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- /*************************************************************************/
- /* gd_script.cpp */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* http://www.godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #include "gd_script.h"
- #include "globals.h"
- #include "global_constants.h"
- #include "gd_compiler.h"
- #include "os/file_access.h"
- #include "io/file_access_encrypted.h"
- #include "os/os.h"
- ///////////////////////////
- GDNativeClass::GDNativeClass(const StringName& p_name) {
- name=p_name;
- }
- /*void GDNativeClass::call_multilevel(const StringName& p_method,const Variant** p_args,int p_argcount){
- }*/
- bool GDNativeClass::_get(const StringName& p_name,Variant &r_ret) const {
- bool ok;
- int v = ObjectTypeDB::get_integer_constant(name, p_name, &ok);
- if (ok) {
- r_ret=v;
- return true;
- } else {
- return false;
- }
- }
- void GDNativeClass::_bind_methods() {
- ObjectTypeDB::bind_method(_MD("new"),&GDNativeClass::_new);
- }
- Variant GDNativeClass::_new() {
- Object *o = instance();
- if (!o) {
- ERR_EXPLAIN("Class type: '"+String(name)+"' is not instantiable.");
- ERR_FAIL_COND_V(!o,Variant());
- }
- Reference *ref = o->cast_to<Reference>();
- if (ref) {
- return REF(ref);
- } else {
- return o;
- }
- }
- Object *GDNativeClass::instance() {
- return ObjectTypeDB::instance(name);
- }
- GDInstance* GDScript::_create_instance(const Variant** p_args,int p_argcount,Object *p_owner,bool p_isref,Variant::CallError& r_error) {
- /* STEP 1, CREATE */
- GDInstance* instance = memnew( GDInstance );
- instance->base_ref=p_isref;
- instance->members.resize(member_indices.size());
- instance->script=Ref<GDScript>(this);
- instance->owner=p_owner;
- #ifdef DEBUG_ENABLED
- //needed for hot reloading
- for(Map<StringName,MemberInfo>::Element *E=member_indices.front();E;E=E->next()) {
- instance->member_indices_cache[E->key()]=E->get().index;
- }
- #endif
- instance->owner->set_script_instance(instance);
- /* STEP 2, INITIALIZE AND CONSRTUCT */
- instances.insert(instance->owner);
- initializer->call(instance,p_args,p_argcount,r_error);
- if (r_error.error!=Variant::CallError::CALL_OK) {
- instance->script=Ref<GDScript>();
- instance->owner->set_script_instance(NULL);
- instances.erase(p_owner);
- ERR_FAIL_COND_V(r_error.error!=Variant::CallError::CALL_OK, NULL); //error constructing
- }
- //@TODO make thread safe
- return instance;
- }
- Variant GDScript::_new(const Variant** p_args,int p_argcount,Variant::CallError& r_error) {
- /* STEP 1, CREATE */
- if (!valid) {
- r_error.error=Variant::CallError::CALL_ERROR_INVALID_METHOD;
- return Variant();
- }
- r_error.error=Variant::CallError::CALL_OK;
- REF ref;
- Object *owner=NULL;
- GDScript *_baseptr=this;
- while (_baseptr->_base) {
- _baseptr=_baseptr->_base;
- }
- if (_baseptr->native.ptr()) {
- owner=_baseptr->native->instance();
- } else {
- owner=memnew( Reference ); //by default, no base means use reference
- }
- Reference *r=owner->cast_to<Reference>();
- if (r) {
- ref=REF(r);
- }
- GDInstance* instance = _create_instance(p_args,p_argcount,owner,r!=NULL,r_error);
- if (!instance) {
- if (ref.is_null()) {
- memdelete(owner); //no owner, sorry
- }
- return Variant();
- }
- if (ref.is_valid()) {
- return ref;
- } else {
- return owner;
- }
- }
- bool GDScript::can_instance() const {
- //return valid; //any script in GDscript can instance
- return valid || (!tool && !ScriptServer::is_scripting_enabled());
- }
- StringName GDScript::get_instance_base_type() const {
- if (native.is_valid())
- return native->get_name();
- if (base.is_valid())
- return base->get_instance_base_type();
- return StringName();
- }
- struct _GDScriptMemberSort {
- int index;
- StringName name;
- _FORCE_INLINE_ bool operator<(const _GDScriptMemberSort& p_member) const { return index < p_member.index; }
- };
- #ifdef TOOLS_ENABLED
- void GDScript::_placeholder_erased(PlaceHolderScriptInstance *p_placeholder) {
- placeholders.erase(p_placeholder);
- }
- /*
- void GDScript::_update_placeholder(PlaceHolderScriptInstance *p_placeholder) {
- List<PropertyInfo> plist;
- GDScript *scr=this;
- Map<StringName,Variant> default_values;
- while(scr) {
- Vector<_GDScriptMemberSort> msort;
- for(Map<StringName,PropertyInfo>::Element *E=scr->member_info.front();E;E=E->next()) {
- _GDScriptMemberSort ms;
- ERR_CONTINUE(!scr->member_indices.has(E->key()));
- ms.index=scr->member_indices[E->key()].index;
- ms.name=E->key();
- msort.push_back(ms);
- }
- msort.sort();
- msort.invert();
- for(int i=0;i<msort.size();i++) {
- plist.push_front(scr->member_info[msort[i].name]);
- if (scr->member_default_values.has(msort[i].name))
- default_values[msort[i].name]=scr->member_default_values[msort[i].name];
- else {
- Variant::CallError err;
- default_values[msort[i].name]=Variant::construct(scr->member_info[msort[i].name].type,NULL,0,err);
- }
- }
- scr=scr->_base;
- }
- p_placeholder->update(plist,default_values);
- }*/
- #endif
- bool GDScript::get_property_default_value(const StringName& p_property, Variant &r_value) const {
- #ifdef TOOLS_ENABLED
- //for (const Map<StringName,Variant>::Element *I=member_default_values.front();I;I=I->next()) {
- // print_line("\t"+String(String(I->key())+":"+String(I->get())));
- //}
- const Map<StringName,Variant>::Element *E=member_default_values_cache.find(p_property);
- if (E) {
- r_value=E->get();
- return true;
- }
- if (base_cache.is_valid()) {
- return base_cache->get_property_default_value(p_property,r_value);
- }
- #endif
- return false;
- }
- ScriptInstance* GDScript::instance_create(Object *p_this) {
