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- namespace Godot.SourceGenerators
- {
- internal readonly struct PropertyInfo
- {
- public PropertyInfo(VariantType type, string name, PropertyHint hint,
- string? hintString, PropertyUsageFlags usage, bool exported)
- : this(type, name, hint, hintString, usage, className: null, exported) { }
- public PropertyInfo(VariantType type, string name, PropertyHint hint,
- string? hintString, PropertyUsageFlags usage, string? className, bool exported)
- {
- Type = type;
- Name = name;
- Hint = hint;
- HintString = hintString;
- Usage = usage;
- ClassName = className;
- Exported = exported;
- }
- public VariantType Type { get; }
- public string Name { get; }
- public PropertyHint Hint { get; }
- public string? HintString { get; }
- public PropertyUsageFlags Usage { get; }
- public string? ClassName { get; }
- public bool Exported { get; }
- }
- }
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