video_stream_player.cpp 16 KB

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  1. /**************************************************************************/
  2. /* video_stream_player.cpp */
  3. /**************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /**************************************************************************/
  8. /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
  9. /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /**************************************************************************/
  30. #include "video_stream_player.h"
  31. #include "core/os/os.h"
  32. #include "servers/audio_server.h"
  33. int VideoStreamPlayer::sp_get_channel_count() const {
  34. if (playback.is_null()) {
  35. return 0;
  36. }
  37. return playback->get_channels();
  38. }
  39. bool VideoStreamPlayer::mix(AudioFrame *p_buffer, int p_frames) {
  40. // Check the amount resampler can really handle.
  41. // If it cannot, wait "wait_resampler_phase_limit" times.
  42. // This mechanism contributes to smoother pause/unpause operation.
  43. if (p_frames <= resampler.get_num_of_ready_frames() ||
  44. wait_resampler_limit <= wait_resampler) {
  45. wait_resampler = 0;
  46. return resampler.mix(p_buffer, p_frames);
  47. }
  48. wait_resampler++;
  49. return false;
  50. }
  51. // Called from main thread (e.g. VideoStreamPlaybackTheora::update).
  52. int VideoStreamPlayer::_audio_mix_callback(void *p_udata, const float *p_data, int p_frames) {
  53. ERR_FAIL_NULL_V(p_udata, 0);
  54. ERR_FAIL_NULL_V(p_data, 0);
  55. VideoStreamPlayer *vp = static_cast<VideoStreamPlayer *>(p_udata);
  56. int todo = MIN(vp->resampler.get_writer_space(), p_frames);
  57. float *wb = vp->resampler.get_write_buffer();
  58. int c = vp->resampler.get_channel_count();
  59. for (int i = 0; i < todo * c; i++) {
  60. wb[i] = p_data[i];
  61. }
  62. vp->resampler.write(todo);
  63. return todo;
  64. }
  65. void VideoStreamPlayer::_mix_audios(void *p_self) {
  66. ERR_FAIL_NULL(p_self);
  67. static_cast<VideoStreamPlayer *>(p_self)->_mix_audio();
  68. }
  69. // Called from audio thread
  70. void VideoStreamPlayer::_mix_audio() {
  71. if (stream.is_null()) {
  72. return;
  73. }
  74. if (playback.is_null() || !playback->is_playing() || playback->is_paused()) {
  75. return;
  76. }
  77. AudioFrame *buffer = mix_buffer.ptrw();
  78. int buffer_size = mix_buffer.size();
  79. // Resample
  80. if (!mix(buffer, buffer_size)) {
  81. return;
  82. }
  83. AudioFrame vol = AudioFrame(volume, volume);
  84. int cc = AudioServer::get_singleton()->get_channel_count();
  85. if (cc == 1) {
  86. AudioFrame *target = AudioServer::get_singleton()->thread_get_channel_mix_buffer(bus_index, 0);
  87. ERR_FAIL_NULL(target);
  88. for (int j = 0; j < buffer_size; j++) {
  89. target[j] += buffer[j] * vol;
  90. }
  91. } else {
  92. AudioFrame *targets[4];
  93. for (int k = 0; k < cc; k++) {
  94. targets[k] = AudioServer::get_singleton()->thread_get_channel_mix_buffer(bus_index, k);
  95. ERR_FAIL_NULL(targets[k]);
  96. }
  97. for (int j = 0; j < buffer_size; j++) {
  98. AudioFrame frame = buffer[j] * vol;
  99. for (int k = 0; k < cc; k++) {
