache, light->rect_cache)) {
  125. ci->light_masked = true;
  126. }
  127. light = light->mask_next_ptr;
  128. }
  129. ci = ci->next;
  130. }
  131. }
  132. void VisualServerCanvas::render_canvas(Canvas *p_canvas, const Transform2D &p_transform, RasterizerCanvas::Light *p_lights, RasterizerCanvas::Light *p_masked_lights, const Rect2 &p_clip_rect) {
  133. VSG::canvas_render->canvas_begin();
  134. int l = p_canvas->child_items.size();
  135. Canvas::ChildItem *ci = p_canvas->child_items.ptr();
  136. bool has_mirror = false;
  137. for (int i = 0; i < l; i++) {
  138. if (ci[i].mirror.x || ci[i].mirror.y) {
  139. has_mirror = true;
  140. break;
  141. }
  142. }
  143. if (!has_mirror) {
  144. static const int z_range = VS::CANVAS_ITEM_Z_MAX - VS::CANVAS_ITEM_Z_MIN + 1;
  145. RasterizerCanvas::Item *z_list[z_range];
  146. RasterizerCanvas::Item *z_last_list[z_range];
  147. for (int i = 0; i < z_range; i++) {
  148. z_list[i] = NULL;
  149. z_last_list[i] = NULL;
  150. }
  151. for (int i = 0; i < l; i++) {
  152. _render_canvas_item(ci[i].item, p_transform, p_clip_rect, Color(1, 1, 1, 1), 0, z_list, z_last_list, NULL, NULL);
  153. }
  154. for (int i = 0; i < z_range; i++) {
  155. if (!z_list[i])
  156. continue;
  157. if (p_masked_lights) {
  158. _light_mask_canvas_items(VS::CANVAS_ITEM_Z_MIN + i, z_list[i], p_masked_lights);
  159. }
  160. VSG::canvas_render->canvas_render_items(z_list[i], VS::CANVAS_ITEM_Z_MIN + i, p_canvas->modulate, p_lights);
  161. }
  162. } else {
  163. for (int i = 0; i < l; i++) {
  164. Canvas::ChildItem &ci = p_canvas->child_items[i];
  165. _render_canvas_item_tree(ci.item, p_transform, p_clip_rect, p_canvas->modulate, p_lights);
  166. //mirroring (useful for scrolling backgrounds)
  167. if (ci.mirror.x != 0) {
  168. Transform2D xform2 = p_transform * Transform2D(0, Vector2(ci.mirror.x, 0));
  169. _render_canvas_item_tree(ci.item, xform2, p_clip_rect, p_canvas->modulate, p_lights);
  170. }
  171. if (ci.mirror.y != 0) {
  172. Transform2D xform2 = p_transform * Transform2D(0, Vector2(0, ci.mirror.y));
  173. _render_canvas_item_tree(ci.item, xform2, p_clip_rect, p_canvas->modulate, p_lights);
  174. }
  175. if (ci.mirror.y != 0 && ci.mirror.x != 0) {
  176. Transform2D xform2 = p_transform * Transform2D(0, ci.mirror);
  177. _render_canvas_item_tree(ci.item, xform2, p_clip_rect, p_canvas->modulate, p_lights);
  178. }
  179. }
  180. }
  181. VSG::canvas_render->canvas_end();
  182. }
  183. RID VisualServerCanvas::canvas_create() {
  184. Canvas *canvas = memnew(Canvas);
  185. ERR_FAIL_COND_V(!canvas, RID());
  186. RID rid = canvas_owner.make_rid(canvas);
  187. return rid;
  188. }
  189. void VisualServerCanvas::canvas_set_item_mirroring(RID p_canvas, RID p_item, const Point2 &p_mirroring) {
  190. Canvas *canvas = canvas_owner.getornull(p_canvas);
  191. ERR_FAIL_COND(!canvas);
  192. Item *canvas_item = canvas_item_owner.getornull(p_item);
  193. ERR_FAIL_COND(!canvas_item);
  194. int idx = canvas->find_item(canvas_item);
  195. ERR_FAIL_COND(idx == -1);
  196. canvas->child_items[idx].mirror = p_mirroring;
  197. }
  198. void VisualServerCanvas::canvas_set_modulate(RID p_canvas, const Color &p_color) {
  199. Canvas *canvas = canvas_owner.get(p_canvas);
  200. ERR_FAIL_COND(!canvas);
  201. canvas->modulate = p_color;
  202. }
  203. RID VisualServerCanvas::canvas_item_create() {
  204. Item *canvas_item = memnew(Item);
  205. ERR_FAIL_COND_V(!canvas_item, RID());
  206. return canvas_item_owner.make_rid(canvas_item);
  207. }
  208. void VisualServerCanvas::canvas_item_set_parent(RID p_item, RID p_parent) {
  209. Item *canvas_item = canvas_item_owner.getornull(p_item);
  210. ERR_FAIL_COND(!canvas_item);
  211. if (canvas_item->parent.is_valid()) {
  212. if (canvas_owner.owns(canvas_item->parent)) {
  213. Canvas *canvas = canvas_owner.get(canvas_item->parent);
  214. canvas->erase_item(canvas_item);
  215. } else if (canvas_item_owner.owns(canvas_item->parent)) {
  216. Item *item_owner = canvas_item_owner.get(canvas_item->parent);
  217. item_owner->child_items.erase(canvas_item);
  218. }
  219. canvas_item->parent = RID();
  220. }
  221. if (p_parent.is_valid()) {
  222. if (canvas_owner.owns(p_parent)) {
  223. Canvas *canvas = canvas_owner.get(p_parent);
  224. Canvas::ChildItem ci;
