visual_script_editor.cpp 172 KB

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  1. /*************************************************************************/
  2. /* visual_script_editor.cpp */
  3. /*************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /*************************************************************************/
  8. /* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
  9. /* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /*************************************************************************/
  30. #include "visual_script_editor.h"
  31. #include "core/input/input.h"
  32. #include "core/object.h"
  33. #include "core/os/keyboard.h"
  34. #include "core/script_language.h"
  35. #include "core/variant.h"
  36. #include "editor/editor_node.h"
  37. #include "editor/editor_resource_preview.h"
  38. #include "editor/editor_scale.h"
  39. #include "scene/main/window.h"
  40. #include "visual_script_expression.h"
  41. #include "visual_script_flow_control.h"
  42. #include "visual_script_func_nodes.h"
  43. #include "visual_script_nodes.h"
  44. #ifdef TOOLS_ENABLED
  45. class VisualScriptEditorSignalEdit : public Object {
  46. GDCLASS(VisualScriptEditorSignalEdit, Object);
  47. StringName sig;
  48. public:
  49. UndoRedo *undo_redo;
  50. Ref<VisualScript> script;
  51. protected:
  52. static void _bind_methods() {
  53. ClassDB::bind_method("_sig_changed", &VisualScriptEditorSignalEdit::_sig_changed);
  54. ADD_SIGNAL(MethodInfo("changed"));
  55. }
  56. void _sig_changed() {
  57. _change_notify();
  58. emit_signal("changed");
  59. }
  60. bool _set(const StringName &p_name, const Variant &p_value) {
  61. if (sig == StringName())
  62. return false;
  63. if (p_name == "argument_count") {
  64. int new_argc = p_value;
  65. int argc = script->custom_signal_get_argument_count(sig);
  66. if (argc == new_argc)
  67. return true;
  68. undo_redo->create_action(TTR("Change Signal Arguments"));
  69. if (new_argc < argc) {
  70. for (int i = new_argc; i < argc; i++) {
  71. undo_redo->add_do_method(script.ptr(), "custom_signal_remove_argument", sig, new_argc);
  72. undo_redo->add_undo_method(script.ptr(), "custom_signal_add_argument", sig, script->custom_signal_get_argument_name(sig, i), script->custom_signal_get_argument_type(sig, i), -1);
  73. }
  74. } else if (new_argc > argc) {
  75. for (int i = argc; i < new_argc; i++) {
  76. undo_redo->add_do_method(script.ptr(), "custom_signal_add_argument", sig, Variant::NIL, "arg" + itos(i + 1), -1);
  77. undo_redo->add_undo_method(script.ptr(), "custom_signal_remove_argument", sig, argc);
  78. }
  79. }
  80. undo_redo->add_do_method(this, "_sig_changed");
  81. undo_redo->add_undo_method(this, "_sig_changed");
  82. undo_redo->commit_action();
  83. return true;
  84. }
  85. if (String(p_name).begins_with("argument/")) {
  86. int idx = String(p_name).get_slice("/", 1).to_int() - 1;
  87. ERR_FAIL_INDEX_V(idx, script->custom_signal_get_argument_count(sig), false);
  88. String what = String(p_name).get_slice("/", 2);
  89. if (what == "type") {
  90. int old_type = script->custom_signal_get_argument_type(sig, idx);
  91. int new_type = p_value;
  92. undo_redo->create_action(TTR("Change Argument Type"));
  93. undo_redo->add_do_method(script.ptr(), "custom_signal_set_argument_type", sig, idx, new_type);
  94. undo_redo->add_undo_method(script.ptr(), "custom_signal_set_argument_type", sig, idx, old_type);
  95. undo_redo->commit_action();
  96. return true;
  97. }
  98. if (what == "name") {
  99. String old_name = script->custom_signal_get_argument_name(sig, idx);
  100. String new_name = p_value;
  101. undo_redo->create_action(TTR("Change Argument name"));
  102. undo_redo->add_do_method(script.ptr(), "custom_signal_set_argument_name", sig, idx, new_name);
  103. undo_redo->add_undo_method(script.ptr(), "custom_signal_set_argument_name", sig, idx, old_name);
  104. undo_redo->commit_action();
  105. return true;
  106. }
  107. }
  108. return false;
  109. }
  110. bool _get(const StringName &p_name, Variant &r_ret) const {
  111. if (sig == StringName())
  112. return false;
  113. if (p_name == "argument_count") {
  114. r_ret = script->custom_signal_get_argument_count(sig);
  115. return true;
  116. }
  117. if (String(p_name).begins_with("argument/")) {
  118. int idx = String(p_name).get_slice("/", 1).to_int() - 1;
  119. ERR_FAIL_INDEX_V(idx, script->custom_signal_get_argument_count(sig), false);
  120. String what = String(p_name).get_slice("/", 2);
  121. if (what == "type") {
  122. r_ret = script->custom_signal_get_argument_type(sig, idx);
  123. return true;
  124. }
  125. if (what == "name") {
  126. r_ret = script->custom_signal_get_argument_name(sig, idx);
  127. return true;
  128. }
  129. }
  130. return false;
  131. }
  132. void _get_property_list(List<PropertyInfo> *p_list) const {
  133. if (sig == StringName())
  134. return;
  135. p_list->push_back(PropertyInfo(Variant::INT, "argument_count", PROPERTY_HINT_RANGE, "0,256"));
  136. String argt = "Variant";
  137. for (int i = 1; i < Variant::VARIANT_MAX; i++) {
  138. argt += "," + Variant::get_type_name(Variant::Type(i));
  139. }
  140. for (int i = 0; i < script->custom_signal_get_argument_count(sig); i++) {
  141. p_list->push_back(PropertyInfo(Variant::INT, "argument/" + itos(i + 1) + "/type", PROPERTY_HINT_ENUM, argt));
  142. p_list->push_back(PropertyInfo(Variant::STRING, "argument/" + itos(i + 1) + "/name"));
  143. }
  144. }
  145. public:
  146. void edit(const StringName &p_sig) {
  147. sig = p_sig;
  148. _change_notify();
  149. }
  150. VisualScriptEditorSignalEdit() { undo_redo = nullptr; }
  151. };
  152. class VisualScriptEditorVariableEdit : public Object {
  153. GDCLASS(VisualScriptEditorVariableEdit, Object);
  154. StringName var;
  155. public:
  156. UndoRedo *undo_redo;
  157. Ref<VisualScript> script;
  158. protected:
  159. static void _bind_methods() {
  160. ClassDB::bind_method("_var_changed", &VisualScriptEditorVariableEdit::_var_changed);
  161. ClassDB::bind_method("_var_value_changed", &VisualScriptEditorVariableEdit::_var_value_changed);
  162. ADD_SIGNAL(MethodInfo("changed"));
  163. }
  164. void _var_changed() {
  165. _change_notify();
  166. emit_signal("changed");
  167. }
  168. void _var_value_changed() {
  169. _change_notify("value"); //so the whole tree is not redrawn, makes editing smoother in general
  170. emit_signal("changed");
  171. }
  172. bool _set(const StringName &p_name, const Variant &p_value) {
  173. if (var == StringName())
  174. return false;
  175. if (String(p_name) == "value") {
  176. undo_redo->create_action(TTR("Set Variable Default Value"));
  177. Variant current = script->get_variable_default_value(var);
  178. undo_redo->add_do_method(script.ptr(), "set_variable_default_value", var, p_value);
  179. undo_redo->add_undo_method(script.ptr(), "set_variable_default_value", var, current);
  180. undo_redo->add_do_method(this, "_var_value_changed");
  181. undo_redo->add_undo_method(this, "_var_value_changed");
  182. undo_redo->commit_action();
  183. return true;
  184. }
  185. Dictionary d = script->call("get_variable_info", var);
  186. if (String(p_name) == "type") {
  187. Dictionary dc = d.duplicate();
  188. dc["type"] = p_value;
  189. undo_redo->create_action(TTR("Set Variable Type"));
  190. undo_redo->add_do_method(script.ptr(), "set_variable_info", var, dc);
  191. undo_redo->add_undo_method(script.ptr(), "set_variable_info", var, d);
  192. undo_redo->add_do_method(this, "_var_changed");
  193. undo_redo->add_undo_method(this, "_var_changed");
  194. undo_redo->commit_action();
  195. return true;
  196. }
  197. if (String(p_name) == "hint") {
  198. Dictionary dc = d.duplicate();
  199. dc["hint"] = p_value;
  200. undo_redo->create_action(TTR("Set Variable Type"));
  201. undo_redo->add_do_method(script.ptr(), "set_variable_info", var, dc);
  202. undo_redo->add_undo_method(script.ptr(), "set_variable_info", var, d);
  203. undo_redo->add_do_method(this, "_var_changed");
  204. undo_redo->add_undo_method(this, "_var_changed");
  205. undo_redo->commit_action();
  206. return true;
  207. }
  208. if (String(p_name) == "hint_string") {
  209. Dictionary dc = d.duplicate();
  210. dc["hint_string"] = p_value;
  211. undo_redo->create_action(TTR("Set Variable Type"));
  212. undo_redo->add_do_method(script.ptr(), "set_variable_info", var, dc);
  213. undo_redo->add_undo_method(script.ptr(), "set_variable_info", var, d);
  214. undo_redo->add_do_method(this, "_var_changed");
  215. undo_redo->add_undo_method(this, "_var_changed");
  216. undo_redo->commit_action();
  217. return true;
  218. }
  219. if (String(p_name) == "export") {
  220. script->set_variable_export(var, p_value);
  221. EditorNode::get_singleton()->get_inspector()->update_tree();
  222. return true;
  223. }
  224. return false;
  225. }
  226. bool _get(const StringName &p_name, Variant &r_ret) const {
  227. if (var == StringName())
  228. return false;
  229. if (String(p_name) == "value") {
  230. r_ret = script->get_variable_default_value(var);
  231. return true;
  232. }
  233. PropertyInfo pinfo = script->get_variable_info(var);
  234. if (String(p_name) == "type") {
  235. r_ret = pinfo.type;
  236. return true;
  237. }
  238. if (String(p_name) == "hint") {
  239. r_ret = pinfo.hint;
  240. return true;
  241. }
  242. if (String(p_name) == "hint_string") {
  243. r_ret = pinfo.hint_string;
  244. return true;
  245. }
  246. if (String(p_name) == "export") {
  247. r_ret = script->get_variable_export(var);
  248. return true;
  249. }
  250. return false;
  251. }
  252. void _get_property_list(List<PropertyInfo> *p_list) const {
  253. if (var == StringName())
  254. return;
  255. String argt = "Variant";
  256. for (int i = 1; i < Variant::VARIANT_MAX; i++) {
  257. argt += "," + Variant::get_type_name(Variant::Type(i));
  258. }
  259. p_list->push_back(PropertyInfo(Variant::INT, "type", PROPERTY_HINT_ENUM, argt));
  260. p_list->push_back(PropertyInfo(script->get_variable_info(var).type, "value", script->get_variable_info(var).hint, script->get_variable_info(var).hint_string, PROPERTY_USAGE_DEFAULT));
  261. // Update this when PropertyHint changes
  262. p_list->push_back(PropertyInfo(Variant::INT, "hint", PROPERTY_HINT_ENUM, "None,Range,ExpRange,Enum,ExpEasing,Length,SpriteFrame,KeyAccel,Flags,Layers2dRender,Layers2dPhysics,Layer3dRender,Layer3dPhysics,File,Dir,GlobalFile,GlobalDir,ResourceType,MultilineText,PlaceholderText,ColorNoAlpha,ImageCompressLossy,ImageCompressLossLess,ObjectId,String,NodePathToEditedNode,MethodOfVariantType,MethodOfBaseType,MethodOfInstance,MethodOfScript,PropertyOfVariantType,PropertyOfBaseType,PropertyOfInstance,PropertyOfScript,ObjectTooBig,NodePathValidTypes"));
  263. p_list->push_back(PropertyInfo(Variant::STRING, "hint_string"));
  264. p_list->push_back(PropertyInfo(Variant::BOOL, "export"));
  265. }
  266. public:
  267. void edit(const StringName &p_var) {
  268. var = p_var;
  269. _change_notify();
  270. }
  271. VisualScriptEditorVariableEdit() { undo_redo = nullptr; }
  272. };
  273. static Color _color_from_type(Variant::Type p_type, bool dark_theme = true) {
  274. Color color;
  275. if (dark_theme)
  276. switch (p_type) {
  277. case Variant::NIL: color = Color(0.41, 0.93, 0.74); break;
  278. case Variant::BOOL: color = Color(0.55, 0.65, 0.94); break;
  279. case Variant::INT: color = Color(0.49, 0.78, 0.94); break;
  280. case Variant::FLOAT: color = Color(0.38, 0.85, 0.96); break;
  281. case Variant::STRING: color = Color(0.42, 0.65, 0.93); break;
  282. case Variant::VECTOR2: color = Color(0.74, 0.57, 0.95); break;
  283. case Variant::VECTOR2I: color = Color(0.74, 0.57, 0.95); break;
  284. case Variant::RECT2: color = Color(0.95, 0.57, 0.65); break;
  285. case Variant::RECT2I: color = Color(0.95, 0.57, 0.65); break;
  286. case Variant::VECTOR3: color = Color(0.84, 0.49, 0.93); break;
  287. case Variant::VECTOR3I: color = Color(0.84, 0.49, 0.93); break;
  288. case Variant::TRANSFORM2D: color = Color(0.77, 0.93, 0.41); break;
  289. case Variant::PLANE: color = Color(0.97, 0.44, 0.44); break;
  290. case Variant::QUAT: color = Color(0.93, 0.41, 0.64); break;
  291. case Variant::AABB: color = Color(0.93, 0.47, 0.57); break;
  292. case Variant::BASIS: color = Color(0.89, 0.93, 0.41); break;
  293. case Variant::TRANSFORM: color = Color(0.96, 0.66, 0.43); break;
  294. case Variant::COLOR: color = Color(0.62, 1.0, 0.44); break;
  295. case Variant::NODE_PATH: color = Color(0.41, 0.58, 0.93); break;
  296. case Variant::_RID: color = Color(0.41, 0.93, 0.6); break;
  297. case Variant::OBJECT: color = Color(0.47, 0.95, 0.91); break;
  298. case Variant::DICTIONARY: color = Color(0.47, 0.93, 0.69); break;
  299. case Variant::ARRAY: color = Color(0.88, 0.88, 0.88); break;
  300. case Variant::PACKED_BYTE_ARRAY: color = Color(0.67, 0.96, 0.78); break;
  301. case Variant::PACKED_INT32_ARRAY: color = Color(0.69, 0.86, 0.96); break;
  302. case Variant::PACKED_FLOAT32_ARRAY: color = Color(0.59, 0.91, 0.97); break;
  303. case Variant::PACKED_INT64_ARRAY: color = Color(0.69, 0.86, 0.96); break;
  304. case Variant::PACKED_FLOAT64_ARRAY: color = Color(0.59, 0.91, 0.97); break;
  305. case Variant::PACKED_STRING_ARRAY: color = Color(0.62, 0.77, 0.95); break;
  306. case Variant::PACKED_VECTOR2_ARRAY: color = Color(0.82, 0.7, 0.96); break;
  307. case Variant::PACKED_VECTOR3_ARRAY: color = Color(0.87, 0.61, 0.95); break;
  308. case Variant::PACKED_COLOR_ARRAY: color = Color(0.91, 1.0, 0.59); break;
  309. default:
  310. color.set_hsv(p_type / float(Variant::VARIANT_MAX), 0.7, 0.7);
  311. }
  312. else
  313. switch (p_type) {
  314. case Variant::NIL: color = Color(0.15, 0.89, 0.63); break;
  315. case Variant::BOOL: color = Color(0.43, 0.56, 0.92); break;
  316. case Variant::INT: color = Color(0.31, 0.7, 0.91); break;
  317. case Variant::FLOAT: color = Color(0.15, 0.8, 0.94); break;
  318. case Variant::STRING: color = Color(0.27, 0.56, 0.91); break;
  319. case Variant::VECTOR2: color = Color(0.68, 0.46, 0.93); break;
  320. case Variant::VECTOR2I: color = Color(0.68, 0.46, 0.93); break;
  321. case Variant::RECT2: color = Color(0.93, 0.46, 0.56); break;
  322. case Variant::RECT2I: color = Color(0.93, 0.46, 0.56); break;
  323. case Variant::VECTOR3: color = Color(0.86, 0.42, 0.93); break;
  324. case Variant::VECTOR3I: color = Color(0.86, 0.42, 0.93); break;
  325. case Variant::TRANSFORM2D: color = Color(0.59, 0.81, 0.1); break;
  326. case Variant::PLANE: color = Color(0.97, 0.44, 0.44); break;
  327. case Variant::QUAT: color = Color(0.93, 0.41, 0.64); break;
  328. case Variant::AABB: color = Color(0.93, 0.47, 0.57); break;
  329. case Variant::BASIS: color = Color(0.7, 0.73, 0.1); break;
  330. case Variant::TRANSFORM: color = Color(0.96, 0.56, 0.28); break;
  331. case Variant::COLOR: color = Color(0.24, 0.75, 0.0); break;
  332. case Variant::NODE_PATH: color = Color(0.41, 0.58, 0.93); break;
  333. case Variant::_RID: color = Color(0.17, 0.9, 0.45); break;
  334. case Variant::OBJECT: color = Color(0.07, 0.84, 0.76); break;
  335. case Variant::DICTIONARY: color = Color(0.34, 0.91, 0.62); break;
  336. case Variant::ARRAY: color = Color(0.45, 0.45, 0.45); break;
  337. case Variant::PACKED_BYTE_ARRAY: color = Color(0.38, 0.92, 0.6); break;
  338. case Variant::PACKED_INT32_ARRAY: color = Color(0.38, 0.73, 0.92); break;
  339. case Variant::PACKED_FLOAT32_ARRAY: color = Color(0.25, 0.83, 0.95); break;
  340. case Variant::PACKED_INT64_ARRAY: color = Color(0.38, 0.73, 0.92); break;
  341. case Variant::PACKED_FLOAT64_ARRAY: color = Color(0.25, 0.83, 0.95); break;
  342. case Variant::PACKED_STRING_ARRAY: color = Color(0.38, 0.62, 0.92); break;
  343. case Variant::PACKED_VECTOR2_ARRAY: color = Color(0.62, 0.36, 0.92); break;
  344. case Variant::PACKED_VECTOR3_ARRAY: color = Color(0.79, 0.35, 0.92); break;
  345. case Variant::PACKED_COLOR_ARRAY: color = Color(0.57, 0.73, 0.0); break;
  346. default:
  347. color.set_hsv(p_type / float(Variant::VARIANT_MAX), 0.3, 0.3);
  348. }
  349. return color;
  350. }
  351. void VisualScriptEditor::_update_graph_connections() {
  352. graph->clear_connections();
  353. List<StringName> funcs;
  354. script->get_function_list(&funcs);
  355. if (funcs.size() <= 0) {
  356. updating_graph = false;
  357. return;
  358. }
  359. for (List<StringName>::Element *F = funcs.front(); F; F = F->next()) {
  360. List<VisualScript::SequenceConnection> sequence_conns;
  361. script->get_sequence_connection_list(F->get(), &sequence_conns);
  362. for (List<VisualScript::SequenceConnection>::Element *E = sequence_conns.front(); E; E = E->next()) {
  363. graph->connect_node(itos(E->get().from_node), E->get().from_output, itos(E->get().to_node), 0);
  364. }
  365. List<VisualScript::DataConnection> data_conns;
  366. script->get_data_connection_list(F->get(), &data_conns);
  367. for (List<VisualScript::DataConnection>::Element *E = data_conns.front(); E; E = E->next()) {
  368. VisualScript::DataConnection dc = E->get();
  369. Ref<VisualScriptNode> from_node = script->get_node(F->get(), E->get().from_node);
  370. Ref<VisualScriptNode> to_node = script->get_node(F->get(), E->get().to_node);
  371. if (to_node->has_input_sequence_port()) {
  372. dc.to_port++;
  373. }
  374. dc.from_port += from_node->get_output_sequence_port_count();
  375. graph->connect_node(itos(E->get().from_node), dc.from_port, itos(E->get().to_node), dc.to_port);
  376. }
  377. }
  378. }
  379. void VisualScriptEditor::_update_graph(int p_only_id) {
  380. if (updating_graph)
  381. return;
  382. updating_graph = true;
  383. //byebye all nodes
  384. if (p_only_id >= 0) {
  385. if (graph->has_node(itos(p_only_id))) {
  386. Node *gid = graph->get_node(itos(p_only_id));
  387. if (gid)
  388. memdelete(gid);
  389. }
  390. } else {
  391. for (int i = 0; i < graph->get_child_count(); i++) {
  392. if (Object::cast_to<GraphNode>(graph->get_child(i))) {
  393. memdelete(graph->get_child(i));
  394. i--;
  395. }
  396. }
  397. }
  398. List<StringName> funcs;
  399. script->get_function_list(&funcs);
  400. if (funcs.size() <= 0) {
  401. graph->hide();
  402. select_func_text->show();
  403. updating_graph = false;
  404. return;
  405. }
  406. graph->show();
  407. select_func_text->hide();
  408. Ref<Texture2D> type_icons[Variant::VARIANT_MAX] = {
  409. Control::get_theme_icon("Variant", "EditorIcons"),
  410. Control::get_theme_icon("bool", "EditorIcons"),
  411. Control::get_theme_icon("int", "EditorIcons"),
  412. Control::get_theme_icon("float", "EditorIcons"),
  413. Control::get_theme_icon("String", "EditorIcons"),
  414. Control::get_theme_icon("Vector2", "EditorIcons"),
  415. Control::get_theme_icon("Vector2i", "EditorIcons"),
  416. Control::get_theme_icon("Rect2", "EditorIcons"),
  417. Control::get_theme_icon("Rect2i", "EditorIcons"),
  418. Control::get_theme_icon("Vector3", "EditorIcons"),
  419. Control::get_theme_icon("Vector3i", "EditorIcons"),
  420. Control::get_theme_icon("Transform2D", "EditorIcons"),
  421. Control::get_theme_icon("Plane", "EditorIcons"),
  422. Control::get_theme_icon("Quat", "EditorIcons"),
  423. Control::get_theme_icon("AABB", "EditorIcons"),
  424. Control::get_theme_icon("Basis", "EditorIcons"),
  425. Control::get_theme_icon("Transform", "EditorIcons"),
  426. Control::get_theme_icon("Color", "EditorIcons"),
  427. Control::get_theme_icon("NodePath", "EditorIcons"),
  428. Control::get_theme_icon("RID", "EditorIcons"),
  429. Control::get_theme_icon("MiniObject", "EditorIcons"),
  430. Control::get_theme_icon("Callable", "EditorIcons"),
  431. Control::get_theme_icon("Signal", "EditorIcons"),
  432. Control::get_theme_icon("Dictionary", "EditorIcons"),
  433. Control::get_theme_icon("Array", "EditorIcons"),
  434. Control::get_theme_icon("PackedByteArray", "EditorIcons"),
  435. Control::get_theme_icon("PackedInt32Array", "EditorIcons"),
  436. Control::get_theme_icon("PackedFloat32Array", "EditorIcons"),
  437. Control::get_theme_icon("PackedStringArray", "EditorIcons"),
  438. Control::get_theme_icon("PackedVector2Array", "EditorIcons"),
  439. Control::get_theme_icon("PackedVector3Array", "EditorIcons"),
  440. Control::get_theme_icon("PackedColorArray", "EditorIcons")
  441. };
  442. Ref<Texture2D> seq_port = Control::get_theme_icon("VisualShaderPort", "EditorIcons");
  443. for (List<StringName>::Element *F = funcs.front(); F; F = F->next()) { // loop through all the functions
  444. List<int> ids;
  445. script->get_node_list(F->get(), &ids);
  446. StringName editor_icons = "EditorIcons";
  447. for (List<int>::Element *E = ids.front(); E; E = E->next()) {
  448. if (p_only_id >= 0 && p_only_id != E->get())
  449. continue;
  450. Ref<VisualScriptNode> node = script->get_node(F->get(), E->get());
  451. Vector2 pos = script->get_node_position(F->get(), E->get());
  452. GraphNode *gnode = memnew(GraphNode);
  453. gnode->set_title(node->get_caption());
  454. gnode->set_offset(pos * EDSCALE);
  455. if (error_line == E->get()) {
  456. gnode->set_overlay(GraphNode::OVERLAY_POSITION);
  457. } else if (node->is_breakpoint()) {
  458. gnode->set_overlay(GraphNode::OVERLAY_BREAKPOINT);
  459. }
  460. gnode->set_meta("__vnode", node);
  461. gnode->set_name(itos(E->get()));
  462. gnode->connect("dragged", callable_mp(this, &VisualScriptEditor::_node_moved), varray(E->get()));
  463. gnode->connect("close_request", callable_mp(this, &VisualScriptEditor::_remove_node), varray(E->get()), CONNECT_DEFERRED);
  464. if (E->get() != script->get_function_node_id(F->get())) {
  465. //function can't be erased
  466. gnode->set_show_close_button(true);
  467. }
  468. bool has_gnode_text = false;
  469. Ref<VisualScriptLists> nd_list = node;
  470. bool is_vslist = nd_list.is_valid();
  471. if (is_vslist) {
  472. HBoxContainer *hbnc = memnew(HBoxContainer);
  473. if (nd_list->is_input_port_editable()) {
  474. has_gnode_text = true;
  475. Button *btn = memnew(Button);
  476. btn->set_text(TTR("Add Input Port"));
  477. hbnc->add_child(btn);
  478. btn->connect("pressed", callable_mp(this, &VisualScriptEditor::_add_input_port), varray(E->get()), CONNECT_DEFERRED);
  479. }
  480. if (nd_list->is_output_port_editable()) {
  481. if (nd_list->is_input_port_editable())
  482. hbnc->add_spacer();
  483. has_gnode_text = true;
  484. Button *btn = memnew(Button);
  485. btn->set_text(TTR("Add Output Port"));
  486. hbnc->add_child(btn);
  487. btn->connect("pressed", callable_mp(this, &VisualScriptEditor::_add_output_port), varray(E->get()), CONNECT_DEFERRED);
  488. }
  489. gnode->add_child(hbnc);
  490. } else if (Object::cast_to<VisualScriptExpression>(node.ptr())) {
  491. has_gnode_text = true;
  492. LineEdit *line_edit = memnew(LineEdit);
  493. line_edit->set_text(node->get_text());
  494. line_edit->set_expand_to_text_length(true);
  495. line_edit->add_theme_font_override("font", get_theme_font("source", "EditorFonts"));
  496. gnode->add_child(line_edit);
  497. line_edit->connect("text_changed", callable_mp(this, &VisualScriptEditor::_expression_text_changed), varray(E->get()));
  498. } else {
  499. String text = node->get_text();
  500. if (!text.empty()) {
  501. has_gnode_text = true;
  502. Label *label = memnew(Label);
  503. label->set_text(text);
  504. gnode->add_child(label);
  505. }
  506. }
  507. if (Object::cast_to<VisualScriptComment>(node.ptr())) {
  508. Ref<VisualScriptComment> vsc = node;
  509. gnode->set_comment(true);
  510. gnode->set_resizable(true);
  511. gnode->set_custom_minimum_size(vsc->get_size() * EDSCALE);
  512. gnode->connect("resize_request", callable_mp(this, &VisualScriptEditor::_comment_node_resized), varray(E->get()));
  513. }
  514. if (node_styles.has(node->get_category())) {
  515. Ref<StyleBoxFlat> sbf = node_styles[node->get_category()];
  516. if (gnode->is_comment())
  517. sbf = EditorNode::get_singleton()->get_theme_base()->get_theme()->get_stylebox("comment", "GraphNode");
  518. Color c = sbf->get_border_color();
  519. Color ic = c;
  520. c.a = 1;
  521. if (EditorSettings::get_singleton()->get("interface/theme/use_graph_node_headers")) {
  522. Color mono_color;
  523. if (((c.r + c.g + c.b) / 3) < 0.7) {
  524. mono_color = Color(1.0, 1.0, 1.0);
  525. ic = Color(0.0, 0.0, 0.0, 0.7);
  526. } else {
  527. mono_color = Color(0.0, 0.0, 0.0);
  528. ic = Color(1.0, 1.0, 1.0, 0.7);
  529. }
  530. mono_color.a = 0.85;
  531. c = mono_color;
  532. }
  533. gnode->add_theme_color_override("title_color", c);
  534. c.a = 0.7;
  535. gnode->add_theme_color_override("close_color", c);
  536. gnode->add_theme_color_override("resizer_color", ic);
  537. gnode->add_theme_style_override("frame", sbf);
  538. }
  539. const Color mono_color = get_theme_color("mono_color", "Editor");
  540. int slot_idx = 0;
  541. bool single_seq_output = node->get_output_sequence_port_count() == 1 && node->get_output_sequence_port_text(0) == String();
  542. if ((node->has_input_sequence_port() || single_seq_output) || has_gnode_text) {
  543. // IF has_gnode_text is true BUT we have no sequence ports to draw (in here),
  544. // we still draw the disabled default ones to shift up the slots by one,
  545. // so the slots DON'T start with the content text.