  100. targets[k][j] += frame;
  101. }
  102. }
  103. }
  104. }
  105. void VideoStreamPlayer::_notification(int p_notification) {
  106. switch (p_notification) {
  107. case NOTIFICATION_ENTER_TREE: {
  108. AudioServer::get_singleton()->add_mix_callback(_mix_audios, this);
  109. if (stream.is_valid() && autoplay && !Engine::get_singleton()->is_editor_hint()) {
  110. play();
  111. }
  112. } break;
  113. case NOTIFICATION_EXIT_TREE: {
  114. AudioServer::get_singleton()->remove_mix_callback(_mix_audios, this);
  115. } break;
  116. case NOTIFICATION_INTERNAL_PROCESS: {
  117. bus_index = AudioServer::get_singleton()->thread_find_bus_index(bus);
  118. if (stream.is_null() || paused || playback.is_null() || !playback->is_playing()) {
  119. return;
  120. }
  121. double audio_time = USEC_TO_SEC(OS::get_singleton()->get_ticks_usec());
  122. double delta = last_audio_time == 0 ? 0 : audio_time - last_audio_time;
  123. last_audio_time = audio_time;
  124. if (delta == 0) {
  125. return;
  126. }
  127. playback->update(delta); // playback->is_playing() returns false in the last video frame
  128. if (!playback->is_playing()) {
  129. resampler.flush();
  130. if (loop) {
  131. play();
  132. return;
  133. }
  134. emit_signal(SceneStringName(finished));
  135. }
  136. } break;
  137. case NOTIFICATION_DRAW: {
  138. if (texture.is_null()) {
  139. return;
  140. }
  141. if (texture->get_width() == 0) {
  142. return;
  143. }
  144. Size2 s = expand ? get_size() : texture->get_size();
  145. draw_texture_rect(texture, Rect2(Point2(), s), false);
  146. } break;
  147. case NOTIFICATION_SUSPENDED:
  148. case NOTIFICATION_PAUSED: {
  149. if (is_playing() && !is_paused()) {
  150. paused_from_tree = true;
  151. if (playback.is_valid()) {
  152. playback->set_paused(true);
  153. set_process_internal(false);
  154. }
  155. last_audio_time = 0;
  156. }
  157. } break;
  158. case NOTIFICATION_UNSUSPENDED: {
  159. if (get_tree()->is_paused()) {
  160. break;
  161. }
  162. [[fallthrough]];
  163. }
  164. case NOTIFICATION_UNPAUSED: {
  165. if (paused_from_tree) {
  166. paused_from_tree = false;
  167. if (playback.is_valid()) {
  168. playback->set_paused(false);
  169. set_process_internal(true);
  170. }
  171. last_audio_time = 0;
  172. }
  173. } break;
  174. }
  175. }
  176. Size2 VideoStreamPlayer::get_minimum_size() const {
  177. if (!expand && texture.is_valid()) {
  178. return texture->get_size();
  179. } else {
  180. return Size2();
  181. }
  182. }
  183. void VideoStreamPlayer::set_expand(bool p_expand) {
  184. if (expand == p_expand) {
  185. return;
  186. }
  187. expand = p_expand;
  188. queue_redraw();
  189. update_minimum_size();
  190. }
  191. bool VideoStreamPlayer::has_expand() const {
  192. return expand;
  193. }
  194. void VideoStreamPlayer::set_loop(bool p_loop) {
  195. loop = p_loop;
  196. }
  197. bool VideoStreamPlayer::has_loop() const {
  198. return loop;
  199. }
  200. void VideoStreamPlayer::set_stream(const Ref<VideoStream> &p_stream) {
  201. stop();
  202. // Make sure to handle stream changes seamlessly, e.g. when done via
  203. // translation remapping.