  225. ci.item = canvas_item;
  226. canvas->child_items.push_back(ci);
  227. canvas->children_order_dirty = true;
  228. } else if (canvas_item_owner.owns(p_parent)) {
  229. Item *item_owner = canvas_item_owner.get(p_parent);
  230. item_owner->child_items.push_back(canvas_item);
  231. item_owner->children_order_dirty = true;
  232. } else {
  233. ERR_EXPLAIN("Invalid parent");
  234. ERR_FAIL();
  235. }
  236. }
  237. canvas_item->parent = p_parent;
  238. }
  239. void VisualServerCanvas::canvas_item_set_visible(RID p_item, bool p_visible) {
  240. Item *canvas_item = canvas_item_owner.getornull(p_item);
  241. ERR_FAIL_COND(!canvas_item);
  242. canvas_item->visible = p_visible;
  243. }
  244. void VisualServerCanvas::canvas_item_set_light_mask(RID p_item, int p_mask) {
  245. Item *canvas_item = canvas_item_owner.getornull(p_item);
  246. ERR_FAIL_COND(!canvas_item);
  247. canvas_item->light_mask = p_mask;
  248. }
  249. void VisualServerCanvas::canvas_item_set_transform(RID p_item, const Transform2D &p_transform) {
  250. Item *canvas_item = canvas_item_owner.getornull(p_item);
  251. ERR_FAIL_COND(!canvas_item);
  252. canvas_item->xform = p_transform;
  253. }
  254. void VisualServerCanvas::canvas_item_set_clip(RID p_item, bool p_clip) {
  255. Item *canvas_item = canvas_item_owner.getornull(p_item);
  256. ERR_FAIL_COND(!canvas_item);
  257. canvas_item->clip = p_clip;
  258. }
  259. void VisualServerCanvas::canvas_item_set_distance_field_mode(RID p_item, bool p_enable) {
  260. Item *canvas_item = canvas_item_owner.getornull(p_item);
  261. ERR_FAIL_COND(!canvas_item);
  262. canvas_item->distance_field = p_enable;
  263. }
  264. void VisualServerCanvas::canvas_item_set_custom_rect(RID p_item, bool p_custom_rect, const Rect2 &p_rect) {
  265. Item *canvas_item = canvas_item_owner.getornull(p_item);
  266. ERR_FAIL_COND(!canvas_item);
  267. canvas_item->custom_rect = p_custom_rect;
  268. canvas_item->rect = p_rect;
  269. }
  270. void VisualServerCanvas::canvas_item_set_modulate(RID p_item, const Color &p_color) {
  271. Item *canvas_item = canvas_item_owner.getornull(p_item);
  272. ERR_FAIL_COND(!canvas_item);
  273. canvas_item->modulate = p_color;
  274. }
  275. void VisualServerCanvas::canvas_item_set_self_modulate(RID p_item, const Color &p_color) {
  276. Item *canvas_item = canvas_item_owner.getornull(p_item);
  277. ERR_FAIL_COND(!canvas_item);
  278. canvas_item->self_modulate = p_color;
  279. }
  280. void VisualServerCanvas::canvas_item_set_draw_behind_parent(RID p_item, bool p_enable) {
  281. Item *canvas_item = canvas_item_owner.getornull(p_item);
  282. ERR_FAIL_COND(!canvas_item);
  283. canvas_item->behind = p_enable;
  284. }
  285. void VisualServerCanvas::canvas_item_add_line(RID p_item, const Point2 &p_from, const Point2 &p_to, const Color &p_color, float p_width, bool p_antialiased) {
  286. Item *canvas_item = canvas_item_owner.getornull(p_item);
  287. ERR_FAIL_COND(!canvas_item);
  288. Item::CommandLine *line = memnew(Item::CommandLine);
  289. ERR_FAIL_COND(!line);
  290. line->color = p_color;
  291. line->from = p_from;
  292. line->to = p_to;
  293. line->width = p_width;
  294. line->antialiased = p_antialiased;
  295. canvas_item->rect_dirty = true;
  296. canvas_item->commands.push_back(line);
  297. }
  298. void VisualServerCanvas::canvas_item_add_rect(RID p_item, const Rect2 &p_rect, const Color &p_color) {
  299. Item *canvas_item = canvas_item_owner.getornull(p_item);
  300. ERR_FAIL_COND(!canvas_item);
  301. Item::CommandRect *rect = memnew(Item::CommandRect);
  302. ERR_FAIL_COND(!rect);
  303. rect->modulate = p_color;
  304. rect->rect = p_rect;
  305. canvas_item->rect_dirty = true;
  306. canvas_item->commands.push_back(rect);
  307. }
  308. void VisualServerCanvas::canvas_item_add_circle(RID p_item, const Point2 &p_pos, float p_radius, const Color &p_color) {
  309. Item *canvas_item = canvas_item_owner.getornull(p_item);
  310. ERR_FAIL_COND(!canvas_item);
  311. Item::CommandCircle *circle = memnew(Item::CommandCircle);
  312. ERR_FAIL_COND(!circle);
  313. circle->color = p_color;
  314. circle->pos = p_pos;
  315. circle->radius = p_radius;
  316. canvas_item->commands.push_back(circle);
  317. }
  318. void VisualServerCanvas::canvas_item_add_texture_rect(RID p_item, const Rect2 &p_rect, RID p_texture, bool p_tile, const Color &p_modulate, bool p_transpose) {
