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- using Godot;
- public class MustBeVariantGD0302
- {
- public void MethodOk<[MustBeVariant] T>()
- {
- // T is guaranteed to be a Variant-compatible type because it's annotated with the [MustBeVariant] attribute, so it can be used here.
- new ExampleClass<T>();
- Method<T>();
- }
- public void MethodFail<T>()
- {
- // These two calls raise a GD0302 diagnostic error: T is not valid here because it may not a Variant type and method call and class require it.
- new ExampleClass<{|GD0302:T|}>();
- Method<{|GD0302:T|}>();
- }
- public void Method<[MustBeVariant] T>()
- {
- }
- }
- public class ExampleClass<[MustBeVariant] T>
- {
- }
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