- if (!tool && !ScriptServer::is_scripting_enabled()) {
- #ifdef TOOLS_ENABLED
- //instance a fake script for editing the values
- //plist.invert();
- /*print_line("CREATING PLACEHOLDER");
- for(List<PropertyInfo>::Element *E=plist.front();E;E=E->next()) {
- print_line(E->get().name);
- }*/
- PlaceHolderScriptInstance *si = memnew( PlaceHolderScriptInstance(GDScriptLanguage::get_singleton(),Ref<Script>(this),p_this) );
- placeholders.insert(si);
- //_update_placeholder(si);
- _update_exports();
- return si;
- #else
- return NULL;
- #endif
- }
- GDScript *top=this;
- while(top->_base)
- top=top->_base;
- if (top->native.is_valid()) {
- if (!ObjectTypeDB::is_type(p_this->get_type_name(),top->native->get_name())) {
- if (ScriptDebugger::get_singleton()) {
- GDScriptLanguage::get_singleton()->debug_break_parse(get_path(),0,"Script inherits from native type '"+String(top->native->get_name())+"', so it can't be instanced in object of type: '"+p_this->get_type()+"'");
- }
- ERR_EXPLAIN("Script inherits from native type '"+String(top->native->get_name())+"', so it can't be instanced in object of type: '"+p_this->get_type()+"'");
- ERR_FAIL_V(NULL);
- }
- }
- Variant::CallError unchecked_error;
- return _create_instance(NULL,0,p_this,p_this->cast_to<Reference>(),unchecked_error);
- }
- bool GDScript::instance_has(const Object *p_this) const {
- return instances.has((Object*)p_this);
- }
- bool GDScript::has_source_code() const {
- return source!="";
- }
- String GDScript::get_source_code() const {
- return source;
- }
- void GDScript::set_source_code(const String& p_code) {
- if (source==p_code)
- return;
- source=p_code;
- #ifdef TOOLS_ENABLED
- source_changed_cache=true;
- //print_line("SC CHANGED "+get_path());
- #endif
- }
- #ifdef TOOLS_ENABLED
- void GDScript::_update_exports_values(Map<StringName,Variant>& values, List<PropertyInfo> &propnames) {
- if (base_cache.is_valid()) {
- base_cache->_update_exports_values(values,propnames);
- }
- for(Map<StringName,Variant>::Element *E=member_default_values_cache.front();E;E=E->next()) {
- values[E->key()]=E->get();
- }
- for (List<PropertyInfo>::Element *E=members_cache.front();E;E=E->next()) {
- propnames.push_back(E->get());
- }
- }
- #endif
- bool GDScript::_update_exports() {
- #ifdef TOOLS_ENABLED
- bool changed=false;
- if (source_changed_cache) {
- //print_line("updating source for "+get_path());
- source_changed_cache=false;
- changed=true;
- String basedir=path;
- if (basedir=="")
- basedir=get_path();
- if (basedir!="")
- basedir=basedir.get_base_dir();
- GDParser parser;
- Error err = parser.parse(source,basedir,true,path);
- if (err==OK) {
- const GDParser::Node* root = parser.get_parse_tree();
- ERR_FAIL_COND_V(root->type!=GDParser::Node::TYPE_CLASS,false);
- const GDParser::ClassNode *c = static_cast<const GDParser::ClassNode*>(root);
- if (base_cache.is_valid()) {
- base_cache->inheriters_cache.erase(get_instance_ID());
- base_cache=Ref<GDScript>();
- }
- if (c->extends_used && String(c->extends_file)!="" && String(c->extends_file) != get_path()) {
- String path = c->extends_file;
- if (path.is_rel_path()) {
- String base = get_path();
- if (base=="" || base.is_rel_path()) {
- ERR_PRINT(("Could not resolve relative path for parent class: "+path).utf8().get_data());
- } else {
- path=base.get_base_dir().plus_file(path);
- }
- }
- if (path!=get_path()) {
- Ref<GDScript> bf = ResourceLoader::load(path);
- if (bf.is_valid()) {
- //print_line("parent is: "+bf->get_path());
- base_cache=bf;
- bf->inheriters_cache.insert(get_instance_ID());
- //bf->_update_exports(p_instances,true,false);
- }
- } else {
- ERR_PRINT(("Path extending itself in "+path).utf8().get_data());
- }
- }
- members_cache.clear();;
- member_default_values_cache.clear();
- for(int i=0;i<c->variables.size();i++) {
- if (c->variables[i]._export.type==Variant::NIL)
- continue;
- members_cache.push_back(c->variables[i]._export);
- //print_line("found "+c->variables[i]._export.name);
- member_default_values_cache[c->variables[i].identifier]=c->variables[i].default_value;
- }
- _signals.clear();
- for(int i=0;i<c->_signals.size();i++) {
- _signals[c->_signals[i].name]=c->_signals[i].arguments;
- }
- }
- } else {
- //print_line("unchaged is "+get_path());
- }
- if (base_cache.is_valid()) {
- if (base_cache->_update_exports()) {
- changed = true;
- }
- }
- if (/*changed &&*/ placeholders.size()) { //hm :(
- //print_line("updating placeholders for "+get_path());
- //update placeholders if any
- Map<StringName,Variant> values;
- List<PropertyInfo> propnames;
- _update_exports_values(values,propnames);
- for (Set<PlaceHolderScriptInstance*>::Element *E=placeholders.front();E;E=E->next()) {
- E->get()->update(propnames,values);
- }
- }
- return changed;
- #endif
- return false;
- }
- void GDScript::update_exports() {
- #ifdef TOOLS_ENABLED
- _update_exports();
- Set<ObjectID> copy=inheriters_cache; //might get modified
- //print_line("update exports for "+get_path()+" ic: "+itos(copy.size()));
- for(Set<ObjectID>::Element *E=copy.front();E;E=E->next()) {
- Object *id=ObjectDB::get_instance(E->get());
- if (!id)
- continue;
- GDScript *s=id->cast_to<GDScript>();
- if (!s)
- continue;
- s->update_exports();
- }
- #endif
- }
- void GDScript::_set_subclass_path(Ref<GDScript>& p_sc,const String& p_path) {
- p_sc->path=p_path;
- for(Map<StringName,Ref<GDScript> >::Element *E=p_sc->subclasses.front();E;E=E->next()) {
- _set_subclass_path(E->get(),p_path);
- }
- }
- Error GDScript::reload(bool p_keep_state) {
- ERR_FAIL_COND_V(!p_keep_state && instances.size(),ERR_ALREADY_IN_USE);