  319. Item *canvas_item = canvas_item_owner.getornull(p_item);
  320. ERR_FAIL_COND(!canvas_item);
  321. Item::CommandRect *rect = memnew(Item::CommandRect);
  322. ERR_FAIL_COND(!rect);
  323. rect->modulate = p_modulate;
  324. rect->rect = p_rect;
  325. rect->flags = 0;
  326. if (p_tile) {
  327. rect->flags |= RasterizerCanvas::CANVAS_RECT_TILE;
  328. rect->flags |= RasterizerCanvas::CANVAS_RECT_REGION;
  329. rect->source = Rect2(0, 0, p_rect.size.width, p_rect.size.height);
  330. }
  331. if (p_rect.size.x < 0) {
  332. rect->flags |= RasterizerCanvas::CANVAS_RECT_FLIP_H;
  333. rect->rect.size.x = -rect->rect.size.x;
  334. }
  335. if (p_rect.size.y < 0) {
  336. rect->flags |= RasterizerCanvas::CANVAS_RECT_FLIP_V;
  337. rect->rect.size.y = -rect->rect.size.y;
  338. }
  339. if (p_transpose) {
  340. rect->flags |= RasterizerCanvas::CANVAS_RECT_TRANSPOSE;
  341. SWAP(rect->rect.size.x, rect->rect.size.y);
  342. }
  343. rect->texture = p_texture;
  344. canvas_item->rect_dirty = true;
  345. canvas_item->commands.push_back(rect);
  346. }
  347. void VisualServerCanvas::canvas_item_add_texture_rect_region(RID p_item, const Rect2 &p_rect, RID p_texture, const Rect2 &p_src_rect, const Color &p_modulate, bool p_transpose) {
  348. Item *canvas_item = canvas_item_owner.getornull(p_item);
  349. ERR_FAIL_COND(!canvas_item);
  350. Item::CommandRect *rect = memnew(Item::CommandRect);
  351. ERR_FAIL_COND(!rect);
  352. rect->modulate = p_modulate;
  353. rect->rect = p_rect;
  354. rect->texture = p_texture;
  355. rect->source = p_src_rect;
  356. rect->flags = RasterizerCanvas::CANVAS_RECT_REGION;
  357. if (p_rect.size.x < 0) {
  358. rect->flags |= RasterizerCanvas::CANVAS_RECT_FLIP_H;
  359. rect->rect.size.x = -rect->rect.size.x;
  360. }
  361. if (p_rect.size.y < 0) {
  362. rect->flags |= RasterizerCanvas::CANVAS_RECT_FLIP_V;
  363. rect->rect.size.y = -rect->rect.size.y;
  364. }
  365. if (p_transpose) {
  366. rect->flags |= RasterizerCanvas::CANVAS_RECT_TRANSPOSE;
  367. SWAP(rect->rect.size.x, rect->rect.size.y);
  368. }
  369. canvas_item->rect_dirty = true;
  370. canvas_item->commands.push_back(rect);
  371. }
  372. void VisualServerCanvas::canvas_item_add_nine_patch(RID p_item, const Rect2 &p_rect, const Rect2 &p_source, RID p_texture, const Vector2 &p_topleft, const Vector2 &p_bottomright, VS::NinePatchAxisMode p_x_axis_mode, VS::NinePatchAxisMode p_y_axis_mode, bool p_draw_center, const Color &p_modulate) {
  373. Item *canvas_item = canvas_item_owner.getornull(p_item);
  374. ERR_FAIL_COND(!canvas_item);
  375. Item::CommandNinePatch *style = memnew(Item::CommandNinePatch);
  376. ERR_FAIL_COND(!style);
  377. style->texture = p_texture;
  378. style->rect = p_rect;
  379. style->source = p_source;
  380. style->draw_center = p_draw_center;
  381. style->color = p_modulate;
  382. style->margin[MARGIN_LEFT] = p_topleft.x;
  383. style->margin[MARGIN_TOP] = p_topleft.y;
  384. style->margin[MARGIN_RIGHT] = p_bottomright.x;
  385. style->margin[MARGIN_BOTTOM] = p_bottomright.y;
  386. style->axis_x = p_x_axis_mode;
  387. style->axis_y = p_y_axis_mode;
  388. canvas_item->rect_dirty = true;
  389. canvas_item->commands.push_back(style);
  390. }
  391. void VisualServerCanvas::canvas_item_add_primitive(RID p_item, const Vector<Point2> &p_points, const Vector<Color> &p_colors, const Vector<Point2> &p_uvs, RID p_texture, float p_width) {
  392. Item *canvas_item = canvas_item_owner.getornull(p_item);
  393. ERR_FAIL_COND(!canvas_item);
  394. Item::CommandPrimitive *prim = memnew(Item::CommandPrimitive);
  395. ERR_FAIL_COND(!prim);
  396. prim->texture = p_texture;
  397. prim->points = p_points;
  398. prim->uvs = p_uvs;
  399. prim->colors = p_colors;
  400. prim->width = p_width;
  401. canvas_item->rect_dirty = true;
  402. canvas_item->commands.push_back(prim);
  403. }
  404. void VisualServerCanvas::canvas_item_add_polygon(RID p_item, const Vector<Point2> &p_points, const Vector<Color> &p_colors, const Vector<Point2> &p_uvs, RID p_texture) {
  405. Item *canvas_item = canvas_item_owner.getornull(p_item);
  406. ERR_FAIL_COND(!canvas_item);
  407. #ifdef DEBUG_ENABLED
  408. int pointcount = p_points.size();
  409. ERR_FAIL_COND(pointcount < 3);
