file_access_memory.h 3.8 KB

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  1. /*************************************************************************/
  2. /* file_access_memory.h */
  3. /*************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /*************************************************************************/
  8. /* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
  9. /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /*************************************************************************/
  30. #ifndef FILE_ACCESS_MEMORY_H
  31. #define FILE_ACCESS_MEMORY_H
  32. #include "core/io/file_access.h"
  33. class FileAccessMemory : public FileAccess {
  34. uint8_t *data = nullptr;
  35. uint64_t length = 0;
  36. mutable uint64_t pos = 0;
  37. static FileAccess *create();
  38. public:
  39. static void register_file(String p_name, Vector<uint8_t> p_data);
  40. static void cleanup();
  41. virtual Error open_custom(const uint8_t *p_data, uint64_t p_len); ///< open a file
  42. virtual Error _open(const String &p_path, int p_mode_flags); ///< open a file
  43. virtual void close(); ///< close a file
  44. virtual bool is_open() const; ///< true when file is open
  45. virtual void seek(uint64_t p_position); ///< seek to a given position
  46. virtual void seek_end(int64_t p_position); ///< seek from the end of file
  47. virtual uint64_t get_position() const; ///< get position in the file
  48. virtual uint64_t get_length() const; ///< get size of the file
  49. virtual bool eof_reached() const; ///< reading passed EOF
  50. virtual uint8_t get_8() const; ///< get a byte
  51. virtual uint64_t get_buffer(uint8_t *p_dst, uint64_t p_length) const; ///< get an array of bytes
  52. virtual Error get_error() const; ///< get last error
  53. virtual void flush();
  54. virtual void store_8(uint8_t p_byte); ///< store a byte
  55. virtual void store_buffer(const uint8_t *p_src, uint64_t p_length); ///< store an array of bytes
  56. virtual bool file_exists(const String &p_name); ///< return true if a file exists
  57. virtual uint64_t _get_modified_time(const String &p_file) { return 0; }
  58. virtual uint32_t _get_unix_permissions(const String &p_file) { return 0; }
  59. virtual Error _set_unix_permissions(const String &p_file, uint32_t p_permissions) { return FAILED; }
  60. FileAccessMemory() {}
  61. };
  62. #endif // FILE_ACCESS_MEMORY_H