  546. // IF has_gnode_text is false, but we DO want to draw default sequence ports,
  547. // we draw a dummy text to take up the position of the sequence nodes, so all the other ports are still aligned correctly.
  548. if (!has_gnode_text) {
  549. Label *dummy = memnew(Label);
  550. dummy->set_text(" ");
  551. gnode->add_child(dummy);
  552. }
  553. gnode->set_slot(0, node->has_input_sequence_port(), TYPE_SEQUENCE, mono_color, single_seq_output, TYPE_SEQUENCE, mono_color, seq_port, seq_port);
  554. slot_idx++;
  555. }
  556. int mixed_seq_ports = 0;
  557. if (!single_seq_output) {
  558. if (node->has_mixed_input_and_sequence_ports()) {
  559. mixed_seq_ports = node->get_output_sequence_port_count();
  560. } else {
  561. for (int i = 0; i < node->get_output_sequence_port_count(); i++) {
  562. Label *text2 = memnew(Label);
  563. text2->set_text(node->get_output_sequence_port_text(i));
  564. text2->set_align(Label::ALIGN_RIGHT);
  565. gnode->add_child(text2);
  566. gnode->set_slot(slot_idx, false, 0, Color(), true, TYPE_SEQUENCE, mono_color, seq_port, seq_port);
  567. slot_idx++;
  568. }
  569. }
  570. }
  571. for (int i = 0; i < MAX(node->get_output_value_port_count(), MAX(mixed_seq_ports, node->get_input_value_port_count())); i++) {
  572. bool left_ok = false;
  573. Variant::Type left_type = Variant::NIL;
  574. String left_name;
  575. if (i < node->get_input_value_port_count()) {
  576. PropertyInfo pi = node->get_input_value_port_info(i);
  577. left_ok = true;
  578. left_type = pi.type;
  579. left_name = pi.name;
  580. }
  581. bool right_ok = false;
  582. Variant::Type right_type = Variant::NIL;
  583. String right_name;
  584. if (i >= mixed_seq_ports && i < node->get_output_value_port_count() + mixed_seq_ports) {
  585. PropertyInfo pi = node->get_output_value_port_info(i - mixed_seq_ports);
  586. right_ok = true;
  587. right_type = pi.type;
  588. right_name = pi.name;
  589. }
  590. VBoxContainer *vbc = memnew(VBoxContainer);
  591. HBoxContainer *hbc = memnew(HBoxContainer);
  592. HBoxContainer *hbc2 = memnew(HBoxContainer);
  593. vbc->add_child(hbc);
  594. vbc->add_child(hbc2);
  595. if (left_ok) {
  596. Ref<Texture2D> t;
  597. if (left_type >= 0 && left_type < Variant::VARIANT_MAX) {
  598. t = type_icons[left_type];
  599. }
  600. if (t.is_valid()) {
  601. TextureRect *tf = memnew(TextureRect);
  602. tf->set_texture(t);
  603. tf->set_stretch_mode(TextureRect::STRETCH_KEEP_CENTERED);
  604. hbc->add_child(tf);
  605. }
  606. if (is_vslist) {
  607. if (nd_list->is_input_port_name_editable()) {
  608. LineEdit *name_box = memnew(LineEdit);
  609. hbc->add_child(name_box);
  610. name_box->set_custom_minimum_size(Size2(60 * EDSCALE, 0));
  611. name_box->set_text(left_name);
  612. name_box->set_expand_to_text_length(true);
  613. name_box->connect("resized", callable_mp(this, &VisualScriptEditor::_update_node_size), varray(E->get()));
  614. name_box->connect("focus_exited", callable_mp(this, &VisualScriptEditor::_port_name_focus_out), varray(name_box, E->get(), i, true));
  615. } else {
  616. hbc->add_child(memnew(Label(left_name)));
  617. }
  618. if (nd_list->is_input_port_type_editable()) {
  619. OptionButton *opbtn = memnew(OptionButton);
  620. for (int j = Variant::NIL; j < Variant::VARIANT_MAX; j++) {
  621. opbtn->add_item(Variant::get_type_name(Variant::Type(j)));
  622. }
  623. opbtn->select(left_type);
  624. opbtn->set_custom_minimum_size(Size2(100 * EDSCALE, 0));
  625. hbc->add_child(opbtn);
  626. opbtn->connect("item_selected", callable_mp(this, &VisualScriptEditor::_change_port_type), varray(E->get(), i, true), CONNECT_DEFERRED);
  627. }
  628. Button *rmbtn = memnew(Button);
  629. rmbtn->set_icon(EditorNode::get_singleton()->get_gui_base()->get_theme_icon("Remove", "EditorIcons"));
  630. hbc->add_child(rmbtn);
  631. rmbtn->connect("pressed", callable_mp(this, &VisualScriptEditor::_remove_input_port), varray(E->get(), i), CONNECT_DEFERRED);
  632. } else {
  633. hbc->add_child(memnew(Label(left_name)));
  634. }
  635. if (left_type != Variant::NIL && !script->is_input_value_port_connected(F->get(), E->get(), i)) {
  636. PropertyInfo pi = node->get_input_value_port_info(i);
  637. Button *button = memnew(Button);
  638. Variant value = node->get_default_input_value(i);
  639. if (value.get_type() != left_type) {
  640. //different type? for now convert
  641. //not the same, reconvert
  642. Callable::CallError ce;
  643. const Variant *existingp = &value;
  644. value = Variant::construct(left_type, &existingp, 1, ce, false);
  645. }
  646. if (left_type == Variant::COLOR) {
  647. button->set_custom_minimum_size(Size2(30, 0) * EDSCALE);
  648. button->connect("draw", callable_mp(this, &VisualScriptEditor::_draw_color_over_button), varray(button, value));
  649. } else if (left_type == Variant::OBJECT && Ref<Resource>(value).is_valid()) {
  650. Ref<Resource> res = value;
  651. Array arr;
  652. arr.push_back(button->get_instance_id());
  653. arr.push_back(String(value));
  654. EditorResourcePreview::get_singleton()->queue_edited_resource_preview(res, this, "_button_resource_previewed", arr);
  655. } else if (pi.type == Variant::INT && pi.hint == PROPERTY_HINT_ENUM) {
  656. button->set_text(pi.hint_string.get_slice(",", value));
  657. } else {
  658. button->set_text(value);
  659. }
  660. button->connect("pressed", callable_mp(this, &VisualScriptEditor::_default_value_edited), varray(button, E->get(), i));
  661. hbc2->add_child(button);
  662. }
  663. } else {
  664. Control *c = memnew(Control);
  665. c->set_custom_minimum_size(Size2(10, 0) * EDSCALE);
  666. hbc->add_child(c);
  667. }
  668. hbc->add_spacer();
  669. hbc2->add_spacer();
  670. if (i < mixed_seq_ports) {
  671. Label *text2 = memnew(Label);
  672. text2->set_text(node->get_output_sequence_port_text(i));
  673. text2->set_align(Label::ALIGN_RIGHT);
  674. hbc->add_child(text2);
  675. }
  676. if (right_ok) {
  677. if (is_vslist) {
  678. Button *rmbtn = memnew(Button);
  679. rmbtn->set_icon(EditorNode::get_singleton()->get_gui_base()->get_theme_icon("Remove", "EditorIcons"));
  680. hbc->add_child(rmbtn);
  681. rmbtn->connect("pressed", callable_mp(this, &VisualScriptEditor::_remove_output_port), varray(E->get(), i), CONNECT_DEFERRED);
  682. if (nd_list->is_output_port_type_editable()) {
  683. OptionButton *opbtn = memnew(OptionButton);
  684. for (int j = Variant::NIL; j < Variant::VARIANT_MAX; j++) {
  685. opbtn->add_item(Variant::get_type_name(Variant::Type(j)));
  686. }
  687. opbtn->select(right_type);
  688. opbtn->set_custom_minimum_size(Size2(100 * EDSCALE, 0));
  689. hbc->add_child(opbtn);
  690. opbtn->connect("item_selected", callable_mp(this, &VisualScriptEditor::_change_port_type), varray(E->get(), i, false), CONNECT_DEFERRED);
  691. }
  692. if (nd_list->is_output_port_name_editable()) {
  693. LineEdit *name_box = memnew(LineEdit);
  694. hbc->add_child(name_box);
  695. name_box->set_custom_minimum_size(Size2(60 * EDSCALE, 0));
  696. name_box->set_text(right_name);
  697. name_box->set_expand_to_text_length(true);
  698. name_box->connect("resized", callable_mp(this, &VisualScriptEditor::_update_node_size), varray(E->get()));
  699. name_box->connect("focus_exited", callable_mp(this, &VisualScriptEditor::_port_name_focus_out), varray(name_box, E->get(), i, false));
  700. } else {
  701. hbc->add_child(memnew(Label(right_name)));
  702. }
  703. } else {
  704. hbc->add_child(memnew(Label(right_name)));
  705. }
  706. Ref<Texture2D> t;
  707. if (right_type >= 0 && right_type < Variant::VARIANT_MAX) {
  708. t = type_icons[right_type];
  709. }
  710. if (t.is_valid()) {
  711. TextureRect *tf = memnew(TextureRect);
  712. tf->set_texture(t);
  713. tf->set_stretch_mode(TextureRect::STRETCH_KEEP_CENTERED);
  714. hbc->add_child(tf);
  715. }
  716. }
  717. gnode->add_child(vbc);
  718. bool dark_theme = get_theme_constant("dark_theme", "Editor");
  719. if (i < mixed_seq_ports) {
  720. gnode->set_slot(slot_idx, left_ok, left_type, _color_from_type(left_type, dark_theme), true, TYPE_SEQUENCE, mono_color, Ref<Texture2D>(), seq_port);
  721. } else {
  722. gnode->set_slot(slot_idx, left_ok, left_type, _color_from_type(left_type, dark_theme), right_ok, right_type, _color_from_type(right_type, dark_theme));
  723. }
  724. slot_idx++;
  725. }
  726. graph->add_child(gnode);
  727. if (gnode->is_comment()) {
  728. graph->move_child(gnode, 0);
  729. }
  730. }
  731. }
  732. _update_graph_connections();
  733. // use default_func instead of default_func for now I think that should be good stop gap solution to ensure not breaking anything
  734. graph->call_deferred("set_scroll_ofs", script->get_function_scroll(default_func) * EDSCALE);
  735. updating_graph = false;
  736. }
  737. void VisualScriptEditor::_change_port_type(int p_select, int p_id, int p_port, bool is_input) {
  738. StringName func = _get_function_of_node(p_id);
  739. Ref<VisualScriptLists> vsn = script->get_node(func, p_id);
  740. if (!vsn.is_valid())
  741. return;
  742. undo_redo->create_action("Change Port Type");
  743. if (is_input) {
  744. undo_redo->add_do_method(vsn.ptr(), "set_input_data_port_type", p_port, Variant::Type(p_select));
  745. undo_redo->add_undo_method(vsn.ptr(), "set_input_data_port_type", p_port, vsn->get_input_value_port_info(p_port).type);
  746. } else {
  747. undo_redo->add_do_method(vsn.ptr(), "set_output_data_port_type", p_port, Variant::Type(p_select));
  748. undo_redo->add_undo_method(vsn.ptr(), "set_output_data_port_type", p_port, vsn->get_output_value_port_info(p_port).type);
  749. }
  750. undo_redo->commit_action();
  751. }
  752. void VisualScriptEditor::_update_node_size(int p_id) {
  753. Node *node = graph->get_node(itos(p_id));
  754. if (Object::cast_to<Control>(node))
  755. Object::cast_to<Control>(node)->set_size(Vector2(1, 1)); //shrink if text is smaller
  756. }
  757. void VisualScriptEditor::_port_name_focus_out(const Node *p_name_box, int p_id, int p_port, bool is_input) {
  758. StringName func = _get_function_of_node(p_id);
  759. Ref<VisualScriptLists> vsn = script->get_node(func, p_id);
  760. if (!vsn.is_valid())
  761. return;
  762. String text;
  763. if (Object::cast_to<LineEdit>(p_name_box))
  764. text = Object::cast_to<LineEdit>(p_name_box)->get_text();
  765. else
  766. return;
  767. undo_redo->create_action("Change Port Name");
  768. if (is_input) {
  769. undo_redo->add_do_method(vsn.ptr(), "set_input_data_port_name", p_port, text);
  770. undo_redo->add_undo_method(vsn.ptr(), "set_input_data_port_name", p_port, vsn->get_input_value_port_info(p_port).name);
  771. } else {
  772. undo_redo->add_do_method(vsn.ptr(), "set_output_data_port_name", p_port, text);
  773. undo_redo->add_undo_method(vsn.ptr(), "set_output_data_port_name", p_port, vsn->get_output_value_port_info(p_port).name);
  774. }
  775. undo_redo->commit_action();
  776. }
  777. void VisualScriptEditor::_update_members() {
  778. ERR_FAIL_COND(!script.is_valid());
  779. updating_members = true;
  780. members->clear();
  781. TreeItem *root = members->create_item();
  782. TreeItem *functions = members->create_item(root);
  783. functions->set_selectable(0, false);
  784. functions->set_text(0, TTR("Functions:"));
  785. functions->add_button(0, Control::get_theme_icon("Override", "EditorIcons"), 1, false, TTR("Override an existing built-in function."));
  786. functions->add_button(0, Control::get_theme_icon("Add", "EditorIcons"), 0, false, TTR("Create a new function."));
  787. functions->set_custom_color(0, Control::get_theme_color("mono_color", "Editor"));
  788. List<StringName> func_names;
  789. script->get_function_list(&func_names);
  790. for (List<StringName>::Element *E = func_names.front(); E; E = E->next()) {
  791. if (E->get() == default_func) {
  792. continue;
  793. }
  794. TreeItem *ti = members->create_item(functions);
  795. ti->set_text(0, E->get());
  796. ti->set_selectable(0, true);
  797. ti->set_metadata(0, E->get());
  798. ti->add_button(0, Control::get_theme_icon("Edit", "EditorIcons"), 0);
  799. if (selected == E->get())
  800. ti->select(0);
  801. }
  802. TreeItem *variables = members->create_item(root);
  803. variables->set_selectable(0, false);
  804. variables->set_text(0, TTR("Variables:"));
  805. variables->add_button(0, Control::get_theme_icon("Add", "EditorIcons"), -1, false, TTR("Create a new variable."));
  806. variables->set_custom_color(0, Control::get_theme_color("mono_color", "Editor"));
  807. Ref<Texture2D> type_icons[Variant::VARIANT_MAX] = {
  808. Control::get_theme_icon("Variant", "EditorIcons"),
  809. Control::get_theme_icon("bool", "EditorIcons"),
  810. Control::get_theme_icon("int", "EditorIcons"),
  811. Control::get_theme_icon("float", "EditorIcons"),
  812. Control::get_theme_icon("String", "EditorIcons"),
  813. Control::get_theme_icon("Vector2", "EditorIcons"),
  814. Control::get_theme_icon("Vector2i", "EditorIcons"),
  815. Control::get_theme_icon("Rect2", "EditorIcons"),
  816. Control::get_theme_icon("Rect2i", "EditorIcons"),
  817. Control::get_theme_icon("Vector3", "EditorIcons"),
  818. Control::get_theme_icon("Vector3i", "EditorIcons"),
  819. Control::get_theme_icon("Transform2D", "EditorIcons"),
  820. Control::get_theme_icon("Plane", "EditorIcons"),
  821. Control::get_theme_icon("Quat", "EditorIcons"),
  822. Control::get_theme_icon("AABB", "EditorIcons"),
  823. Control::get_theme_icon("Basis", "EditorIcons"),
  824. Control::get_theme_icon("Transform", "EditorIcons"),
  825. Control::get_theme_icon("Color", "EditorIcons"),
  826. Control::get_theme_icon("NodePath", "EditorIcons"),
  827. Control::get_theme_icon("RID", "EditorIcons"),
  828. Control::get_theme_icon("MiniObject", "EditorIcons"),
  829. Control::get_theme_icon("Callable", "EditorIcons"),
  830. Control::get_theme_icon("Signal", "EditorIcons"),
  831. Control::get_theme_icon("Dictionary", "EditorIcons"),
  832. Control::get_theme_icon("Array", "EditorIcons"),
  833. Control::get_theme_icon("PackedByteArray", "EditorIcons"),
  834. Control::get_theme_icon("PackedInt32Array", "EditorIcons"),
  835. Control::get_theme_icon("PackedFloat32Array", "EditorIcons"),
  836. Control::get_theme_icon("PackedStringArray", "EditorIcons"),
  837. Control::get_theme_icon("PackedVector2Array", "EditorIcons"),
  838. Control::get_theme_icon("PackedVector3Array", "EditorIcons"),
  839. Control::get_theme_icon("PackedColorArray", "EditorIcons")
  840. };
  841. List<StringName> var_names;
  842. script->get_variable_list(&var_names);
  843. for (List<StringName>::Element *E = var_names.front(); E; E = E->next()) {
  844. TreeItem *ti = members->create_item(variables);
  845. ti->set_text(0, E->get());
  846. Variant var = script->get_variable_default_value(E->get());
  847. ti->set_suffix(0, "= " + String(var));
  848. ti->set_icon(0, type_icons[script->get_variable_info(E->get()).type]);
  849. ti->set_selectable(0, true);
  850. ti->set_editable(0, true);
  851. ti->set_metadata(0, E->get());
  852. if (selected == E->get())
  853. ti->select(0);
  854. }
  855. TreeItem *_signals = members->create_item(root);
  856. _signals->set_selectable(0, false);
  857. _signals->set_text(0, TTR("Signals:"));
  858. _signals->add_button(0, Control::get_theme_icon("Add", "EditorIcons"), -1, false, TTR("Create a new signal."));
  859. _signals->set_custom_color(0, Control::get_theme_color("mono_color", "Editor"));
  860. List<StringName> signal_names;
  861. script->get_custom_signal_list(&signal_names);
  862. for (List<StringName>::Element *E = signal_names.front(); E; E = E->next()) {
  863. TreeItem *ti = members->create_item(_signals);
  864. ti->set_text(0, E->get());
  865. ti->set_selectable(0, true);
  866. ti->set_editable(0, true);
  867. ti->set_metadata(0, E->get());
  868. if (selected == E->get())
  869. ti->select(0);
  870. }
  871. String base_type = script->get_instance_base_type();
  872. String icon_type = base_type;
  873. if (!Control::has_theme_icon(base_type, "EditorIcons")) {
  874. icon_type = "Object";
  875. }
  876. base_type_select->set_text(base_type);
  877. base_type_select->set_icon(Control::get_theme_icon(icon_type, "EditorIcons"));
  878. updating_members = false;
  879. }
  880. void VisualScriptEditor::_member_selected() {
  881. if (updating_members)
  882. return;
  883. TreeItem *ti = members->get_selected();
  884. ERR_FAIL_COND(!ti);
  885. selected = ti->get_metadata(0);
  886. if (ti->get_parent() == members->get_root()->get_children()) {
  887. #ifdef OSX_ENABLED
  888. bool held_ctrl = Input::get_singleton()->is_key_pressed(KEY_META);
  889. #else
  890. bool held_ctrl = Input::get_singleton()->is_key_pressed(KEY_CONTROL);
  891. #endif
  892. if (held_ctrl) {
  893. ERR_FAIL_COND(!script->has_function(selected));
  894. _center_on_node(selected, script->get_function_node_id(selected));
  895. }
  896. }
  897. }
  898. void VisualScriptEditor::_member_edited() {
  899. if (updating_members)
  900. return;
  901. TreeItem *ti = members->get_edited();
  902. ERR_FAIL_COND(!ti);
  903. String name = ti->get_metadata(0);
  904. String new_name = ti->get_text(0);
  905. if (name == new_name)
  906. return;
  907. if (!new_name.is_valid_identifier()) {
  908. EditorNode::get_singleton()->show_warning(TTR("Name is not a valid identifier:") + " " + new_name);
  909. updating_members = true;
  910. ti->set_text(0, name);
  911. updating_members = false;
  912. return;
  913. }
  914. if (script->has_function(new_name) || script->has_variable(new_name) || script->has_custom_signal(new_name)) {
  915. EditorNode::get_singleton()->show_warning(TTR("Name already in use by another func/var/signal:") + " " + new_name);
  916. updating_members = true;
  917. ti->set_text(0, name);
  918. updating_members = false;
  919. return;
  920. }
  921. TreeItem *root = members->get_root();
  922. if (ti->get_parent() == root->get_children()) {
  923. selected = new_name;
  924. int node_id = script->get_function_node_id(name);
  925. Ref<VisualScriptFunction> func;
  926. if (script->has_node(name, node_id)) {
  927. func = script->get_node(name, node_id);
  928. }
  929. undo_redo->create_action(TTR("Rename Function"));
  930. undo_redo->add_do_method(script.ptr(), "rename_function", name, new_name);
  931. undo_redo->add_undo_method(script.ptr(), "rename_function", new_name, name);
  932. if (func.is_valid()) {
  933. undo_redo->add_do_method(func.ptr(), "set_name", new_name);
  934. undo_redo->add_undo_method(func.ptr(), "set_name", name);
  935. }
  936. // also fix all function calls
  937. List<StringName> flst;
  938. script->get_function_list(&flst);
  939. for (List<StringName>::Element *E = flst.front(); E; E = E->next()) {
  940. List<int> lst;
  941. script->get_node_list(E->get(), &lst);
  942. for (List<int>::Element *F = lst.front(); F; F = F->next()) {
  943. Ref<VisualScriptFunctionCall> fncall = script->get_node(E->get(), F->get());
  944. if (!fncall.is_valid())
  945. continue;
  946. if (fncall->get_function() == name) {
  947. undo_redo->add_do_method(fncall.ptr(), "set_function", new_name);
  948. undo_redo->add_undo_method(fncall.ptr(), "set_function", name);
  949. }
  950. }
  951. }
  952. undo_redo->add_do_method(this, "_update_members");
  953. undo_redo->add_undo_method(this, "_update_members");
  954. undo_redo->add_do_method(this, "_update_graph");
  955. undo_redo->add_undo_method(this, "_update_graph");
  956. undo_redo->add_do_method(this, "emit_signal", "edited_script_changed");
  957. undo_redo->add_undo_method(this, "emit_signal", "edited_script_changed");
  958. undo_redo->commit_action();
  959. return; //or crash because it will become invalid
  960. }
  961. if (ti->get_parent() == root->get_children()->get_next()) {
  962. selected = new_name;
  963. undo_redo->create_action(TTR("Rename Variable"));
  964. undo_redo->add_do_method(script.ptr(), "rename_variable", name, new_name);
  965. undo_redo->add_undo_method(script.ptr(), "rename_variable", new_name, name);
  966. undo_redo->add_do_method(this, "_update_members");
  967. undo_redo->add_undo_method(this, "_update_members");
  968. undo_redo->add_do_method(this, "_update_graph");
  969. undo_redo->add_undo_method(this, "_update_graph");
  970. undo_redo->add_do_method(this, "emit_signal", "edited_script_changed");
  971. undo_redo->add_undo_method(this, "emit_signal", "edited_script_changed");
  972. undo_redo->commit_action();
  973. return; //or crash because it will become invalid
  974. }
  975. if (ti->get_parent() == root->get_children()->get_next()->get_next()) {
  976. selected = new_name;
  977. undo_redo->create_action(TTR("Rename Signal"));
  978. undo_redo->add_do_method(script.ptr(), "rename_custom_signal", name, new_name);
  979. undo_redo->add_undo_method(script.ptr(), "rename_custom_signal", new_name, name);
  980. undo_redo->add_do_method(this, "_update_members");
  981. undo_redo->add_undo_method(this, "_update_members");
  982. undo_redo->add_do_method(this, "emit_signal", "edited_script_changed");
  983. undo_redo->add_undo_method(this, "emit_signal", "edited_script_changed");
  984. undo_redo->commit_action();
  985. return; //or crash because it will become invalid
  986. }
  987. }
  988. void VisualScriptEditor::_create_function_dialog() {
  989. function_create_dialog->popup_centered();
  990. func_name_box->set_text("");
  991. func_name_box->grab_focus();
  992. for (int i = 0; i < func_input_vbox->get_child_count(); i++) {
  993. Node *nd = func_input_vbox->get_child(i);
  994. nd->queue_delete();
  995. }
  996. }
  997. void VisualScriptEditor::_create_function() {
  998. String name = _validate_name((func_name_box->get_text() == "") ? "new_func" : func_name_box->get_text());
  999. selected = name;
  1000. Vector2 ofs = _get_available_pos();
  1001. Ref<VisualScriptFunction> func_node;
  1002. func_node.instance();
  1003. func_node->set_name(name);
  1004. for (int i = 0; i < func_input_vbox->get_child_count(); i++) {
  1005. OptionButton *opbtn = Object::cast_to<OptionButton>(func_input_vbox->get_child(i)->get_child(3));
  1006. LineEdit *lne = Object::cast_to<LineEdit>(func_input_vbox->get_child(i)->get_child(1));
  1007. if (!opbtn || !lne)
  1008. continue;
  1009. Variant::Type arg_type = Variant::Type(opbtn->get_selected());
  1010. String arg_name = lne->get_text();
  1011. func_node->add_argument(arg_type, arg_name);
  1012. }
  1013. undo_redo->create_action(TTR("Add Function"));
  1014. undo_redo->add_do_method(script.ptr(), "add_function", name);
  1015. undo_redo->add_do_method(script.ptr(), "add_node", name, script->get_available_id(), func_node, ofs);
  1016. undo_redo->add_undo_method(script.ptr(), "remove_function", name);
  1017. undo_redo->add_do_method(this, "_update_members");
  1018. undo_redo->add_undo_method(this, "_update_members");
  1019. undo_redo->add_do_method(this, "_update_graph");
  1020. undo_redo->add_undo_method(this, "_update_graph");
