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- /**************************************************************************/
- /* jolt_shape_3d.h */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #ifndef JOLT_SHAPE_3D_H
- #define JOLT_SHAPE_3D_H
- #include "servers/physics_server_3d.h"
- #include "Jolt/Jolt.h"
- #include "Jolt/Physics/Collision/Shape/Shape.h"
- class JoltShapedObject3D;
- class JoltShape3D {
- protected:
- HashMap<JoltShapedObject3D *, int> ref_counts_by_owner;
- Mutex jolt_ref_mutex;
- RID rid;
- JPH::ShapeRefC jolt_ref;
- virtual JPH::ShapeRefC _build() const = 0;
- String _owners_to_string() const;
- public:
- typedef PhysicsServer3D::ShapeType ShapeType;
- virtual ~JoltShape3D() = 0;
- RID get_rid() const { return rid; }
- void set_rid(const RID &p_rid) { rid = p_rid; }
- void add_owner(JoltShapedObject3D *p_owner);
- void remove_owner(JoltShapedObject3D *p_owner);
- void remove_self();
- virtual ShapeType get_type() const = 0;
- virtual bool is_convex() const = 0;
- virtual Variant get_data() const = 0;
- virtual void set_data(const Variant &p_data) = 0;
- virtual float get_margin() const = 0;
- virtual void set_margin(float p_margin) = 0;
- virtual AABB get_aabb() const = 0;
- float get_solver_bias() const;
- void set_solver_bias(float p_bias);
- JPH::ShapeRefC try_build();
- void destroy();
- const JPH::Shape *get_jolt_ref() const { return jolt_ref; }
- static JPH::ShapeRefC with_scale(const JPH::Shape *p_shape, const Vector3 &p_scale);
- static JPH::ShapeRefC with_basis_origin(const JPH::Shape *p_shape, const Basis &p_basis, const Vector3 &p_origin);
- static JPH::ShapeRefC with_center_of_mass_offset(const JPH::Shape *p_shape, const Vector3 &p_offset);
- static JPH::ShapeRefC with_center_of_mass(const JPH::Shape *p_shape, const Vector3 &p_center_of_mass);
- static JPH::ShapeRefC with_user_data(const JPH::Shape *p_shape, uint64_t p_user_data);
- static JPH::ShapeRefC with_double_sided(const JPH::Shape *p_shape, bool p_back_face_collision);
- static JPH::ShapeRefC without_custom_shapes(const JPH::Shape *p_shape);
- static Vector3 make_scale_valid(const JPH::Shape *p_shape, const Vector3 &p_scale);
- static bool is_scale_valid(const Vector3 &p_scale, const Vector3 &p_valid_scale, real_t p_tolerance = 0.01f);
- };
- #ifdef DEBUG_ENABLED
- #define JOLT_ENSURE_SCALE_NOT_ZERO(m_transform, m_msg) \
- if (unlikely((m_transform).basis.determinant() == 0.0f)) { \
- WARN_PRINT(vformat("%s " \
- "The basis of the transform was singular, which is not supported by Jolt Physics. " \
- "This is likely caused by one or more axes having a scale of zero. " \
- "The basis (and thus its scale) will be treated as identity.", \
- m_msg)); \
- \
- (m_transform).basis = Basis(); \
- } else \
- ((void)0)
- #define ERR_PRINT_INVALID_SCALE_MSG(m_scale, m_valid_scale, m_msg) \
- if (unlikely(!JoltShape3D::is_scale_valid(m_scale, valid_scale))) { \
- ERR_PRINT(vformat("%s " \
- "A scale of %v is not supported by Jolt Physics for this shape/body. " \
- "The scale will instead be treated as %v.", \
- m_msg, m_scale, valid_scale)); \
- } else \
- ((void)0)
- #else
- #define JOLT_ENSURE_SCALE_NOT_ZERO(m_transform, m_msg)
- #define ERR_PRINT_INVALID_SCALE_MSG(m_scale, m_valid_scale, m_msg)
- #endif
- #define JOLT_ENSURE_SCALE_VALID(m_shape, m_scale, m_msg) \
- if (true) { \
- const Vector3 valid_scale = JoltShape3D::make_scale_valid(m_shape, m_scale); \
- ERR_PRINT_INVALID_SCALE_MSG(m_scale, valid_scale, m_msg); \
- (m_scale) = valid_scale; \
- } else \
- ((void)0)
- #endif // JOLT_SHAPE_3D_H
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