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- /**************************************************************************/
- /* nav_mesh_generator_2d.cpp */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #ifdef CLIPPER2_ENABLED
- #include "nav_mesh_generator_2d.h"
- #include "core/config/project_settings.h"
- #include "scene/resources/2d/navigation_mesh_source_geometry_data_2d.h"
- #include "scene/resources/2d/navigation_polygon.h"
- #include "thirdparty/clipper2/include/clipper2/clipper.h"
- #include "thirdparty/misc/polypartition.h"
- NavMeshGenerator2D *NavMeshGenerator2D::singleton = nullptr;
- Mutex NavMeshGenerator2D::baking_navmesh_mutex;
- Mutex NavMeshGenerator2D::generator_task_mutex;
- RWLock NavMeshGenerator2D::generator_parsers_rwlock;
- bool NavMeshGenerator2D::use_threads = true;
- bool NavMeshGenerator2D::baking_use_multiple_threads = true;
- bool NavMeshGenerator2D::baking_use_high_priority_threads = true;
- HashSet<Ref<NavigationPolygon>> NavMeshGenerator2D::baking_navmeshes;
- HashMap<WorkerThreadPool::TaskID, NavMeshGenerator2D::NavMeshGeneratorTask2D *> NavMeshGenerator2D::generator_tasks;
- LocalVector<NavMeshGeometryParser2D *> NavMeshGenerator2D::generator_parsers;
- NavMeshGenerator2D *NavMeshGenerator2D::get_singleton() {
- return singleton;
- }
- NavMeshGenerator2D::NavMeshGenerator2D() {
- ERR_FAIL_COND(singleton != nullptr);
- singleton = this;
- baking_use_multiple_threads = GLOBAL_GET("navigation/baking/thread_model/baking_use_multiple_threads");
- baking_use_high_priority_threads = GLOBAL_GET("navigation/baking/thread_model/baking_use_high_priority_threads");
- // Using threads might cause problems on certain exports or with the Editor on certain devices.
- // This is the main switch to turn threaded navmesh baking off should the need arise.
- use_threads = baking_use_multiple_threads;
- }
- NavMeshGenerator2D::~NavMeshGenerator2D() {
- cleanup();
- }
- void NavMeshGenerator2D::sync() {
- if (generator_tasks.size() == 0) {
- return;
- }
- MutexLock baking_navmesh_lock(baking_navmesh_mutex);
- {
- MutexLock generator_task_lock(generator_task_mutex);
- LocalVector<WorkerThreadPool::TaskID> finished_task_ids;
- for (KeyValue<WorkerThreadPool::TaskID, NavMeshGeneratorTask2D *> &E : generator_tasks) {
- if (WorkerThreadPool::get_singleton()->is_task_completed(E.key)) {
- WorkerThreadPool::get_singleton()->wait_for_task_completion(E.key);
- finished_task_ids.push_back(E.key);
- NavMeshGeneratorTask2D *generator_task = E.value;
- DEV_ASSERT(generator_task->status == NavMeshGeneratorTask2D::TaskStatus::BAKING_FINISHED);
- baking_navmeshes.erase(generator_task->navigation_mesh);
- if (generator_task->callback.is_valid()) {
- generator_emit_callback(generator_task->callback);
- }
- memdelete(generator_task);
- }
- }
- for (WorkerThreadPool::TaskID finished_task_id : finished_task_ids) {
- generator_tasks.erase(finished_task_id);
- }
- }
- }
- void NavMeshGenerator2D::cleanup() {
- MutexLock baking_navmesh_lock(baking_navmesh_mutex);
- {
- MutexLock generator_task_lock(generator_task_mutex);
- baking_navmeshes.clear();
- for (KeyValue<WorkerThreadPool::TaskID, NavMeshGeneratorTask2D *> &E : generator_tasks) {
- WorkerThreadPool::get_singleton()->wait_for_task_completion(E.key);
- NavMeshGeneratorTask2D *generator_task = E.value;
- memdelete(generator_task);
- }
- generator_tasks.clear();
- generator_parsers_rwlock.write_lock();
- generator_parsers.clear();
- generator_parsers_rwlock.write_unlock();
- }
- }
- void NavMeshGenerator2D::finish() {
- cleanup();
- }
- void NavMeshGenerator2D::parse_source_geometry_data(Ref<NavigationPolygon> p_navigation_mesh, Ref<NavigationMeshSourceGeometryData2D> p_source_geometry_data, Node *p_root_node, const Callable &p_callback) {