  204. if (stream.is_valid()) {
  205. stream->disconnect_changed(callable_mp(this, &VideoStreamPlayer::set_stream));
  206. }
  207. AudioServer::get_singleton()->lock();
  208. mix_buffer.resize(AudioServer::get_singleton()->thread_get_mix_buffer_size());
  209. stream = p_stream;
  210. if (stream.is_valid()) {
  211. stream->set_audio_track(audio_track);
  212. playback = stream->instantiate_playback();
  213. } else {
  214. playback = Ref<VideoStreamPlayback>();
  215. }
  216. AudioServer::get_singleton()->unlock();
  217. if (stream.is_valid()) {
  218. stream->connect_changed(callable_mp(this, &VideoStreamPlayer::set_stream).bind(stream));
  219. }
  220. if (playback.is_valid()) {
  221. playback->set_paused(paused);
  222. texture = playback->get_texture();
  223. const int channels = playback->get_channels();
  224. AudioServer::get_singleton()->lock();
  225. if (channels > 0) {
  226. resampler.setup(channels, playback->get_mix_rate(), AudioServer::get_singleton()->get_mix_rate(), buffering_ms, 0);
  227. } else {
  228. resampler.clear();
  229. }
  230. AudioServer::get_singleton()->unlock();
  231. if (channels > 0) {
  232. playback->set_mix_callback(_audio_mix_callback, this);
  233. }
  234. } else {
  235. texture.unref();
  236. AudioServer::get_singleton()->lock();
  237. resampler.clear();
  238. AudioServer::get_singleton()->unlock();
  239. }
  240. queue_redraw();
  241. if (!expand) {
  242. update_minimum_size();
  243. }
  244. }
  245. Ref<VideoStream> VideoStreamPlayer::get_stream() const {
  246. return stream;
  247. }
  248. void VideoStreamPlayer::play() {
  249. ERR_FAIL_COND(!is_inside_tree());
  250. if (playback.is_null()) {
  251. return;
  252. }
  253. playback->stop();
  254. playback->play();
  255. set_process_internal(true);
  256. last_audio_time = 0;
  257. // We update the playback to render the first frame immediately.
  258. playback->update(0);
  259. if (!can_process()) {
  260. _notification(NOTIFICATION_PAUSED);
  261. }
  262. }
  263. void VideoStreamPlayer::stop() {
  264. if (!is_inside_tree()) {
  265. return;
  266. }
  267. if (playback.is_null()) {
  268. return;
  269. }
  270. playback->stop();
  271. resampler.flush();
  272. set_process_internal(false);
  273. last_audio_time = 0;
  274. }
  275. bool VideoStreamPlayer::is_playing() const {
  276. if (playback.is_null()) {
  277. return false;
  278. }
  279. return playback->is_playing();
  280. }
  281. void VideoStreamPlayer::set_paused(bool p_paused) {
  282. if (paused == p_paused) {
  283. return;
  284. }
  285. paused = p_paused;
  286. if (!p_paused && !can_process()) {
  287. paused_from_tree = true;
  288. return;
  289. } else if (p_paused && paused_from_tree) {
  290. paused_from_tree = false;
  291. return;
  292. }
  293. if (playback.is_valid()) {
  294. playback->set_paused(p_paused);
  295. set_process_internal(!p_paused);
  296. }
  297. last_audio_time = 0;
  298. }
  299. bool VideoStreamPlayer::is_paused() const {
  300. return paused;
  301. }
  302. void VideoStreamPlayer::set_buffering_msec(int p_msec) {
  303. buffering_ms = p_msec;
  304. }
  305. int VideoStreamPlayer::get_buffering_msec() const {
  306. return buffering_ms;
  307. }
  308. void VideoStreamPlayer::set_audio_track(int p_track) {
  309. audio_track = p_track;
  310. if (stream.is_valid()) {
  311. stream->set_audio_track(audio_track);
  312. }
  313. if (playback.is_valid()) {
  314. playback->set_audio_track(audio_track);