  1021. undo_redo->add_do_method(this, "emit_signal", "edited_script_changed");
  1022. undo_redo->add_undo_method(this, "emit_signal", "edited_script_changed");
  1023. undo_redo->commit_action();
  1024. _update_graph();
  1025. }
  1026. void VisualScriptEditor::_add_node_dialog() {
  1027. _generic_search(script->get_instance_base_type(), graph->get_global_position() + Vector2(55, 80), true);
  1028. }
  1029. void VisualScriptEditor::_add_func_input() {
  1030. HBoxContainer *hbox = memnew(HBoxContainer);
  1031. hbox->set_h_size_flags(SIZE_EXPAND_FILL);
  1032. Label *name_label = memnew(Label);
  1033. name_label->set_text(TTR("Name:"));
  1034. hbox->add_child(name_label);
  1035. LineEdit *name_box = memnew(LineEdit);
  1036. name_box->set_h_size_flags(SIZE_EXPAND_FILL);
  1037. name_box->set_text("input");
  1038. name_box->connect("focus_entered", callable_mp(this, &VisualScriptEditor::_deselect_input_names));
  1039. hbox->add_child(name_box);
  1040. Label *type_label = memnew(Label);
  1041. type_label->set_text(TTR("Type:"));
  1042. hbox->add_child(type_label);
  1043. OptionButton *type_box = memnew(OptionButton);
  1044. type_box->set_custom_minimum_size(Size2(120 * EDSCALE, 0));
  1045. for (int i = Variant::NIL; i < Variant::VARIANT_MAX; i++)
  1046. type_box->add_item(Variant::get_type_name(Variant::Type(i)));
  1047. type_box->select(1);
  1048. hbox->add_child(type_box);
  1049. Button *delete_button = memnew(Button);
  1050. delete_button->set_icon(EditorNode::get_singleton()->get_gui_base()->get_theme_icon("Remove", "EditorIcons"));
  1051. delete_button->set_tooltip(vformat(TTR("Delete input port")));
  1052. hbox->add_child(delete_button);
  1053. for (int i = 0; i < func_input_vbox->get_child_count(); i++) {
  1054. LineEdit *line_edit = (LineEdit *)func_input_vbox->get_child(i)->get_child(1);
  1055. line_edit->deselect();
  1056. }
  1057. func_input_vbox->add_child(hbox);
  1058. hbox->set_meta("id", hbox->get_index());
  1059. delete_button->connect("pressed", callable_mp(this, &VisualScriptEditor::_remove_func_input), varray(hbox));
  1060. name_box->select_all();
  1061. name_box->grab_focus();
  1062. }
  1063. void VisualScriptEditor::_remove_func_input(Node *p_node) {
  1064. func_input_vbox->remove_child(p_node);
  1065. p_node->queue_delete();
  1066. }
  1067. void VisualScriptEditor::_deselect_input_names() {
  1068. int cn = func_input_vbox->get_child_count();
  1069. for (int i = 0; i < cn; i++) {
  1070. LineEdit *lne = Object::cast_to<LineEdit>(func_input_vbox->get_child(i)->get_child(1));
  1071. if (lne)
  1072. lne->deselect();
  1073. }
  1074. }
  1075. void VisualScriptEditor::_member_button(Object *p_item, int p_column, int p_button) {
  1076. TreeItem *ti = Object::cast_to<TreeItem>(p_item);
  1077. TreeItem *root = members->get_root();
  1078. if (ti->get_parent() == root) {
  1079. //main buttons
  1080. if (ti == root->get_children()) {
  1081. //add function, this one uses menu
  1082. if (p_button == 1) {
  1083. new_virtual_method_select->select_method_from_base_type(script->get_instance_base_type(), String(), true);
  1084. return;
  1085. } else if (p_button == 0) {
  1086. String name = _validate_name("new_function");
  1087. selected = name;
  1088. Vector2 ofs = _get_available_pos();
  1089. Ref<VisualScriptFunction> func_node;
  1090. func_node.instance();
  1091. func_node->set_name(name);
  1092. undo_redo->create_action(TTR("Add Function"));
  1093. undo_redo->add_do_method(script.ptr(), "add_function", name);
  1094. undo_redo->add_do_method(script.ptr(), "add_node", name, script->get_available_id(), func_node, ofs);
  1095. undo_redo->add_undo_method(script.ptr(), "remove_function", name);
  1096. undo_redo->add_do_method(this, "_update_members");
  1097. undo_redo->add_undo_method(this, "_update_members");
  1098. undo_redo->add_do_method(this, "_update_graph");
  1099. undo_redo->add_undo_method(this, "_update_graph");
  1100. undo_redo->add_do_method(this, "emit_signal", "edited_script_changed");
  1101. undo_redo->add_undo_method(this, "emit_signal", "edited_script_changed");
  1102. undo_redo->commit_action();
  1103. _update_graph();
  1104. }
  1105. return; //or crash because it will become invalid
  1106. }
  1107. if (ti == root->get_children()->get_next()) {
  1108. //add variable
  1109. String name = _validate_name("new_variable");
  1110. selected = name;
  1111. undo_redo->create_action(TTR("Add Variable"));
  1112. undo_redo->add_do_method(script.ptr(), "add_variable", name);
  1113. undo_redo->add_undo_method(script.ptr(), "remove_variable", name);
  1114. undo_redo->add_do_method(this, "_update_members");
  1115. undo_redo->add_undo_method(this, "_update_members");
  1116. undo_redo->add_do_method(this, "emit_signal", "edited_script_changed");
  1117. undo_redo->add_undo_method(this, "emit_signal", "edited_script_changed");
  1118. undo_redo->commit_action();
  1119. return; //or crash because it will become invalid
  1120. }
  1121. if (ti == root->get_children()->get_next()->get_next()) {
  1122. //add variable
  1123. String name = _validate_name("new_signal");
  1124. selected = name;
  1125. undo_redo->create_action(TTR("Add Signal"));
  1126. undo_redo->add_do_method(script.ptr(), "add_custom_signal", name);
  1127. undo_redo->add_undo_method(script.ptr(), "remove_custom_signal", name);
  1128. undo_redo->add_do_method(this, "_update_members");
  1129. undo_redo->add_undo_method(this, "_update_members");
  1130. undo_redo->add_do_method(this, "emit_signal", "edited_script_changed");
  1131. undo_redo->add_undo_method(this, "emit_signal", "edited_script_changed");
  1132. undo_redo->commit_action();
  1133. return; //or crash because it will become invalid
  1134. }
  1135. } else if (ti->get_parent() == root->get_children()) {
  1136. selected = ti->get_text(0);
  1137. function_name_edit->set_position(Input::get_singleton()->get_mouse_position() - Vector2(60, -10));
  1138. function_name_edit->popup();
  1139. function_name_box->set_text(selected);
  1140. function_name_box->select_all();
  1141. }
  1142. }
  1143. void VisualScriptEditor::_add_input_port(int p_id) {
  1144. StringName func = _get_function_of_node(p_id);
  1145. Ref<VisualScriptLists> vsn = script->get_node(func, p_id);
  1146. if (!vsn.is_valid())
  1147. return;
  1148. updating_graph = true;
  1149. undo_redo->create_action(TTR("Add Input Port"), UndoRedo::MERGE_ENDS);
  1150. undo_redo->add_do_method(vsn.ptr(), "add_input_data_port", Variant::NIL, "arg", -1);
  1151. undo_redo->add_do_method(this, "_update_graph", p_id);
  1152. undo_redo->add_undo_method(vsn.ptr(), "remove_input_data_port", vsn->get_input_value_port_count());
  1153. undo_redo->add_undo_method(this, "_update_graph", p_id);
  1154. updating_graph = false;
  1155. undo_redo->commit_action();
  1156. }
  1157. void VisualScriptEditor::_add_output_port(int p_id) {
  1158. StringName func = _get_function_of_node(p_id);
  1159. Ref<VisualScriptLists> vsn = script->get_node(func, p_id);
  1160. if (!vsn.is_valid())
  1161. return;
  1162. updating_graph = true;
  1163. undo_redo->create_action(TTR("Add Output Port"), UndoRedo::MERGE_ENDS);
  1164. undo_redo->add_do_method(vsn.ptr(), "add_output_data_port", Variant::NIL, "arg", -1);
  1165. undo_redo->add_do_method(this, "_update_graph", p_id);
  1166. undo_redo->add_undo_method(vsn.ptr(), "remove_output_data_port", vsn->get_output_value_port_count());
  1167. undo_redo->add_undo_method(this, "_update_graph", p_id);
  1168. updating_graph = false;
  1169. undo_redo->commit_action();
  1170. }
  1171. void VisualScriptEditor::_remove_input_port(int p_id, int p_port) {
  1172. StringName func = _get_function_of_node(p_id);
  1173. Ref<VisualScriptLists> vsn = script->get_node(func, p_id);
  1174. if (!vsn.is_valid())
  1175. return;
  1176. updating_graph = true;
  1177. undo_redo->create_action(TTR("Remove Input Port"), UndoRedo::MERGE_ENDS);
  1178. int conn_from = -1, conn_port = -1;
  1179. script->get_input_value_port_connection_source(func, p_id, p_port, &conn_from, &conn_port);
  1180. if (conn_from != -1)
  1181. undo_redo->add_do_method(script.ptr(), "data_disconnect", func, conn_from, conn_port, p_id, p_port);
  1182. undo_redo->add_do_method(vsn.ptr(), "remove_input_data_port", p_port);
  1183. undo_redo->add_do_method(this, "_update_graph", p_id);
  1184. if (conn_from != -1)
  1185. undo_redo->add_undo_method(script.ptr(), "data_connect", func, conn_from, conn_port, p_id, p_port);
  1186. undo_redo->add_undo_method(vsn.ptr(), "add_input_data_port", vsn->get_input_value_port_info(p_port).type, vsn->get_input_value_port_info(p_port).name, p_port);
  1187. undo_redo->add_undo_method(this, "_update_graph", p_id);
  1188. updating_graph = false;
  1189. undo_redo->commit_action();
  1190. }
  1191. void VisualScriptEditor::_remove_output_port(int p_id, int p_port) {
  1192. StringName func = _get_function_of_node(p_id);
  1193. Ref<VisualScriptLists> vsn = script->get_node(func, p_id);
  1194. if (!vsn.is_valid())
  1195. return;
  1196. updating_graph = true;
  1197. undo_redo->create_action(TTR("Remove Output Port"), UndoRedo::MERGE_ENDS);
  1198. List<VisualScript::DataConnection> data_connections;
  1199. script->get_data_connection_list(func, &data_connections);
  1200. HashMap<int, Set<int>> conn_map;
  1201. for (const List<VisualScript::DataConnection>::Element *E = data_connections.front(); E; E = E->next()) {
  1202. if (E->get().from_node == p_id && E->get().from_port == p_port) {
  1203. // push into the connections map
  1204. if (!conn_map.has(E->get().to_node))
  1205. conn_map.set(E->get().to_node, Set<int>());
  1206. conn_map[E->get().to_node].insert(E->get().to_port);
  1207. }
  1208. }
  1209. undo_redo->add_do_method(vsn.ptr(), "remove_output_data_port", p_port);
  1210. undo_redo->add_do_method(this, "_update_graph", p_id);
  1211. List<int> keys;
  1212. conn_map.get_key_list(&keys);
  1213. for (const List<int>::Element *E = keys.front(); E; E = E->next()) {
  1214. for (const Set<int>::Element *F = conn_map[E->get()].front(); F; F = F->next()) {
  1215. undo_redo->add_undo_method(script.ptr(), "data_connect", func, p_id, p_port, E->get(), F->get());
  1216. }
  1217. }
  1218. undo_redo->add_undo_method(vsn.ptr(), "add_output_data_port", vsn->get_output_value_port_info(p_port).type, vsn->get_output_value_port_info(p_port).name, p_port);
  1219. undo_redo->add_undo_method(this, "_update_graph", p_id);
  1220. updating_graph = false;
  1221. undo_redo->commit_action();
  1222. }
  1223. void VisualScriptEditor::_expression_text_changed(const String &p_text, int p_id) {
  1224. StringName func = _get_function_of_node(p_id);
  1225. Ref<VisualScriptExpression> vse = script->get_node(func, p_id);
  1226. if (!vse.is_valid())
  1227. return;
  1228. updating_graph = true;
  1229. undo_redo->create_action(TTR("Change Expression"), UndoRedo::MERGE_ENDS);
  1230. undo_redo->add_do_property(vse.ptr(), "expression", p_text);
  1231. undo_redo->add_undo_property(vse.ptr(), "expression", vse->get("expression"));
  1232. undo_redo->add_do_method(this, "_update_graph", p_id);
  1233. undo_redo->add_undo_method(this, "_update_graph", p_id);
  1234. undo_redo->commit_action();
  1235. Node *node = graph->get_node(itos(p_id));
  1236. if (Object::cast_to<Control>(node))
  1237. Object::cast_to<Control>(node)->set_size(Vector2(1, 1)); //shrink if text is smaller
  1238. updating_graph = false;
  1239. }
  1240. Vector2 VisualScriptEditor::_get_available_pos(bool centered, Vector2 ofs) const {
  1241. if (centered)
  1242. ofs = graph->get_scroll_ofs() + graph->get_size() * 0.5;
  1243. if (graph->is_using_snap()) {
  1244. int snap = graph->get_snap();
  1245. ofs = ofs.snapped(Vector2(snap, snap));
  1246. }
  1247. ofs /= EDSCALE;
  1248. while (true) {
  1249. bool exists = false;
  1250. List<StringName> all_fn;
  1251. script->get_function_list(&all_fn);
  1252. for (List<StringName>::Element *F = all_fn.front(); F; F = F->next()) {
  1253. StringName curr_fn = F->get();
  1254. List<int> existing;
  1255. script->get_node_list(curr_fn, &existing);
  1256. for (List<int>::Element *E = existing.front(); E; E = E->next()) {
  1257. Point2 pos = script->get_node_position(curr_fn, E->get());
  1258. if (pos.distance_to(ofs) < 50) {
  1259. ofs += Vector2(graph->get_snap(), graph->get_snap());
  1260. exists = true;
  1261. break;
  1262. }
  1263. }
  1264. }
  1265. if (exists)
  1266. continue;
  1267. break;
  1268. }
  1269. return ofs;
  1270. }
  1271. String VisualScriptEditor::_validate_name(const String &p_name) const {
  1272. String valid = p_name;
  1273. int counter = 1;
  1274. while (true) {
  1275. bool exists = script->has_function(valid) || script->has_variable(valid) || script->has_custom_signal(valid);
  1276. if (exists) {
  1277. counter++;
  1278. valid = p_name + "_" + itos(counter);
  1279. continue;
  1280. }
  1281. break;
  1282. }
  1283. return valid;
  1284. }
  1285. void VisualScriptEditor::_on_nodes_delete() {
  1286. // delete all the selected nodes
  1287. List<int> to_erase;
  1288. for (int i = 0; i < graph->get_child_count(); i++) {
  1289. GraphNode *gn = Object::cast_to<GraphNode>(graph->get_child(i));
  1290. if (gn) {
  1291. if (gn->is_selected() && gn->is_close_button_visible()) {
  1292. to_erase.push_back(gn->get_name().operator String().to_int());
  1293. }
  1294. }
  1295. }
  1296. if (to_erase.empty())
  1297. return;
  1298. undo_redo->create_action(TTR("Remove VisualScript Nodes"));
  1299. for (List<int>::Element *F = to_erase.front(); F; F = F->next()) {
  1300. int cr_node = F->get();
  1301. StringName func = _get_function_of_node(cr_node);
  1302. undo_redo->add_do_method(script.ptr(), "remove_node", func, cr_node);
  1303. undo_redo->add_undo_method(script.ptr(), "add_node", func, cr_node, script->get_node(func, cr_node), script->get_node_position(func, cr_node));
  1304. List<VisualScript::SequenceConnection> sequence_conns;
  1305. script->get_sequence_connection_list(func, &sequence_conns);
  1306. for (List<VisualScript::SequenceConnection>::Element *E = sequence_conns.front(); E; E = E->next()) {
  1307. if (E->get().from_node == cr_node || E->get().to_node == cr_node) {
  1308. undo_redo->add_undo_method(script.ptr(), "sequence_connect", func, E->get().from_node, E->get().from_output, E->get().to_node);
  1309. }
  1310. }
  1311. List<VisualScript::DataConnection> data_conns;
  1312. script->get_data_connection_list(func, &data_conns);
  1313. for (List<VisualScript::DataConnection>::Element *E = data_conns.front(); E; E = E->next()) {
  1314. if (E->get().from_node == F->get() || E->get().to_node == F->get()) {
  1315. undo_redo->add_undo_method(script.ptr(), "data_connect", func, E->get().from_node, E->get().from_port, E->get().to_node, E->get().to_port);
  1316. }
  1317. }
  1318. }
  1319. undo_redo->add_do_method(this, "_update_graph");
  1320. undo_redo->add_undo_method(this, "_update_graph");
  1321. undo_redo->commit_action();
  1322. }
  1323. void VisualScriptEditor::_on_nodes_duplicate() {
  1324. Set<int> to_duplicate;
  1325. List<StringName> funcs;
  1326. for (int i = 0; i < graph->get_child_count(); i++) {
  1327. GraphNode *gn = Object::cast_to<GraphNode>(graph->get_child(i));
  1328. if (gn) {
  1329. if (gn->is_selected() && gn->is_close_button_visible()) {
  1330. int id = gn->get_name().operator String().to_int();
  1331. to_duplicate.insert(id);
  1332. funcs.push_back(_get_function_of_node(id));
  1333. }
  1334. }
  1335. }
  1336. if (to_duplicate.empty())
  1337. return;
  1338. undo_redo->create_action(TTR("Duplicate VisualScript Nodes"));
  1339. int idc = script->get_available_id() + 1;
  1340. Set<int> to_select;
  1341. HashMap<int, int> remap;
  1342. for (Set<int>::Element *F = to_duplicate.front(); F; F = F->next()) {
  1343. // duplicate from the specific function but place it into the default func as it would lack the connections
  1344. StringName func = _get_function_of_node(F->get());
  1345. Ref<VisualScriptNode> node = script->get_node(func, F->get());
  1346. Ref<VisualScriptNode> dupe = node->duplicate(true);
  1347. int new_id = idc++;
  1348. remap.set(F->get(), new_id);
  1349. to_select.insert(new_id);
  1350. undo_redo->add_do_method(script.ptr(), "add_node", default_func, new_id, dupe, script->get_node_position(func, F->get()) + Vector2(20, 20));
  1351. undo_redo->add_undo_method(script.ptr(), "remove_node", default_func, new_id);
  1352. }
  1353. for (List<StringName>::Element *F = funcs.front(); F; F = F->next()) {
  1354. List<VisualScript::SequenceConnection> seqs;
  1355. script->get_sequence_connection_list(F->get(), &seqs);
  1356. for (List<VisualScript::SequenceConnection>::Element *E = seqs.front(); E; E = E->next()) {
  1357. if (to_duplicate.has(E->get().from_node) && to_duplicate.has(E->get().to_node)) {
  1358. undo_redo->add_do_method(script.ptr(), "sequence_connect", default_func, remap[E->get().from_node], E->get().from_output, remap[E->get().to_node]);
  1359. }
  1360. }
  1361. List<VisualScript::DataConnection> data;
  1362. script->get_data_connection_list(F->get(), &data);
  1363. for (List<VisualScript::DataConnection>::Element *E = data.front(); E; E = E->next()) {
  1364. if (to_duplicate.has(E->get().from_node) && to_duplicate.has(E->get().to_node)) {
  1365. undo_redo->add_do_method(script.ptr(), "data_connect", default_func, remap[E->get().from_node], E->get().from_port, remap[E->get().to_node], E->get().to_port);
  1366. }
  1367. }
  1368. }
  1369. undo_redo->add_do_method(this, "_update_graph");
  1370. undo_redo->add_undo_method(this, "_update_graph");
  1371. undo_redo->commit_action();
  1372. for (int i = 0; i < graph->get_child_count(); i++) {
  1373. GraphNode *gn = Object::cast_to<GraphNode>(graph->get_child(i));
  1374. if (gn) {
  1375. int id = gn->get_name().operator String().to_int();
  1376. gn->set_selected(to_select.has(id));
  1377. }
  1378. }
  1379. if (to_select.size()) {
  1380. EditorNode::get_singleton()->push_item(script->get_node(default_func, to_select.front()->get()).ptr());
  1381. }
  1382. }
  1383. void VisualScriptEditor::_generic_search(String p_base_type, Vector2 pos, bool node_centered) {
  1384. if (node_centered)
  1385. port_action_pos = graph->get_size() / 2.0f;
  1386. else
  1387. port_action_pos = graph->get_viewport()->get_mouse_position() - graph->get_global_position();
  1388. new_connect_node_select->select_from_visual_script(p_base_type, false, false); // neither connecting nor reset text
  1389. // ensure that the dialog fits inside the graph
  1390. Size2 bounds = graph->get_global_position() + graph->get_size() - new_connect_node_select->get_size();
  1391. pos.x = pos.x > bounds.x ? bounds.x : pos.x;
  1392. pos.y = pos.y > bounds.y ? bounds.y : pos.y;
  1393. if (pos != Vector2())
  1394. new_connect_node_select->set_position(pos);
  1395. }
  1396. void VisualScriptEditor::_input(const Ref<InputEvent> &p_event) {
  1397. // GUI input for VS Editor Plugin
  1398. Ref<InputEventMouseButton> key = p_event;
  1399. if (key.is_valid() && !key->is_pressed()) {
  1400. mouse_up_position = Input::get_singleton()->get_mouse_position();
  1401. }
  1402. }
  1403. void VisualScriptEditor::_graph_gui_input(const Ref<InputEvent> &p_event) {
  1404. Ref<InputEventMouseButton> key = p_event;
  1405. if (key.is_valid() && key->is_pressed() && key->get_button_mask() == BUTTON_RIGHT) {
  1406. saved_position = graph->get_local_mouse_position();
  1407. Point2 gpos = Input::get_singleton()->get_mouse_position();
  1408. _generic_search(script->get_instance_base_type(), gpos);
  1409. }
  1410. }
  1411. void VisualScriptEditor::_members_gui_input(const Ref<InputEvent> &p_event) {
  1412. Ref<InputEventKey> key = p_event;
  1413. if (key.is_valid() && key->is_pressed() && !key->is_echo()) {
  1414. if (members->has_focus()) {
  1415. TreeItem *ti = members->get_selected();
  1416. if (ti) {
  1417. TreeItem *root = members->get_root();
  1418. if (ti->get_parent() == root->get_children()) {
  1419. member_type = MEMBER_FUNCTION;
  1420. }
  1421. if (ti->get_parent() == root->get_children()->get_next()) {
  1422. member_type = MEMBER_VARIABLE;
  1423. }
  1424. if (ti->get_parent() == root->get_children()->get_next()->get_next()) {
  1425. member_type = MEMBER_SIGNAL;
  1426. }
  1427. member_name = ti->get_text(0);
  1428. }
  1429. if (ED_IS_SHORTCUT("visual_script_editor/delete_selected", p_event)) {
  1430. _member_option(MEMBER_REMOVE);
  1431. }
  1432. if (ED_IS_SHORTCUT("visual_script_editor/edit_member", p_event)) {
  1433. _member_option(MEMBER_EDIT);
  1434. }
  1435. }
  1436. }
  1437. Ref<InputEventMouseButton> btn = p_event;
  1438. if (btn.is_valid() && btn->is_doubleclick()) {
  1439. TreeItem *ti = members->get_selected();
  1440. if (ti && ti->get_parent() == members->get_root()->get_children()) // to check if it's a function
  1441. _center_on_node(ti->get_metadata(0), script->get_function_node_id(ti->get_metadata(0)));
  1442. }
  1443. }
  1444. void VisualScriptEditor::_rename_function(const String &name, const String &new_name) {
  1445. if (!new_name.is_valid_identifier()) {
  1446. EditorNode::get_singleton()->show_warning(TTR("Name is not a valid identifier:") + " " + new_name);
  1447. return;
  1448. }
  1449. if (script->has_function(new_name) || script->has_variable(new_name) || script->has_custom_signal(new_name)) {
  1450. EditorNode::get_singleton()->show_warning(TTR("Name already in use by another func/var/signal:") + " " + new_name);
  1451. return;
  1452. }
  1453. int node_id = script->get_function_node_id(name);
  1454. Ref<VisualScriptFunction> func;
  1455. if (script->has_node(name, node_id)) {
  1456. func = script->get_node(name, node_id);
  1457. }
  1458. undo_redo->create_action(TTR("Rename Function"));
  1459. undo_redo->add_do_method(script.ptr(), "rename_function", name, new_name);
  1460. undo_redo->add_undo_method(script.ptr(), "rename_function", new_name, name);
  1461. if (func.is_valid()) {
  1462. undo_redo->add_do_method(func.ptr(), "set_name", new_name);
  1463. undo_redo->add_undo_method(func.ptr(), "set_name", name);
  1464. }
  1465. // also fix all function calls
  1466. List<StringName> flst;
  1467. script->get_function_list(&flst);
  1468. for (List<StringName>::Element *E = flst.front(); E; E = E->next()) {
  1469. List<int> lst;
  1470. script->get_node_list(E->get(), &lst);
  1471. for (List<int>::Element *F = lst.front(); F; F = F->next()) {
  1472. Ref<VisualScriptFunctionCall> fncall = script->get_node(E->get(), F->get());
  1473. if (!fncall.is_valid())
  1474. continue;
  1475. if (fncall->get_function() == name) {
  1476. undo_redo->add_do_method(fncall.ptr(), "set_function", new_name);
  1477. undo_redo->add_undo_method(fncall.ptr(), "set_function", name);
  1478. }
  1479. }
  1480. }
  1481. undo_redo->add_do_method(this, "_update_members");