- String basedir=path;
- if (basedir=="")
- basedir=get_path();
- if (basedir!="")
- basedir=basedir.get_base_dir();
- valid=false;
- GDParser parser;
- Error err = parser.parse(source,basedir,false,path);
- if (err) {
- if (ScriptDebugger::get_singleton()) {
- GDScriptLanguage::get_singleton()->debug_break_parse(get_path(),parser.get_error_line(),"Parser Error: "+parser.get_error());
- }
- _err_print_error("GDScript::reload",path.empty()?"built-in":(const char*)path.utf8().get_data(),parser.get_error_line(),("Parse Error: "+parser.get_error()).utf8().get_data(),ERR_HANDLER_SCRIPT);
- ERR_FAIL_V(ERR_PARSE_ERROR);
- }
- bool can_run = ScriptServer::is_scripting_enabled() || parser.is_tool_script();
- GDCompiler compiler;
- err = compiler.compile(&parser,this,p_keep_state);
- if (err) {
- if (can_run) {
- if (ScriptDebugger::get_singleton()) {
- GDScriptLanguage::get_singleton()->debug_break_parse(get_path(),compiler.get_error_line(),"Parser Error: "+compiler.get_error());
- }
- _err_print_error("GDScript::reload",path.empty()?"built-in":(const char*)path.utf8().get_data(),compiler.get_error_line(),("Compile Error: "+compiler.get_error()).utf8().get_data(),ERR_HANDLER_SCRIPT);
- ERR_FAIL_V(ERR_COMPILATION_FAILED);
- } else {
- return err;
- }
- }
- valid=true;
- for(Map<StringName,Ref<GDScript> >::Element *E=subclasses.front();E;E=E->next()) {
- _set_subclass_path(E->get(),path);
- }
- #ifdef TOOLS_ENABLED
- /*for (Set<PlaceHolderScriptInstance*>::Element *E=placeholders.front();E;E=E->next()) {
- _update_placeholder(E->get());
- }*/
- #endif
- return OK;
- }
- String GDScript::get_node_type() const {
- return ""; // ?
- }
- ScriptLanguage *GDScript::get_language() const {
- return GDScriptLanguage::get_singleton();
- }
- Variant GDScript::call(const StringName& p_method,const Variant** p_args,int p_argcount,Variant::CallError &r_error) {
- GDScript *top=this;
- while(top) {
- Map<StringName,GDFunction*>::Element *E=top->member_functions.find(p_method);
- if (E) {
- if (!E->get()->is_static()) {
- WARN_PRINT(String("Can't call non-static function: '"+String(p_method)+"' in script.").utf8().get_data());
- }
- return E->get()->call(NULL,p_args,p_argcount,r_error);
- }
- top=top->_base;
- }
- //none found, regular
- return Script::call(p_method,p_args,p_argcount,r_error);
- }
- bool GDScript::_get(const StringName& p_name,Variant &r_ret) const {
- {
- const GDScript *top=this;
- while(top) {
- {
- const Map<StringName,Variant>::Element *E=top->constants.find(p_name);
- if (E) {
- r_ret= E->get();
- return true;
- }
- }
- {
- const Map<StringName,Ref<GDScript> >::Element *E=subclasses.find(p_name);
- if (E) {
- r_ret=E->get();
- return true;
- }
- }
- top=top->_base;
- }
- if (p_name==GDScriptLanguage::get_singleton()->strings._script_source) {
- r_ret=get_source_code();
- return true;
- }
- }
- return false;
- }
- bool GDScript::_set(const StringName& p_name, const Variant& p_value) {
- if (p_name==GDScriptLanguage::get_singleton()->strings._script_source) {
- set_source_code(p_value);
- reload();
- } else
- return false;
- return true;
- }
- void GDScript::_get_property_list(List<PropertyInfo> *p_properties) const {
- p_properties->push_back( PropertyInfo(Variant::STRING,"script/source",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR) );
- }
- void GDScript::_bind_methods() {
- ObjectTypeDB::bind_native_method(METHOD_FLAGS_DEFAULT,"new",&GDScript::_new,MethodInfo("new"));
- ObjectTypeDB::bind_method(_MD("get_as_byte_code"),&GDScript::get_as_byte_code);
- }
- Vector<uint8_t> GDScript::get_as_byte_code() const {
- GDTokenizerBuffer tokenizer;
- return tokenizer.parse_code_string(source);
- };
- Error GDScript::load_byte_code(const String& p_path) {
- Vector<uint8_t> bytecode;
- if (p_path.ends_with("gde")) {
- FileAccess *fa = FileAccess::open(p_path,FileAccess::READ);
- ERR_FAIL_COND_V(!fa,ERR_CANT_OPEN);
- FileAccessEncrypted *fae = memnew( FileAccessEncrypted );
- ERR_FAIL_COND_V(!fae,ERR_CANT_OPEN);
- Vector<uint8_t> key;
- key.resize(32);
- for(int i=0;i<key.size();i++) {
- key[i]=script_encryption_key[i];
- }
- Error err = fae->open_and_parse(fa,key,FileAccessEncrypted::MODE_READ);
- ERR_FAIL_COND_V(err,err);
- bytecode.resize(fae->get_len());
- fae->get_buffer(bytecode.ptr(),bytecode.size());
- memdelete(fae);
- } else {
- bytecode = FileAccess::get_file_as_array(p_path);
- }
- ERR_FAIL_COND_V(bytecode.size()==0,ERR_PARSE_ERROR);
- path=p_path;
- String basedir=path;
- if (basedir=="")
- basedir=get_path();
- if (basedir!="")
- basedir=basedir.get_base_dir();
- valid=false;
- GDParser parser;
- Error err = parser.parse_bytecode(bytecode,basedir,get_path());
- if (err) {
- _err_print_error("GDScript::load_byte_code",path.empty()?"built-in":(const char*)path.utf8().get_data(),parser.get_error_line(),("Parse Error: "+parser.get_error()).utf8().get_data(),ERR_HANDLER_SCRIPT);
- ERR_FAIL_V(ERR_PARSE_ERROR);
- }
- GDCompiler compiler;
- err = compiler.compile(&parser,this);
- if (err) {
- _err_print_error("GDScript::load_byte_code",path.empty()?"built-in":(const char*)path.utf8().get_data(),compiler.get_error_line(),("Compile Error: "+compiler.get_error()).utf8().get_data(),ERR_HANDLER_SCRIPT);
- ERR_FAIL_V(ERR_COMPILATION_FAILED);
- }
- valid=true;
- for(Map<StringName,Ref<GDScript> >::Element *E=subclasses.front();E;E=E->next()) {
- _set_subclass_path(E->get(),path);
- }
- return OK;
- }
- Error GDScript::load_source_code(const String& p_path) {
- DVector<uint8_t> sourcef;
- Error err;
- FileAccess *f=FileAccess::open(p_path,FileAccess::READ,&err);
- if (err) {
- ERR_FAIL_COND_V(err,err);
- }
- int len = f->get_len();