  315. }
  316. }
  317. int VideoStreamPlayer::get_audio_track() const {
  318. return audio_track;
  319. }
  320. void VideoStreamPlayer::set_volume(float p_vol) {
  321. volume = p_vol;
  322. }
  323. float VideoStreamPlayer::get_volume() const {
  324. return volume;
  325. }
  326. void VideoStreamPlayer::set_volume_db(float p_db) {
  327. if (p_db < -79) {
  328. set_volume(0);
  329. } else {
  330. set_volume(Math::db_to_linear(p_db));
  331. }
  332. }
  333. float VideoStreamPlayer::get_volume_db() const {
  334. if (volume == 0) {
  335. return -80;
  336. } else {
  337. return Math::linear_to_db(volume);
  338. }
  339. }
  340. String VideoStreamPlayer::get_stream_name() const {
  341. if (stream.is_null()) {
  342. return "<No Stream>";
  343. }
  344. return stream->get_name();
  345. }
  346. double VideoStreamPlayer::get_stream_length() const {
  347. if (playback.is_null()) {
  348. return 0;
  349. }
  350. return playback->get_length();
  351. }
  352. double VideoStreamPlayer::get_stream_position() const {
  353. if (playback.is_null()) {
  354. return 0;
  355. }
  356. return playback->get_playback_position();
  357. }
  358. void VideoStreamPlayer::set_stream_position(double p_position) {
  359. if (playback.is_valid()) {
  360. playback->seek(p_position);
  361. }
  362. }
  363. Ref<Texture2D> VideoStreamPlayer::get_video_texture() const {
  364. if (playback.is_valid()) {
  365. return playback->get_texture();
  366. }
  367. return Ref<Texture2D>();
  368. }
  369. void VideoStreamPlayer::set_autoplay(bool p_enable) {
  370. autoplay = p_enable;
  371. }
  372. bool VideoStreamPlayer::has_autoplay() const {
  373. return autoplay;
  374. }
  375. void VideoStreamPlayer::set_bus(const StringName &p_bus) {
  376. // If audio is active, must lock this.
  377. AudioServer::get_singleton()->lock();
  378. bus = p_bus;
  379. AudioServer::get_singleton()->unlock();
  380. }
  381. StringName VideoStreamPlayer::get_bus() const {
  382. for (int i = 0; i < AudioServer::get_singleton()->get_bus_count(); i++) {
  383. if (AudioServer::get_singleton()->get_bus_name(i) == bus) {
  384. return bus;
  385. }
  386. }
  387. return SceneStringName(Master);
  388. }
  389. void VideoStreamPlayer::_validate_property(PropertyInfo &p_property) const {
  390. if (p_property.name == "bus") {
  391. String options;
  392. for (int i = 0; i < AudioServer::get_singleton()->get_bus_count(); i++) {
  393. if (i > 0) {
  394. options += ",";
  395. }
  396. String name = AudioServer::get_singleton()->get_bus_name(i);
  397. options += name;
  398. }
  399. p_property.hint_string = options;
  400. }
  401. }
  402. void VideoStreamPlayer::_bind_methods() {
  403. ClassDB::bind_method(D_METHOD("set_stream", "stream"), &VideoStreamPlayer::set_stream);
  404. ClassDB::bind_method(D_METHOD("get_stream"), &VideoStreamPlayer::get_stream);
  405. ClassDB::bind_method(D_METHOD("play"), &VideoStreamPlayer::play);
  406. ClassDB::bind_method(D_METHOD("stop"), &VideoStreamPlayer::stop);
  407. ClassDB::bind_method(D_METHOD("is_playing"), &VideoStreamPlayer::is_playing);
  408. ClassDB::bind_method(D_METHOD("set_paused", "paused"), &VideoStreamPlayer::set_paused);
  409. ClassDB::bind_method(D_METHOD("is_paused"), &VideoStreamPlayer::is_paused);
  410. ClassDB::bind_method(D_METHOD("set_loop", "loop"), &VideoStreamPlayer::set_loop);
  411. ClassDB::bind_method(D_METHOD("has_loop"), &VideoStreamPlayer::has_loop);