  1482. undo_redo->add_undo_method(this, "_update_members");
  1483. undo_redo->add_do_method(this, "_update_graph");
  1484. undo_redo->add_undo_method(this, "_update_graph");
  1485. undo_redo->add_do_method(this, "emit_signal", "edited_script_changed");
  1486. undo_redo->add_undo_method(this, "emit_signal", "edited_script_changed");
  1487. undo_redo->commit_action();
  1488. }
  1489. void VisualScriptEditor::_fn_name_box_input(const Ref<InputEvent> &p_event) {
  1490. if (!function_name_edit->is_visible())
  1491. return;
  1492. Ref<InputEventKey> key = p_event;
  1493. if (key.is_valid() && key->is_pressed() && key->get_keycode() == KEY_ENTER) {
  1494. function_name_edit->hide();
  1495. _rename_function(selected, function_name_box->get_text());
  1496. function_name_box->clear();
  1497. }
  1498. }
  1499. Variant VisualScriptEditor::get_drag_data_fw(const Point2 &p_point, Control *p_from) {
  1500. if (p_from == members) {
  1501. TreeItem *it = members->get_item_at_position(p_point);
  1502. if (!it)
  1503. return Variant();
  1504. String type = it->get_metadata(0);
  1505. if (type == String())
  1506. return Variant();
  1507. Dictionary dd;
  1508. TreeItem *root = members->get_root();
  1509. if (it->get_parent() == root->get_children()) {
  1510. dd["type"] = "visual_script_function_drag";
  1511. dd["function"] = type;
  1512. } else if (it->get_parent() == root->get_children()->get_next()) {
  1513. dd["type"] = "visual_script_variable_drag";
  1514. dd["variable"] = type;
  1515. } else if (it->get_parent() == root->get_children()->get_next()->get_next()) {
  1516. dd["type"] = "visual_script_signal_drag";
  1517. dd["signal"] = type;
  1518. } else {
  1519. return Variant();
  1520. }
  1521. Label *label = memnew(Label);
  1522. label->set_text(it->get_text(0));
  1523. set_drag_preview(label);
  1524. return dd;
  1525. }
  1526. return Variant();
  1527. }
  1528. bool VisualScriptEditor::can_drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) const {
  1529. if (p_from == graph) {
  1530. Dictionary d = p_data;
  1531. if (d.has("type") &&
  1532. (String(d["type"]) == "visual_script_node_drag" ||
  1533. String(d["type"]) == "visual_script_function_drag" ||
  1534. String(d["type"]) == "visual_script_variable_drag" ||
  1535. String(d["type"]) == "visual_script_signal_drag" ||
  1536. String(d["type"]) == "obj_property" ||
  1537. String(d["type"]) == "resource" ||
  1538. String(d["type"]) == "files" ||
  1539. String(d["type"]) == "nodes")) {
  1540. if (String(d["type"]) == "obj_property") {
  1541. #ifdef OSX_ENABLED
  1542. const_cast<VisualScriptEditor *>(this)->_show_hint(vformat(TTR("Hold %s to drop a Getter. Hold Shift to drop a generic signature."), find_keycode_name(KEY_META)));
  1543. #else
  1544. const_cast<VisualScriptEditor *>(this)->_show_hint(TTR("Hold Ctrl to drop a Getter. Hold Shift to drop a generic signature."));
  1545. #endif
  1546. }
  1547. if (String(d["type"]) == "nodes") {
  1548. #ifdef OSX_ENABLED
  1549. const_cast<VisualScriptEditor *>(this)->_show_hint(vformat(TTR("Hold %s to drop a simple reference to the node."), find_keycode_name(KEY_META)));
  1550. #else
  1551. const_cast<VisualScriptEditor *>(this)->_show_hint(TTR("Hold Ctrl to drop a simple reference to the node."));
  1552. #endif
  1553. }
  1554. if (String(d["type"]) == "visual_script_variable_drag") {
  1555. #ifdef OSX_ENABLED
  1556. const_cast<VisualScriptEditor *>(this)->_show_hint(vformat(TTR("Hold %s to drop a Variable Setter."), find_keycode_name(KEY_META)));
  1557. #else
  1558. const_cast<VisualScriptEditor *>(this)->_show_hint(TTR("Hold Ctrl to drop a Variable Setter."));
  1559. #endif
  1560. }
  1561. return true;
  1562. }
  1563. }
  1564. return false;
  1565. }
  1566. static Node *_find_script_node(Node *p_edited_scene, Node *p_current_node, const Ref<Script> &script) {
  1567. if (p_edited_scene != p_current_node && p_current_node->get_owner() != p_edited_scene)
  1568. return nullptr;
  1569. Ref<Script> scr = p_current_node->get_script();
  1570. if (scr.is_valid() && scr == script)
  1571. return p_current_node;
  1572. for (int i = 0; i < p_current_node->get_child_count(); i++) {
  1573. Node *n = _find_script_node(p_edited_scene, p_current_node->get_child(i), script);
  1574. if (n)
  1575. return n;
  1576. }
  1577. return nullptr;
  1578. }
  1579. void VisualScriptEditor::drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) {
  1580. if (p_from != graph) {
  1581. return;
  1582. }
  1583. Dictionary d = p_data;
  1584. if (!d.has("type")) {
  1585. return;
  1586. }
  1587. if (String(d["type"]) == "visual_script_node_drag") {
  1588. if (!d.has("node_type") || String(d["node_type"]) == "Null") {
  1589. return;
  1590. }
  1591. Vector2 ofs = graph->get_scroll_ofs() + p_point;
  1592. if (graph->is_using_snap()) {
  1593. int snap = graph->get_snap();
  1594. ofs = ofs.snapped(Vector2(snap, snap));
  1595. }
  1596. ofs /= EDSCALE;
  1597. int new_id = _create_new_node_from_name(d["node_type"], ofs, default_func);
  1598. Node *node = graph->get_node(itos(new_id));
  1599. if (node) {
  1600. graph->set_selected(node);
  1601. _node_selected(node);
  1602. }
  1603. }
  1604. if (String(d["type"]) == "visual_script_variable_drag") {
  1605. #ifdef OSX_ENABLED
  1606. bool use_set = Input::get_singleton()->is_key_pressed(KEY_META);
  1607. #else
  1608. bool use_set = Input::get_singleton()->is_key_pressed(KEY_CONTROL);
  1609. #endif
  1610. Vector2 ofs = graph->get_scroll_ofs() + p_point;
  1611. if (graph->is_using_snap()) {
  1612. int snap = graph->get_snap();
  1613. ofs = ofs.snapped(Vector2(snap, snap));
  1614. }
  1615. ofs /= EDSCALE;
  1616. Ref<VisualScriptNode> vnode;
  1617. if (use_set) {
  1618. Ref<VisualScriptVariableSet> vnodes;
  1619. vnodes.instance();
  1620. vnodes->set_variable(d["variable"]);
  1621. vnode = vnodes;
  1622. } else {
  1623. Ref<VisualScriptVariableGet> vnodeg;
  1624. vnodeg.instance();
  1625. vnodeg->set_variable(d["variable"]);
  1626. vnode = vnodeg;
  1627. }
  1628. int new_id = script->get_available_id();
  1629. undo_redo->create_action(TTR("Add Node"));
  1630. undo_redo->add_do_method(script.ptr(), "add_node", default_func, new_id, vnode, ofs);
  1631. undo_redo->add_undo_method(script.ptr(), "remove_node", default_func, new_id);
  1632. undo_redo->add_do_method(this, "_update_graph");
  1633. undo_redo->add_undo_method(this, "_update_graph");
  1634. undo_redo->commit_action();
  1635. Node *node = graph->get_node(itos(new_id));
  1636. if (node) {
  1637. graph->set_selected(node);
  1638. _node_selected(node);
  1639. }
  1640. }
  1641. if (String(d["type"]) == "visual_script_function_drag") {
  1642. Vector2 ofs = graph->get_scroll_ofs() + p_point;
  1643. if (graph->is_using_snap()) {
  1644. int snap = graph->get_snap();
  1645. ofs = ofs.snapped(Vector2(snap, snap));
  1646. }
  1647. ofs /= EDSCALE;
  1648. Ref<VisualScriptFunctionCall> vnode;
  1649. vnode.instance();
  1650. vnode->set_call_mode(VisualScriptFunctionCall::CALL_MODE_SELF);
  1651. int new_id = script->get_available_id();
  1652. undo_redo->create_action(TTR("Add Node"));
  1653. undo_redo->add_do_method(script.ptr(), "add_node", default_func, new_id, vnode, ofs);
  1654. undo_redo->add_do_method(vnode.ptr(), "set_base_type", script->get_instance_base_type());
  1655. undo_redo->add_do_method(vnode.ptr(), "set_function", d["function"]);
  1656. undo_redo->add_undo_method(script.ptr(), "remove_node", default_func, new_id);
  1657. undo_redo->add_do_method(this, "_update_graph");
  1658. undo_redo->add_undo_method(this, "_update_graph");
  1659. undo_redo->commit_action();
  1660. Node *node = graph->get_node(itos(new_id));
  1661. if (node) {
  1662. graph->set_selected(node);
  1663. _node_selected(node);
  1664. }
  1665. }
  1666. if (String(d["type"]) == "visual_script_signal_drag") {
  1667. Vector2 ofs = graph->get_scroll_ofs() + p_point;
  1668. if (graph->is_using_snap()) {
  1669. int snap = graph->get_snap();
  1670. ofs = ofs.snapped(Vector2(snap, snap));
  1671. }
  1672. ofs /= EDSCALE;
  1673. Ref<VisualScriptEmitSignal> vnode;
  1674. vnode.instance();
  1675. vnode->set_signal(d["signal"]);
  1676. int new_id = script->get_available_id();
  1677. undo_redo->create_action(TTR("Add Node"));
  1678. undo_redo->add_do_method(script.ptr(), "add_node", default_func, new_id, vnode, ofs);
  1679. undo_redo->add_undo_method(script.ptr(), "remove_node", default_func, new_id);
  1680. undo_redo->add_do_method(this, "_update_graph");
  1681. undo_redo->add_undo_method(this, "_update_graph");
  1682. undo_redo->commit_action();
  1683. Node *node = graph->get_node(itos(new_id));
  1684. if (node) {
  1685. graph->set_selected(node);
  1686. _node_selected(node);
  1687. }
  1688. }
  1689. if (String(d["type"]) == "resource") {
  1690. Vector2 ofs = graph->get_scroll_ofs() + p_point;
  1691. if (graph->is_using_snap()) {
  1692. int snap = graph->get_snap();
  1693. ofs = ofs.snapped(Vector2(snap, snap));
  1694. }
  1695. ofs /= EDSCALE;
  1696. Ref<VisualScriptPreload> prnode;
  1697. prnode.instance();
  1698. prnode->set_preload(d["resource"]);
  1699. int new_id = script->get_available_id();
  1700. undo_redo->create_action(TTR("Add Preload Node"));
  1701. undo_redo->add_do_method(script.ptr(), "add_node", default_func, new_id, prnode, ofs);
  1702. undo_redo->add_undo_method(script.ptr(), "remove_node", default_func, new_id);
  1703. undo_redo->add_do_method(this, "_update_graph");
  1704. undo_redo->add_undo_method(this, "_update_graph");
  1705. undo_redo->commit_action();
  1706. Node *node = graph->get_node(itos(new_id));
  1707. if (node) {
  1708. graph->set_selected(node);
  1709. _node_selected(node);
  1710. }
  1711. }
  1712. if (String(d["type"]) == "files") {
  1713. Vector2 ofs = graph->get_scroll_ofs() + p_point;
  1714. if (graph->is_using_snap()) {
  1715. int snap = graph->get_snap();
  1716. ofs = ofs.snapped(Vector2(snap, snap));
  1717. }
  1718. ofs /= EDSCALE;
  1719. Array files = d["files"];
  1720. List<int> new_ids;
  1721. int new_id = script->get_available_id();
  1722. if (files.size()) {
  1723. undo_redo->create_action(TTR("Add Preload Node"));
  1724. for (int i = 0; i < files.size(); i++) {
  1725. Ref<Resource> res = ResourceLoader::load(files[i]);
  1726. if (!res.is_valid())
  1727. continue;
  1728. Ref<VisualScriptPreload> prnode;
  1729. prnode.instance();
  1730. prnode->set_preload(res);
  1731. undo_redo->add_do_method(script.ptr(), "add_node", default_func, new_id, prnode, ofs);
  1732. undo_redo->add_undo_method(script.ptr(), "remove_node", default_func, new_id);
  1733. new_ids.push_back(new_id);
  1734. new_id++;
  1735. ofs += Vector2(20, 20) * EDSCALE;
  1736. }
  1737. undo_redo->add_do_method(this, "_update_graph");
  1738. undo_redo->add_undo_method(this, "_update_graph");
  1739. undo_redo->commit_action();
  1740. }
  1741. for (List<int>::Element *E = new_ids.front(); E; E = E->next()) {
  1742. Node *node = graph->get_node(itos(E->get()));
  1743. if (node) {
  1744. graph->set_selected(node);
  1745. _node_selected(node);
  1746. }
  1747. }
  1748. }
  1749. if (String(d["type"]) == "nodes") {
  1750. Node *sn = _find_script_node(get_tree()->get_edited_scene_root(), get_tree()->get_edited_scene_root(), script);
  1751. if (!sn) {
  1752. EditorNode::get_singleton()->show_warning(vformat(TTR("Can't drop nodes because script '%s' is not used in this scene."), get_name()));
  1753. return;
  1754. }
  1755. #ifdef OSX_ENABLED
  1756. bool use_node = Input::get_singleton()->is_key_pressed(KEY_META);
  1757. #else
  1758. bool use_node = Input::get_singleton()->is_key_pressed(KEY_CONTROL);
  1759. #endif
  1760. Array nodes = d["nodes"];
  1761. Vector2 ofs = graph->get_scroll_ofs() + p_point;
  1762. if (graph->is_using_snap()) {
  1763. int snap = graph->get_snap();
  1764. ofs = ofs.snapped(Vector2(snap, snap));
  1765. }
  1766. ofs /= EDSCALE;
  1767. undo_redo->create_action(TTR("Add Node(s) From Tree"));
  1768. int base_id = script->get_available_id();
  1769. if (nodes.size() > 1) {
  1770. use_node = true;
  1771. }
  1772. for (int i = 0; i < nodes.size(); i++) {
  1773. NodePath np = nodes[i];
  1774. Node *node = get_node(np);
  1775. if (!node) {
  1776. continue;
  1777. }
  1778. Ref<VisualScriptNode> n;
  1779. if (use_node) {
  1780. Ref<VisualScriptSceneNode> scene_node;
  1781. scene_node.instance();
  1782. scene_node->set_node_path(sn->get_path_to(node));
  1783. n = scene_node;
  1784. } else {
  1785. // ! Doesn't work properly
  1786. Ref<VisualScriptFunctionCall> call;
  1787. call.instance();
  1788. call->set_call_mode(VisualScriptFunctionCall::CALL_MODE_NODE_PATH);
  1789. call->set_base_path(sn->get_path_to(node));
  1790. call->set_base_type(node->get_class());
  1791. n = call;
  1792. method_select->select_from_instance(node, "", true, node->get_class());
  1793. selecting_method_id = base_id;
  1794. }
  1795. undo_redo->add_do_method(script.ptr(), "add_node", default_func, base_id, n, ofs);
  1796. undo_redo->add_undo_method(script.ptr(), "remove_node", default_func, base_id);
  1797. base_id++;
  1798. ofs += Vector2(25, 25);
  1799. }
  1800. undo_redo->add_do_method(this, "_update_graph");
  1801. undo_redo->add_undo_method(this, "_update_graph");
  1802. undo_redo->commit_action();
  1803. }
  1804. if (String(d["type"]) == "obj_property") {
  1805. Node *sn = _find_script_node(get_tree()->get_edited_scene_root(), get_tree()->get_edited_scene_root(), script);
  1806. if (!sn && !Input::get_singleton()->is_key_pressed(KEY_SHIFT)) {
  1807. EditorNode::get_singleton()->show_warning(vformat(TTR("Can't drop properties because script '%s' is not used in this scene.\nDrop holding 'Shift' to just copy the signature."), get_name()));
  1808. return;
  1809. }
  1810. Object *obj = d["object"];
  1811. if (!obj)
  1812. return;
  1813. Node *node = Object::cast_to<Node>(obj);
  1814. Vector2 ofs = graph->get_scroll_ofs() + p_point;
  1815. if (graph->is_using_snap()) {
  1816. int snap = graph->get_snap();
  1817. ofs = ofs.snapped(Vector2(snap, snap));
  1818. }
  1819. ofs /= EDSCALE;
  1820. #ifdef OSX_ENABLED
  1821. bool use_get = Input::get_singleton()->is_key_pressed(KEY_META);
  1822. #else
  1823. bool use_get = Input::get_singleton()->is_key_pressed(KEY_CONTROL);
  1824. #endif
  1825. if (!node || Input::get_singleton()->is_key_pressed(KEY_SHIFT)) {
  1826. if (use_get)
  1827. undo_redo->create_action(TTR("Add Getter Property"));
  1828. else
  1829. undo_redo->create_action(TTR("Add Setter Property"));
  1830. int base_id = script->get_available_id();
  1831. Ref<VisualScriptNode> vnode;
  1832. if (!use_get) {
  1833. Ref<VisualScriptPropertySet> pset;
  1834. pset.instance();
  1835. pset->set_call_mode(VisualScriptPropertySet::CALL_MODE_INSTANCE);
  1836. pset->set_base_type(obj->get_class());
  1837. /*if (use_value) {
  1838. pset->set_use_builtin_value(true);
  1839. pset->set_builtin_value(d["value"]);
  1840. }*/
  1841. vnode = pset;
  1842. } else {
  1843. Ref<VisualScriptPropertyGet> pget;
  1844. pget.instance();
  1845. pget->set_call_mode(VisualScriptPropertyGet::CALL_MODE_INSTANCE);
  1846. pget->set_base_type(obj->get_class());
  1847. vnode = pget;
  1848. }
  1849. undo_redo->add_do_method(script.ptr(), "add_node", default_func, base_id, vnode, ofs);
  1850. undo_redo->add_do_method(vnode.ptr(), "set_property", d["property"]);
  1851. if (!use_get) {
  1852. undo_redo->add_do_method(vnode.ptr(), "set_default_input_value", 0, d["value"]);
  1853. }
  1854. undo_redo->add_undo_method(script.ptr(), "remove_node", default_func, base_id);
  1855. undo_redo->add_do_method(this, "_update_graph");
  1856. undo_redo->add_undo_method(this, "_update_graph");
  1857. undo_redo->commit_action();
  1858. } else {
  1859. if (use_get)
  1860. undo_redo->create_action(TTR("Add Getter Property"));
  1861. else
  1862. undo_redo->create_action(TTR("Add Setter Property"));
  1863. int base_id = script->get_available_id();
  1864. Ref<VisualScriptNode> vnode;
  1865. if (!use_get) {
  1866. Ref<VisualScriptPropertySet> pset;
  1867. pset.instance();
  1868. if (sn == node) {
  1869. pset->set_call_mode(VisualScriptPropertySet::CALL_MODE_SELF);
  1870. } else {
  1871. pset->set_call_mode(VisualScriptPropertySet::CALL_MODE_NODE_PATH);
  1872. pset->set_base_path(sn->get_path_to(node));
  1873. }
  1874. vnode = pset;
  1875. } else {
  1876. Ref<VisualScriptPropertyGet> pget;
  1877. pget.instance();
  1878. if (sn == node) {
  1879. pget->set_call_mode(VisualScriptPropertyGet::CALL_MODE_SELF);
  1880. } else {
  1881. pget->set_call_mode(VisualScriptPropertyGet::CALL_MODE_NODE_PATH);
  1882. pget->set_base_path(sn->get_path_to(node));
  1883. }
  1884. vnode = pget;
  1885. }
  1886. undo_redo->add_do_method(script.ptr(), "add_node", default_func, base_id, vnode, ofs);
  1887. undo_redo->add_do_method(vnode.ptr(), "set_property", d["property"]);
  1888. if (!use_get) {
  1889. undo_redo->add_do_method(vnode.ptr(), "set_default_input_value", 0, d["value"]);
  1890. }
  1891. undo_redo->add_undo_method(script.ptr(), "remove_node", default_func, base_id);
  1892. undo_redo->add_do_method(this, "_update_graph");
  1893. undo_redo->add_undo_method(this, "_update_graph");
  1894. undo_redo->commit_action();
  1895. }
  1896. }
  1897. }
  1898. void VisualScriptEditor::_selected_method(const String &p_method, const String &p_type, const bool p_connecting) {
  1899. Ref<VisualScriptFunctionCall> vsfc = script->get_node(default_func, selecting_method_id);
  1900. if (!vsfc.is_valid())
  1901. return;
  1902. vsfc->set_function(p_method);
  1903. }
  1904. void VisualScriptEditor::_draw_color_over_button(Object *obj, Color p_color) {
  1905. Button *button = Object::cast_to<Button>(obj);
  1906. if (!button)
  1907. return;
  1908. Ref<StyleBox> normal = get_theme_stylebox("normal", "Button");
  1909. button->draw_rect(Rect2(normal->get_offset(), button->get_size() - normal->get_minimum_size()), p_color);
  1910. }
  1911. void VisualScriptEditor::_button_resource_previewed(const String &p_path, const Ref<Texture2D> &p_preview, const Ref<Texture2D> &p_small_preview, Variant p_ud) {
  1912. Array ud = p_ud;
  1913. ERR_FAIL_COND(ud.size() != 2);
  1914. ObjectID id = ud[0];
  1915. Object *obj = ObjectDB::get_instance(id);
  1916. if (!obj)
  1917. return;
  1918. Button *b = Object::cast_to<Button>(obj);
  1919. ERR_FAIL_COND(!b);
  1920. if (p_preview.is_null()) {
  1921. b->set_text(ud[1]);
  1922. } else {
  1923. b->set_icon(p_preview);
  1924. }
  1925. }
  1926. /////////////////////////
  1927. void VisualScriptEditor::apply_code() {
  1928. }
  1929. RES VisualScriptEditor::get_edited_resource() const {
  1930. return script;
  1931. }
  1932. void VisualScriptEditor::set_edited_resource(const RES &p_res) {
  1933. script = p_res;
  1934. signal_editor->script = script;
  1935. signal_editor->undo_redo = undo_redo;
  1936. variable_editor->script = script;
  1937. variable_editor->undo_redo = undo_redo;
  1938. script->connect("node_ports_changed", callable_mp(this, &VisualScriptEditor::_node_ports_changed));
  1939. default_func = script->get_default_func();
  1940. if (!script->has_function(default_func)) // this is the supposed default function
  1941. {
  1942. script->add_function(default_func);
  1943. script->set_edited(true); //so that if a function was added it's saved
  1944. }
  1945. _update_graph();
  1946. _update_members();
  1947. }
  1948. Vector<String> VisualScriptEditor::get_functions() {
  1949. return Vector<String>();
  1950. }
  1951. void VisualScriptEditor::reload_text() {
  1952. }
  1953. String VisualScriptEditor::get_name() {
  1954. String name;
  1955. if (script->get_path().find("local://") == -1 && script->get_path().find("::") == -1) {
  1956. name = script->get_path().get_file();
  1957. if (is_unsaved()) {
  1958. name += "(*)";
  1959. }
  1960. } else if (script->get_name() != "")
  1961. name = script->get_name();
  1962. else
  1963. name = script->get_class() + "(" + itos(script->get_instance_id()) + ")";
  1964. return name;
  1965. }
  1966. Ref<Texture2D> VisualScriptEditor::get_theme_icon() {
  1967. return Control::get_theme_icon("VisualScript", "EditorIcons");
  1968. }
  1969. bool VisualScriptEditor::is_unsaved() {
  1970. return script->is_edited() || script->are_subnodes_edited();
  1971. }
  1972. Variant VisualScriptEditor::get_edit_state() {
  1973. Dictionary d;
  1974. d["function"] = default_func;
  1975. d["scroll"] = graph->get_scroll_ofs();
  1976. d["zoom"] = graph->get_zoom();
  1977. d["using_snap"] = graph->is_using_snap();
  1978. d["snap"] = graph->get_snap();
  1979. return d;
  1980. }
  1981. void VisualScriptEditor::set_edit_state(const Variant &p_state) {
  1982. Dictionary d = p_state;
  1983. if (d.has("function")) {
  1984. selected = default_func;
  1985. }
  1986. _update_graph();
  1987. _update_members();
  1988. if (d.has("scroll")) {
  1989. graph->set_scroll_ofs(d["scroll"]);
  1990. }
  1991. if (d.has("zoom")) {
  1992. graph->set_zoom(d["zoom"]);
  1993. }
  1994. if (d.has("snap")) {
  1995. graph->set_snap(d["snap"]);
  1996. }
  1997. if (d.has("snap_enabled")) {
  1998. graph->set_use_snap(d["snap_enabled"]);
  1999. }
  2000. }
  2001. void VisualScriptEditor::_center_on_node(const StringName &p_func, int p_id) {
  2002. Node *n = graph->get_node(itos(p_id));
  2003. GraphNode *gn = Object::cast_to<GraphNode>(n);
  2004. // clear selection
  2005. for (int i = 0; i < graph->get_child_count(); i++) {
  2006. GraphNode *gnd = Object::cast_to<GraphNode>(graph->get_child(i));
  2007. if (gnd)
  2008. gnd->set_selected(false);
  2009. }
  2010. if (gn) {
  2011. gn->set_selected(true);
  2012. Vector2 new_scroll = gn->get_offset() - graph->get_size() * 0.5 + gn->get_size() * 0.5;
  2013. graph->set_scroll_ofs(new_scroll);
  2014. script->set_function_scroll(p_func, new_scroll / EDSCALE);
  2015. script->set_edited(true);
  2016. }
  2017. }
  2018. void VisualScriptEditor::goto_line(int p_line, bool p_with_error) {
  2019. p_line += 1; //add one because script lines begin from 0.
  2020. if (p_with_error)
  2021. error_line = p_line;
  2022. List<StringName> functions;
  2023. script->get_function_list(&functions);
  2024. for (List<StringName>::Element *E = functions.front(); E; E = E->next()) {
  2025. if (script->has_node(E->get(), p_line)) {
  2026. _update_graph();
  2027. _update_members();
  2028. call_deferred("call_deferred", "_center_on_node", E->get(), p_line); //editor might be just created and size might not exist yet
  2029. return;
  2030. }
  2031. }
  2032. }
  2033. void VisualScriptEditor::set_executing_line(int p_line) {
  2034. // todo: add a way to show which node is executing right now.
  2035. }
  2036. void VisualScriptEditor::clear_executing_line() {
  2037. // todo: add a way to show which node is executing right now.
