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- /**************************************************************************/
- /* register_types.cpp */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #include "register_types.h"
- #include "crypto_mbedtls.h"
- #include "dtls_server_mbedtls.h"
- #include "packet_peer_mbed_dtls.h"
- #include "stream_peer_mbedtls.h"
- #include "core/config/project_settings.h"
- #if MBEDTLS_VERSION_MAJOR >= 3
- #include <psa/crypto.h>
- #endif
- #ifdef TESTS_ENABLED
- #include "tests/test_crypto_mbedtls.h"
- #endif
- static bool godot_mbedtls_initialized = false;
- void initialize_mbedtls_module(ModuleInitializationLevel p_level) {
- if (p_level != MODULE_INITIALIZATION_LEVEL_SCENE) {
- return;
- }
- GLOBAL_DEF("network/tls/enable_tls_v1.3", true);
- #if MBEDTLS_VERSION_MAJOR >= 3
- int status = psa_crypto_init();
- ERR_FAIL_COND_MSG(status != PSA_SUCCESS, "Failed to initialize psa crypto. The mbedTLS modules will not work.");
- #endif
- #ifdef DEBUG_ENABLED
- if (OS::get_singleton()->is_stdout_verbose()) {
- mbedtls_debug_set_threshold(1);
- }
- #endif
- godot_mbedtls_initialized = true;
- CryptoMbedTLS::initialize_crypto();
- StreamPeerMbedTLS::initialize_tls();
- PacketPeerMbedDTLS::initialize_dtls();
- DTLSServerMbedTLS::initialize();
- }
- void uninitialize_mbedtls_module(ModuleInitializationLevel p_level) {
- if (p_level != MODULE_INITIALIZATION_LEVEL_SCENE) {
- return;
- }
- if (!godot_mbedtls_initialized) {
- return;
- }
- #if MBEDTLS_VERSION_MAJOR >= 3
- mbedtls_psa_crypto_free();
- #endif
- DTLSServerMbedTLS::finalize();
- PacketPeerMbedDTLS::finalize_dtls();
- StreamPeerMbedTLS::finalize_tls();
- CryptoMbedTLS::finalize_crypto();
- }
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