- sourcef.resize(len+1);
- DVector<uint8_t>::Write w = sourcef.write();
- int r = f->get_buffer(w.ptr(),len);
- f->close();
- memdelete(f);
- ERR_FAIL_COND_V(r!=len,ERR_CANT_OPEN);
- w[len]=0;
- String s;
- if (s.parse_utf8((const char*)w.ptr())) {
- ERR_EXPLAIN("Script '"+p_path+"' contains invalid unicode (utf-8), so it was not loaded. Please ensure that scripts are saved in valid utf-8 unicode.");
- ERR_FAIL_V(ERR_INVALID_DATA);
- }
- source=s;
- #ifdef TOOLS_ENABLED
- source_changed_cache=true;
- #endif
- //print_line("LSC :"+get_path());
- path=p_path;
- return OK;
- }
- const Map<StringName,GDFunction*>& GDScript::debug_get_member_functions() const {
- return member_functions;
- }
- StringName GDScript::debug_get_member_by_index(int p_idx) const {
- for(const Map<StringName,MemberInfo>::Element *E=member_indices.front();E;E=E->next()) {
- if (E->get().index==p_idx)
- return E->key();
- }
- return "<error>";
- }
- Ref<GDScript> GDScript::get_base() const {
- return base;
- }
- bool GDScript::has_script_signal(const StringName& p_signal) const {
- if (_signals.has(p_signal))
- return true;
- if (base.is_valid()) {
- return base->has_script_signal(p_signal);
- }
- #ifdef TOOLS_ENABLED
- else if (base_cache.is_valid()){
- return base_cache->has_script_signal(p_signal);
- }
- #endif
- return false;
- }
- void GDScript::get_script_signal_list(List<MethodInfo> *r_signals) const {
- for(const Map<StringName,Vector<StringName> >::Element *E=_signals.front();E;E=E->next()) {
- MethodInfo mi;
- mi.name=E->key();
- for(int i=0;i<E->get().size();i++) {
- PropertyInfo arg;
- arg.name=E->get()[i];
- mi.arguments.push_back(arg);
- }
- r_signals->push_back(mi);
- }
- if (base.is_valid()) {
- base->get_script_signal_list(r_signals);
- }
- #ifdef TOOLS_ENABLED
- else if (base_cache.is_valid()){
- base_cache->get_script_signal_list(r_signals);
- }
- #endif
- }
- GDScript::GDScript() : script_list(this) {
- _static_ref=this;
- valid=false;
- subclass_count=0;
- initializer=NULL;
- _base=NULL;
- _owner=NULL;
- tool=false;
- #ifdef TOOLS_ENABLED
- source_changed_cache=false;
- #endif
- #ifdef DEBUG_ENABLED
- if (GDScriptLanguage::get_singleton()->lock) {
- GDScriptLanguage::get_singleton()->lock->lock();
- }
- GDScriptLanguage::get_singleton()->script_list.add(&script_list);
- if (GDScriptLanguage::get_singleton()->lock) {
- GDScriptLanguage::get_singleton()->lock->unlock();
- }
- #endif
- }
- GDScript::~GDScript() {
- for (Map<StringName,GDFunction*>::Element *E=member_functions.front();E;E=E->next()) {
- memdelete( E->get() );
- }
- #ifdef DEBUG_ENABLED
- if (GDScriptLanguage::get_singleton()->lock) {
- GDScriptLanguage::get_singleton()->lock->lock();
- }
- GDScriptLanguage::get_singleton()->script_list.remove(&script_list);
- if (GDScriptLanguage::get_singleton()->lock) {
- GDScriptLanguage::get_singleton()->lock->unlock();
- }
- #endif
- }
- //////////////////////////////
- // INSTANCE //
- //////////////////////////////
- bool GDInstance::set(const StringName& p_name, const Variant& p_value) {
- //member
- {
- const Map<StringName,GDScript::MemberInfo>::Element *E = script->member_indices.find(p_name);
- if (E) {
- if (E->get().setter) {
- const Variant *val=&p_value;
- Variant::CallError err;
- call(E->get().setter,&val,1,err);
- if (err.error==Variant::CallError::CALL_OK) {
- return true; //function exists, call was successful
- }
- }
- else
- members[E->get().index] = p_value;
- return true;
- }
- }
- GDScript *sptr=script.ptr();
- while(sptr) {
- Map<StringName,GDFunction*>::Element *E = sptr->member_functions.find(GDScriptLanguage::get_singleton()->strings._set);
- if (E) {
- Variant name=p_name;
- const Variant *args[2]={&name,&p_value};
- Variant::CallError err;
- Variant ret = E->get()->call(this,(const Variant**)args,2,err);
- if (err.error==Variant::CallError::CALL_OK && ret.get_type()==Variant::BOOL && ret.operator bool())
- return true;
- }
- sptr = sptr->_base;
- }
- return false;
- }
- bool GDInstance::get(const StringName& p_name, Variant &r_ret) const {
- const GDScript *sptr=script.ptr();
- while(sptr) {
- {
- const Map<StringName,GDScript::MemberInfo>::Element *E = script->member_indices.find(p_name);
- if (E) {
- if (E->get().getter) {
- Variant::CallError err;
- r_ret=const_cast<GDInstance*>(this)->call(E->get().getter,NULL,0,err);
- if (err.error==Variant::CallError::CALL_OK) {
- return true;
- }
- }
- r_ret=members[E->get().index];
- return true; //index found
- }
- }
- {
- const Map<StringName,Variant>::Element *E = script->constants.find(p_name);
- if (E) {
- r_ret=E->get();
- return true; //index found
- }
- }
- {
- const Map<StringName,GDFunction*>::Element *E = sptr->member_functions.find(GDScriptLanguage::get_singleton()->strings._get);
- if (E) {
- Variant name=p_name;
- const Variant *args[1]={&name};
- Variant::CallError err;
- Variant ret = const_cast<GDFunction*>(E->get())->call(const_cast<GDInstance*>(this),(const Variant**)args,1,err);
- if (err.error==Variant::CallError::CALL_OK && ret.get_type()!=Variant::NIL) {
- r_ret=ret;
- return true;
- }
- }
- }
- sptr = sptr->_base;
- }
- return false;
- }
- Variant::Type GDInstance::get_property_type(const StringName& p_name,bool *r_is_valid) const {
- const GDScript *sptr=script.ptr();
- while(sptr) {
- if (sptr->member_info.has(p_name)) {
- if (r_is_valid)
- *r_is_valid=true;
- return sptr->member_info[p_name].type;
- }
- sptr = sptr->_base;
- }
- if (r_is_valid)
- *r_is_valid=false;
- return Variant::NIL;
- }
- void GDInstance::get_property_list(List<PropertyInfo> *p_properties) const {
- // exported members, not doen yet!