  2038. }
  2039. void VisualScriptEditor::trim_trailing_whitespace() {
  2040. }
  2041. void VisualScriptEditor::insert_final_newline() {
  2042. }
  2043. void VisualScriptEditor::convert_indent_to_spaces() {
  2044. }
  2045. void VisualScriptEditor::convert_indent_to_tabs() {
  2046. }
  2047. void VisualScriptEditor::ensure_focus() {
  2048. graph->grab_focus();
  2049. }
  2050. void VisualScriptEditor::tag_saved_version() {
  2051. }
  2052. void VisualScriptEditor::reload(bool p_soft) {
  2053. _update_graph();
  2054. }
  2055. void VisualScriptEditor::get_breakpoints(List<int> *p_breakpoints) {
  2056. List<StringName> functions;
  2057. script->get_function_list(&functions);
  2058. for (List<StringName>::Element *E = functions.front(); E; E = E->next()) {
  2059. List<int> nodes;
  2060. script->get_node_list(E->get(), &nodes);
  2061. for (List<int>::Element *F = nodes.front(); F; F = F->next()) {
  2062. Ref<VisualScriptNode> vsn = script->get_node(E->get(), F->get());
  2063. if (vsn->is_breakpoint()) {
  2064. p_breakpoints->push_back(F->get() - 1); //subtract 1 because breakpoints in text start from zero
  2065. }
  2066. }
  2067. }
  2068. }
  2069. void VisualScriptEditor::add_callback(const String &p_function, PackedStringArray p_args) {
  2070. if (script->has_function(p_function)) {
  2071. _update_members();
  2072. _update_graph();
  2073. _center_on_node(p_function, script->get_function_node_id(p_function));
  2074. return;
  2075. }
  2076. Ref<VisualScriptFunction> func;
  2077. func.instance();
  2078. for (int i = 0; i < p_args.size(); i++) {
  2079. String name = p_args[i];
  2080. Variant::Type type = Variant::NIL;
  2081. if (name.find(":") != -1) {
  2082. String tt = name.get_slice(":", 1);
  2083. name = name.get_slice(":", 0);
  2084. for (int j = 0; j < Variant::VARIANT_MAX; j++) {
  2085. String tname = Variant::get_type_name(Variant::Type(j));
  2086. if (tname == tt) {
  2087. type = Variant::Type(j);
  2088. break;
  2089. }
  2090. }
  2091. }
  2092. func->add_argument(type, name);
  2093. }
  2094. func->set_name(p_function);
  2095. script->add_function(p_function);
  2096. script->add_node(p_function, script->get_available_id(), func);
  2097. _update_members();
  2098. _update_graph();
  2099. _center_on_node(p_function, script->get_function_node_id(p_function));
  2100. }
  2101. bool VisualScriptEditor::show_members_overview() {
  2102. return false;
  2103. }
  2104. void VisualScriptEditor::update_settings() {
  2105. _update_graph();
  2106. }
  2107. void VisualScriptEditor::set_debugger_active(bool p_active) {
  2108. if (!p_active) {
  2109. error_line = -1;
  2110. _update_graph(); //clear line break
  2111. }
  2112. }
  2113. void VisualScriptEditor::set_tooltip_request_func(String p_method, Object *p_obj) {
  2114. }
  2115. Control *VisualScriptEditor::get_edit_menu() {
  2116. return edit_menu;
  2117. }
  2118. void VisualScriptEditor::_change_base_type() {
  2119. select_base_type->popup_create(true, true);
  2120. }
  2121. void VisualScriptEditor::_toggle_tool_script() {
  2122. script->set_tool_enabled(!script->is_tool());
  2123. }
  2124. void VisualScriptEditor::clear_edit_menu() {
  2125. memdelete(edit_menu);
  2126. memdelete(members_section);
  2127. }
  2128. void VisualScriptEditor::_change_base_type_callback() {
  2129. String bt = select_base_type->get_selected_type();
  2130. ERR_FAIL_COND(bt == String());
  2131. undo_redo->create_action(TTR("Change Base Type"));
  2132. undo_redo->add_do_method(script.ptr(), "set_instance_base_type", bt);
  2133. undo_redo->add_undo_method(script.ptr(), "set_instance_base_type", script->get_instance_base_type());
  2134. undo_redo->add_do_method(this, "_update_members");
  2135. undo_redo->add_undo_method(this, "_update_members");
  2136. undo_redo->commit_action();
  2137. }
  2138. void VisualScriptEditor::_node_selected(Node *p_node) {
  2139. Ref<VisualScriptNode> vnode = p_node->get_meta("__vnode");
  2140. if (vnode.is_null())
  2141. return;
  2142. EditorNode::get_singleton()->push_item(vnode.ptr()); //edit node in inspector
  2143. }
  2144. static bool _get_out_slot(const Ref<VisualScriptNode> &p_node, int p_slot, int &r_real_slot, bool &r_sequence) {
  2145. if (p_slot < p_node->get_output_sequence_port_count()) {
  2146. r_sequence = true;
  2147. r_real_slot = p_slot;
  2148. return true;
  2149. }
  2150. r_real_slot = p_slot - p_node->get_output_sequence_port_count();
  2151. r_sequence = false;
  2152. return (r_real_slot < p_node->get_output_value_port_count());
  2153. }
  2154. static bool _get_in_slot(const Ref<VisualScriptNode> &p_node, int p_slot, int &r_real_slot, bool &r_sequence) {
  2155. if (p_slot == 0 && p_node->has_input_sequence_port()) {
  2156. r_sequence = true;
  2157. r_real_slot = 0;
  2158. return true;
  2159. }
  2160. r_real_slot = p_slot - (p_node->has_input_sequence_port() ? 1 : 0);
  2161. r_sequence = false;
  2162. return r_real_slot < p_node->get_input_value_port_count();
  2163. }
  2164. void VisualScriptEditor::_begin_node_move() {
  2165. undo_redo->create_action(TTR("Move Node(s)"));
  2166. }
  2167. void VisualScriptEditor::_end_node_move() {
  2168. undo_redo->commit_action();
  2169. }
  2170. void VisualScriptEditor::_move_node(const StringName &p_func, int p_id, const Vector2 &p_to) {
  2171. if (!script->has_function(p_func))
  2172. return;
  2173. Node *node = graph->get_node(itos(p_id));
  2174. if (Object::cast_to<GraphNode>(node))
  2175. Object::cast_to<GraphNode>(node)->set_offset(p_to);
  2176. script->set_node_position(p_func, p_id, p_to / EDSCALE);
  2177. }
  2178. StringName VisualScriptEditor::_get_function_of_node(int p_id) const {
  2179. List<StringName> funcs;
  2180. script->get_function_list(&funcs);
  2181. for (List<StringName>::Element *E = funcs.front(); E; E = E->next()) {
  2182. if (script->has_node(E->get(), p_id)) {
  2183. return E->get();
  2184. }
  2185. }
  2186. return ""; // this is passed to avoid crash and is tested against later
  2187. }
  2188. void VisualScriptEditor::_node_moved(Vector2 p_from, Vector2 p_to, int p_id) {
  2189. StringName func = _get_function_of_node(p_id);
  2190. undo_redo->add_do_method(this, "_move_node", func, p_id, p_to);
  2191. undo_redo->add_undo_method(this, "_move_node", func, p_id, p_from);
  2192. }
  2193. void VisualScriptEditor::_remove_node(int p_id) {
  2194. undo_redo->create_action(TTR("Remove VisualScript Node"));
  2195. StringName func = _get_function_of_node(p_id);
  2196. undo_redo->add_do_method(script.ptr(), "remove_node", func, p_id);
  2197. undo_redo->add_undo_method(script.ptr(), "add_node", func, p_id, script->get_node(func, p_id), script->get_node_position(func, p_id));
  2198. List<VisualScript::SequenceConnection> sequence_conns;
  2199. script->get_sequence_connection_list(func, &sequence_conns);
  2200. for (List<VisualScript::SequenceConnection>::Element *E = sequence_conns.front(); E; E = E->next()) {
  2201. if (E->get().from_node == p_id || E->get().to_node == p_id) {
  2202. undo_redo->add_undo_method(script.ptr(), "sequence_connect", func, E->get().from_node, E->get().from_output, E->get().to_node);
  2203. }
  2204. }
  2205. List<VisualScript::DataConnection> data_conns;
  2206. script->get_data_connection_list(func, &data_conns);
  2207. for (List<VisualScript::DataConnection>::Element *E = data_conns.front(); E; E = E->next()) {
  2208. if (E->get().from_node == p_id || E->get().to_node == p_id) {
  2209. undo_redo->add_undo_method(script.ptr(), "data_connect", func, E->get().from_node, E->get().from_port, E->get().to_node, E->get().to_port);
  2210. }
  2211. }
  2212. undo_redo->add_do_method(this, "_update_graph");
  2213. undo_redo->add_undo_method(this, "_update_graph");
  2214. undo_redo->commit_action();
  2215. }
  2216. void VisualScriptEditor::_node_ports_changed(const String &p_func, int p_id) {
  2217. _update_graph(p_id);
  2218. }
  2219. bool VisualScriptEditor::node_has_sequence_connections(const StringName &p_func, int p_id) {
  2220. List<VisualScript::SequenceConnection> sequence_conns;
  2221. script->get_sequence_connection_list(p_func, &sequence_conns);
  2222. for (List<VisualScript::SequenceConnection>::Element *E = sequence_conns.front(); E; E = E->next()) {
  2223. int from = E->get().from_node;
  2224. int to = E->get().to_node;
  2225. if (to == p_id || from == p_id)
  2226. return true;
  2227. }
  2228. return false;
  2229. }
  2230. void VisualScriptEditor::_graph_connected(const String &p_from, int p_from_slot, const String &p_to, int p_to_slot) {
  2231. StringName from_func = _get_function_of_node(p_from.to_int());
  2232. Ref<VisualScriptNode> from_node = script->get_node(from_func, p_from.to_int());
  2233. ERR_FAIL_COND(!from_node.is_valid());
  2234. bool from_seq;
  2235. int from_port;
  2236. if (!_get_out_slot(from_node, p_from_slot, from_port, from_seq))
  2237. return; //can't connect this, it's invalid
  2238. StringName to_func = _get_function_of_node(p_to.to_int());
  2239. Ref<VisualScriptNode> to_node = script->get_node(to_func, p_to.to_int());
  2240. ERR_FAIL_COND(!to_node.is_valid());
  2241. bool to_seq;
  2242. int to_port;
  2243. if (!_get_in_slot(to_node, p_to_slot, to_port, to_seq))
  2244. return; //can't connect this, it's invalid
  2245. ERR_FAIL_COND(from_seq != to_seq);
  2246. // Do all the checks here
  2247. StringName func; // this the func where we store the one the nodes at the end of the resolution on having multiple nodes
  2248. undo_redo->create_action(TTR("Connect Nodes"));
  2249. if (from_func == to_func) {
  2250. func = to_func;
  2251. } else if (from_seq) {
  2252. // this is a sequence connection
  2253. _move_nodes_with_rescan(to_func, from_func, p_to.to_int()); // this function moves the nodes from func1 to func2
  2254. func = from_func;
  2255. } else {
  2256. if (node_has_sequence_connections(to_func, p_to.to_int())) {
  2257. if (node_has_sequence_connections(from_func, p_from.to_int())) {
  2258. ERR_PRINT("Trying to connect between different sequence node trees");
  2259. return;
  2260. } else {
  2261. _move_nodes_with_rescan(from_func, to_func, p_from.to_int());
  2262. func = to_func;
  2263. }
  2264. } else if (node_has_sequence_connections(from_func, p_from.to_int())) {
  2265. if (from_func == default_func) {
  2266. _move_nodes_with_rescan(from_func, to_func, p_from.to_int());
  2267. func = to_func;
  2268. } else {
  2269. _move_nodes_with_rescan(to_func, from_func, p_to.to_int());
  2270. func = from_func;
  2271. }
  2272. } else {
  2273. if (to_func == default_func) {
  2274. _move_nodes_with_rescan(to_func, from_func, p_to.to_int());
  2275. func = from_func;
  2276. } else {
  2277. _move_nodes_with_rescan(from_func, to_func, p_from.to_int());
  2278. func = to_func;
  2279. }
  2280. }
  2281. }
  2282. if (from_seq) {
  2283. undo_redo->add_do_method(script.ptr(), "sequence_connect", func, p_from.to_int(), from_port, p_to.to_int());
  2284. // this undo error on undo after move can't be removed without painful gymnastics
  2285. undo_redo->add_undo_method(script.ptr(), "sequence_disconnect", func, p_from.to_int(), from_port, p_to.to_int());
  2286. } else {
  2287. bool converted = false;
  2288. int conv_node = -1;
  2289. Ref<VisualScriptOperator> oper = to_node;
  2290. if (oper.is_valid() && oper->get_typed() == Variant::NIL) {
  2291. // it's an operator Node and if the type is already nil
  2292. if (from_node->get_output_value_port_info(from_port).type != Variant::NIL) {
  2293. oper->set_typed(from_node->get_output_value_port_info(from_port).type);
  2294. }
  2295. }
  2296. Ref<VisualScriptOperator> operf = from_node;
  2297. if (operf.is_valid() && operf->get_typed() == Variant::NIL) {
  2298. // it's an operator Node and if the type is already nil
  2299. if (to_node->get_input_value_port_info(to_port).type != Variant::NIL) {
  2300. operf->set_typed(to_node->get_input_value_port_info(to_port).type);
  2301. }
  2302. }
  2303. Variant::Type to_type = to_node->get_input_value_port_info(to_port).type;
  2304. Variant::Type from_type = from_node->get_output_value_port_info(from_port).type;
  2305. if (to_type != Variant::NIL && from_type != Variant::NIL && to_type != from_type) {
  2306. // add a constructor node between the ports
  2307. bool exceptions = false; // true if there are any exceptions
  2308. exceptions = exceptions || (to_type == Variant::INT && from_type == Variant::FLOAT);
  2309. exceptions = exceptions || (to_type == Variant::FLOAT && from_type == Variant::INT);
  2310. if (Variant::can_convert(from_type, to_type) && !exceptions) {
  2311. MethodInfo mi;
  2312. mi.name = Variant::get_type_name(to_type);
  2313. PropertyInfo pi;
  2314. pi.name = "from";
  2315. pi.type = from_type;
  2316. mi.arguments.push_back(pi);
  2317. mi.return_val.type = to_type;
  2318. // we know that this is allowed so create a new constructor node
  2319. Ref<VisualScriptConstructor> constructor;
  2320. constructor.instance();
  2321. constructor->set_constructor_type(to_type);
  2322. constructor->set_constructor(mi);
  2323. // add the new constructor node
  2324. GraphNode *gn = Object::cast_to<GraphNode>(graph->get_node(p_from));
  2325. GraphNode *gn2 = Object::cast_to<GraphNode>(graph->get_node(p_to));
  2326. if (gn && gn2) {
  2327. Vector2 from_node_size = gn->get_rect().get_size();
  2328. Vector2 to_node_size = gn2->get_rect().get_size();
  2329. Vector2 to_node_pos = script->get_node_position(func, p_to.to_int());
  2330. Vector2 from_node_pos = script->get_node_position(func, p_from.to_int());
  2331. Vector2 new_to_node_pos = from_node_pos;
  2332. Vector2 constructor_pos;
  2333. if ((to_node_pos.x - from_node_pos.x) < 0) {
  2334. // to is behind from node
  2335. if (to_node_pos.x > (from_node_pos.x - to_node_size.x - 240))
  2336. new_to_node_pos.x = from_node_pos.x - to_node_size.x - 240; // approx size of constructor node + padding
  2337. else
  2338. new_to_node_pos.x = to_node_pos.x;
  2339. new_to_node_pos.y = to_node_pos.y;
  2340. constructor_pos.x = from_node_pos.x - 210;
  2341. constructor_pos.y = to_node_pos.y;
  2342. } else {
  2343. // to is ahead of from node
  2344. if (to_node_pos.x < (from_node_size.x + from_node_pos.x + 240))
  2345. new_to_node_pos.x = from_node_size.x + from_node_pos.x + 240; // approx size of constructor node + padding
  2346. else
  2347. new_to_node_pos.x = to_node_pos.x;
  2348. new_to_node_pos.y = to_node_pos.y;
  2349. constructor_pos.x = from_node_size.x + from_node_pos.x + 10;
  2350. constructor_pos.y = to_node_pos.y;
  2351. }
  2352. undo_redo->add_do_method(this, "_move_node", func, p_to.to_int(), new_to_node_pos);
  2353. undo_redo->add_undo_method(this, "_move_node", func, p_to.to_int(), to_node_pos);
  2354. conv_node = script->get_available_id();
  2355. undo_redo->add_do_method(script.ptr(), "add_node", func, conv_node, constructor, _get_available_pos(false, constructor_pos));
  2356. undo_redo->add_undo_method(script.ptr(), "remove_node", func, conv_node);
  2357. converted = true;
  2358. }
  2359. }
  2360. }
  2361. // disconnect current, and connect the new one
  2362. if (script->is_input_value_port_connected(func, p_to.to_int(), to_port)) {
  2363. if (can_swap && data_disconnect_node == p_to.to_int()) {
  2364. int conn_from;
  2365. int conn_port;
  2366. script->get_input_value_port_connection_source(func, p_to.to_int(), to_port, &conn_from, &conn_port);
  2367. undo_redo->add_do_method(script.ptr(), "data_disconnect", func, conn_from, conn_port, p_to.to_int(), to_port);
  2368. undo_redo->add_do_method(script.ptr(), "data_connect", func, conn_from, conn_port, data_disconnect_node, data_disconnect_port);
  2369. undo_redo->add_undo_method(script.ptr(), "data_disconnect", func, conn_from, conn_port, data_disconnect_node, data_disconnect_port);
  2370. undo_redo->add_undo_method(script.ptr(), "data_connect", func, conn_from, conn_port, p_to.to_int(), to_port);
  2371. can_swap = false; // swapped
  2372. } else {
  2373. int conn_from;
  2374. int conn_port;
  2375. script->get_input_value_port_connection_source(func, p_to.to_int(), to_port, &conn_from, &conn_port);
  2376. undo_redo->add_do_method(script.ptr(), "data_disconnect", func, conn_from, conn_port, p_to.to_int(), to_port);
  2377. undo_redo->add_undo_method(script.ptr(), "data_connect", func, conn_from, conn_port, p_to.to_int(), to_port);
  2378. }
  2379. }
  2380. if (!converted) {
  2381. undo_redo->add_do_method(script.ptr(), "data_connect", func, p_from.to_int(), from_port, p_to.to_int(), to_port);
  2382. undo_redo->add_undo_method(script.ptr(), "data_disconnect", func, p_from.to_int(), from_port, p_to.to_int(), to_port);
  2383. } else {
  2384. // this is noice
  2385. undo_redo->add_do_method(script.ptr(), "data_connect", func, p_from.to_int(), from_port, conv_node, 0);
  2386. undo_redo->add_do_method(script.ptr(), "data_connect", func, conv_node, 0, p_to.to_int(), to_port);
  2387. // I don't think this is needed but gonna leave it here for now... until I need to finalise it all
  2388. undo_redo->add_undo_method(script.ptr(), "data_disconnect", func, p_from.to_int(), from_port, conv_node, 0);
  2389. undo_redo->add_undo_method(script.ptr(), "data_disconnect", func, conv_node, 0, p_to.to_int(), to_port);
  2390. }
  2391. //update nodes in graph
  2392. if (!converted) {
  2393. undo_redo->add_do_method(this, "_update_graph", p_from.to_int());
  2394. undo_redo->add_do_method(this, "_update_graph", p_to.to_int());
  2395. undo_redo->add_undo_method(this, "_update_graph", p_from.to_int());
  2396. undo_redo->add_undo_method(this, "_update_graph", p_to.to_int());
  2397. } else {
  2398. undo_redo->add_do_method(this, "_update_graph");
  2399. undo_redo->add_undo_method(this, "_update_graph");
  2400. }
  2401. }
  2402. undo_redo->add_do_method(this, "_update_graph_connections");
  2403. undo_redo->add_undo_method(this, "_update_graph_connections");
  2404. undo_redo->commit_action();
  2405. }
  2406. void VisualScriptEditor::_graph_disconnected(const String &p_from, int p_from_slot, const String &p_to, int p_to_slot) {
  2407. StringName func = _get_function_of_node(p_from.to_int());
  2408. ERR_FAIL_COND(func != _get_function_of_node(p_to.to_int()));
  2409. Ref<VisualScriptNode> from_node = script->get_node(func, p_from.to_int());
  2410. ERR_FAIL_COND(!from_node.is_valid());
  2411. bool from_seq;
  2412. int from_port;
  2413. if (!_get_out_slot(from_node, p_from_slot, from_port, from_seq))
  2414. return; //can't connect this, it's invalid
  2415. Ref<VisualScriptNode> to_node = script->get_node(func, p_to.to_int());
  2416. ERR_FAIL_COND(!to_node.is_valid());
  2417. bool to_seq;
  2418. int to_port;
  2419. if (!_get_in_slot(to_node, p_to_slot, to_port, to_seq))
  2420. return; //can't connect this, it's invalid
  2421. ERR_FAIL_COND(from_seq != to_seq);
  2422. undo_redo->create_action(TTR("Disconnect Nodes"));
  2423. if (from_seq) {
  2424. undo_redo->add_do_method(script.ptr(), "sequence_disconnect", func, p_from.to_int(), from_port, p_to.to_int());
  2425. undo_redo->add_undo_method(script.ptr(), "sequence_connect", func, p_from.to_int(), from_port, p_to.to_int());
  2426. } else {
  2427. can_swap = true;
  2428. data_disconnect_node = p_to.to_int();
  2429. data_disconnect_port = to_port;
  2430. undo_redo->add_do_method(script.ptr(), "data_disconnect", func, p_from.to_int(), from_port, p_to.to_int(), to_port);
  2431. undo_redo->add_undo_method(script.ptr(), "data_connect", func, p_from.to_int(), from_port, p_to.to_int(), to_port);
  2432. //update relevant nodes in the graph
  2433. undo_redo->add_do_method(this, "_update_graph", p_from.to_int());
  2434. undo_redo->add_do_method(this, "_update_graph", p_to.to_int());
  2435. undo_redo->add_undo_method(this, "_update_graph", p_from.to_int());
  2436. undo_redo->add_undo_method(this, "_update_graph", p_to.to_int());
  2437. }
  2438. undo_redo->add_do_method(this, "_update_graph_connections");
  2439. undo_redo->add_undo_method(this, "_update_graph_connections");
  2440. undo_redo->commit_action();
  2441. }
  2442. void VisualScriptEditor::_move_nodes_with_rescan(const StringName &p_func_from, const StringName &p_func_to, int p_id) {
  2443. Set<int> nodes_to_move;
  2444. HashMap<int, Map<int, int>> seqconns_to_move; // from => List(outp, to)
  2445. HashMap<int, Map<int, Pair<int, int>>> dataconns_to_move; // to => List(inp_p => from, outp)
  2446. nodes_to_move.insert(p_id);
  2447. Set<int> sequence_connections;
  2448. {
  2449. List<VisualScript::SequenceConnection> sequence_conns;
  2450. script->get_sequence_connection_list(p_func_from, &sequence_conns);
  2451. HashMap<int, Map<int, int>> seqcons; // from => List(out_p => to)
  2452. for (List<VisualScript::SequenceConnection>::Element *E = sequence_conns.front(); E; E = E->next()) {
  2453. int from = E->get().from_node;
  2454. int to = E->get().to_node;
  2455. int out_p = E->get().from_output;
  2456. if (!seqcons.has(from))
  2457. seqcons.set(from, Map<int, int>());
  2458. seqcons[from].insert(out_p, to);
  2459. sequence_connections.insert(to);
  2460. sequence_connections.insert(from);
  2461. }
  2462. int conn = p_id;
  2463. List<int> stack;
  2464. HashMap<int, Set<int>> seen; // from, outp
  2465. while (seqcons.has(conn)) {
  2466. for (auto E = seqcons[conn].front(); E; E = E->next()) {
  2467. if (seen.has(conn) && seen[conn].has(E->key())) {
  2468. if (!E->next()) {
  2469. if (stack.size() > 0) {
  2470. conn = stack.back()->get();
  2471. stack.pop_back();
  2472. break;
  2473. }
  2474. conn = -101;
  2475. break;
  2476. }
  2477. continue;
  2478. }
  2479. if (!seen.has(conn))
  2480. seen.set(conn, Set<int>());
  2481. seen[conn].insert(E->key());
  2482. stack.push_back(conn);
  2483. if (!seqconns_to_move.has(conn))
  2484. seqconns_to_move.set(conn, Map<int, int>());
  2485. seqconns_to_move[conn].insert(E->key(), E->get());
  2486. conn = E->get();
  2487. nodes_to_move.insert(conn);
  2488. break;
  2489. }
  2490. if (!seqcons.has(conn) && stack.size() > 0) {
  2491. conn = stack.back()->get();
  2492. stack.pop_back();
  2493. }
  2494. }
  2495. }
  2496. {
  2497. List<VisualScript::DataConnection> data_connections;
  2498. script->get_data_connection_list(p_func_from, &data_connections);
  2499. HashMap<int, Map<int, Pair<int, int>>> connections;
  2500. for (List<VisualScript::DataConnection>::Element *E = data_connections.front(); E; E = E->next()) {
  2501. int from = E->get().from_node;
  2502. int to = E->get().to_node;
  2503. int out_p = E->get().from_port;
  2504. int in_p = E->get().to_port;
  2505. if (!connections.has(to))
  2506. connections.set(to, Map<int, Pair<int, int>>());
  2507. connections[to].insert(in_p, Pair<int, int>(from, out_p));
  2508. }
  2509. // go through the HashMap and do all sorts of crazy ass stuff now...
  2510. Set<int> nodes_to_be_added;
  2511. for (Set<int>::Element *F = nodes_to_move.front(); F; F = F->next()) {
  2512. HashMap<int, Set<int>> seen;
  2513. List<int> stack;
  2514. int id = F->get();
  2515. while (connections.has(id)) {
  2516. for (auto E = connections[id].front(); E; E = E->next()) {
  2517. if (seen.has(id) && seen[id].has(E->key())) {
  2518. if (!E->next()) {
  2519. if (stack.size() > 0) {
  2520. id = stack.back()->get();
  2521. stack.pop_back();
  2522. break;
  2523. }
  2524. id = -11; // I assume ids can't be negative should confirm it...
  2525. break;
  2526. }
  2527. continue;
  2528. }
  2529. if (sequence_connections.has(E->get().first)) {
  2530. if (!nodes_to_move.has(E->get().first)) {
  2531. if (stack.size() > 0) {
  2532. id = stack.back()->get();
  2533. stack.pop_back();
  2534. break;
  2535. }
  2536. id = -11; // I assume ids can't be negative should confirm it...
