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- using Godot;
- namespace Godot.SourceGenerators.Sample
- {
- public partial class ExportedComplexStrings : Node
- {
- [Export]
- private string _fieldInterpolated1 = $"The quick brown fox jumps over ({Engine.GetVersionInfo()})";
- [Export]
- private string _fieldInterpolated2 = $"The quick brown fox jumps over ({Engine.GetVersionInfo()["major"],0:G}) the lazy dog.";
- [Export]
- private string _fieldInterpolated3 = $"{((int)Engine.GetVersionInfo()["major"]) * -1 * -1:G} the lazy dog.";
- [Export]
- private string _fieldInterpolated4 = $"{":::fff,,}<,<}},,}]"}";
- [Export]
- public string PropertyInterpolated1
- {
- get;
- private set;
- } = $"The quick brown fox jumps over {GD.VarToStr($"the lazy {Engine.GetVersionInfo()} do")}g.";
- }
- }
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