- const GDScript *sptr=script.ptr();
- List<PropertyInfo> props;
- while(sptr) {
- const Map<StringName,GDFunction*>::Element *E = sptr->member_functions.find(GDScriptLanguage::get_singleton()->strings._get_property_list);
- if (E) {
- Variant::CallError err;
- Variant ret = const_cast<GDFunction*>(E->get())->call(const_cast<GDInstance*>(this),NULL,0,err);
- if (err.error==Variant::CallError::CALL_OK) {
- if (ret.get_type()!=Variant::ARRAY) {
- ERR_EXPLAIN("Wrong type for _get_property list, must be an array of dictionaries.");
- ERR_FAIL();
- }
- Array arr = ret;
- for(int i=0;i<arr.size();i++) {
- Dictionary d = arr[i];
- ERR_CONTINUE(!d.has("name"));
- ERR_CONTINUE(!d.has("type"));
- PropertyInfo pinfo;
- pinfo.type = Variant::Type( d["type"].operator int());
- ERR_CONTINUE(pinfo.type<0 || pinfo.type>=Variant::VARIANT_MAX );
- pinfo.name = d["name"];
- ERR_CONTINUE(pinfo.name=="");
- if (d.has("hint"))
- pinfo.hint=PropertyHint(d["hint"].operator int());
- if (d.has("hint_string"))
- pinfo.hint_string=d["hint_string"];
- if (d.has("usage"))
- pinfo.usage=d["usage"];
- props.push_back(pinfo);
- }
- }
- }
- //instance a fake script for editing the values
- Vector<_GDScriptMemberSort> msort;
- for(Map<StringName,PropertyInfo>::Element *E=sptr->member_info.front();E;E=E->next()) {
- _GDScriptMemberSort ms;
- ERR_CONTINUE(!sptr->member_indices.has(E->key()));
- ms.index=sptr->member_indices[E->key()].index;
- ms.name=E->key();
- msort.push_back(ms);
- }
- msort.sort();
- msort.invert();
- for(int i=0;i<msort.size();i++) {
- props.push_front(sptr->member_info[msort[i].name]);
- }
- #if 0
- if (sptr->member_functions.has("_get_property_list")) {
- Variant::CallError err;
- GDFunction *f = const_cast<GDFunction*>(sptr->member_functions["_get_property_list"]);
- Variant plv = f->call(const_cast<GDInstance*>(this),NULL,0,err);
- if (plv.get_type()!=Variant::ARRAY) {
- ERR_PRINT("_get_property_list: expected array returned");
- } else {
- Array pl=plv;
- for(int i=0;i<pl.size();i++) {
- Dictionary p = pl[i];
- PropertyInfo pinfo;
- if (!p.has("name")) {
- ERR_PRINT("_get_property_list: expected 'name' key of type string.")
- continue;
- }
- if (!p.has("type")) {
- ERR_PRINT("_get_property_list: expected 'type' key of type integer.")
- continue;
- }
- pinfo.name=p["name"];
- pinfo.type=Variant::Type(int(p["type"]));
- if (p.has("hint"))
- pinfo.hint=PropertyHint(int(p["hint"]));
- if (p.has("hint_string"))
- pinfo.hint_string=p["hint_string"];
- if (p.has("usage"))
- pinfo.usage=p["usage"];
- props.push_back(pinfo);
- }
- }
- }
- #endif
- sptr = sptr->_base;
- }
- //props.invert();
- for (List<PropertyInfo>::Element *E=props.front();E;E=E->next()) {
- p_properties->push_back(E->get());
- }
- }
- void GDInstance::get_method_list(List<MethodInfo> *p_list) const {
- const GDScript *sptr=script.ptr();
- while(sptr) {
- for (Map<StringName,GDFunction*>::Element *E = sptr->member_functions.front();E;E=E->next()) {
- MethodInfo mi;
- mi.name=E->key();
- mi.flags|=METHOD_FLAG_FROM_SCRIPT;
- for(int i=0;i<E->get()->get_argument_count();i++)
- mi.arguments.push_back(PropertyInfo(Variant::NIL,"arg"+itos(i)));
- p_list->push_back(mi);
- }
- sptr = sptr->_base;
- }
- }
- bool GDInstance::has_method(const StringName& p_method) const {
- const GDScript *sptr=script.ptr();
- while(sptr) {
- const Map<StringName,GDFunction*>::Element *E = sptr->member_functions.find(p_method);
- if (E)
- return true;
- sptr = sptr->_base;
- }
- return false;
- }
- Variant GDInstance::call(const StringName& p_method,const Variant** p_args,int p_argcount,Variant::CallError &r_error) {
- //printf("calling %ls:%i method %ls\n", script->get_path().c_str(), -1, String(p_method).c_str());
- GDScript *sptr=script.ptr();
- while(sptr) {
- Map<StringName,GDFunction*>::Element *E = sptr->member_functions.find(p_method);
- if (E) {
- return E->get()->call(this,p_args,p_argcount,r_error);
- }
- sptr = sptr->_base;
- }
- r_error.error=Variant::CallError::CALL_ERROR_INVALID_METHOD;
- return Variant();
- }
- void GDInstance::call_multilevel(const StringName& p_method,const Variant** p_args,int p_argcount) {
- GDScript *sptr=script.ptr();
- Variant::CallError ce;
- while(sptr) {
- Map<StringName,GDFunction*>::Element *E = sptr->member_functions.find(p_method);
- if (E) {
- E->get()->call(this,p_args,p_argcount,ce);
- }
- sptr = sptr->_base;
- }
- }
- void GDInstance::_ml_call_reversed(GDScript *sptr,const StringName& p_method,const Variant** p_args,int p_argcount) {
- if (sptr->_base)
- _ml_call_reversed(sptr->_base,p_method,p_args,p_argcount);
- Variant::CallError ce;
- Map<StringName,GDFunction*>::Element *E = sptr->member_functions.find(p_method);
- if (E) {
- E->get()->call(this,p_args,p_argcount,ce);
- }
- }
- void GDInstance::call_multilevel_reversed(const StringName& p_method,const Variant** p_args,int p_argcount) {
- if (script.ptr()) {
- _ml_call_reversed(script.ptr(),p_method,p_args,p_argcount);
- }
- }
- void GDInstance::notification(int p_notification) {
- //notification is not virutal, it gets called at ALL levels just like in C.