  412. ClassDB::bind_method(D_METHOD("set_volume", "volume"), &VideoStreamPlayer::set_volume);
  413. ClassDB::bind_method(D_METHOD("get_volume"), &VideoStreamPlayer::get_volume);
  414. ClassDB::bind_method(D_METHOD("set_volume_db", "db"), &VideoStreamPlayer::set_volume_db);
  415. ClassDB::bind_method(D_METHOD("get_volume_db"), &VideoStreamPlayer::get_volume_db);
  416. ClassDB::bind_method(D_METHOD("set_audio_track", "track"), &VideoStreamPlayer::set_audio_track);
  417. ClassDB::bind_method(D_METHOD("get_audio_track"), &VideoStreamPlayer::get_audio_track);
  418. ClassDB::bind_method(D_METHOD("get_stream_name"), &VideoStreamPlayer::get_stream_name);
  419. ClassDB::bind_method(D_METHOD("get_stream_length"), &VideoStreamPlayer::get_stream_length);
  420. ClassDB::bind_method(D_METHOD("set_stream_position", "position"), &VideoStreamPlayer::set_stream_position);
  421. ClassDB::bind_method(D_METHOD("get_stream_position"), &VideoStreamPlayer::get_stream_position);
  422. ClassDB::bind_method(D_METHOD("set_autoplay", "enabled"), &VideoStreamPlayer::set_autoplay);
  423. ClassDB::bind_method(D_METHOD("has_autoplay"), &VideoStreamPlayer::has_autoplay);
  424. ClassDB::bind_method(D_METHOD("set_expand", "enable"), &VideoStreamPlayer::set_expand);
  425. ClassDB::bind_method(D_METHOD("has_expand"), &VideoStreamPlayer::has_expand);
  426. ClassDB::bind_method(D_METHOD("set_buffering_msec", "msec"), &VideoStreamPlayer::set_buffering_msec);
  427. ClassDB::bind_method(D_METHOD("get_buffering_msec"), &VideoStreamPlayer::get_buffering_msec);
  428. ClassDB::bind_method(D_METHOD("set_bus", "bus"), &VideoStreamPlayer::set_bus);
  429. ClassDB::bind_method(D_METHOD("get_bus"), &VideoStreamPlayer::get_bus);
  430. ClassDB::bind_method(D_METHOD("get_video_texture"), &VideoStreamPlayer::get_video_texture);
  431. ADD_SIGNAL(MethodInfo("finished"));
  432. ADD_PROPERTY(PropertyInfo(Variant::INT, "audio_track", PROPERTY_HINT_RANGE, "0,128,1"), "set_audio_track", "get_audio_track");
  433. ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "stream", PROPERTY_HINT_RESOURCE_TYPE, "VideoStream"), "set_stream", "get_stream");
  434. ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "volume_db", PROPERTY_HINT_RANGE, "-80,24,0.01,suffix:dB"), "set_volume_db", "get_volume_db");
  435. ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "volume", PROPERTY_HINT_RANGE, "0,15,0.01,exp", PROPERTY_USAGE_NONE), "set_volume", "get_volume");
  436. ADD_PROPERTY(PropertyInfo(Variant::BOOL, "autoplay"), "set_autoplay", "has_autoplay");
  437. ADD_PROPERTY(PropertyInfo(Variant::BOOL, "paused"), "set_paused", "is_paused");
  438. ADD_PROPERTY(PropertyInfo(Variant::BOOL, "expand"), "set_expand", "has_expand");
  439. ADD_PROPERTY(PropertyInfo(Variant::BOOL, "loop"), "set_loop", "has_loop");
  440. ADD_PROPERTY(PropertyInfo(Variant::INT, "buffering_msec", PROPERTY_HINT_RANGE, "10,1000,suffix:ms"), "set_buffering_msec", "get_buffering_msec");
  441. ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "stream_position", PROPERTY_HINT_RANGE, "0,1280000,0.1", PROPERTY_USAGE_NONE), "set_stream_position", "get_stream_position");
  442. ADD_PROPERTY(PropertyInfo(Variant::STRING_NAME, "bus", PROPERTY_HINT_ENUM, ""), "set_bus", "get_bus");
  443. }
  444. VideoStreamPlayer::VideoStreamPlayer() {}
  445. VideoStreamPlayer::~VideoStreamPlayer() {
  446. resampler.clear(); // Not necessary here, but make in consistent with other "stream_player" classes.
  447. }