- ERR_FAIL_COND(!Thread::is_main_thread());
- ERR_FAIL_COND(p_navigation_mesh.is_null());
- ERR_FAIL_NULL(p_root_node);
- ERR_FAIL_COND(!p_root_node->is_inside_tree());
- ERR_FAIL_COND(p_source_geometry_data.is_null());
- generator_parse_source_geometry_data(p_navigation_mesh, p_source_geometry_data, p_root_node);
- if (p_callback.is_valid()) {
- generator_emit_callback(p_callback);
- }
- }
- void NavMeshGenerator2D::bake_from_source_geometry_data(Ref<NavigationPolygon> p_navigation_mesh, Ref<NavigationMeshSourceGeometryData2D> p_source_geometry_data, const Callable &p_callback) {
- ERR_FAIL_COND(p_navigation_mesh.is_null());
- ERR_FAIL_COND(p_source_geometry_data.is_null());
- if (p_navigation_mesh->get_outline_count() == 0 && !p_source_geometry_data->has_data()) {
- p_navigation_mesh->clear();
- if (p_callback.is_valid()) {
- generator_emit_callback(p_callback);
- }
- return;
- }
- if (is_baking(p_navigation_mesh)) {
- ERR_FAIL_MSG("NavigationPolygon is already baking. Wait for current bake to finish.");
- }
- baking_navmesh_mutex.lock();
- baking_navmeshes.insert(p_navigation_mesh);
- baking_navmesh_mutex.unlock();
- generator_bake_from_source_geometry_data(p_navigation_mesh, p_source_geometry_data);
- baking_navmesh_mutex.lock();
- baking_navmeshes.erase(p_navigation_mesh);
- baking_navmesh_mutex.unlock();
- if (p_callback.is_valid()) {
- generator_emit_callback(p_callback);
- }
- }
- void NavMeshGenerator2D::bake_from_source_geometry_data_async(Ref<NavigationPolygon> p_navigation_mesh, Ref<NavigationMeshSourceGeometryData2D> p_source_geometry_data, const Callable &p_callback) {
- ERR_FAIL_COND(p_navigation_mesh.is_null());
- ERR_FAIL_COND(p_source_geometry_data.is_null());
- if (p_navigation_mesh->get_outline_count() == 0 && !p_source_geometry_data->has_data()) {
- p_navigation_mesh->clear();
- if (p_callback.is_valid()) {
- generator_emit_callback(p_callback);
- }
- return;
- }
- if (!use_threads) {
- bake_from_source_geometry_data(p_navigation_mesh, p_source_geometry_data, p_callback);
- return;
- }
- if (is_baking(p_navigation_mesh)) {
- ERR_FAIL_MSG("NavigationPolygon is already baking. Wait for current bake to finish.");
- }
- baking_navmesh_mutex.lock();
- baking_navmeshes.insert(p_navigation_mesh);
- baking_navmesh_mutex.unlock();
- MutexLock generator_task_lock(generator_task_mutex);
- NavMeshGeneratorTask2D *generator_task = memnew(NavMeshGeneratorTask2D);
- generator_task->navigation_mesh = p_navigation_mesh;
- generator_task->source_geometry_data = p_source_geometry_data;
- generator_task->callback = p_callback;
- generator_task->status = NavMeshGeneratorTask2D::TaskStatus::BAKING_STARTED;
- generator_task->thread_task_id = WorkerThreadPool::get_singleton()->add_native_task(&NavMeshGenerator2D::generator_thread_bake, generator_task, NavMeshGenerator2D::baking_use_high_priority_threads, "NavMeshGeneratorBake2D");
- generator_tasks.insert(generator_task->thread_task_id, generator_task);
- }
- bool NavMeshGenerator2D::is_baking(Ref<NavigationPolygon> p_navigation_polygon) {
- MutexLock baking_navmesh_lock(baking_navmesh_mutex);
- return baking_navmeshes.has(p_navigation_polygon);
- }
- void NavMeshGenerator2D::generator_thread_bake(void *p_arg) {
- NavMeshGeneratorTask2D *generator_task = static_cast<NavMeshGeneratorTask2D *>(p_arg);
- generator_bake_from_source_geometry_data(generator_task->navigation_mesh, generator_task->source_geometry_data);
- generator_task->status = NavMeshGeneratorTask2D::TaskStatus::BAKING_FINISHED;
- }
- void NavMeshGenerator2D::generator_parse_geometry_node(Ref<NavigationPolygon> p_navigation_mesh, Ref<NavigationMeshSourceGeometryData2D> p_source_geometry_data, Node *p_node, bool p_recurse_children) {
- generator_parsers_rwlock.read_lock();