- Variant value=p_notification;
- const Variant *args[1]={&value };
- GDScript *sptr=script.ptr();
- while(sptr) {
- Map<StringName,GDFunction*>::Element *E = sptr->member_functions.find(GDScriptLanguage::get_singleton()->strings._notification);
- if (E) {
- Variant::CallError err;
- E->get()->call(this,args,1,err);
- if (err.error!=Variant::CallError::CALL_OK) {
- //print error about notification call
- }
- }
- sptr = sptr->_base;
- }
- }
- Ref<Script> GDInstance::get_script() const {
- return script;
- }
- ScriptLanguage *GDInstance::get_language() {
- return GDScriptLanguage::get_singleton();
- }
- void GDInstance::reload_members() {
- #ifdef DEBUG_ENABLED
- members.resize(script->member_indices.size()); //resize
- Vector<Variant> new_members;
- new_members.resize(script->member_indices.size());
- //pass the values to the new indices
- for(Map<StringName,GDScript::MemberInfo>::Element *E=script->member_indices.front();E;E=E->next()) {
- if (member_indices_cache.has(E->key())) {
- Variant value = members[member_indices_cache[E->key()]];
- new_members[E->get().index]=value;
- }
- }
- //apply
- members=new_members;
- //pass the values to the new indices
- member_indices_cache.clear();
- for(Map<StringName,GDScript::MemberInfo>::Element *E=script->member_indices.front();E;E=E->next()) {
- member_indices_cache[E->key()]=E->get().index;
- }
- #endif
- }
- GDInstance::GDInstance() {
- owner=NULL;
- base_ref=false;
- }
- GDInstance::~GDInstance() {
- if (script.is_valid() && owner) {
- script->instances.erase(owner);
- }
- }
- /************* SCRIPT LANGUAGE **************/
- /************* SCRIPT LANGUAGE **************/
- /************* SCRIPT LANGUAGE **************/
- /************* SCRIPT LANGUAGE **************/
- /************* SCRIPT LANGUAGE **************/
- GDScriptLanguage *GDScriptLanguage::singleton=NULL;
- String GDScriptLanguage::get_name() const {
- return "GDScript";
- }
- /* LANGUAGE FUNCTIONS */
- void GDScriptLanguage::_add_global(const StringName& p_name,const Variant& p_value) {
- if (globals.has(p_name)) {
- //overwrite existing
- global_array[globals[p_name]]=p_value;
- return;
- }
- globals[p_name]=global_array.size();
- global_array.push_back(p_value);
- _global_array=global_array.ptr();
- }
- void GDScriptLanguage::add_global_constant(const StringName& p_variable,const Variant& p_value) {
- _add_global(p_variable,p_value);
- }
- void GDScriptLanguage::init() {
- //populate global constants
- int gcc=GlobalConstants::get_global_constant_count();
- for(int i=0;i<gcc;i++) {
- _add_global(StaticCString::create(GlobalConstants::get_global_constant_name(i)),GlobalConstants::get_global_constant_value(i));
- }
- _add_global(StaticCString::create("PI"),Math_PI);
- //populate native classes
- List<StringName> class_list;
- ObjectTypeDB::get_type_list(&class_list);
- for(List<StringName>::Element *E=class_list.front();E;E=E->next()) {
- StringName n = E->get();
- String s = String(n);
- if (s.begins_with("_"))
- n=s.substr(1,s.length());
- if (globals.has(n))
- continue;
- Ref<GDNativeClass> nc = memnew( GDNativeClass(E->get()) );
- _add_global(n,nc);
- }
- //populate singletons
- List<Globals::Singleton> singletons;
- Globals::get_singleton()->get_singletons(&singletons);
- for(List<Globals::Singleton>::Element *E=singletons.front();E;E=E->next()) {
- _add_global(E->get().name,E->get().ptr);
- }
- }
- String GDScriptLanguage::get_type() const {
- return "GDScript";
- }
- String GDScriptLanguage::get_extension() const {
- return "gd";
- }
- Error GDScriptLanguage::execute_file(const String& p_path) {
- // ??
