- using System;
- using System.Diagnostics;
- using System.Diagnostics.CodeAnalysis;
- namespace Godot.SourceGenerators
- {
- public static class Helper
- {
- [Conditional("DEBUG")]
- public static void ThrowIfNull([NotNull] object? value)
- {
- _ = value ?? throw new ArgumentNullException();
- }
- }
- }
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