- for (const NavMeshGeometryParser2D *parser : generator_parsers) {
- if (!parser->callback.is_valid()) {
- continue;
- }
- parser->callback.call(p_navigation_mesh, p_source_geometry_data, p_node);
- }
- generator_parsers_rwlock.read_unlock();
- if (p_recurse_children) {
- for (int i = 0; i < p_node->get_child_count(); i++) {
- generator_parse_geometry_node(p_navigation_mesh, p_source_geometry_data, p_node->get_child(i), p_recurse_children);
- }
- }
- }
- void NavMeshGenerator2D::set_generator_parsers(LocalVector<NavMeshGeometryParser2D *> p_parsers) {
- RWLockWrite write_lock(generator_parsers_rwlock);
- generator_parsers = p_parsers;
- }
- void NavMeshGenerator2D::generator_parse_source_geometry_data(Ref<NavigationPolygon> p_navigation_mesh, Ref<NavigationMeshSourceGeometryData2D> p_source_geometry_data, Node *p_root_node) {
- List<Node *> parse_nodes;
- if (p_navigation_mesh->get_source_geometry_mode() == NavigationPolygon::SOURCE_GEOMETRY_ROOT_NODE_CHILDREN) {
- parse_nodes.push_back(p_root_node);
- } else {
- p_root_node->get_tree()->get_nodes_in_group(p_navigation_mesh->get_source_geometry_group_name(), &parse_nodes);
- }
- Transform2D root_node_transform = Transform2D();
- if (Object::cast_to<Node2D>(p_root_node)) {
- root_node_transform = Object::cast_to<Node2D>(p_root_node)->get_global_transform().affine_inverse();
- }
- p_source_geometry_data->clear();
- p_source_geometry_data->root_node_transform = root_node_transform;
- bool recurse_children = p_navigation_mesh->get_source_geometry_mode() != NavigationPolygon::SOURCE_GEOMETRY_GROUPS_EXPLICIT;
- for (Node *E : parse_nodes) {
- generator_parse_geometry_node(p_navigation_mesh, p_source_geometry_data, E, recurse_children);
- }
- }
- static void generator_recursive_process_polytree_items(List<TPPLPoly> &p_tppl_in_polygon, const Clipper2Lib::PolyPathD *p_polypath_item) {
- using namespace Clipper2Lib;
- TPPLPoly tp;
- int size = p_polypath_item->Polygon().size();
- tp.Init(size);
- int j = 0;
- for (const PointD &polypath_point : p_polypath_item->Polygon()) {
- tp[j] = Vector2(static_cast<real_t>(polypath_point.x), static_cast<real_t>(polypath_point.y));
- ++j;
- }
- if (p_polypath_item->IsHole()) {
- tp.SetOrientation(TPPL_ORIENTATION_CW);
- tp.SetHole(true);
- } else {
- tp.SetOrientation(TPPL_ORIENTATION_CCW);
- }
- p_tppl_in_polygon.push_back(tp);
- for (size_t i = 0; i < p_polypath_item->Count(); i++) {
- const PolyPathD *polypath_item = p_polypath_item->Child(i);
- generator_recursive_process_polytree_items(p_tppl_in_polygon, polypath_item);
- }
- }
- bool NavMeshGenerator2D::generator_emit_callback(const Callable &p_callback) {
- ERR_FAIL_COND_V(!p_callback.is_valid(), false);
- Callable::CallError ce;
- Variant result;
- p_callback.callp(nullptr, 0, result, ce);
- return ce.error == Callable::CallError::CALL_OK;
- }
- void NavMeshGenerator2D::generator_bake_from_source_geometry_data(Ref<NavigationPolygon> p_navigation_mesh, Ref<NavigationMeshSourceGeometryData2D> p_source_geometry_data) {
- if (p_navigation_mesh.is_null() || p_source_geometry_data.is_null()) {
- return;
- }
- using namespace Clipper2Lib;
- PathsD traversable_polygon_paths;
- PathsD obstruction_polygon_paths;
- bool empty_projected_obstructions = true;
- {
- RWLockRead read_lock(p_source_geometry_data->geometry_rwlock);
- const Vector<Vector<Vector2>> &traversable_outlines = p_source_geometry_data->traversable_outlines;
- int outline_count = p_navigation_mesh->get_outline_count();
- if (outline_count == 0 && (!p_source_geometry_data->has_data() || (traversable_outlines.is_empty()))) {
- return;
- }
- const Vector<Vector<Vector2>> &obstruction_outlines = p_source_geometry_data->obstruction_outlines;
