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- # Godot gradle build settings.
- # These properties apply when running a gradle build from the Godot editor.
- # NOTE: This should be kept in sync with 'godot/platform/android/java/gradle.properties' except
- # where otherwise specified.
- # For more details on how to configure your build environment visit
- # https://www.gradle.org/docs/current/userguide/build_environment.html
- android.enableJetifier=true
- android.useAndroidX=true
- # Specifies the JVM arguments used for the daemon process.
- # The setting is particularly useful for tweaking memory settings.
- org.gradle.jvmargs=-Xmx4536m
- # When configured, Gradle will run in incubating parallel mode.
- # This option should only be used with decoupled projects. More details, visit
- # https://www.gradle.org/docs/current/userguide/multi_project_builds.html#sec:decoupled_projects
- # org.gradle.parallel=true
- org.gradle.warning.mode=all
- # Enable resource optimizations for release build.
- # NOTE: This is turned off for template release build in order to support the build legacy process.
- android.enableResourceOptimizations=true
- # Fix gradle build errors when the build path contains non-ASCII characters
- android.overridePathCheck=true
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