  410. int color_size = p_colors.size();
  411. int uv_size = p_uvs.size();
  412. ERR_FAIL_COND(color_size != 0 && color_size != 1 && color_size != pointcount);
  413. ERR_FAIL_COND(uv_size != 0 && (uv_size != pointcount || !p_texture.is_valid()));
  414. #endif
  415. Vector<int> indices = Geometry::triangulate_polygon(p_points);
  416. if (indices.empty()) {
  417. ERR_EXPLAIN("Bad Polygon!");
  418. ERR_FAIL_V();
  419. }
  420. Item::CommandPolygon *polygon = memnew(Item::CommandPolygon);
  421. ERR_FAIL_COND(!polygon);
  422. polygon->texture = p_texture;
  423. polygon->points = p_points;
  424. polygon->uvs = p_uvs;
  425. polygon->colors = p_colors;
  426. polygon->indices = indices;
  427. polygon->count = indices.size();
  428. canvas_item->rect_dirty = true;
  429. canvas_item->commands.push_back(polygon);
  430. }
  431. void VisualServerCanvas::canvas_item_add_triangle_array(RID p_item, const Vector<int> &p_indices, const Vector<Point2> &p_points, const Vector<Color> &p_colors, const Vector<Point2> &p_uvs, RID p_texture, int p_count) {
  432. Item *canvas_item = canvas_item_owner.getornull(p_item);
  433. ERR_FAIL_COND(!canvas_item);
  434. int ps = p_points.size();
  435. ERR_FAIL_COND(!p_colors.empty() && p_colors.size() != ps && p_colors.size() != 1);
  436. ERR_FAIL_COND(!p_uvs.empty() && p_uvs.size() != ps);
  437. Vector<int> indices = p_indices;
  438. int count = p_count * 3;
  439. if (indices.empty()) {
  440. ERR_FAIL_COND(ps % 3 != 0);
  441. if (p_count == -1)
  442. count = ps;
  443. } else {
  444. ERR_FAIL_COND(indices.size() % 3 != 0);
  445. if (p_count == -1)
  446. count = indices.size();
  447. }
  448. Item::CommandPolygon *polygon = memnew(Item::CommandPolygon);
  449. ERR_FAIL_COND(!polygon);
  450. polygon->texture = p_texture;
  451. polygon->points = p_points;
  452. polygon->uvs = p_uvs;
  453. polygon->colors = p_colors;
  454. polygon->indices = indices;
  455. polygon->count = count;
  456. canvas_item->rect_dirty = true;
  457. canvas_item->commands.push_back(polygon);
  458. }
  459. void VisualServerCanvas::canvas_item_add_set_transform(RID p_item, const Transform2D &p_transform) {
  460. Item *canvas_item = canvas_item_owner.getornull(p_item);
  461. ERR_FAIL_COND(!canvas_item);
  462. Item::CommandTransform *tr = memnew(Item::CommandTransform);
  463. ERR_FAIL_COND(!tr);
  464. tr->xform = p_transform;
  465. canvas_item->commands.push_back(tr);
  466. }
  467. void VisualServerCanvas::canvas_item_add_mesh(RID p_item, const RID &p_mesh, RID p_skeleton) {
  468. Item *canvas_item = canvas_item_owner.getornull(p_item);
  469. ERR_FAIL_COND(!canvas_item);
  470. Item::CommandMesh *m = memnew(Item::CommandMesh);
  471. ERR_FAIL_COND(!m);
  472. m->mesh = p_mesh;
  473. m->skeleton = p_skeleton;
  474. canvas_item->commands.push_back(m);
  475. }
  476. void VisualServerCanvas::canvas_item_add_multimesh(RID p_item, RID p_mesh, RID p_skeleton) {
  477. Item *canvas_item = canvas_item_owner.getornull(p_item);
  478. ERR_FAIL_COND(!canvas_item);
  479. Item::CommandMultiMesh *mm = memnew(Item::CommandMultiMesh);
  480. ERR_FAIL_COND(!mm);
  481. mm->multimesh = p_mesh;
  482. mm->skeleton = p_skeleton;
  483. canvas_item->commands.push_back(mm);
  484. }
  485. void VisualServerCanvas::canvas_item_add_clip_ignore(RID p_item, bool p_ignore) {
  486. Item *canvas_item = canvas_item_owner.getornull(p_item);
  487. ERR_FAIL_COND(!canvas_item);
  488. Item::CommandClipIgnore *ci = memnew(Item::CommandClipIgnore);
  489. ERR_FAIL_COND(!ci);
  490. ci->ignore = p_ignore;
  491. canvas_item->commands.push_back(ci);
  492. }
  493. void VisualServerCanvas::canvas_item_set_sort_children_by_y(RID p_item, bool p_enable) {
  494. Item *canvas_item = canvas_item_owner.getornull(p_item);
  495. ERR_FAIL_COND(!canvas_item);
  496. canvas_item->sort_y = p_enable;
  497. }
  498. void VisualServerCanvas::canvas_item_set_z(RID p_item, int p_z) {
  499. ERR_FAIL_COND(p_z < VS::CANVAS_ITEM_Z_MIN || p_z > VS::CANVAS_ITEM_Z_MAX);
  500. Item *canvas_item = canvas_item_owner.getornull(p_item);
  501. ERR_FAIL_COND(!canvas_item);
  502. canvas_item->z = p_z;
  503. }
  504. void VisualServerCanvas::canvas_item_set_z_as_relative_to_parent(RID p_item, bool p_enable) {
  505. Item *canvas_item = canvas_item_owner.getornull(p_item);
  506. ERR_FAIL_COND(!canvas_item);