- return OK;
- }
- void GDScriptLanguage::finish() {
- }
- void GDScriptLanguage::profiling_start() {
- #ifdef DEBUG_ENABLED
- if (lock) {
- lock->lock();
- }
- SelfList<GDFunction> *elem=function_list.first();
- while(elem) {
- elem->self()->profile.call_count=0;
- elem->self()->profile.self_time=0;
- elem->self()->profile.total_time=0;
- elem->self()->profile.frame_call_count=0;
- elem->self()->profile.frame_self_time=0;
- elem->self()->profile.frame_total_time=0;
- elem->self()->profile.last_frame_call_count=0;
- elem->self()->profile.last_frame_self_time=0;
- elem->self()->profile.last_frame_total_time=0;
- elem=elem->next();
- }
- profiling=true;
- if (lock) {
- lock->unlock();
- }
- #endif
- }
- void GDScriptLanguage::profiling_stop() {
- #ifdef DEBUG_ENABLED
- if (lock) {
- lock->lock();
- }
- profiling=false;
- if (lock) {
- lock->unlock();
- }
- #endif
- }
- int GDScriptLanguage::profiling_get_accumulated_data(ProfilingInfo *p_info_arr,int p_info_max) {
- int current=0;
- #ifdef DEBUG_ENABLED
- if (lock) {
- lock->lock();
- }
- SelfList<GDFunction> *elem=function_list.first();
- while(elem) {
- if (current>=p_info_max)
- break;
- p_info_arr[current].call_count=elem->self()->profile.call_count;
- p_info_arr[current].self_time=elem->self()->profile.self_time;
- p_info_arr[current].total_time=elem->self()->profile.total_time;
- p_info_arr[current].signature=elem->self()->profile.signature;
- elem=elem->next();
- current++;
- }
- if (lock) {
- lock->unlock();
- }
- #endif
- return current;
- }
- int GDScriptLanguage::profiling_get_frame_data(ProfilingInfo *p_info_arr,int p_info_max) {
- int current=0;
- #ifdef DEBUG_ENABLED
- if (lock) {
- lock->lock();
- }
- SelfList<GDFunction> *elem=function_list.first();
- while(elem) {
- if (current>=p_info_max)
- break;
- if (elem->self()->profile.last_frame_call_count>0) {
- p_info_arr[current].call_count=elem->self()->profile.last_frame_call_count;
- p_info_arr[current].self_time=elem->self()->profile.last_frame_self_time;
- p_info_arr[current].total_time=elem->self()->profile.last_frame_total_time;
- p_info_arr[current].signature=elem->self()->profile.signature;
- //print_line(String(elem->self()->profile.signature)+": "+itos(elem->self()->profile.last_frame_call_count));
- current++;
- }
- elem=elem->next();
- }
- if (lock) {
- lock->unlock();
- }
- #endif
- return current;
- }
- struct GDScriptDepSort {
- //must support sorting so inheritance works properly (parent must be reloaded first)
- bool operator()(const Ref<GDScript> &A, const Ref<GDScript>& B) const {
- if (A==B)
- return false; //shouldn't happen but..
- const GDScript *I=B->get_base().ptr();
- while(I) {
- if (I==A.ptr()) {
- // A is a base of B
- return true;
- }
- I=I->get_base().ptr();
- }
- return false; //not a base
- }
- };
- void GDScriptLanguage::reload_all_scripts() {
- #ifdef DEBUG_ENABLED
- print_line("RELOAD ALL SCRIPTS");
- if (lock) {
- lock->lock();
- }
- List<Ref<GDScript> > scripts;
- SelfList<GDScript> *elem=script_list.first();
- while(elem) {
- if (elem->self()->get_path().is_resource_file()) {
- print_line("FOUND: "+elem->self()->get_path());
- scripts.push_back(Ref<GDScript>(elem->self())); //cast to gdscript to avoid being erased by accident
- }
- elem=elem->next();
- }
- if (lock) {
- lock->unlock();
- }
- //as scripts are going to be reloaded, must proceed without locking here
- scripts.sort_custom<GDScriptDepSort>(); //update in inheritance dependency order
- for(List<Ref<GDScript> >::Element *E=scripts.front();E;E=E->next()) {
- print_line("RELOADING: "+E->get()->get_path());
- E->get()->load_source_code(E->get()->get_path());
- E->get()->reload(true);
- }
- #endif
- }
- void GDScriptLanguage::reload_tool_script(const Ref<Script>& p_script,bool p_soft_reload) {
- #ifdef DEBUG_ENABLED
- if (lock) {
- lock->lock();
- }
- List<Ref<GDScript> > scripts;
- SelfList<GDScript> *elem=script_list.first();
- while(elem) {
- if (elem->self()->get_path().is_resource_file()) {
- scripts.push_back(Ref<GDScript>(elem->self())); //cast to gdscript to avoid being erased by accident
- }
- elem=elem->next();
- }
- if (lock) {
- lock->unlock();
- }
- //when someone asks you why dynamically typed languages are easier to write....
- Map< Ref<GDScript>, Map<ObjectID,List<Pair<StringName,Variant> > > > to_reload;
- //as scripts are going to be reloaded, must proceed without locking here
- scripts.sort_custom<GDScriptDepSort>(); //update in inheritance dependency order
- for(List<Ref<GDScript> >::Element *E=scripts.front();E;E=E->next()) {
- bool reload = E->get()==p_script || to_reload.has(E->get()->get_base());
- if (!reload)
- continue;
- to_reload.insert(E->get(),Map<ObjectID,List<Pair<StringName,Variant> > >());
- if (!p_soft_reload) {
- //save state and remove script from instances
- Map<ObjectID,List<Pair<StringName,Variant> > >& map = to_reload[E->get()];
- while(E->get()->instances.front()) {
- Object *obj = E->get()->instances.front()->get();
- //save instance info
- List<Pair<StringName,Variant> > state;
- if (obj->get_script_instance()) {
- obj->get_script_instance()->get_property_state(state);
- map[obj->get_instance_ID()]=state;
- obj->set_script(RefPtr());
- }
- }
- //same thing for placeholders
- #ifdef TOOLS_ENABLED
- while(E->get()->placeholders.size()) {
- Object *obj = E->get()->placeholders.front()->get()->get_owner();
- //save instance info
- List<Pair<StringName,Variant> > state;
- if (obj->get_script_instance()) {
- obj->get_script_instance()->get_property_state(state);
- map[obj->get_instance_ID()]=state;
- obj->set_script(RefPtr());
- }
- }
- #endif
- }
- }
- for(Map< Ref<GDScript>, Map<ObjectID,List<Pair<StringName,Variant> > > >::Element *E=to_reload.front();E;E=E->next()) {
- Ref<GDScript> scr = E->key();
- scr->reload(true);
- //restore state if saved
- for (Map<ObjectID,List<Pair<StringName,Variant> > >::Element *F=E->get().front();F;F=F->next()) {
- Object *obj = ObjectDB::get_instance(F->key());
- if (!obj)
- continue;
- obj->set_script(scr.get_ref_ptr());
- if (!obj->get_script_instance())
- continue;
- for (List<Pair<StringName,Variant> >::Element *G=F->get().front();G;G=G->next()) {
- obj->get_script_instance()->set(G->get().first,G->get().second);
- }
- }
- //if instance states were saved, set them!
