gltf_document_extension_texture_webp.h 3.5 KB

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  1. /**************************************************************************/
  2. /* gltf_document_extension_texture_webp.h */
  3. /**************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /**************************************************************************/
  8. /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
  9. /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /**************************************************************************/
  30. #ifndef GLTF_DOCUMENT_EXTENSION_TEXTURE_WEBP_H
  31. #define GLTF_DOCUMENT_EXTENSION_TEXTURE_WEBP_H
  32. #include "gltf_document_extension.h"
  33. class GLTFDocumentExtensionTextureWebP : public GLTFDocumentExtension {
  34. GDCLASS(GLTFDocumentExtensionTextureWebP, GLTFDocumentExtension);
  35. public:
  36. // Import process.
  37. Error import_preflight(Ref<GLTFState> p_state, Vector<String> p_extensions) override;
  38. Vector<String> get_supported_extensions() override;
  39. Error parse_image_data(Ref<GLTFState> p_state, const PackedByteArray &p_image_data, const String &p_mime_type, Ref<Image> r_image) override;
  40. String get_image_file_extension() override;
  41. Error parse_texture_json(Ref<GLTFState> p_state, const Dictionary &p_texture_json, Ref<GLTFTexture> r_gltf_texture) override;
  42. // Export process.
  43. Vector<String> get_saveable_image_formats() override;
  44. PackedByteArray serialize_image_to_bytes(Ref<GLTFState> p_state, Ref<Image> p_image, Dictionary p_image_dict, const String &p_image_format, float p_lossy_quality) override;
  45. Error save_image_at_path(Ref<GLTFState> p_state, Ref<Image> p_image, const String &p_full_path, const String &p_image_format, float p_lossy_quality) override;
  46. Error serialize_texture_json(Ref<GLTFState> p_state, Dictionary p_texture_json, Ref<GLTFTexture> p_gltf_texture, const String &p_image_format) override;
  47. };
  48. #endif // GLTF_DOCUMENT_EXTENSION_TEXTURE_WEBP_H