  2537. break;
  2538. }
  2539. }
  2540. if (!seen.has(id))
  2541. seen.set(id, Set<int>());
  2542. seen[id].insert(E->key());
  2543. stack.push_back(id);
  2544. if (!dataconns_to_move.has(id))
  2545. dataconns_to_move.set(id, Map<int, Pair<int, int>>());
  2546. dataconns_to_move[id].insert(E->key(), Pair<int, int>(E->get().first, E->get().second));
  2547. id = E->get().first;
  2548. nodes_to_be_added.insert(id);
  2549. break;
  2550. }
  2551. if (!connections.has(id) && stack.size() > 0) {
  2552. id = stack.back()->get();
  2553. stack.pop_back();
  2554. }
  2555. }
  2556. }
  2557. for (Set<int>::Element *E = nodes_to_be_added.front(); E; E = E->next()) {
  2558. nodes_to_move.insert(E->get());
  2559. }
  2560. }
  2561. // * this is primarily for the sake of the having proper undo
  2562. List<VisualScript::SequenceConnection> seqext;
  2563. List<VisualScript::DataConnection> dataext;
  2564. List<VisualScript::SequenceConnection> seq_connections;
  2565. script->get_sequence_connection_list(p_func_from, &seq_connections);
  2566. for (List<VisualScript::SequenceConnection>::Element *E = seq_connections.front(); E; E = E->next()) {
  2567. if (!nodes_to_move.has(E->get().from_node) && nodes_to_move.has(E->get().to_node)) {
  2568. seqext.push_back(E->get());
  2569. } else if (nodes_to_move.has(E->get().from_node) && !nodes_to_move.has(E->get().to_node)) {
  2570. seqext.push_back(E->get());
  2571. }
  2572. }
  2573. List<VisualScript::DataConnection> data_connections;
  2574. script->get_data_connection_list(p_func_from, &data_connections);
  2575. for (List<VisualScript::DataConnection>::Element *E = data_connections.front(); E; E = E->next()) {
  2576. if (!nodes_to_move.has(E->get().from_node) && nodes_to_move.has(E->get().to_node)) {
  2577. dataext.push_back(E->get());
  2578. } else if (nodes_to_move.has(E->get().from_node) && !nodes_to_move.has(E->get().to_node)) {
  2579. dataext.push_back(E->get());
  2580. }
  2581. }
  2582. // undo_redo->create_action("Rescan Functions");
  2583. for (Set<int>::Element *E = nodes_to_move.front(); E; E = E->next()) {
  2584. int id = E->get();
  2585. undo_redo->add_do_method(script.ptr(), "remove_node", p_func_from, id);
  2586. undo_redo->add_do_method(script.ptr(), "add_node", p_func_to, id, script->get_node(p_func_from, id), script->get_node_position(p_func_from, id));
  2587. undo_redo->add_undo_method(script.ptr(), "remove_node", p_func_to, id);
  2588. undo_redo->add_undo_method(script.ptr(), "add_node", p_func_from, id, script->get_node(p_func_from, id), script->get_node_position(p_func_from, id));
  2589. }
  2590. List<int> skeys;
  2591. seqconns_to_move.get_key_list(&skeys);
  2592. for (List<int>::Element *E = skeys.front(); E; E = E->next()) {
  2593. int from_node = E->get();
  2594. for (Map<int, int>::Element *F = seqconns_to_move[from_node].front(); F; F = F->next()) {
  2595. int from_port = F->key();
  2596. int to_node = F->get();
  2597. undo_redo->add_do_method(script.ptr(), "sequence_connect", p_func_to, from_node, from_port, to_node);
  2598. undo_redo->add_undo_method(script.ptr(), "sequence_connect", p_func_from, from_node, from_port, to_node);
  2599. }
  2600. }
  2601. List<int> keys;
  2602. dataconns_to_move.get_key_list(&keys);
  2603. for (List<int>::Element *E = keys.front(); E; E = E->next()) {
  2604. int to_node = E->get(); // to_node
  2605. for (Map<int, Pair<int, int>>::Element *F = dataconns_to_move[E->get()].front(); F; F = F->next()) {
  2606. int inp_p = F->key();
  2607. Pair<int, int> fro = F->get();
  2608. undo_redo->add_do_method(script.ptr(), "data_connect", p_func_to, fro.first, fro.second, to_node, inp_p);
  2609. undo_redo->add_undo_method(script.ptr(), "data_connect", p_func_from, fro.first, fro.second, to_node, inp_p);
  2610. }
  2611. }
  2612. // this to have proper undo operations
  2613. for (List<VisualScript::SequenceConnection>::Element *E = seqext.front(); E; E = E->next()) {
  2614. undo_redo->add_undo_method(script.ptr(), "sequence_connect", p_func_from, E->get().from_node, E->get().from_output, E->get().to_node);
  2615. }
  2616. for (List<VisualScript::DataConnection>::Element *E = dataext.front(); E; E = E->next()) {
  2617. undo_redo->add_undo_method(script.ptr(), "data_connect", p_func_from, E->get().from_node, E->get().from_port, E->get().to_node, E->get().to_port);
  2618. }
  2619. // this doesn't need do methods as they are handled by the subsequent do calls implicitly
  2620. undo_redo->add_do_method(this, "_update_graph");
  2621. undo_redo->add_undo_method(this, "_update_graph");
  2622. // undo_redo->commit_action();
  2623. }
  2624. void VisualScriptEditor::_graph_connect_to_empty(const String &p_from, int p_from_slot, const Vector2 &p_release_pos) {
  2625. Node *node = graph->get_node(p_from);
  2626. GraphNode *gn = Object::cast_to<GraphNode>(node);
  2627. if (!gn)
  2628. return;
  2629. StringName func = _get_function_of_node(p_from.to_int());
  2630. Ref<VisualScriptNode> vsn = script->get_node(func, p_from.to_int());
  2631. if (!vsn.is_valid())
  2632. return;
  2633. port_action_pos = p_release_pos;
  2634. if (p_from_slot < vsn->get_output_sequence_port_count()) {
  2635. port_action_node = p_from.to_int();
  2636. port_action_output = p_from_slot;
  2637. _port_action_menu(CREATE_ACTION, func);
  2638. } else {
  2639. port_action_output = p_from_slot - vsn->get_output_sequence_port_count();
  2640. port_action_node = p_from.to_int();
  2641. _port_action_menu(CREATE_CALL_SET_GET, func);
  2642. }
  2643. }
  2644. VisualScriptNode::TypeGuess VisualScriptEditor::_guess_output_type(int p_port_action_node, int p_port_action_output, Set<int> &visited_nodes) {
  2645. VisualScriptNode::TypeGuess tg;
  2646. tg.type = Variant::NIL;
  2647. if (visited_nodes.has(p_port_action_node))
  2648. return tg; //no loop
  2649. visited_nodes.insert(p_port_action_node);
  2650. StringName func = _get_function_of_node(p_port_action_node);
  2651. Ref<VisualScriptNode> node = script->get_node(func, p_port_action_node);
  2652. if (!node.is_valid()) {
  2653. return tg;
  2654. }
  2655. Vector<VisualScriptNode::TypeGuess> in_guesses;
  2656. for (int i = 0; i < node->get_input_value_port_count(); i++) {
  2657. PropertyInfo pi = node->get_input_value_port_info(i);
  2658. VisualScriptNode::TypeGuess g;
  2659. g.type = pi.type;
  2660. if (g.type == Variant::NIL || g.type == Variant::OBJECT) {
  2661. //any or object input, must further guess what this is
  2662. int from_node;
  2663. int from_port;
  2664. if (script->get_input_value_port_connection_source(func, p_port_action_node, i, &from_node, &from_port)) {
  2665. g = _guess_output_type(from_node, from_port, visited_nodes);
  2666. } else {
  2667. Variant defval = node->get_default_input_value(i);
  2668. if (defval.get_type() == Variant::OBJECT) {
  2669. Object *obj = defval;
  2670. if (obj) {
  2671. g.type = Variant::OBJECT;
  2672. g.gdclass = obj->get_class();
  2673. g.script = obj->get_script();
  2674. }
  2675. }
  2676. }
  2677. }
  2678. in_guesses.push_back(g);
  2679. }
  2680. return node->guess_output_type(in_guesses.ptrw(), p_port_action_output);
  2681. }
  2682. void VisualScriptEditor::_port_action_menu(int p_option, const StringName &func) {
  2683. Vector2 ofs = graph->get_scroll_ofs() + port_action_pos;
  2684. if (graph->is_using_snap()) {
  2685. int snap = graph->get_snap();
  2686. ofs = ofs.snapped(Vector2(snap, snap));
  2687. }
  2688. ofs /= EDSCALE;
  2689. Set<int> vn;
  2690. switch (p_option) {
  2691. case CREATE_CALL_SET_GET: {
  2692. Ref<VisualScriptFunctionCall> n;
  2693. n.instance();
  2694. VisualScriptNode::TypeGuess tg = _guess_output_type(port_action_node, port_action_output, vn);
  2695. if (tg.gdclass != StringName()) {
  2696. n->set_base_type(tg.gdclass);
  2697. } else {
  2698. n->set_base_type("Object");
  2699. }
  2700. String type_string;
  2701. if (script->get_node(func, port_action_node)->get_output_value_port_count() > 0) {
  2702. type_string = script->get_node(func, port_action_node)->get_output_value_port_info(port_action_output).hint_string;
  2703. }
  2704. if (tg.type == Variant::OBJECT) {
  2705. if (tg.script.is_valid()) {
  2706. new_connect_node_select->select_from_script(tg.script, "");
  2707. } else if (type_string != String()) {
  2708. new_connect_node_select->select_from_base_type(type_string);
  2709. } else {
  2710. new_connect_node_select->select_from_base_type(n->get_base_type());
  2711. }
  2712. } else if (tg.type == Variant::NIL) {
  2713. new_connect_node_select->select_from_base_type("");
  2714. } else {
  2715. new_connect_node_select->select_from_basic_type(tg.type);
  2716. }
  2717. // ensure that the dialog fits inside the graph
  2718. Vector2 pos = mouse_up_position;
  2719. Size2 bounds = graph->get_global_position() + graph->get_size() - new_connect_node_select->get_size();
  2720. pos.x = pos.x > bounds.x ? bounds.x : pos.x;
  2721. pos.y = pos.y > bounds.y ? bounds.y : pos.y;
  2722. new_connect_node_select->set_position(pos);
  2723. } break;
  2724. case CREATE_ACTION: {
  2725. VisualScriptNode::TypeGuess tg = _guess_output_type(port_action_node, port_action_output, vn);
  2726. PropertyInfo property_info;
  2727. if (script->get_node(func, port_action_node)->get_output_value_port_count() > 0) {
  2728. property_info = script->get_node(func, port_action_node)->get_output_value_port_info(port_action_output);
  2729. }
  2730. if (tg.type == Variant::OBJECT) {
  2731. if (property_info.type == Variant::OBJECT && property_info.hint_string != String()) {
  2732. new_connect_node_select->select_from_action(property_info.hint_string);
  2733. } else {
  2734. new_connect_node_select->select_from_action("");
  2735. }
  2736. } else if (tg.type == Variant::NIL) {
  2737. new_connect_node_select->select_from_action("");
  2738. } else {
  2739. new_connect_node_select->select_from_action(Variant::get_type_name(tg.type));
  2740. }
  2741. // ensure that the dialog fits inside the graph
  2742. Vector2 pos = mouse_up_position;
  2743. Size2 bounds = graph->get_global_position() + graph->get_size() - new_connect_node_select->get_size();
  2744. pos.x = pos.x > bounds.x ? bounds.x : pos.x;
  2745. pos.y = pos.y > bounds.y ? bounds.y : pos.y;
  2746. new_connect_node_select->set_position(pos);
  2747. } break;
  2748. }
  2749. }
  2750. void VisualScriptEditor::connect_data(Ref<VisualScriptNode> vnode_old, Ref<VisualScriptNode> vnode, int new_id) {
  2751. undo_redo->create_action(TTR("Connect Node Data"));
  2752. VisualScriptReturn *vnode_return = Object::cast_to<VisualScriptReturn>(vnode.ptr());
  2753. if (vnode_return != nullptr && vnode_old->get_output_value_port_count() > 0) {
  2754. vnode_return->set_enable_return_value(true);
  2755. }
  2756. if (vnode_old->get_output_value_port_count() <= 0) {
  2757. undo_redo->commit_action();
  2758. return;
  2759. }
  2760. if (vnode->get_input_value_port_count() <= 0) {
  2761. undo_redo->commit_action();
  2762. return;
  2763. }
  2764. int port = port_action_output;
  2765. int value_count = vnode_old->get_output_value_port_count();
  2766. if (port >= value_count) {
  2767. port = 0;
  2768. }
  2769. StringName func = _get_function_of_node(port_action_node);
  2770. undo_redo->add_do_method(script.ptr(), "data_connect", func, port_action_node, port, new_id, 0);
  2771. undo_redo->add_undo_method(script.ptr(), "data_disconnect", func, port_action_node, port, new_id, 0);
  2772. undo_redo->commit_action();
  2773. }
  2774. void VisualScriptEditor::_selected_connect_node(const String &p_text, const String &p_category, const bool p_connecting) {
  2775. Vector2 ofs = graph->get_scroll_ofs() + port_action_pos;
  2776. if (graph->is_using_snap()) {
  2777. int snap = graph->get_snap();
  2778. ofs = ofs.snapped(Vector2(snap, snap));
  2779. }
  2780. ofs /= EDSCALE;
  2781. ofs /= graph->get_zoom();
  2782. Set<int> vn;
  2783. bool port_node_exists = true;
  2784. StringName func = _get_function_of_node(port_action_node);
  2785. if (func == StringName()) {
  2786. func = default_func;
  2787. port_node_exists = false;
  2788. }
  2789. if (p_category == "visualscript") {
  2790. Ref<VisualScriptNode> vnode_new = VisualScriptLanguage::singleton->create_node_from_name(p_text);
  2791. Ref<VisualScriptNode> vnode_old;
  2792. if (port_node_exists)
  2793. vnode_old = script->get_node(func, port_action_node);
  2794. int new_id = script->get_available_id();
  2795. if (Object::cast_to<VisualScriptOperator>(vnode_new.ptr()) && vnode_old.is_valid()) {
  2796. Variant::Type type = vnode_old->get_output_value_port_info(port_action_output).type;
  2797. Object::cast_to<VisualScriptOperator>(vnode_new.ptr())->set_typed(type);
  2798. }
  2799. if (Object::cast_to<VisualScriptTypeCast>(vnode_new.ptr()) && vnode_old.is_valid()) {
  2800. Variant::Type type = vnode_old->get_output_value_port_info(port_action_output).type;
  2801. String hint_name = vnode_old->get_output_value_port_info(port_action_output).hint_string;
  2802. if (type == Variant::OBJECT) {
  2803. Object::cast_to<VisualScriptTypeCast>(vnode_new.ptr())->set_base_type(hint_name);
  2804. } else if (type == Variant::NIL) {
  2805. Object::cast_to<VisualScriptTypeCast>(vnode_new.ptr())->set_base_type("");
  2806. } else {
  2807. Object::cast_to<VisualScriptTypeCast>(vnode_new.ptr())->set_base_type(Variant::get_type_name(type));
  2808. }
  2809. }
  2810. undo_redo->create_action(TTR("Add Node"));
  2811. undo_redo->add_do_method(script.ptr(), "add_node", func, new_id, vnode_new, ofs);
  2812. if (vnode_old.is_valid() && p_connecting) {
  2813. connect_seq(vnode_old, vnode_new, new_id);
  2814. connect_data(vnode_old, vnode_new, new_id);
  2815. }
  2816. undo_redo->add_undo_method(script.ptr(), "remove_node", func, new_id);
  2817. undo_redo->add_do_method(this, "_update_graph");
  2818. undo_redo->add_undo_method(this, "_update_graph");
  2819. undo_redo->commit_action();
  2820. return;
  2821. }
  2822. Ref<VisualScriptNode> vnode;
  2823. Ref<VisualScriptPropertySet> script_prop_set;
  2824. if (p_category == String("method")) {
  2825. Ref<VisualScriptFunctionCall> n;
  2826. n.instance();
  2827. vnode = n;
  2828. } else if (p_category == String("set")) {
  2829. Ref<VisualScriptPropertySet> n;
  2830. n.instance();
  2831. vnode = n;
  2832. script_prop_set = n;
  2833. } else if (p_category == String("get")) {
  2834. Ref<VisualScriptPropertyGet> n;
  2835. n.instance();
  2836. n->set_property(p_text);
  2837. vnode = n;
  2838. }
  2839. if (p_category == String("action")) {
  2840. if (p_text == "VisualScriptCondition") {
  2841. Ref<VisualScriptCondition> n;
  2842. n.instance();
  2843. vnode = n;
  2844. }
  2845. if (p_text == "VisualScriptSwitch") {
  2846. Ref<VisualScriptSwitch> n;
  2847. n.instance();
  2848. vnode = n;
  2849. } else if (p_text == "VisualScriptSequence") {
  2850. Ref<VisualScriptSequence> n;
  2851. n.instance();
  2852. vnode = n;
  2853. } else if (p_text == "VisualScriptIterator") {
  2854. Ref<VisualScriptIterator> n;
  2855. n.instance();
  2856. vnode = n;
  2857. } else if (p_text == "VisualScriptWhile") {
  2858. Ref<VisualScriptWhile> n;
  2859. n.instance();
  2860. vnode = n;
  2861. } else if (p_text == "VisualScriptReturn") {
  2862. Ref<VisualScriptReturn> n;
  2863. n.instance();
  2864. vnode = n;
  2865. }
  2866. }
  2867. int new_id = script->get_available_id();
  2868. undo_redo->create_action(TTR("Add Node"));
  2869. undo_redo->add_do_method(script.ptr(), "add_node", func, new_id, vnode, ofs);
  2870. undo_redo->add_undo_method(script.ptr(), "remove_node", func, new_id);
  2871. undo_redo->add_do_method(this, "_update_graph", new_id);
  2872. undo_redo->add_undo_method(this, "_update_graph", new_id);
  2873. undo_redo->commit_action();
  2874. if (script_prop_set.is_valid())
  2875. script_prop_set->set_property(p_text);
  2876. port_action_new_node = new_id;
  2877. Ref<VisualScriptNode> vsn = script->get_node(func, port_action_new_node);
  2878. if (Object::cast_to<VisualScriptFunctionCall>(vsn.ptr())) {
  2879. Ref<VisualScriptFunctionCall> vsfc = vsn;
  2880. vsfc->set_function(p_text);
  2881. if (port_node_exists && p_connecting) {
  2882. VisualScriptNode::TypeGuess tg = _guess_output_type(port_action_node, port_action_output, vn);
  2883. if (tg.type == Variant::OBJECT) {
  2884. vsfc->set_call_mode(VisualScriptFunctionCall::CALL_MODE_INSTANCE);
  2885. vsfc->set_base_type(String(""));
  2886. if (tg.gdclass != StringName()) {
  2887. vsfc->set_base_type(tg.gdclass);
  2888. } else if (script->get_node(func, port_action_node).is_valid()) {
  2889. PropertyHint hint = script->get_node(func, port_action_node)->get_output_value_port_info(port_action_output).hint;
  2890. String base_type = script->get_node(func, port_action_node)->get_output_value_port_info(port_action_output).hint_string;
  2891. if (base_type != String() && hint == PROPERTY_HINT_TYPE_STRING) {
  2892. vsfc->set_base_type(base_type);
  2893. }
  2894. if (p_text == "call" || p_text == "call_deferred") {
  2895. vsfc->set_function(String(""));
  2896. }
  2897. }
  2898. if (tg.script.is_valid()) {
  2899. vsfc->set_base_script(tg.script->get_path());
  2900. }
  2901. } else if (tg.type == Variant::NIL) {
  2902. vsfc->set_call_mode(VisualScriptFunctionCall::CALL_MODE_INSTANCE);
  2903. vsfc->set_base_type(String(""));
  2904. } else {
  2905. vsfc->set_call_mode(VisualScriptFunctionCall::CALL_MODE_BASIC_TYPE);
  2906. vsfc->set_basic_type(tg.type);
  2907. }
  2908. }
  2909. }
  2910. if (port_node_exists && p_connecting) {
  2911. if (Object::cast_to<VisualScriptPropertySet>(vsn.ptr())) {
  2912. Ref<VisualScriptPropertySet> vsp = vsn;
  2913. VisualScriptNode::TypeGuess tg = _guess_output_type(port_action_node, port_action_output, vn);
  2914. if (tg.type == Variant::OBJECT) {
  2915. vsp->set_call_mode(VisualScriptPropertySet::CALL_MODE_INSTANCE);
  2916. vsp->set_base_type(String(""));
  2917. if (tg.gdclass != StringName()) {
  2918. vsp->set_base_type(tg.gdclass);
  2919. } else if (script->get_node(func, port_action_node).is_valid()) {
  2920. PropertyHint hint = script->get_node(func, port_action_node)->get_output_value_port_info(port_action_output).hint;
  2921. String base_type = script->get_node(func, port_action_node)->get_output_value_port_info(port_action_output).hint_string;
  2922. if (base_type != String() && hint == PROPERTY_HINT_TYPE_STRING) {
  2923. vsp->set_base_type(base_type);
  2924. }
  2925. }
  2926. if (tg.script.is_valid()) {
  2927. vsp->set_base_script(tg.script->get_path());
  2928. }
  2929. } else if (tg.type == Variant::NIL) {
  2930. vsp->set_call_mode(VisualScriptPropertySet::CALL_MODE_INSTANCE);
  2931. vsp->set_base_type(String(""));
  2932. } else {
  2933. vsp->set_call_mode(VisualScriptPropertySet::CALL_MODE_BASIC_TYPE);
  2934. vsp->set_basic_type(tg.type);
  2935. }
  2936. }
  2937. if (Object::cast_to<VisualScriptPropertyGet>(vsn.ptr())) {
  2938. Ref<VisualScriptPropertyGet> vsp = vsn;
  2939. VisualScriptNode::TypeGuess tg = _guess_output_type(port_action_node, port_action_output, vn);
  2940. if (tg.type == Variant::OBJECT) {
  2941. vsp->set_call_mode(VisualScriptPropertyGet::CALL_MODE_INSTANCE);
  2942. vsp->set_base_type(String(""));
  2943. if (tg.gdclass != StringName()) {
  2944. vsp->set_base_type(tg.gdclass);
  2945. } else if (script->get_node(func, port_action_node).is_valid()) {
  2946. PropertyHint hint = script->get_node(func, port_action_node)->get_output_value_port_info(port_action_output).hint;
  2947. String base_type = script->get_node(func, port_action_node)->get_output_value_port_info(port_action_output).hint_string;
  2948. if (base_type != String() && hint == PROPERTY_HINT_TYPE_STRING) {
  2949. vsp->set_base_type(base_type);
  2950. }
  2951. }
  2952. if (tg.script.is_valid()) {
  2953. vsp->set_base_script(tg.script->get_path());
  2954. }
  2955. } else if (tg.type == Variant::NIL) {
  2956. vsp->set_call_mode(VisualScriptPropertyGet::CALL_MODE_INSTANCE);
  2957. vsp->set_base_type(String(""));
  2958. } else {
  2959. vsp->set_call_mode(VisualScriptPropertyGet::CALL_MODE_BASIC_TYPE);
  2960. vsp->set_basic_type(tg.type);
  2961. }
  2962. }
  2963. }
  2964. if (port_node_exists) {
  2965. Ref<VisualScriptNode> vnode_old = script->get_node(func, port_action_node);
  2966. if (vnode_old.is_valid() && p_connecting) {
  2967. connect_seq(vnode_old, vnode, port_action_new_node);
  2968. connect_data(vnode_old, vnode, port_action_new_node);
  2969. }
  2970. }
  2971. _update_graph(port_action_new_node);
  2972. if (port_node_exists)
  2973. _update_graph_connections();
  2974. }
  2975. void VisualScriptEditor::connect_seq(Ref<VisualScriptNode> vnode_old, Ref<VisualScriptNode> vnode_new, int new_id) {
  2976. VisualScriptOperator *vnode_operator = Object::cast_to<VisualScriptOperator>(vnode_new.ptr());
  2977. if (vnode_operator != nullptr && !vnode_operator->has_input_sequence_port()) {
  2978. return;
  2979. }
  2980. VisualScriptConstructor *vnode_constructor = Object::cast_to<VisualScriptConstructor>(vnode_new.ptr());
  2981. if (vnode_constructor != nullptr) {
  2982. return;
  2983. }
  2984. if (vnode_old->get_output_sequence_port_count() <= 0) {
  2985. return;
  2986. }
  2987. if (!vnode_new->has_input_sequence_port()) {
  2988. return;
  2989. }
  2990. StringName func = _get_function_of_node(port_action_node);
  2991. undo_redo->create_action(TTR("Connect Node Sequence"));
  2992. int pass_port = -vnode_old->get_output_sequence_port_count() + 1;
  2993. int return_port = port_action_output - 1;
  2994. if (vnode_old->get_output_value_port_info(port_action_output).name == String("pass") &&
  2995. !script->get_output_sequence_ports_connected(func, port_action_node).has(pass_port)) {
  2996. undo_redo->add_do_method(script.ptr(), "sequence_connect", func, port_action_node, pass_port, new_id);
  2997. undo_redo->add_undo_method(script.ptr(), "sequence_disconnect", func, port_action_node, pass_port, new_id);
  2998. } else if (vnode_old->get_output_value_port_info(port_action_output).name == String("return") &&
  2999. !script->get_output_sequence_ports_connected(func, port_action_node).has(return_port)) {
  3000. undo_redo->add_do_method(script.ptr(), "sequence_connect", func, port_action_node, return_port, new_id);
  3001. undo_redo->add_undo_method(script.ptr(), "sequence_disconnect", func, port_action_node, return_port, new_id);
  3002. } else {
  3003. for (int port = 0; port < vnode_old->get_output_sequence_port_count(); port++) {
  3004. int count = vnode_old->get_output_sequence_port_count();
  3005. if (port_action_output < count && !script->get_output_sequence_ports_connected(func, port_action_node).has(port_action_output)) {
  3006. undo_redo->add_do_method(script.ptr(), "sequence_connect", func, port_action_node, port_action_output, new_id);
  3007. undo_redo->add_undo_method(script.ptr(), "sequence_disconnect", func, port_action_node, port_action_output, new_id);
  3008. break;
  3009. } else if (!script->get_output_sequence_ports_connected(func, port_action_node).has(port)) {
  3010. undo_redo->add_do_method(script.ptr(), "sequence_connect", func, port_action_node, port, new_id);
  3011. undo_redo->add_undo_method(script.ptr(), "sequence_disconnect", func, port_action_node, port, new_id);
  3012. break;
  3013. }
  3014. }
  3015. }
  3016. undo_redo->commit_action();
  3017. }
  3018. void VisualScriptEditor::_selected_new_virtual_method(const String &p_text, const String &p_category, const bool p_connecting) {
  3019. String name = p_text;
  3020. if (script->has_function(name)) {
  3021. EditorNode::get_singleton()->show_warning(vformat(TTR("Script already has function '%s'"), name));
  3022. return;
  3023. }
  3024. MethodInfo minfo;
  3025. {
  3026. List<MethodInfo> methods;
  3027. bool found = false;
  3028. ClassDB::get_virtual_methods(script->get_instance_base_type(), &methods);
  3029. for (List<MethodInfo>::Element *E = methods.front(); E; E = E->next()) {
  3030. if (E->get().name == name) {
  3031. minfo = E->get();
  3032. found = true;
  3033. }
  3034. }
  3035. ERR_FAIL_COND(!found);
  3036. }
  3037. selected = name;
  3038. Ref<VisualScriptFunction> func_node;
  3039. func_node.instance();
  3040. func_node->set_name(name);
  3041. undo_redo->create_action(TTR("Add Function"));
  3042. undo_redo->add_do_method(script.ptr(), "add_function", name);
  3043. for (int i = 0; i < minfo.arguments.size(); i++) {
  3044. func_node->add_argument(minfo.arguments[i].type, minfo.arguments[i].name, -1, minfo.arguments[i].hint, minfo.arguments[i].hint_string);
  3045. }
  3046. Vector2 ofs = _get_available_pos();
  3047. undo_redo->add_do_method(script.ptr(), "add_node", name, script->get_available_id(), func_node, ofs);
  3048. if (minfo.return_val.type != Variant::NIL || minfo.return_val.usage & PROPERTY_USAGE_NIL_IS_VARIANT) {
  3049. Ref<VisualScriptReturn> ret_node;
  3050. ret_node.instance();
  3051. ret_node->set_return_type(minfo.return_val.type);
  3052. ret_node->set_enable_return_value(true);
  3053. ret_node->set_name(name);