  507. canvas_item->z_relative = p_enable;
  508. }
  509. void VisualServerCanvas::canvas_item_set_copy_to_backbuffer(RID p_item, bool p_enable, const Rect2 &p_rect) {
  510. Item *canvas_item = canvas_item_owner.getornull(p_item);
  511. ERR_FAIL_COND(!canvas_item);
  512. if (bool(canvas_item->copy_back_buffer != NULL) != p_enable) {
  513. if (p_enable) {
  514. canvas_item->copy_back_buffer = memnew(RasterizerCanvas::Item::CopyBackBuffer);
  515. } else {
  516. memdelete(canvas_item->copy_back_buffer);
  517. canvas_item->copy_back_buffer = NULL;
  518. }
  519. }
  520. if (p_enable) {
  521. canvas_item->copy_back_buffer->rect = p_rect;
  522. canvas_item->copy_back_buffer->full = p_rect == Rect2();
  523. }
  524. }
  525. void VisualServerCanvas::canvas_item_clear(RID p_item) {
  526. Item *canvas_item = canvas_item_owner.getornull(p_item);
  527. ERR_FAIL_COND(!canvas_item);
  528. canvas_item->clear();
  529. }
  530. void VisualServerCanvas::canvas_item_set_draw_index(RID p_item, int p_index) {
  531. Item *canvas_item = canvas_item_owner.getornull(p_item);
  532. ERR_FAIL_COND(!canvas_item);
  533. canvas_item->index = p_index;
  534. if (canvas_item_owner.owns(canvas_item->parent)) {
  535. Item *canvas_item_parent = canvas_item_owner.getornull(canvas_item->parent);
  536. canvas_item_parent->children_order_dirty = true;
  537. return;
  538. }
  539. Canvas *canvas = canvas_owner.getornull(canvas_item->parent);
  540. if (canvas) {
  541. canvas->children_order_dirty = true;
  542. return;
  543. }
  544. }
  545. void VisualServerCanvas::canvas_item_set_material(RID p_item, RID p_material) {
  546. Item *canvas_item = canvas_item_owner.get(p_item);
  547. ERR_FAIL_COND(!canvas_item);
  548. canvas_item->material = p_material;
  549. }
  550. void VisualServerCanvas::canvas_item_set_use_parent_material(RID p_item, bool p_enable) {
  551. Item *canvas_item = canvas_item_owner.get(p_item);
  552. ERR_FAIL_COND(!canvas_item);
  553. canvas_item->use_parent_material = p_enable;
  554. }
  555. RID VisualServerCanvas::canvas_light_create() {
  556. RasterizerCanvas::Light *clight = memnew(RasterizerCanvas::Light);
  557. clight->light_internal = VSG::canvas_render->light_internal_create();
  558. return canvas_light_owner.make_rid(clight);
  559. }
  560. void VisualServerCanvas::canvas_light_attach_to_canvas(RID p_light, RID p_canvas) {
  561. RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light);
  562. ERR_FAIL_COND(!clight);
  563. if (clight->canvas.is_valid()) {
  564. Canvas *canvas = canvas_owner.getornull(clight->canvas);
  565. canvas->lights.erase(clight);
  566. }
  567. if (!canvas_owner.owns(p_canvas))
  568. p_canvas = RID();
  569. clight->canvas = p_canvas;
  570. if (clight->canvas.is_valid()) {
  571. Canvas *canvas = canvas_owner.get(clight->canvas);
  572. canvas->lights.insert(clight);
  573. }
  574. }
  575. void VisualServerCanvas::canvas_light_set_enabled(RID p_light, bool p_enabled) {
  576. RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light);
  577. ERR_FAIL_COND(!clight);
  578. clight->enabled = p_enabled;
  579. }
  580. void VisualServerCanvas::canvas_light_set_scale(RID p_light, float p_scale) {
  581. RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light);
  582. ERR_FAIL_COND(!clight);
  583. clight->scale = p_scale;
  584. }
  585. void VisualServerCanvas::canvas_light_set_transform(RID p_light, const Transform2D &p_transform) {
  586. RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light);
  587. ERR_FAIL_COND(!clight);
  588. clight->xform = p_transform;
  589. }
  590. void VisualServerCanvas::canvas_light_set_texture(RID p_light, RID p_texture) {
  591. RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light);
  592. ERR_FAIL_COND(!clight);
  593. clight->texture = p_texture;
  594. }
  595. void VisualServerCanvas::canvas_light_set_texture_offset(RID p_light, const Vector2 &p_offset) {
  596. RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light);
  597. ERR_FAIL_COND(!clight);
  598. clight->texture_offset = p_offset;
  599. }
  600. void VisualServerCanvas::canvas_light_set_color(RID p_light, const Color &p_color) {
  601. RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light);
  602. ERR_FAIL_COND(!clight);
  603. clight->color = p_color;
  604. }
