- using Godot;
- public class {|GD0002:OuterOuterClassPartialModifierAnalyzer|}
- {
- public class {|GD0002:OuterClassPartialModifierAnalyzer|}
- {
- // MyNode is contained in a non-partial type so the source generators
- // can't enhance this type to work with Godot.
- public partial class MyNode : Node { }
- }
- }
|