  3054. undo_redo->add_do_method(script.ptr(), "add_node", name, script->get_available_id() + 1, ret_node, _get_available_pos(false, ofs + Vector2(500, 0)));
  3055. }
  3056. undo_redo->add_undo_method(script.ptr(), "remove_function", name);
  3057. undo_redo->add_do_method(this, "_update_members");
  3058. undo_redo->add_undo_method(this, "_update_members");
  3059. undo_redo->add_do_method(this, "_update_graph");
  3060. undo_redo->add_undo_method(this, "_update_graph");
  3061. undo_redo->commit_action();
  3062. _update_graph();
  3063. }
  3064. void VisualScriptEditor::_cancel_connect_node() {
  3065. // ensure the cancel is done
  3066. port_action_new_node = -1;
  3067. }
  3068. int VisualScriptEditor::_create_new_node_from_name(const String &p_text, const Vector2 &p_point, const StringName &p_func) {
  3069. StringName func = default_func;
  3070. if (p_func != StringName())
  3071. func = p_func;
  3072. Ref<VisualScriptNode> vnode = VisualScriptLanguage::singleton->create_node_from_name(p_text);
  3073. int new_id = script->get_available_id();
  3074. undo_redo->create_action(TTR("Add Node"));
  3075. undo_redo->add_do_method(script.ptr(), "add_node", func, new_id, vnode, p_point);
  3076. undo_redo->add_undo_method(script.ptr(), "remove_node", func, new_id);
  3077. undo_redo->add_do_method(this, "_update_graph");
  3078. undo_redo->add_undo_method(this, "_update_graph");
  3079. undo_redo->commit_action();
  3080. return new_id;
  3081. }
  3082. void VisualScriptEditor::_default_value_changed() {
  3083. Ref<VisualScriptNode> vsn = script->get_node(_get_function_of_node(editing_id), editing_id);
  3084. if (vsn.is_null())
  3085. return;
  3086. undo_redo->create_action(TTR("Change Input Value"));
  3087. undo_redo->add_do_method(vsn.ptr(), "set_default_input_value", editing_input, default_value_edit->get_variant());
  3088. undo_redo->add_undo_method(vsn.ptr(), "set_default_input_value", editing_input, vsn->get_default_input_value(editing_input));
  3089. undo_redo->add_do_method(this, "_update_graph", editing_id);
  3090. undo_redo->add_undo_method(this, "_update_graph", editing_id);
  3091. undo_redo->commit_action();
  3092. }
  3093. void VisualScriptEditor::_default_value_edited(Node *p_button, int p_id, int p_input_port) {
  3094. Ref<VisualScriptNode> vsn = script->get_node(_get_function_of_node(p_id), p_id);
  3095. if (vsn.is_null())
  3096. return;
  3097. PropertyInfo pinfo = vsn->get_input_value_port_info(p_input_port);
  3098. Variant existing = vsn->get_default_input_value(p_input_port);
  3099. if (pinfo.type != Variant::NIL && existing.get_type() != pinfo.type) {
  3100. Callable::CallError ce;
  3101. const Variant *existingp = &existing;
  3102. existing = Variant::construct(pinfo.type, &existingp, 1, ce, false);
  3103. }
  3104. default_value_edit->set_position(Object::cast_to<Control>(p_button)->get_global_position() + Vector2(0, Object::cast_to<Control>(p_button)->get_size().y));
  3105. default_value_edit->set_size(Size2(1, 1));
  3106. if (pinfo.type == Variant::NODE_PATH) {
  3107. Node *edited_scene = get_tree()->get_edited_scene_root();
  3108. if (edited_scene) { // Fixing an old crash bug ( Visual Script Crashes on editing NodePath with an empty scene open)
  3109. Node *script_node = _find_script_node(edited_scene, edited_scene, script);
  3110. if (script_node) {
  3111. //pick a node relative to the script, IF the script exists
  3112. pinfo.hint = PROPERTY_HINT_NODE_PATH_TO_EDITED_NODE;
  3113. pinfo.hint_string = script_node->get_path();
  3114. } else {
  3115. //pick a path relative to edited scene
  3116. pinfo.hint = PROPERTY_HINT_NODE_PATH_TO_EDITED_NODE;
  3117. pinfo.hint_string = get_tree()->get_edited_scene_root()->get_path();
  3118. }
  3119. }
  3120. }
  3121. if (default_value_edit->edit(nullptr, pinfo.name, pinfo.type, existing, pinfo.hint, pinfo.hint_string)) {
  3122. if (pinfo.hint == PROPERTY_HINT_MULTILINE_TEXT)
  3123. default_value_edit->popup_centered_ratio();
  3124. else
  3125. default_value_edit->popup();
  3126. }
  3127. editing_id = p_id;
  3128. editing_input = p_input_port;
  3129. }
  3130. void VisualScriptEditor::_show_hint(const String &p_hint) {
  3131. hint_text->set_text(p_hint);
  3132. hint_text->show();
  3133. hint_text_timer->start();
  3134. }
  3135. void VisualScriptEditor::_hide_timer() {
  3136. hint_text->hide();
  3137. }
  3138. void VisualScriptEditor::_notification(int p_what) {
  3139. switch (p_what) {
  3140. case NOTIFICATION_READY: {
  3141. variable_editor->connect("changed", callable_mp(this, &VisualScriptEditor::_update_members));
  3142. variable_editor->connect("changed", callable_mp(this, &VisualScriptEditor::_update_graph), varray(-1), CONNECT_DEFERRED);
  3143. signal_editor->connect("changed", callable_mp(this, &VisualScriptEditor::_update_members));
  3144. signal_editor->connect("changed", callable_mp(this, &VisualScriptEditor::_update_graph), varray(-1), CONNECT_DEFERRED);
  3145. [[fallthrough]];
  3146. }
  3147. case NOTIFICATION_THEME_CHANGED: {
  3148. if (p_what != NOTIFICATION_READY && !is_visible_in_tree()) {
  3149. return;
  3150. }
  3151. edit_variable_edit->add_theme_style_override("bg", get_theme_stylebox("bg", "Tree"));
  3152. edit_signal_edit->add_theme_style_override("bg", get_theme_stylebox("bg", "Tree"));
  3153. func_input_scroll->add_theme_style_override("bg", get_theme_stylebox("bg", "Tree"));
  3154. Ref<Theme> tm = EditorNode::get_singleton()->get_theme_base()->get_theme();
  3155. bool dark_theme = tm->get_constant("dark_theme", "Editor");
  3156. List<Pair<String, Color>> colors;
  3157. if (dark_theme) {
  3158. colors.push_back(Pair<String, Color>("flow_control", Color(0.96, 0.96, 0.96)));
  3159. colors.push_back(Pair<String, Color>("functions", Color(0.96, 0.52, 0.51)));
  3160. colors.push_back(Pair<String, Color>("data", Color(0.5, 0.96, 0.81)));
  3161. colors.push_back(Pair<String, Color>("operators", Color(0.67, 0.59, 0.87)));
  3162. colors.push_back(Pair<String, Color>("custom", Color(0.5, 0.73, 0.96)));
  3163. colors.push_back(Pair<String, Color>("constants", Color(0.96, 0.5, 0.69)));
  3164. } else {
  3165. colors.push_back(Pair<String, Color>("flow_control", Color(0.26, 0.26, 0.26)));
  3166. colors.push_back(Pair<String, Color>("functions", Color(0.95, 0.4, 0.38)));
  3167. colors.push_back(Pair<String, Color>("data", Color(0.07, 0.73, 0.51)));
  3168. colors.push_back(Pair<String, Color>("operators", Color(0.51, 0.4, 0.82)));
  3169. colors.push_back(Pair<String, Color>("custom", Color(0.31, 0.63, 0.95)));
  3170. colors.push_back(Pair<String, Color>("constants", Color(0.94, 0.18, 0.49)));
  3171. }
  3172. for (List<Pair<String, Color>>::Element *E = colors.front(); E; E = E->next()) {
  3173. Ref<StyleBoxFlat> sb = tm->get_stylebox("frame", "GraphNode");
  3174. if (!sb.is_null()) {
  3175. Ref<StyleBoxFlat> frame_style = sb->duplicate();
  3176. Color c = sb->get_border_color();
  3177. Color cn = E->get().second;
  3178. cn.a = c.a;
  3179. frame_style->set_border_color(cn);
  3180. node_styles[E->get().first] = frame_style;
  3181. }
  3182. }
  3183. if (is_visible_in_tree() && script.is_valid()) {
  3184. _update_members();
  3185. _update_graph();
  3186. }
  3187. } break;
  3188. case NOTIFICATION_VISIBILITY_CHANGED: {
  3189. members_section->set_visible(is_visible_in_tree());
  3190. } break;
  3191. }
  3192. }
  3193. void VisualScriptEditor::_graph_ofs_changed(const Vector2 &p_ofs) {
  3194. if (updating_graph || !script.is_valid())
  3195. return;
  3196. updating_graph = true;
  3197. // Just use the default func for all the properties that need to be handled for drawing rather than adding to the Visual Script Class
  3198. if (script->has_function(default_func)) {
  3199. script->set_function_scroll(default_func, graph->get_scroll_ofs() / EDSCALE);
  3200. script->set_edited(true);
  3201. }
  3202. updating_graph = false;
  3203. }
  3204. void VisualScriptEditor::_comment_node_resized(const Vector2 &p_new_size, int p_node) {
  3205. if (updating_graph)
  3206. return;
  3207. StringName func = _get_function_of_node(p_node);
  3208. Ref<VisualScriptComment> vsc = script->get_node(func, p_node);
  3209. if (vsc.is_null())
  3210. return;
  3211. Node *node = graph->get_node(itos(p_node));
  3212. GraphNode *gn = Object::cast_to<GraphNode>(node);
  3213. if (!gn)
  3214. return;
  3215. updating_graph = true;
  3216. graph->set_block_minimum_size_adjust(true); //faster resize
  3217. undo_redo->create_action(TTR("Resize Comment"), UndoRedo::MERGE_ENDS);
  3218. undo_redo->add_do_method(vsc.ptr(), "set_size", p_new_size / EDSCALE);
  3219. undo_redo->add_undo_method(vsc.ptr(), "set_size", vsc->get_size());
  3220. undo_redo->commit_action();
  3221. gn->set_custom_minimum_size(p_new_size);
  3222. gn->set_size(Size2(1, 1));
  3223. graph->set_block_minimum_size_adjust(false);
  3224. updating_graph = false;
  3225. }
  3226. void VisualScriptEditor::_menu_option(int p_what) {
  3227. switch (p_what) {
  3228. case EDIT_DELETE_NODES: {
  3229. _on_nodes_delete();
  3230. } break;
  3231. case EDIT_TOGGLE_BREAKPOINT: {
  3232. List<String> reselect;
  3233. for (int i = 0; i < graph->get_child_count(); i++) {
  3234. GraphNode *gn = Object::cast_to<GraphNode>(graph->get_child(i));
  3235. if (gn) {
  3236. if (gn->is_selected()) {
  3237. int id = String(gn->get_name()).to_int();
  3238. StringName func = _get_function_of_node(id);
  3239. Ref<VisualScriptNode> vsn = script->get_node(func, id);
  3240. if (vsn.is_valid()) {
  3241. vsn->set_breakpoint(!vsn->is_breakpoint());
  3242. reselect.push_back(gn->get_name());
  3243. }
  3244. }
  3245. }
  3246. }
  3247. _update_graph();
  3248. for (List<String>::Element *E = reselect.front(); E; E = E->next()) {
  3249. GraphNode *gn = Object::cast_to<GraphNode>(graph->get_node(E->get()));
  3250. gn->set_selected(true);
  3251. }
  3252. } break;
  3253. case EDIT_FIND_NODE_TYPE: {
  3254. _generic_search(script->get_instance_base_type());
  3255. } break;
  3256. case EDIT_COPY_NODES:
  3257. case EDIT_CUT_NODES: {
  3258. if (!script->has_function(default_func))
  3259. break;
  3260. clipboard->nodes.clear();
  3261. clipboard->data_connections.clear();
  3262. clipboard->sequence_connections.clear();
  3263. Set<String> funcs;
  3264. for (int i = 0; i < graph->get_child_count(); i++) {
  3265. GraphNode *gn = Object::cast_to<GraphNode>(graph->get_child(i));
  3266. if (gn) {
  3267. if (gn->is_selected()) {
  3268. int id = String(gn->get_name()).to_int();
  3269. StringName func = _get_function_of_node(id);
  3270. Ref<VisualScriptNode> node = script->get_node(func, id);
  3271. if (Object::cast_to<VisualScriptFunction>(*node)) {
  3272. EditorNode::get_singleton()->show_warning(TTR("Can't copy the function node."));
  3273. return;
  3274. }
  3275. if (node.is_valid()) {
  3276. clipboard->nodes[id] = node->duplicate(true);
  3277. clipboard->nodes_positions[id] = script->get_node_position(func, id);
  3278. funcs.insert(String(func));
  3279. }
  3280. }
  3281. }
  3282. }
  3283. if (clipboard->nodes.empty())
  3284. break;
  3285. for (Set<String>::Element *F = funcs.front(); F; F = F->next()) {
  3286. List<VisualScript::SequenceConnection> sequence_connections;
  3287. script->get_sequence_connection_list(F->get(), &sequence_connections);
  3288. for (List<VisualScript::SequenceConnection>::Element *E = sequence_connections.front(); E; E = E->next()) {
  3289. if (clipboard->nodes.has(E->get().from_node) && clipboard->nodes.has(E->get().to_node)) {
  3290. clipboard->sequence_connections.insert(E->get());
  3291. }
  3292. }
  3293. List<VisualScript::DataConnection> data_connections;
  3294. script->get_data_connection_list(F->get(), &data_connections);
  3295. for (List<VisualScript::DataConnection>::Element *E = data_connections.front(); E; E = E->next()) {
  3296. if (clipboard->nodes.has(E->get().from_node) && clipboard->nodes.has(E->get().to_node)) {
  3297. clipboard->data_connections.insert(E->get());
  3298. }
  3299. }
  3300. }
  3301. if (p_what == EDIT_CUT_NODES) {
  3302. _on_nodes_delete(); // oh yeah, also delete on cut
  3303. }
  3304. } break;
  3305. case EDIT_PASTE_NODES: {
  3306. if (!script->has_function(default_func))
  3307. break;
  3308. if (clipboard->nodes.empty()) {
  3309. EditorNode::get_singleton()->show_warning(TTR("Clipboard is empty!"));
  3310. break;
  3311. }
  3312. Map<int, int> remap;
  3313. undo_redo->create_action(TTR("Paste VisualScript Nodes"));
  3314. int idc = script->get_available_id() + 1;
  3315. Set<int> to_select;
  3316. Set<Vector2> existing_positions;
  3317. {
  3318. List<StringName> functions;
  3319. script->get_function_list(&functions);
  3320. for (List<StringName>::Element *F = functions.front(); F; F = F->next()) {
  3321. List<int> nodes;
  3322. script->get_node_list(F->get(), &nodes);
  3323. for (List<int>::Element *E = nodes.front(); E; E = E->next()) {
  3324. Vector2 pos = script->get_node_position(F->get(), E->get()).snapped(Vector2(2, 2));
  3325. existing_positions.insert(pos);
  3326. }
  3327. }
  3328. }
  3329. for (Map<int, Ref<VisualScriptNode>>::Element *E = clipboard->nodes.front(); E; E = E->next()) {
  3330. Ref<VisualScriptNode> node = E->get()->duplicate();
  3331. int new_id = idc++;
  3332. to_select.insert(new_id);
  3333. remap[E->key()] = new_id;
  3334. Vector2 paste_pos = clipboard->nodes_positions[E->key()];
  3335. while (existing_positions.has(paste_pos.snapped(Vector2(2, 2)))) {
  3336. paste_pos += Vector2(20, 20) * EDSCALE;
  3337. }
  3338. undo_redo->add_do_method(script.ptr(), "add_node", default_func, new_id, node, paste_pos);
  3339. undo_redo->add_undo_method(script.ptr(), "remove_node", default_func, new_id);
  3340. }
  3341. for (Set<VisualScript::SequenceConnection>::Element *E = clipboard->sequence_connections.front(); E; E = E->next()) {
  3342. undo_redo->add_do_method(script.ptr(), "sequence_connect", default_func, remap[E->get().from_node], E->get().from_output, remap[E->get().to_node]);
  3343. undo_redo->add_undo_method(script.ptr(), "sequence_disconnect", default_func, remap[E->get().from_node], E->get().from_output, remap[E->get().to_node]);
  3344. }
  3345. for (Set<VisualScript::DataConnection>::Element *E = clipboard->data_connections.front(); E; E = E->next()) {
  3346. undo_redo->add_do_method(script.ptr(), "data_connect", default_func, remap[E->get().from_node], E->get().from_port, remap[E->get().to_node], E->get().to_port);
  3347. undo_redo->add_undo_method(script.ptr(), "data_disconnect", default_func, remap[E->get().from_node], E->get().from_port, remap[E->get().to_node], E->get().to_port);
  3348. }
  3349. undo_redo->add_do_method(this, "_update_graph");
  3350. undo_redo->add_undo_method(this, "_update_graph");
  3351. undo_redo->commit_action();
  3352. for (int i = 0; i < graph->get_child_count(); i++) {
  3353. GraphNode *gn = Object::cast_to<GraphNode>(graph->get_child(i));
  3354. if (gn) {
  3355. int id = gn->get_name().operator String().to_int();
  3356. gn->set_selected(to_select.has(id));
  3357. }
  3358. }
  3359. } break;
  3360. case EDIT_CREATE_FUNCTION: {
  3361. StringName function = "";
  3362. Map<int, Ref<VisualScriptNode>> nodes;
  3363. Set<int> selections;
  3364. for (int i = 0; i < graph->get_child_count(); i++) {
  3365. GraphNode *gn = Object::cast_to<GraphNode>(graph->get_child(i));
  3366. if (gn) {
  3367. if (gn->is_selected()) {
  3368. int id = String(gn->get_name()).to_int();
  3369. StringName func = _get_function_of_node(id);
  3370. Ref<VisualScriptNode> node = script->get_node(func, id);
  3371. if (Object::cast_to<VisualScriptFunction>(*node)) {
  3372. EditorNode::get_singleton()->show_warning(TTR("Can't create function with a function node."));
  3373. return;
  3374. }
  3375. if (node.is_valid()) {
  3376. if (func != function && function != StringName("")) {
  3377. EditorNode::get_singleton()->show_warning(TTR("Can't create function of nodes from nodes of multiple functions."));
  3378. return;
  3379. }
  3380. nodes.insert(id, node);
  3381. selections.insert(id);
  3382. function = func;
  3383. }
  3384. }
  3385. }
  3386. }
  3387. if (nodes.size() == 0) {
  3388. return; // nothing to be done if there are no valid nodes selected
  3389. }
  3390. Set<VisualScript::SequenceConnection> seqmove;
  3391. Set<VisualScript::DataConnection> datamove;
  3392. Set<VisualScript::SequenceConnection> seqext;
  3393. Set<VisualScript::DataConnection> dataext;
  3394. int start_node = -1;
  3395. Set<int> end_nodes;
  3396. if (nodes.size() == 1) {
  3397. Ref<VisualScriptNode> nd = script->get_node(function, nodes.front()->key());
  3398. if (nd.is_valid() && nd->has_input_sequence_port())
  3399. start_node = nodes.front()->key();
  3400. else {
  3401. EditorNode::get_singleton()->show_warning(TTR("Select at least one node with sequence port."));
  3402. return;
  3403. }
  3404. } else {
  3405. List<VisualScript::SequenceConnection> seqs;
  3406. script->get_sequence_connection_list(function, &seqs);
  3407. if (seqs.size() == 0) {
  3408. // in case there are no sequence connections
  3409. // select the top most node cause that's probably how
  3410. // the user wants to connect the nodes
  3411. int top_nd = -1;
  3412. Vector2 top;
  3413. for (Map<int, Ref<VisualScriptNode>>::Element *E = nodes.front(); E; E = E->next()) {
  3414. Ref<VisualScriptNode> nd = script->get_node(function, E->key());
  3415. if (nd.is_valid() && nd->has_input_sequence_port()) {
  3416. if (top_nd < 0) {
  3417. top_nd = E->key();
  3418. top = script->get_node_position(function, top_nd);
  3419. }
  3420. Vector2 pos = script->get_node_position(function, E->key());
  3421. if (top.y > pos.y) {
  3422. top_nd = E->key();
  3423. top = pos;
  3424. }
  3425. }
  3426. }
  3427. Ref<VisualScriptNode> nd = script->get_node(function, top_nd);
  3428. if (nd.is_valid() && nd->has_input_sequence_port())
  3429. start_node = top_nd;
  3430. else {
  3431. EditorNode::get_singleton()->show_warning(TTR("Select at least one node with sequence port."));
  3432. return;
  3433. }
  3434. } else {
  3435. // pick the node with input sequence
  3436. Set<int> nodes_from;
  3437. Set<int> nodes_to;
  3438. for (List<VisualScript::SequenceConnection>::Element *E = seqs.front(); E; E = E->next()) {
  3439. if (nodes.has(E->get().from_node) && nodes.has(E->get().to_node)) {
  3440. seqmove.insert(E->get());
  3441. nodes_from.insert(E->get().from_node);
  3442. } else if (nodes.has(E->get().from_node) && !nodes.has(E->get().to_node)) {
  3443. seqext.insert(E->get());
  3444. } else if (!nodes.has(E->get().from_node) && nodes.has(E->get().to_node)) {
  3445. if (start_node == -1) {
  3446. seqext.insert(E->get());
  3447. start_node = E->get().to_node;
  3448. } else {
  3449. EditorNode::get_singleton()->show_warning(TTR("Try to only have one sequence input in selection."));
  3450. return;
  3451. }
  3452. }
  3453. nodes_to.insert(E->get().to_node);
  3454. }
  3455. // to use to add return nodes
  3456. _get_ends(start_node, seqs, selections, end_nodes);
  3457. if (start_node == -1) {
  3458. // if we still don't have a start node then
  3459. // run through the nodes and select the first tree node
  3460. // ie node without any input sequence but output sequence
  3461. for (Set<int>::Element *E = nodes_from.front(); E; E = E->next()) {
  3462. if (!nodes_to.has(E->get())) {
  3463. start_node = E->get();
  3464. }
  3465. }
  3466. }
  3467. }
  3468. }
  3469. if (start_node == -1) {
  3470. return; // this should not happen, but just in case something goes wrong
  3471. }
  3472. List<Variant::Type> inputs; // input types
  3473. List<Pair<int, int>> input_connections;
  3474. {
  3475. List<VisualScript::DataConnection> dats;
  3476. script->get_data_connection_list(function, &dats);
  3477. for (List<VisualScript::DataConnection>::Element *E = dats.front(); E; E = E->next()) {
  3478. if (nodes.has(E->get().from_node) && nodes.has(E->get().to_node)) {
  3479. datamove.insert(E->get());
  3480. } else if (!nodes.has(E->get().from_node) && nodes.has(E->get().to_node)) {
  3481. // add all these as inputs for the Function
  3482. Ref<VisualScriptNode> node = script->get_node(function, E->get().to_node);
  3483. if (node.is_valid()) {
  3484. dataext.insert(E->get());
  3485. PropertyInfo pi = node->get_input_value_port_info(E->get().to_port);
  3486. inputs.push_back(pi.type);
  3487. input_connections.push_back(Pair<int, int>(E->get().to_node, E->get().to_port));
  3488. }
  3489. } else if (nodes.has(E->get().from_node) && !nodes.has(E->get().to_node)) {
  3490. dataext.insert(E->get());
  3491. }
  3492. }
  3493. }
  3494. String new_fn = _validate_name("new_function");
  3495. Vector2 ofs = _get_available_pos(false, script->get_node_position(function, start_node) - Vector2(80, 150));
  3496. Ref<VisualScriptFunction> func_node;
  3497. func_node.instance();
  3498. func_node->set_name(new_fn);
  3499. undo_redo->create_action(TTR("Create Function"));
  3500. undo_redo->add_do_method(script.ptr(), "add_function", new_fn);
  3501. int fn_id = script->get_available_id();
  3502. undo_redo->add_do_method(script.ptr(), "add_node", new_fn, fn_id, func_node, ofs);
  3503. undo_redo->add_undo_method(script.ptr(), "remove_function", new_fn);
  3504. undo_redo->add_do_method(this, "_update_members");
  3505. undo_redo->add_undo_method(this, "_update_members");
  3506. undo_redo->add_do_method(this, "emit_signal", "edited_script_changed");
  3507. undo_redo->add_undo_method(this, "emit_signal", "edited_script_changed");
  3508. // Move the nodes
  3509. for (Map<int, Ref<VisualScriptNode>>::Element *E = nodes.front(); E; E = E->next()) {
  3510. undo_redo->add_do_method(script.ptr(), "remove_node", function, E->key());
  3511. undo_redo->add_do_method(script.ptr(), "add_node", new_fn, E->key(), E->get(), script->get_node_position(function, E->key()));
  3512. // undo_redo->add_undo_method(script.ptr(), "remove_node", new_fn, E->key()); not needed cause we already remove the function :P
  3513. undo_redo->add_undo_method(script.ptr(), "add_node", function, E->key(), E->get(), script->get_node_position(function, E->key()));
  3514. }
  3515. for (Set<VisualScript::SequenceConnection>::Element *E = seqmove.front(); E; E = E->next()) {
  3516. undo_redo->add_do_method(script.ptr(), "sequence_connect", new_fn, E->get().from_node, E->get().from_output, E->get().to_node);
  3517. undo_redo->add_undo_method(script.ptr(), "sequence_connect", function, E->get().from_node, E->get().from_output, E->get().to_node);
  3518. }
  3519. for (Set<VisualScript::DataConnection>::Element *E = datamove.front(); E; E = E->next()) {
  3520. undo_redo->add_do_method(script.ptr(), "data_connect", new_fn, E->get().from_node, E->get().from_port, E->get().to_node, E->get().to_port);
  3521. undo_redo->add_undo_method(script.ptr(), "data_connect", function, E->get().from_node, E->get().from_port, E->get().to_node, E->get().to_port);
  3522. }
  3523. // Add undo for external connections as well so that it's easier to revert back and forth
  3524. // these didn't require do methods as it's already handled internally by other do calls
  3525. for (Set<VisualScript::SequenceConnection>::Element *E = seqext.front(); E; E = E->next()) {
  3526. undo_redo->add_undo_method(script.ptr(), "sequence_connect", function, E->get().from_node, E->get().from_output, E->get().to_node);
  3527. }
  3528. for (Set<VisualScript::DataConnection>::Element *E = dataext.front(); E; E = E->next()) {
  3529. undo_redo->add_undo_method(script.ptr(), "data_connect", function, E->get().from_node, E->get().from_port, E->get().to_node, E->get().to_port);
  3530. }
  3531. // I don't really think we need support for non sequenced functions at this moment
  3532. undo_redo->add_do_method(script.ptr(), "sequence_connect", new_fn, fn_id, 0, start_node);
  3533. // end nodes are mapped to the return nodes with data connections if possible
  3534. int m = 1;
  3535. for (Set<int>::Element *G = end_nodes.front(); G; G = G->next()) {
  3536. Ref<VisualScriptReturn> ret_node;
  3537. ret_node.instance();
  3538. int ret_id = fn_id + (m++);
  3539. selections.insert(ret_id);
  3540. Vector2 ofsi = _get_available_pos(false, script->get_node_position(function, G->get()) + Vector2(80, -100));
  3541. undo_redo->add_do_method(script.ptr(), "add_node", new_fn, ret_id, ret_node, ofsi);
  3542. undo_redo->add_undo_method(script.ptr(), "remove_node", new_fn, ret_id);
  3543. undo_redo->add_do_method(script.ptr(), "sequence_connect", new_fn, G->get(), 0, ret_id);
  3544. // add data outputs from each of the end_nodes
  3545. Ref<VisualScriptNode> vsn = script->get_node(function, G->get());
  3546. if (vsn.is_valid() && vsn->get_output_value_port_count() > 0) {
  3547. ret_node->set_enable_return_value(true);
  3548. // use the zeroth data port cause that's the likely one that is planned to be used
  3549. ret_node->set_return_type(vsn->get_output_value_port_info(0).type);
  3550. undo_redo->add_do_method(script.ptr(), "data_connect", new_fn, G->get(), 0, ret_id, 0);
  3551. }
  3552. }
  3553. // * might make the system more intelligent by checking port from info.