  605. void VisualServerCanvas::canvas_light_set_height(RID p_light, float p_height) {
  606. RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light);
  607. ERR_FAIL_COND(!clight);
  608. clight->height = p_height;
  609. }
  610. void VisualServerCanvas::canvas_light_set_energy(RID p_light, float p_energy) {
  611. RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light);
  612. ERR_FAIL_COND(!clight);
  613. clight->energy = p_energy;
  614. }
  615. void VisualServerCanvas::canvas_light_set_z_range(RID p_light, int p_min_z, int p_max_z) {
  616. RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light);
  617. ERR_FAIL_COND(!clight);
  618. clight->z_min = p_min_z;
  619. clight->z_max = p_max_z;
  620. }
  621. void VisualServerCanvas::canvas_light_set_layer_range(RID p_light, int p_min_layer, int p_max_layer) {
  622. RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light);
  623. ERR_FAIL_COND(!clight);
  624. clight->layer_max = p_max_layer;
  625. clight->layer_min = p_min_layer;
  626. }
  627. void VisualServerCanvas::canvas_light_set_item_cull_mask(RID p_light, int p_mask) {
  628. RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light);
  629. ERR_FAIL_COND(!clight);
  630. clight->item_mask = p_mask;
  631. }
  632. void VisualServerCanvas::canvas_light_set_item_shadow_cull_mask(RID p_light, int p_mask) {
  633. RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light);
  634. ERR_FAIL_COND(!clight);
  635. clight->item_shadow_mask = p_mask;
  636. }
  637. void VisualServerCanvas::canvas_light_set_mode(RID p_light, VS::CanvasLightMode p_mode) {
  638. RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light);
  639. ERR_FAIL_COND(!clight);
  640. clight->mode = p_mode;
  641. }
  642. void VisualServerCanvas::canvas_light_set_shadow_enabled(RID p_light, bool p_enabled) {
  643. RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light);
  644. ERR_FAIL_COND(!clight);
  645. if (clight->shadow_buffer.is_valid() == p_enabled)
  646. return;
  647. if (p_enabled) {
  648. clight->shadow_buffer = VSG::storage->canvas_light_shadow_buffer_create(clight->shadow_buffer_size);
  649. } else {
  650. VSG::storage->free(clight->shadow_buffer);
  651. clight->shadow_buffer = RID();
  652. }
  653. }
  654. void VisualServerCanvas::canvas_light_set_shadow_buffer_size(RID p_light, int p_size) {
  655. ERR_FAIL_COND(p_size < 32 || p_size > 16384);
  656. RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light);
  657. ERR_FAIL_COND(!clight);
  658. int new_size = nearest_power_of_2(p_size);
  659. if (new_size == clight->shadow_buffer_size)
  660. return;
  661. clight->shadow_buffer_size = nearest_power_of_2(p_size);
  662. if (clight->shadow_buffer.is_valid()) {
  663. VSG::storage->free(clight->shadow_buffer);
  664. clight->shadow_buffer = VSG::storage->canvas_light_shadow_buffer_create(clight->shadow_buffer_size);
  665. }
  666. }
  667. void VisualServerCanvas::canvas_light_set_shadow_gradient_length(RID p_light, float p_length) {
  668. ERR_FAIL_COND(p_length < 0);
  669. RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light);
  670. ERR_FAIL_COND(!clight);
  671. clight->shadow_gradient_length = p_length;
  672. }
  673. void VisualServerCanvas::canvas_light_set_shadow_filter(RID p_light, VS::CanvasLightShadowFilter p_filter) {
  674. RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light);
  675. ERR_FAIL_COND(!clight);
  676. clight->shadow_filter = p_filter;
  677. }
  678. void VisualServerCanvas::canvas_light_set_shadow_color(RID p_light, const Color &p_color) {
  679. RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light);
  680. ERR_FAIL_COND(!clight);
  681. clight->shadow_color = p_color;
  682. }
  683. RID VisualServerCanvas::canvas_light_occluder_create() {
  684. RasterizerCanvas::LightOccluderInstance *occluder = memnew(RasterizerCanvas::LightOccluderInstance);
  685. return canvas_light_occluder_owner.make_rid(occluder);
  686. }
  687. void VisualServerCanvas::canvas_light_occluder_attach_to_canvas(RID p_occluder, RID p_canvas) {
  688. RasterizerCanvas::LightOccluderInstance *occluder = canvas_light_occluder_owner.get(p_occluder);
  689. ERR_FAIL_COND(!occluder);
  690. if (occluder->canvas.is_valid()) {
  691. Canvas *canvas = canvas_owner.get(occluder->canvas);
  692. canvas->occluders.erase(occluder);