- const Vector<NavigationMeshSourceGeometryData2D::ProjectedObstruction> &projected_obstructions = p_source_geometry_data->_projected_obstructions;
- traversable_polygon_paths.reserve(outline_count + traversable_outlines.size());
- obstruction_polygon_paths.reserve(obstruction_outlines.size());
- for (int i = 0; i < outline_count; i++) {
- const Vector<Vector2> &traversable_outline = p_navigation_mesh->get_outline(i);
- PathD subject_path;
- subject_path.reserve(traversable_outline.size());
- for (const Vector2 &traversable_point : traversable_outline) {
- subject_path.emplace_back(traversable_point.x, traversable_point.y);
- }
- traversable_polygon_paths.push_back(std::move(subject_path));
- }
- for (const Vector<Vector2> &traversable_outline : traversable_outlines) {
- PathD subject_path;
- subject_path.reserve(traversable_outline.size());
- for (const Vector2 &traversable_point : traversable_outline) {
- subject_path.emplace_back(traversable_point.x, traversable_point.y);
- }
- traversable_polygon_paths.push_back(std::move(subject_path));
- }
- empty_projected_obstructions = projected_obstructions.is_empty();
- if (!empty_projected_obstructions) {
- for (const NavigationMeshSourceGeometryData2D::ProjectedObstruction &projected_obstruction : projected_obstructions) {
- if (projected_obstruction.carve) {
- continue;
- }
- if (projected_obstruction.vertices.is_empty() || projected_obstruction.vertices.size() % 2 != 0) {
- continue;
- }
- PathD clip_path;
- clip_path.reserve(projected_obstruction.vertices.size() / 2);
- for (int i = 0; i < projected_obstruction.vertices.size() / 2; i++) {
- clip_path.emplace_back(projected_obstruction.vertices[i * 2], projected_obstruction.vertices[i * 2 + 1]);
- }
- if (!IsPositive(clip_path)) {
- std::reverse(clip_path.begin(), clip_path.end());
- }
- obstruction_polygon_paths.push_back(std::move(clip_path));
- }
- }
- for (const Vector<Vector2> &obstruction_outline : obstruction_outlines) {
- PathD clip_path;
- clip_path.reserve(obstruction_outline.size());
- for (const Vector2 &obstruction_point : obstruction_outline) {
- clip_path.emplace_back(obstruction_point.x, obstruction_point.y);
- }
- obstruction_polygon_paths.push_back(std::move(clip_path));
- }
- }
- Rect2 baking_rect = p_navigation_mesh->get_baking_rect();
- if (baking_rect.has_area()) {
- Vector2 baking_rect_offset = p_navigation_mesh->get_baking_rect_offset();
- const int rect_begin_x = baking_rect.position[0] + baking_rect_offset.x;
- const int rect_begin_y = baking_rect.position[1] + baking_rect_offset.y;
- const int rect_end_x = baking_rect.position[0] + baking_rect.size[0] + baking_rect_offset.x;
- const int rect_end_y = baking_rect.position[1] + baking_rect.size[1] + baking_rect_offset.y;
- RectD clipper_rect = RectD(rect_begin_x, rect_begin_y, rect_end_x, rect_end_y);
- traversable_polygon_paths = RectClip(clipper_rect, traversable_polygon_paths);
- obstruction_polygon_paths = RectClip(clipper_rect, obstruction_polygon_paths);
- }
- // first merge all traversable polygons according to user specified fill rule
- PathsD dummy_clip_path;
- traversable_polygon_paths = Union(traversable_polygon_paths, dummy_clip_path, FillRule::NonZero);
- // merge all obstruction polygons, don't allow holes for what is considered "solid" 2D geometry
- obstruction_polygon_paths = Union(obstruction_polygon_paths, dummy_clip_path, FillRule::NonZero);
- PathsD path_solution = Difference(traversable_polygon_paths, obstruction_polygon_paths, FillRule::NonZero);
- real_t agent_radius_offset = p_navigation_mesh->get_agent_radius();
- if (agent_radius_offset > 0.0) {
- path_solution = InflatePaths(path_solution, -agent_radius_offset, JoinType::Miter, EndType::Polygon);
- }
- // Apply obstructions that are not affected by agent radius, the ones with carve enabled.