  3554. int i = 0;
  3555. List<Pair<int, int>>::Element *F = input_connections.front();
  3556. for (List<Variant::Type>::Element *E = inputs.front(); E && F; E = E->next(), F = F->next()) {
  3557. func_node->add_argument(E->get(), "arg_" + String::num_int64(i), i);
  3558. undo_redo->add_do_method(script.ptr(), "data_connect", new_fn, fn_id, i, F->get().first, F->get().second);
  3559. i++; // increment i
  3560. }
  3561. undo_redo->add_do_method(this, "_update_graph");
  3562. undo_redo->add_undo_method(this, "_update_graph");
  3563. undo_redo->commit_action();
  3564. // make sure all Nodes get marked for selection so that they can be moved together
  3565. selections.insert(fn_id);
  3566. for (int k = 0; k < graph->get_child_count(); k++) {
  3567. GraphNode *gn = Object::cast_to<GraphNode>(graph->get_child(k));
  3568. if (gn) {
  3569. int id = gn->get_name().operator String().to_int();
  3570. gn->set_selected(selections.has(id));
  3571. }
  3572. }
  3573. // Ensure Preview Selection is of newly created function node
  3574. if (selections.size()) {
  3575. EditorNode::get_singleton()->push_item(func_node.ptr());
  3576. }
  3577. } break;
  3578. case REFRESH_GRAPH: {
  3579. _update_graph();
  3580. } break;
  3581. }
  3582. }
  3583. // this is likely going to be very slow and I am not sure if I should keep it
  3584. // but I hope that it will not be a problem considering that we won't be creating functions so frequently
  3585. // and cyclic connections would be a problem but hopefully we won't let them get to this point
  3586. void VisualScriptEditor::_get_ends(int p_node, const List<VisualScript::SequenceConnection> &p_seqs, const Set<int> &p_selected, Set<int> &r_end_nodes) {
  3587. for (const List<VisualScript::SequenceConnection>::Element *E = p_seqs.front(); E; E = E->next()) {
  3588. int from = E->get().from_node;
  3589. int to = E->get().to_node;
  3590. if (from == p_node && p_selected.has(to)) {
  3591. // this is an interior connection move forward to the to node
  3592. _get_ends(to, p_seqs, p_selected, r_end_nodes);
  3593. } else if (from == p_node && !p_selected.has(to)) {
  3594. r_end_nodes.insert(from);
  3595. }
  3596. }
  3597. }
  3598. void VisualScriptEditor::_member_rmb_selected(const Vector2 &p_pos) {
  3599. TreeItem *ti = members->get_selected();
  3600. ERR_FAIL_COND(!ti);
  3601. member_popup->clear();
  3602. member_popup->set_position(members->get_global_position() + p_pos);
  3603. member_popup->set_size(Vector2());
  3604. function_name_edit->set_position(members->get_global_position() + p_pos);
  3605. function_name_edit->set_size(Vector2());
  3606. TreeItem *root = members->get_root();
  3607. Ref<Texture2D> del_icon = Control::get_theme_icon("Remove", "EditorIcons");
  3608. Ref<Texture2D> edit_icon = Control::get_theme_icon("Edit", "EditorIcons");
  3609. if (ti->get_parent() == root->get_children()) {
  3610. member_type = MEMBER_FUNCTION;
  3611. member_name = ti->get_text(0);
  3612. member_popup->add_icon_shortcut(edit_icon, ED_GET_SHORTCUT("visual_script_editor/edit_member"), MEMBER_EDIT);
  3613. member_popup->add_separator();
  3614. member_popup->add_icon_shortcut(del_icon, ED_GET_SHORTCUT("visual_script_editor/delete_selected"), MEMBER_REMOVE);
  3615. member_popup->popup();
  3616. return;
  3617. }
  3618. if (ti->get_parent() == root->get_children()->get_next()) {
  3619. member_type = MEMBER_VARIABLE;
  3620. member_name = ti->get_text(0);
  3621. member_popup->add_icon_shortcut(edit_icon, ED_GET_SHORTCUT("visual_script_editor/edit_member"), MEMBER_EDIT);
  3622. member_popup->add_separator();
  3623. member_popup->add_icon_shortcut(del_icon, ED_GET_SHORTCUT("visual_script_editor/delete_selected"), MEMBER_REMOVE);
  3624. member_popup->popup();
  3625. return;
  3626. }
  3627. if (ti->get_parent() == root->get_children()->get_next()->get_next()) {
  3628. member_type = MEMBER_SIGNAL;
  3629. member_name = ti->get_text(0);
  3630. member_popup->add_icon_shortcut(edit_icon, ED_GET_SHORTCUT("visual_script_editor/edit_member"), MEMBER_EDIT);
  3631. member_popup->add_separator();
  3632. member_popup->add_icon_shortcut(del_icon, ED_GET_SHORTCUT("visual_script_editor/delete_selected"), MEMBER_REMOVE);
  3633. member_popup->popup();
  3634. return;
  3635. }
  3636. }
  3637. void VisualScriptEditor::_member_option(int p_option) {
  3638. switch (member_type) {
  3639. case MEMBER_FUNCTION: {
  3640. if (p_option == MEMBER_REMOVE) {
  3641. //delete the function
  3642. String name = member_name;
  3643. undo_redo->create_action(TTR("Remove Function"));
  3644. undo_redo->add_do_method(script.ptr(), "remove_function", name);
  3645. undo_redo->add_undo_method(script.ptr(), "add_function", name);
  3646. List<int> nodes;
  3647. script->get_node_list(name, &nodes);
  3648. for (List<int>::Element *E = nodes.front(); E; E = E->next()) {
  3649. undo_redo->add_undo_method(script.ptr(), "add_node", name, E->get(), script->get_node(name, E->get()), script->get_node_position(name, E->get()));
  3650. }
  3651. List<VisualScript::SequenceConnection> seq_connections;
  3652. script->get_sequence_connection_list(name, &seq_connections);
  3653. for (List<VisualScript::SequenceConnection>::Element *E = seq_connections.front(); E; E = E->next()) {
  3654. undo_redo->add_undo_method(script.ptr(), "sequence_connect", name, E->get().from_node, E->get().from_output, E->get().to_node);
  3655. }
  3656. List<VisualScript::DataConnection> data_connections;
  3657. script->get_data_connection_list(name, &data_connections);
  3658. for (List<VisualScript::DataConnection>::Element *E = data_connections.front(); E; E = E->next()) {
  3659. undo_redo->add_undo_method(script.ptr(), "data_connect", name, E->get().from_node, E->get().from_port, E->get().to_node, E->get().to_port);
  3660. }
  3661. undo_redo->add_do_method(this, "_update_members");
  3662. undo_redo->add_undo_method(this, "_update_members");
  3663. undo_redo->add_do_method(this, "_update_graph");
  3664. undo_redo->add_undo_method(this, "_update_graph");
  3665. undo_redo->commit_action();
  3666. } else if (p_option == MEMBER_EDIT) {
  3667. selected = members->get_selected()->get_text(0);
  3668. function_name_edit->popup();
  3669. function_name_box->set_text(selected);
  3670. function_name_box->select_all();
  3671. }
  3672. } break;
  3673. case MEMBER_VARIABLE: {
  3674. String name = member_name;
  3675. if (p_option == MEMBER_REMOVE) {
  3676. undo_redo->create_action(TTR("Remove Variable"));
  3677. undo_redo->add_do_method(script.ptr(), "remove_variable", name);
  3678. undo_redo->add_undo_method(script.ptr(), "add_variable", name, script->get_variable_default_value(name));
  3679. undo_redo->add_undo_method(script.ptr(), "set_variable_info", name, script->call("get_variable_info", name)); //return as dict
  3680. undo_redo->add_do_method(this, "_update_members");
  3681. undo_redo->add_undo_method(this, "_update_members");
  3682. undo_redo->commit_action();
  3683. } else if (p_option == MEMBER_EDIT) {
  3684. variable_editor->edit(name);
  3685. edit_variable_dialog->set_title(TTR("Editing Variable:") + " " + name);
  3686. edit_variable_dialog->popup_centered(Size2(400, 200) * EDSCALE);
  3687. }
  3688. } break;
  3689. case MEMBER_SIGNAL: {
  3690. String name = member_name;
  3691. if (p_option == MEMBER_REMOVE) {
  3692. undo_redo->create_action(TTR("Remove Signal"));
  3693. undo_redo->add_do_method(script.ptr(), "remove_custom_signal", name);
  3694. undo_redo->add_undo_method(script.ptr(), "add_custom_signal", name);
  3695. for (int i = 0; i < script->custom_signal_get_argument_count(name); i++) {
  3696. undo_redo->add_undo_method(script.ptr(), "custom_signal_add_argument", name, script->custom_signal_get_argument_name(name, i), script->custom_signal_get_argument_type(name, i));
  3697. }
  3698. undo_redo->add_do_method(this, "_update_members");
  3699. undo_redo->add_undo_method(this, "_update_members");
  3700. undo_redo->commit_action();
  3701. } else if (p_option == MEMBER_EDIT) {
  3702. signal_editor->edit(name);
  3703. edit_signal_dialog->set_title(TTR("Editing Signal:") + " " + name);
  3704. edit_signal_dialog->popup_centered(Size2(400, 300) * EDSCALE);
  3705. }
  3706. } break;
  3707. }
  3708. }
  3709. void VisualScriptEditor::add_syntax_highlighter(SyntaxHighlighter *p_highlighter) {
  3710. }
  3711. void VisualScriptEditor::set_syntax_highlighter(SyntaxHighlighter *p_highlighter) {
  3712. }
  3713. void VisualScriptEditor::_bind_methods() {
  3714. ClassDB::bind_method("_move_node", &VisualScriptEditor::_move_node);
  3715. ClassDB::bind_method("_update_graph", &VisualScriptEditor::_update_graph, DEFVAL(-1));
  3716. ClassDB::bind_method("_center_on_node", &VisualScriptEditor::_center_on_node);
  3717. ClassDB::bind_method("_button_resource_previewed", &VisualScriptEditor::_button_resource_previewed);
  3718. ClassDB::bind_method("_port_action_menu", &VisualScriptEditor::_port_action_menu);
  3719. ClassDB::bind_method("_create_new_node_from_name", &VisualScriptEditor::_create_new_node_from_name);
  3720. ClassDB::bind_method("get_drag_data_fw", &VisualScriptEditor::get_drag_data_fw);
  3721. ClassDB::bind_method("can_drop_data_fw", &VisualScriptEditor::can_drop_data_fw);
  3722. ClassDB::bind_method("drop_data_fw", &VisualScriptEditor::drop_data_fw);
  3723. ClassDB::bind_method("_input", &VisualScriptEditor::_input);
  3724. ClassDB::bind_method("_update_graph_connections", &VisualScriptEditor::_update_graph_connections);
  3725. ClassDB::bind_method("_update_members", &VisualScriptEditor::_update_members);
  3726. ClassDB::bind_method("_generic_search", &VisualScriptEditor::_generic_search);
  3727. }
  3728. VisualScriptEditor::VisualScriptEditor() {
  3729. if (!clipboard) {
  3730. clipboard = memnew(Clipboard);
  3731. }
  3732. updating_graph = false;
  3733. saved_pos_dirty = false;
  3734. saved_position = Vector2(0, 0);
  3735. edit_menu = memnew(MenuButton);
  3736. edit_menu->set_text(TTR("Edit"));
  3737. edit_menu->set_switch_on_hover(true);
  3738. edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("visual_script_editor/delete_selected"), EDIT_DELETE_NODES);
  3739. edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("visual_script_editor/toggle_breakpoint"), EDIT_TOGGLE_BREAKPOINT);
  3740. edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("visual_script_editor/find_node_type"), EDIT_FIND_NODE_TYPE);
  3741. edit_menu->get_popup()->add_separator();
  3742. edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("visual_script_editor/copy_nodes"), EDIT_COPY_NODES);
  3743. edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("visual_script_editor/cut_nodes"), EDIT_CUT_NODES);
  3744. edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("visual_script_editor/paste_nodes"), EDIT_PASTE_NODES);
  3745. edit_menu->get_popup()->add_separator();
  3746. edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("visual_script_editor/create_function"), EDIT_CREATE_FUNCTION);
  3747. edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("visual_script_editor/refresh_nodes"), REFRESH_GRAPH);
  3748. edit_menu->get_popup()->connect("id_pressed", callable_mp(this, &VisualScriptEditor::_menu_option));
  3749. members_section = memnew(VBoxContainer);
  3750. // Add but wait until done setting up this.
  3751. ScriptEditor::get_singleton()->get_left_list_split()->call_deferred("add_child", members_section);
  3752. members_section->set_v_size_flags(SIZE_EXPAND_FILL);
  3753. CheckButton *tool_script_check = memnew(CheckButton);
  3754. tool_script_check->set_text(TTR("Make Tool:"));
  3755. members_section->add_child(tool_script_check);
  3756. tool_script_check->connect("pressed", callable_mp(this, &VisualScriptEditor::_toggle_tool_script));
  3757. /// Members ///
  3758. members = memnew(Tree);
  3759. members_section->add_margin_child(TTR("Members:"), members, true);
  3760. members->set_custom_minimum_size(Size2(0, 50 * EDSCALE));
  3761. members->set_hide_root(true);
  3762. members->connect("button_pressed", callable_mp(this, &VisualScriptEditor::_member_button));
  3763. members->connect("item_edited", callable_mp(this, &VisualScriptEditor::_member_edited));
  3764. members->connect("cell_selected", callable_mp(this, &VisualScriptEditor::_member_selected), varray(), CONNECT_DEFERRED);
  3765. members->connect("gui_input", callable_mp(this, &VisualScriptEditor::_members_gui_input));
  3766. members->connect("item_rmb_selected", callable_mp(this, &VisualScriptEditor::_member_rmb_selected));
  3767. members->set_allow_rmb_select(true);
  3768. members->set_allow_reselect(true);
  3769. members->set_hide_folding(true);
  3770. members->set_drag_forwarding(this);
  3771. member_popup = memnew(PopupMenu);
  3772. add_child(member_popup);
  3773. member_popup->connect("id_pressed", callable_mp(this, &VisualScriptEditor::_member_option));
  3774. function_name_edit = memnew(AcceptDialog);
  3775. function_name_box = memnew(LineEdit);
  3776. function_name_edit->add_child(function_name_box);
  3777. function_name_box->connect("gui_input", callable_mp(this, &VisualScriptEditor::_fn_name_box_input));
  3778. function_name_box->set_expand_to_text_length(true);
  3779. add_child(function_name_edit);
  3780. /// Actual Graph ///
  3781. graph = memnew(GraphEdit);
  3782. add_child(graph);
  3783. graph->set_v_size_flags(Control::SIZE_EXPAND_FILL);
  3784. graph->set_anchors_and_margins_preset(Control::PRESET_WIDE);
  3785. graph->connect("node_selected", callable_mp(this, &VisualScriptEditor::_node_selected));
  3786. graph->connect("_begin_node_move", callable_mp(this, &VisualScriptEditor::_begin_node_move));
  3787. graph->connect("_end_node_move", callable_mp(this, &VisualScriptEditor::_end_node_move));
  3788. graph->connect("delete_nodes_request", callable_mp(this, &VisualScriptEditor::_on_nodes_delete));
  3789. graph->connect("duplicate_nodes_request", callable_mp(this, &VisualScriptEditor::_on_nodes_duplicate));
  3790. graph->connect("gui_input", callable_mp(this, &VisualScriptEditor::_graph_gui_input));
  3791. graph->set_drag_forwarding(this);
  3792. graph->hide();
  3793. graph->connect("scroll_offset_changed", callable_mp(this, &VisualScriptEditor::_graph_ofs_changed));
  3794. /// Add Buttons to Top Bar/Zoom bar.
  3795. HBoxContainer *graph_hbc = graph->get_zoom_hbox();
  3796. Label *base_lbl = memnew(Label);
  3797. base_lbl->set_text(TTR("Change Base Type:") + " ");
  3798. graph_hbc->add_child(base_lbl);
  3799. base_type_select = memnew(Button);
  3800. base_type_select->connect("pressed", callable_mp(this, &VisualScriptEditor::_change_base_type));
  3801. graph_hbc->add_child(base_type_select);
  3802. Button *add_nds = memnew(Button);
  3803. add_nds->set_text(TTR("Add Nodes..."));
  3804. graph_hbc->add_child(add_nds);
  3805. add_nds->connect("pressed", callable_mp(this, &VisualScriptEditor::_add_node_dialog));
  3806. Button *fn_btn = memnew(Button);
  3807. fn_btn->set_text(TTR("Add Function..."));
  3808. graph_hbc->add_child(fn_btn);
  3809. fn_btn->connect("pressed", callable_mp(this, &VisualScriptEditor::_create_function_dialog));
  3810. // Add Function Dialog.
  3811. VBoxContainer *function_vb = memnew(VBoxContainer);
  3812. function_vb->set_v_size_flags(SIZE_EXPAND_FILL);
  3813. function_vb->set_custom_minimum_size(Size2(450, 300) * EDSCALE);
  3814. HBoxContainer *func_name_hbox = memnew(HBoxContainer);
  3815. function_vb->add_child(func_name_hbox);
  3816. Label *func_name_label = memnew(Label);
  3817. func_name_label->set_text(TTR("Name:"));
  3818. func_name_hbox->add_child(func_name_label);
  3819. func_name_box = memnew(LineEdit);
  3820. func_name_box->set_h_size_flags(SIZE_EXPAND_FILL);
  3821. func_name_box->set_placeholder(TTR("function_name"));
  3822. func_name_box->set_text("");
  3823. func_name_box->connect("focus_entered", callable_mp(this, &VisualScriptEditor::_deselect_input_names));
  3824. func_name_hbox->add_child(func_name_box);
  3825. // Add minor setting for function if needed, here!
  3826. function_vb->add_child(memnew(HSeparator));
  3827. Button *add_input_button = memnew(Button);
  3828. add_input_button->set_h_size_flags(SIZE_EXPAND_FILL);
  3829. add_input_button->set_text(TTR("Add Input"));
  3830. add_input_button->connect("pressed", callable_mp(this, &VisualScriptEditor::_add_func_input));
  3831. function_vb->add_child(add_input_button);
  3832. func_input_scroll = memnew(ScrollContainer);
  3833. func_input_scroll->set_v_size_flags(SIZE_EXPAND_FILL);
  3834. function_vb->add_child(func_input_scroll);
  3835. func_input_vbox = memnew(VBoxContainer);
  3836. func_input_vbox->set_h_size_flags(SIZE_EXPAND_FILL);
  3837. func_input_scroll->add_child(func_input_vbox);
  3838. function_create_dialog = memnew(ConfirmationDialog);
  3839. function_create_dialog->set_title(TTR("Create Function"));
  3840. function_create_dialog->add_child(function_vb);
  3841. function_create_dialog->get_ok()->set_text(TTR("Create"));
  3842. function_create_dialog->get_ok()->connect("pressed", callable_mp(this, &VisualScriptEditor::_create_function));
  3843. add_child(function_create_dialog);
  3844. select_func_text = memnew(Label);
  3845. select_func_text->set_text(TTR("Select or create a function to edit its graph."));
  3846. select_func_text->set_align(Label::ALIGN_CENTER);
  3847. select_func_text->set_valign(Label::VALIGN_CENTER);
  3848. select_func_text->set_h_size_flags(SIZE_EXPAND_FILL);
  3849. add_child(select_func_text);
  3850. hint_text = memnew(Label);
  3851. hint_text->set_anchor_and_margin(MARGIN_TOP, ANCHOR_END, -100);
  3852. hint_text->set_anchor_and_margin(MARGIN_BOTTOM, ANCHOR_END, 0);
  3853. hint_text->set_anchor_and_margin(MARGIN_RIGHT, ANCHOR_END, 0);
  3854. hint_text->set_align(Label::ALIGN_CENTER);
  3855. hint_text->set_valign(Label::VALIGN_CENTER);
  3856. graph->add_child(hint_text);
  3857. hint_text_timer = memnew(Timer);
  3858. hint_text_timer->set_wait_time(4);
  3859. hint_text_timer->connect("timeout", callable_mp(this, &VisualScriptEditor::_hide_timer));
  3860. add_child(hint_text_timer);
  3861. // Allowed casts (connections).
  3862. for (int i = 0; i < Variant::VARIANT_MAX; i++) {
  3863. graph->add_valid_connection_type(Variant::NIL, i);
  3864. graph->add_valid_connection_type(i, Variant::NIL);
  3865. for (int j = 0; j < Variant::VARIANT_MAX; j++) {
  3866. if (Variant::can_convert(Variant::Type(i), Variant::Type(j))) {
  3867. graph->add_valid_connection_type(i, j);
  3868. }
  3869. }
  3870. graph->add_valid_right_disconnect_type(i);
  3871. }
  3872. graph->add_valid_left_disconnect_type(TYPE_SEQUENCE);
  3873. graph->connect("connection_request", callable_mp(this, &VisualScriptEditor::_graph_connected));
  3874. graph->connect("disconnection_request", callable_mp(this, &VisualScriptEditor::_graph_disconnected));
  3875. graph->connect("connection_to_empty", callable_mp(this, &VisualScriptEditor::_graph_connect_to_empty));
  3876. edit_signal_dialog = memnew(AcceptDialog);
  3877. edit_signal_dialog->get_ok()->set_text(TTR("Close"));
  3878. add_child(edit_signal_dialog);
  3879. signal_editor = memnew(VisualScriptEditorSignalEdit);
  3880. edit_signal_edit = memnew(EditorInspector);
  3881. edit_signal_dialog->add_child(edit_signal_edit);
  3882. edit_signal_edit->edit(signal_editor);
  3883. edit_variable_dialog = memnew(AcceptDialog);
  3884. edit_variable_dialog->get_ok()->set_text(TTR("Close"));
  3885. add_child(edit_variable_dialog);
  3886. variable_editor = memnew(VisualScriptEditorVariableEdit);
  3887. edit_variable_edit = memnew(EditorInspector);
  3888. edit_variable_dialog->add_child(edit_variable_edit);
  3889. edit_variable_edit->edit(variable_editor);
  3890. select_base_type = memnew(CreateDialog);
  3891. select_base_type->set_base_type("Object"); // Anything goes.
  3892. select_base_type->connect("create", callable_mp(this, &VisualScriptEditor::_change_base_type_callback));
  3893. add_child(select_base_type);
  3894. undo_redo = EditorNode::get_singleton()->get_undo_redo();
  3895. updating_members = false;
  3896. set_process_input(true);
  3897. set_process_unhandled_input(true);
  3898. default_value_edit = memnew(CustomPropertyEditor);
  3899. add_child(default_value_edit);
  3900. default_value_edit->connect("variant_changed", callable_mp(this, &VisualScriptEditor::_default_value_changed));
  3901. method_select = memnew(VisualScriptPropertySelector);
  3902. add_child(method_select);
  3903. method_select->connect("selected", callable_mp(this, &VisualScriptEditor::_selected_method));
  3904. error_line = -1;
  3905. new_connect_node_select = memnew(VisualScriptPropertySelector);
  3906. add_child(new_connect_node_select);
  3907. new_connect_node_select->connect("selected", callable_mp(this, &VisualScriptEditor::_selected_connect_node));
  3908. new_connect_node_select->get_cancel()->connect("pressed", callable_mp(this, &VisualScriptEditor::_cancel_connect_node));
  3909. new_virtual_method_select = memnew(VisualScriptPropertySelector);
  3910. add_child(new_virtual_method_select);
  3911. new_virtual_method_select->connect("selected", callable_mp(this, &VisualScriptEditor::_selected_new_virtual_method));
  3912. }
  3913. VisualScriptEditor::~VisualScriptEditor() {
  3914. undo_redo->clear_history(); // Avoid crashes.
  3915. memdelete(signal_editor);
  3916. memdelete(variable_editor);
  3917. }
  3918. static ScriptEditorBase *create_editor(const RES &p_resource) {
  3919. if (Object::cast_to<VisualScript>(*p_resource)) {
  3920. return memnew(VisualScriptEditor);
  3921. }
  3922. return nullptr;
  3923. }
  3924. VisualScriptEditor::Clipboard *VisualScriptEditor::clipboard = nullptr;
  3925. void VisualScriptEditor::free_clipboard() {
  3926. if (clipboard)
  3927. memdelete(clipboard);
  3928. }
  3929. static void register_editor_callback() {
  3930. ScriptEditor::register_create_script_editor_function(create_editor);
  3931. ED_SHORTCUT("visual_script_editor/delete_selected", TTR("Delete Selected"), KEY_DELETE);
  3932. ED_SHORTCUT("visual_script_editor/toggle_breakpoint", TTR("Toggle Breakpoint"), KEY_F9);
  3933. ED_SHORTCUT("visual_script_editor/find_node_type", TTR("Find Node Type"), KEY_MASK_CMD + KEY_F);
  3934. ED_SHORTCUT("visual_script_editor/copy_nodes", TTR("Copy Nodes"), KEY_MASK_CMD + KEY_C);
  3935. ED_SHORTCUT("visual_script_editor/cut_nodes", TTR("Cut Nodes"), KEY_MASK_CMD + KEY_X);
  3936. ED_SHORTCUT("visual_script_editor/paste_nodes", TTR("Paste Nodes"), KEY_MASK_CMD + KEY_V);
  3937. ED_SHORTCUT("visual_script_editor/create_function", TTR("Make Function"), KEY_MASK_CMD + KEY_G);
  3938. ED_SHORTCUT("visual_script_editor/refresh_nodes", TTR("Refresh Graph"), KEY_MASK_CMD + KEY_R);
  3939. ED_SHORTCUT("visual_script_editor/edit_member", TTR("Edit Member"), KEY_MASK_CMD + KEY_E);
  3940. }
  3941. void VisualScriptEditor::register_editor() {
  3942. // Too early to register stuff here, request a callback.
  3943. EditorNode::add_plugin_init_callback(register_editor_callback);
  3944. }
  3945. Ref<VisualScriptNode> _VisualScriptEditor::create_node_custom(const String &p_name) {
  3946. Ref<VisualScriptCustomNode> node;
  3947. node.instance();
  3948. node->set_script(singleton->custom_nodes[p_name]);
  3949. return node;
  3950. }
  3951. _VisualScriptEditor *_VisualScriptEditor::singleton = nullptr;
  3952. Map<String, REF> _VisualScriptEditor::custom_nodes;
  3953. _VisualScriptEditor::_VisualScriptEditor() {
  3954. singleton = this;
  3955. }
  3956. _VisualScriptEditor::~_VisualScriptEditor() {
  3957. custom_nodes.clear();
  3958. }
  3959. void _VisualScriptEditor::add_custom_node(const String &p_name, const String &p_category, const Ref<Script> &p_script) {
  3960. String node_name = "custom/" + p_category + "/" + p_name;
  3961. custom_nodes.insert(node_name, p_script);
  3962. VisualScriptLanguage::singleton->add_register_func(node_name, &_VisualScriptEditor::create_node_custom);
  3963. emit_signal("custom_nodes_updated");
  3964. }
  3965. void _VisualScriptEditor::remove_custom_node(const String &p_name, const String &p_category) {
  3966. String node_name = "custom/" + p_category + "/" + p_name;
  3967. custom_nodes.erase(node_name);
  3968. VisualScriptLanguage::singleton->remove_register_func(node_name);
  3969. emit_signal("custom_nodes_updated");
  3970. }
  3971. void _VisualScriptEditor::_bind_methods() {
  3972. ClassDB::bind_method(D_METHOD("add_custom_node", "name", "category", "script"), &_VisualScriptEditor::add_custom_node);
  3973. ClassDB::bind_method(D_METHOD("remove_custom_node", "name", "category"), &_VisualScriptEditor::remove_custom_node);
  3974. ADD_SIGNAL(MethodInfo("custom_nodes_updated"));
  3975. }
  3976. void VisualScriptEditor::validate() {
  3977. }
  3978. #endif