  693. }
  694. if (!canvas_owner.owns(p_canvas))
  695. p_canvas = RID();
  696. occluder->canvas = p_canvas;
  697. if (occluder->canvas.is_valid()) {
  698. Canvas *canvas = canvas_owner.get(occluder->canvas);
  699. canvas->occluders.insert(occluder);
  700. }
  701. }
  702. void VisualServerCanvas::canvas_light_occluder_set_enabled(RID p_occluder, bool p_enabled) {
  703. RasterizerCanvas::LightOccluderInstance *occluder = canvas_light_occluder_owner.get(p_occluder);
  704. ERR_FAIL_COND(!occluder);
  705. occluder->enabled = p_enabled;
  706. }
  707. void VisualServerCanvas::canvas_light_occluder_set_polygon(RID p_occluder, RID p_polygon) {
  708. RasterizerCanvas::LightOccluderInstance *occluder = canvas_light_occluder_owner.get(p_occluder);
  709. ERR_FAIL_COND(!occluder);
  710. if (occluder->polygon.is_valid()) {
  711. LightOccluderPolygon *occluder_poly = canvas_light_occluder_polygon_owner.get(p_polygon);
  712. if (occluder_poly) {
  713. occluder_poly->owners.erase(occluder);
  714. }
  715. }
  716. occluder->polygon = p_polygon;
  717. occluder->polygon_buffer = RID();
  718. if (occluder->polygon.is_valid()) {
  719. LightOccluderPolygon *occluder_poly = canvas_light_occluder_polygon_owner.get(p_polygon);
  720. if (!occluder_poly)
  721. occluder->polygon = RID();
  722. ERR_FAIL_COND(!occluder_poly);
  723. occluder_poly->owners.insert(occluder);
  724. occluder->polygon_buffer = occluder_poly->occluder;
  725. occluder->aabb_cache = occluder_poly->aabb;
  726. occluder->cull_cache = occluder_poly->cull_mode;
  727. }
  728. }
  729. void VisualServerCanvas::canvas_light_occluder_set_transform(RID p_occluder, const Transform2D &p_xform) {
  730. RasterizerCanvas::LightOccluderInstance *occluder = canvas_light_occluder_owner.get(p_occluder);
  731. ERR_FAIL_COND(!occluder);
  732. occluder->xform = p_xform;
  733. }
  734. void VisualServerCanvas::canvas_light_occluder_set_light_mask(RID p_occluder, int p_mask) {
  735. RasterizerCanvas::LightOccluderInstance *occluder = canvas_light_occluder_owner.get(p_occluder);
  736. ERR_FAIL_COND(!occluder);
  737. occluder->light_mask = p_mask;
  738. }
  739. RID VisualServerCanvas::canvas_occluder_polygon_create() {
  740. LightOccluderPolygon *occluder_poly = memnew(LightOccluderPolygon);
  741. occluder_poly->occluder = VSG::storage->canvas_light_occluder_create();
  742. return canvas_light_occluder_polygon_owner.make_rid(occluder_poly);
  743. }
  744. void VisualServerCanvas::canvas_occluder_polygon_set_shape(RID p_occluder_polygon, const PoolVector<Vector2> &p_shape, bool p_closed) {
  745. if (p_shape.size() < 3) {
  746. canvas_occluder_polygon_set_shape_as_lines(p_occluder_polygon, p_shape);
  747. return;
  748. }
  749. PoolVector<Vector2> lines;
  750. int lc = p_shape.size() * 2;
  751. lines.resize(lc - (p_closed ? 0 : 2));
  752. {
  753. PoolVector<Vector2>::Write w = lines.write();
  754. PoolVector<Vector2>::Read r = p_shape.read();
  755. int max = lc / 2;
  756. if (!p_closed) {
  757. max--;
  758. }
  759. for (int i = 0; i < max; i++) {
  760. Vector2 a = r[i];
  761. Vector2 b = r[(i + 1) % (lc / 2)];
  762. w[i * 2 + 0] = a;
  763. w[i * 2 + 1] = b;
  764. }
  765. }
  766. canvas_occluder_polygon_set_shape_as_lines(p_occluder_polygon, lines);
  767. }
  768. void VisualServerCanvas::canvas_occluder_polygon_set_shape_as_lines(RID p_occluder_polygon, const PoolVector<Vector2> &p_shape) {
  769. LightOccluderPolygon *occluder_poly = canvas_light_occluder_polygon_owner.get(p_occluder_polygon);
  770. ERR_FAIL_COND(!occluder_poly);
  771. ERR_FAIL_COND(p_shape.size() & 1);
  772. int lc = p_shape.size();
  773. occluder_poly->aabb = Rect2();
  774. {
  775. PoolVector<Vector2>::Read r = p_shape.read();
  776. for (int i = 0; i < lc; i++) {
  777. if (i == 0)
  778. occluder_poly->aabb.position = r[i];
  779. else
  780. occluder_poly->aabb.expand_to(r[i]);
  781. }
  782. }
  783. VSG::storage->canvas_light_occluder_set_polylines(occluder_poly->occluder, p_shape);
  784. for (Set<RasterizerCanvas::LightOccluderInstance *>::Element *E = occluder_poly->owners.front(); E; E = E->next()) {
  785. E->get()->aabb_cache = occluder_poly->aabb;
  786. }
  787. }
  788. void VisualServerCanvas::canvas_occluder_polygon_set_cull_mode(RID p_occluder_polygon, VS::CanvasOccluderPolygonCullMode p_mode) {