- }
- #endif
- }
- void GDScriptLanguage::frame() {
- // print_line("calls: "+itos(calls));
- calls=0;
- #ifdef DEBUG_ENABLED
- if (profiling) {
- if (lock) {
- lock->lock();
- }
- SelfList<GDFunction> *elem=function_list.first();
- while(elem) {
- elem->self()->profile.last_frame_call_count=elem->self()->profile.frame_call_count;
- elem->self()->profile.last_frame_self_time=elem->self()->profile.frame_self_time;
- elem->self()->profile.last_frame_total_time=elem->self()->profile.frame_total_time;
- elem->self()->profile.frame_call_count=0;
- elem->self()->profile.frame_self_time=0;
- elem->self()->profile.frame_total_time=0;
- elem=elem->next();
- }
- if (lock) {
- lock->unlock();
- }
- }
- #endif
- }
- /* EDITOR FUNCTIONS */
- void GDScriptLanguage::get_reserved_words(List<String> *p_words) const {
- static const char *_reserved_words[]={
- // operators
- "and",
- "in",
- "not",
- "or",
- // types and values
- "false",
- "float",
- "int",
- "null",
- "PI",
- "self",
- "true",
- // functions
- "assert",
- "breakpoint",
- "class",
- "extends",
- "func",
- "preload",
- "setget",
- "signal",
- "tool",
- "yield",
- // var
- "const",
- "enum",
- "export",
- "onready",
- "static",
- "var",
- // control flow
- "break",
- "continue",
- "if",
- "elif",
- "else",
- "for",
- "pass",
- "return",
- "while",
- 0};
- const char **w=_reserved_words;
- while (*w) {
- p_words->push_back(*w);
- w++;
- }
- for(int i=0;i<GDFunctions::FUNC_MAX;i++) {
- p_words->push_back(GDFunctions::get_func_name(GDFunctions::Function(i)));
- }
- }
- GDScriptLanguage::GDScriptLanguage() {
- calls=0;
- ERR_FAIL_COND(singleton);
- singleton=this;
- strings._init = StaticCString::create("_init");
- strings._notification = StaticCString::create("_notification");
- strings._set= StaticCString::create("_set");
- strings._get= StaticCString::create("_get");
- strings._get_property_list= StaticCString::create("_get_property_list");
- strings._script_source=StaticCString::create("script/source");
- _debug_parse_err_line=-1;
- _debug_parse_err_file="";
- #ifdef NO_THREADS
- lock=NULL;
- #else
- lock = Mutex::create();
- #endif
- profiling=false;
- script_frame_time=0;
- _debug_call_stack_pos=0;
- int dmcs=GLOBAL_DEF("debug/script_max_call_stack",1024);
- if (ScriptDebugger::get_singleton()) {
- //debugging enabled!
- _debug_max_call_stack = dmcs;
- if (_debug_max_call_stack<1024)
- _debug_max_call_stack=1024;
- _call_stack = memnew_arr( CallLevel, _debug_max_call_stack+1 );
- } else {
- _debug_max_call_stack=0;
- _call_stack=NULL;
- }
- }
- GDScriptLanguage::~GDScriptLanguage() {
- if (lock) {
- memdelete(lock);
- lock=NULL;
- }
- if (_call_stack) {
- memdelete_arr(_call_stack);
- }
- singleton=NULL;
- }
- /*************** RESOURCE ***************/
- RES ResourceFormatLoaderGDScript::load(const String &p_path, const String& p_original_path, Error *r_error) {
- if (r_error)
- *r_error=ERR_FILE_CANT_OPEN;
- GDScript *script = memnew( GDScript );
- Ref<GDScript> scriptres(script);
- if (p_path.ends_with(".gde") || p_path.ends_with(".gdc")) {
- script->set_script_path(p_original_path); // script needs this.
- script->set_path(p_original_path);
- Error err = script->load_byte_code(p_path);
- if (err!=OK) {
- ERR_FAIL_COND_V(err!=OK, RES());
- }
- } else {
- Error err = script->load_source_code(p_path);
- if (err!=OK) {
- ERR_FAIL_COND_V(err!=OK, RES());
- }
- script->set_script_path(p_original_path); // script needs this.
- script->set_path(p_original_path);
- //script->set_name(p_path.get_file());
- script->reload();
- }
- if (r_error)
- *r_error=OK;
- return scriptres;
- }
- void ResourceFormatLoaderGDScript::get_recognized_extensions(List<String> *p_extensions) const {
- p_extensions->push_back("gd");
- p_extensions->push_back("gdc");
- p_extensions->push_back("gde");
- }
- bool ResourceFormatLoaderGDScript::handles_type(const String& p_type) const {
- return (p_type=="Script" || p_type=="GDScript");
- }
- String ResourceFormatLoaderGDScript::get_resource_type(const String &p_path) const {
- String el = p_path.extension().to_lower();
- if (el=="gd" || el=="gdc" || el=="gde")
- return "GDScript";
- return "";
- }
- Error ResourceFormatSaverGDScript::save(const String &p_path,const RES& p_resource,uint32_t p_flags) {
- Ref<GDScript> sqscr = p_resource;
- ERR_FAIL_COND_V(sqscr.is_null(),ERR_INVALID_PARAMETER);
- String source = sqscr->get_source_code();
- Error err;
- FileAccess *file = FileAccess::open(p_path,FileAccess::WRITE,&err);
- if (err) {
- ERR_FAIL_COND_V(err,err);
- }
- file->store_string(source);
- if (file->get_error()!=OK && file->get_error()!=ERR_FILE_EOF) {
- memdelete(file);
- return ERR_CANT_CREATE;
- }
- file->close();
- memdelete(file);
- return OK;
- }
- void ResourceFormatSaverGDScript::get_recognized_extensions(const RES& p_resource,List<String> *p_extensions) const {
- if (p_resource->cast_to<GDScript>()) {
- p_extensions->push_back("gd");
- }
- }
- bool ResourceFormatSaverGDScript::recognize(const RES& p_resource) const {
- return p_resource->cast_to<GDScript>()!=NULL;
- }
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