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- using System.Diagnostics.CodeAnalysis;
- using System.Text.RegularExpressions;
- namespace GodotTools.IdeMessaging
- {
- public class ClientHandshake : IHandshake
- {
- private static readonly string ClientHandshakeBase = $"{Peer.ClientHandshakeName},Version={Peer.ProtocolVersionMajor}.{Peer.ProtocolVersionMinor}.{Peer.ProtocolVersionRevision}";
- private static readonly string ServerHandshakePattern = $@"{Regex.Escape(Peer.ServerHandshakeName)},Version=([0-9]+)\.([0-9]+)\.([0-9]+),([_a-zA-Z][_a-zA-Z0-9]{{0,63}})";
- public string GetHandshakeLine(string identity) => $"{ClientHandshakeBase},{identity}";
- public bool IsValidPeerHandshake(string handshake, [NotNullWhen(true)] out string? identity, ILogger logger)
- {
- identity = null;
- var match = Regex.Match(handshake, ServerHandshakePattern);
- if (!match.Success)
- return false;
- if (!uint.TryParse(match.Groups[1].Value, out uint serverMajor) || Peer.ProtocolVersionMajor != serverMajor)
- {
- logger.LogDebug("Incompatible major version: " + match.Groups[1].Value);
- return false;
- }
- if (!uint.TryParse(match.Groups[2].Value, out uint serverMinor) || Peer.ProtocolVersionMinor < serverMinor)
- {
- logger.LogDebug("Incompatible minor version: " + match.Groups[2].Value);
- return false;
- }
- if (!uint.TryParse(match.Groups[3].Value, out uint _)) // Revision
- {
- logger.LogDebug("Incompatible revision build: " + match.Groups[3].Value);
- return false;
- }
- identity = match.Groups[4].Value;
- return true;
- }
- }
- }
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