jni_singleton.h 4.1 KB

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  1. /**************************************************************************/
  2. /* jni_singleton.h */
  3. /**************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /**************************************************************************/
  8. /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
  9. /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /**************************************************************************/
  30. #ifndef JNI_SINGLETON_H
  31. #define JNI_SINGLETON_H
  32. #include "java_class_wrapper.h"
  33. #include "core/config/engine.h"
  34. #include "core/variant/variant.h"
  35. class JNISingleton : public Object {
  36. GDCLASS(JNISingleton, Object);
  37. struct MethodData {
  38. Variant::Type ret_type;
  39. Vector<Variant::Type> argtypes;
  40. };
  41. RBMap<StringName, MethodData> method_map;
  42. Ref<JavaObject> wrapped_object;
  43. public:
  44. virtual Variant callp(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) override {
  45. if (wrapped_object.is_valid()) {
  46. RBMap<StringName, MethodData>::Element *E = method_map.find(p_method);
  47. // Check the method we're looking for is in the JNISingleton map and that
  48. // the arguments match.
  49. bool call_error = !E || E->get().argtypes.size() != p_argcount;
  50. if (!call_error) {
  51. for (int i = 0; i < p_argcount; i++) {
  52. if (!Variant::can_convert(p_args[i]->get_type(), E->get().argtypes[i])) {
  53. call_error = true;
  54. break;
  55. }
  56. }
  57. }
  58. if (!call_error) {
  59. return wrapped_object->callp(p_method, p_args, p_argcount, r_error);
  60. }
  61. }
  62. return Object::callp(p_method, p_args, p_argcount, r_error);
  63. }
  64. Ref<JavaObject> get_wrapped_object() const {
  65. return wrapped_object;
  66. }
  67. void add_method(const StringName &p_name, const Vector<Variant::Type> &p_args, Variant::Type p_ret_type) {
  68. MethodData md;
  69. md.argtypes = p_args;
  70. md.ret_type = p_ret_type;
  71. method_map[p_name] = md;
  72. }
  73. void add_signal(const StringName &p_name, const Vector<Variant::Type> &p_args) {
  74. MethodInfo mi;
  75. mi.name = p_name;
  76. for (int i = 0; i < p_args.size(); i++) {
  77. mi.arguments.push_back(PropertyInfo(p_args[i], "arg" + itos(i + 1)));
  78. }
  79. ADD_SIGNAL(mi);
  80. }
  81. JNISingleton() {}
  82. JNISingleton(const Ref<JavaObject> &p_wrapped_object) {
  83. wrapped_object = p_wrapped_object;
  84. }
  85. ~JNISingleton() {
  86. method_map.clear();
  87. wrapped_object.unref();
  88. }
  89. };
  90. #endif // JNI_SINGLETON_H