  789. LightOccluderPolygon *occluder_poly = canvas_light_occluder_polygon_owner.get(p_occluder_polygon);
  790. ERR_FAIL_COND(!occluder_poly);
  791. occluder_poly->cull_mode = p_mode;
  792. for (Set<RasterizerCanvas::LightOccluderInstance *>::Element *E = occluder_poly->owners.front(); E; E = E->next()) {
  793. E->get()->cull_cache = p_mode;
  794. }
  795. }
  796. bool VisualServerCanvas::free(RID p_rid) {
  797. if (canvas_owner.owns(p_rid)) {
  798. Canvas *canvas = canvas_owner.get(p_rid);
  799. ERR_FAIL_COND_V(!canvas, false);
  800. while (canvas->viewports.size()) {
  801. VisualServerViewport::Viewport *vp = VSG::viewport->viewport_owner.get(canvas->viewports.front()->get());
  802. ERR_FAIL_COND_V(!vp, true);
  803. Map<RID, VisualServerViewport::Viewport::CanvasData>::Element *E = vp->canvas_map.find(p_rid);
  804. ERR_FAIL_COND_V(!E, true);
  805. vp->canvas_map.erase(p_rid);
  806. canvas->viewports.erase(canvas->viewports.front());
  807. }
  808. for (int i = 0; i < canvas->child_items.size(); i++) {
  809. canvas->child_items[i].item->parent = RID();
  810. }
  811. for (Set<RasterizerCanvas::Light *>::Element *E = canvas->lights.front(); E; E = E->next()) {
  812. E->get()->canvas = RID();
  813. }
  814. for (Set<RasterizerCanvas::LightOccluderInstance *>::Element *E = canvas->occluders.front(); E; E = E->next()) {
  815. E->get()->canvas = RID();
  816. }
  817. canvas_owner.free(p_rid);
  818. memdelete(canvas);
  819. } else if (canvas_item_owner.owns(p_rid)) {
  820. Item *canvas_item = canvas_item_owner.get(p_rid);
  821. ERR_FAIL_COND_V(!canvas_item, true);
  822. if (canvas_item->parent.is_valid()) {
  823. if (canvas_owner.owns(canvas_item->parent)) {
  824. Canvas *canvas = canvas_owner.get(canvas_item->parent);
  825. canvas->erase_item(canvas_item);
  826. } else if (canvas_item_owner.owns(canvas_item->parent)) {
  827. Item *item_owner = canvas_item_owner.get(canvas_item->parent);
  828. item_owner->child_items.erase(canvas_item);
  829. }
  830. }
  831. for (int i = 0; i < canvas_item->child_items.size(); i++) {
  832. canvas_item->child_items[i]->parent = RID();
  833. }
  834. /*
  835. if (canvas_item->material) {
  836. canvas_item->material->owners.erase(canvas_item);
  837. }
  838. */
  839. canvas_item_owner.free(p_rid);
  840. memdelete(canvas_item);
  841. } else if (canvas_light_owner.owns(p_rid)) {
  842. RasterizerCanvas::Light *canvas_light = canvas_light_owner.get(p_rid);
  843. ERR_FAIL_COND_V(!canvas_light, true);
  844. if (canvas_light->canvas.is_valid()) {
  845. Canvas *canvas = canvas_owner.get(canvas_light->canvas);
  846. if (canvas)
  847. canvas->lights.erase(canvas_light);
  848. }
  849. if (canvas_light->shadow_buffer.is_valid())
  850. VSG::storage->free(canvas_light->shadow_buffer);
  851. VSG::canvas_render->light_internal_free(canvas_light->light_internal);
  852. canvas_light_owner.free(p_rid);
  853. memdelete(canvas_light);
  854. } else if (canvas_light_occluder_owner.owns(p_rid)) {
  855. RasterizerCanvas::LightOccluderInstance *occluder = canvas_light_occluder_owner.get(p_rid);
  856. ERR_FAIL_COND_V(!occluder, true);
  857. if (occluder->polygon.is_valid()) {
  858. LightOccluderPolygon *occluder_poly = canvas_light_occluder_polygon_owner.get(occluder->polygon);
  859. if (occluder_poly) {
  860. occluder_poly->owners.erase(occluder);
  861. }
  862. }
  863. if (occluder->canvas.is_valid() && canvas_owner.owns(occluder->canvas)) {
  864. Canvas *canvas = canvas_owner.get(occluder->canvas);
  865. canvas->occluders.erase(occluder);
  866. }
  867. canvas_light_occluder_owner.free(p_rid);
  868. memdelete(occluder);
  869. } else if (canvas_light_occluder_polygon_owner.owns(p_rid)) {
  870. LightOccluderPolygon *occluder_poly = canvas_light_occluder_polygon_owner.get(p_rid);
  871. ERR_FAIL_COND_V(!occluder_poly, true);
  872. VSG::storage->free(occluder_poly->occluder);
  873. while (occluder_poly->owners.size()) {
  874. occluder_poly->owners.front()->get()->polygon = RID();
  875. occluder_poly->owners.erase(occluder_poly->owners.front());
  876. }
  877. canvas_light_occluder_polygon_owner.free(p_rid);
  878. memdelete(occluder_poly);
  879. } else {
  880. return false;
  881. }
  882. return true;
  883. }
  884. VisualServerCanvas::VisualServerCanvas() {
  885. }