- if (!empty_projected_obstructions) {
- RWLockRead read_lock(p_source_geometry_data->geometry_rwlock);
- const Vector<NavigationMeshSourceGeometryData2D::ProjectedObstruction> &projected_obstructions = p_source_geometry_data->_projected_obstructions;
- obstruction_polygon_paths.resize(0);
- for (const NavigationMeshSourceGeometryData2D::ProjectedObstruction &projected_obstruction : projected_obstructions) {
- if (!projected_obstruction.carve) {
- continue;
- }
- if (projected_obstruction.vertices.is_empty() || projected_obstruction.vertices.size() % 2 != 0) {
- continue;
- }
- PathD clip_path;
- clip_path.reserve(projected_obstruction.vertices.size() / 2);
- for (int i = 0; i < projected_obstruction.vertices.size() / 2; i++) {
- clip_path.emplace_back(projected_obstruction.vertices[i * 2], projected_obstruction.vertices[i * 2 + 1]);
- }
- if (!IsPositive(clip_path)) {
- std::reverse(clip_path.begin(), clip_path.end());
- }
- obstruction_polygon_paths.push_back(std::move(clip_path));
- }
- if (obstruction_polygon_paths.size() > 0) {
- path_solution = Difference(path_solution, obstruction_polygon_paths, FillRule::NonZero);
- }
- }
- //path_solution = RamerDouglasPeucker(path_solution, 0.025); //
- real_t border_size = p_navigation_mesh->get_border_size();
- if (baking_rect.has_area() && border_size > 0.0) {
- Vector2 baking_rect_offset = p_navigation_mesh->get_baking_rect_offset();
- const int rect_begin_x = baking_rect.position[0] + baking_rect_offset.x + border_size;
- const int rect_begin_y = baking_rect.position[1] + baking_rect_offset.y + border_size;
- const int rect_end_x = baking_rect.position[0] + baking_rect.size[0] + baking_rect_offset.x - border_size;
- const int rect_end_y = baking_rect.position[1] + baking_rect.size[1] + baking_rect_offset.y - border_size;
- RectD clipper_rect = RectD(rect_begin_x, rect_begin_y, rect_end_x, rect_end_y);
- path_solution = RectClip(clipper_rect, path_solution);
- }
- if (path_solution.size() == 0) {
- p_navigation_mesh->clear();
- return;
- }
- ClipType clipper_cliptype = ClipType::Union;
- List<TPPLPoly> tppl_in_polygon, tppl_out_polygon;
- PolyTreeD polytree;
- ClipperD clipper_D;
- clipper_D.AddSubject(path_solution);
- clipper_D.Execute(clipper_cliptype, FillRule::NonZero, polytree);
- for (size_t i = 0; i < polytree.Count(); i++) {
- const PolyPathD *polypath_item = polytree[i];
- generator_recursive_process_polytree_items(tppl_in_polygon, polypath_item);
- }
- TPPLPartition tpart;
- NavigationPolygon::SamplePartitionType sample_partition_type = p_navigation_mesh->get_sample_partition_type();
- switch (sample_partition_type) {
- case NavigationPolygon::SamplePartitionType::SAMPLE_PARTITION_CONVEX_PARTITION:
- if (tpart.ConvexPartition_HM(&tppl_in_polygon, &tppl_out_polygon) == 0) {
- ERR_PRINT("NavigationPolygon polygon convex partition failed. Unable to create a valid navigation mesh polygon layout from provided source geometry.");
- p_navigation_mesh->set_vertices(Vector<Vector2>());
- p_navigation_mesh->clear_polygons();
- return;
- }
- break;
- case NavigationPolygon::SamplePartitionType::SAMPLE_PARTITION_TRIANGULATE:
- if (tpart.Triangulate_EC(&tppl_in_polygon, &tppl_out_polygon) == 0) {
- ERR_PRINT("NavigationPolygon polygon triangulation failed. Unable to create a valid navigation mesh polygon layout from provided source geometry.");
- p_navigation_mesh->set_vertices(Vector<Vector2>());
- p_navigation_mesh->clear_polygons();
- return;
- }
- break;
- default: {
- ERR_PRINT("NavigationPolygon polygon partitioning failed. Unrecognized partition type.");
- p_navigation_mesh->set_vertices(Vector<Vector2>());
- p_navigation_mesh->clear_polygons();
- return;
- }
- }
- Vector<Vector2> new_vertices;
- Vector<Vector<int>> new_polygons;
- HashMap<Vector2, int> points;
- for (List<TPPLPoly>::Element *I = tppl_out_polygon.front(); I; I = I->next()) {
- TPPLPoly &tp = I->get();
- Vector<int> new_polygon;
- for (int64_t i = 0; i < tp.GetNumPoints(); i++) {
- HashMap<Vector2, int>::Iterator E = points.find(tp[i]);
- if (!E) {
- E = points.insert(tp[i], new_vertices.size());
- new_vertices.push_back(tp[i]);
- }
- new_polygon.push_back(E->value);
- }
- new_polygons.push_back(new_polygon);
- }
- p_navigation_mesh->set_data(new_vertices, new_polygons);
- }
- #endif // CLIPPER2_ENABLED
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