utilities.h 5.3 KB

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  1. /**************************************************************************/
  2. /* utilities.h */
  3. /**************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /**************************************************************************/
  8. /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
  9. /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /**************************************************************************/
  30. #ifndef UTILITIES_RD_H
  31. #define UTILITIES_RD_H
  32. #include "core/templates/rid_owner.h"
  33. #include "servers/rendering/storage/utilities.h"
  34. namespace RendererRD {
  35. /* VISIBILITY NOTIFIER */
  36. struct VisibilityNotifier {
  37. AABB aabb;
  38. Callable enter_callback;
  39. Callable exit_callback;
  40. Dependency dependency;
  41. };
  42. class Utilities : public RendererUtilities {
  43. private:
  44. static Utilities *singleton;
  45. /* VISIBILITY NOTIFIER */
  46. mutable RID_Owner<VisibilityNotifier> visibility_notifier_owner;
  47. /* MISC */
  48. //keep cached since it can be called form any thread
  49. uint64_t texture_mem_cache = 0;
  50. uint64_t buffer_mem_cache = 0;
  51. uint64_t total_mem_cache = 0;
  52. public:
  53. static Utilities *get_singleton() { return singleton; }
  54. Utilities();
  55. virtual ~Utilities() override;
  56. /* INSTANCES */
  57. virtual RS::InstanceType get_base_type(RID p_rid) const override;
  58. virtual bool free(RID p_rid) override;
  59. /* DEPENDENCIES */
  60. virtual void base_update_dependency(RID p_base, DependencyTracker *p_instance) override;
  61. /* VISIBILITY NOTIFIER */
  62. VisibilityNotifier *get_visibility_notifier(RID p_rid) { return visibility_notifier_owner.get_or_null(p_rid); }
  63. bool owns_visibility_notifier(RID p_rid) const { return visibility_notifier_owner.owns(p_rid); }
  64. virtual RID visibility_notifier_allocate() override;
  65. virtual void visibility_notifier_initialize(RID p_notifier) override;
  66. virtual void visibility_notifier_free(RID p_notifier) override;
  67. virtual void visibility_notifier_set_aabb(RID p_notifier, const AABB &p_aabb) override;
  68. virtual void visibility_notifier_set_callbacks(RID p_notifier, const Callable &p_enter_callbable, const Callable &p_exit_callable) override;
  69. virtual AABB visibility_notifier_get_aabb(RID p_notifier) const override;
  70. virtual void visibility_notifier_call(RID p_notifier, bool p_enter, bool p_deferred) override;
  71. /* TIMING */
  72. virtual void capture_timestamps_begin() override;
  73. virtual void capture_timestamp(const String &p_name) override;
  74. virtual uint32_t get_captured_timestamps_count() const override;
  75. virtual uint64_t get_captured_timestamps_frame() const override;
  76. virtual uint64_t get_captured_timestamp_gpu_time(uint32_t p_index) const override;
  77. virtual uint64_t get_captured_timestamp_cpu_time(uint32_t p_index) const override;
  78. virtual String get_captured_timestamp_name(uint32_t p_index) const override;
  79. /* MISC */
  80. virtual void update_dirty_resources() override;
  81. virtual void set_debug_generate_wireframes(bool p_generate) override {}
  82. virtual bool has_os_feature(const String &p_feature) const override;
  83. virtual void update_memory_info() override;
  84. virtual uint64_t get_rendering_info(RS::RenderingInfo p_info) override;
  85. virtual String get_video_adapter_name() const override;
  86. virtual String get_video_adapter_vendor() const override;
  87. virtual RenderingDevice::DeviceType get_video_adapter_type() const override;
  88. virtual String get_video_adapter_api_version() const override;
  89. virtual Size2i get_maximum_viewport_size() const override;
  90. virtual uint32_t get_maximum_shader_varyings() const override;
  91. virtual uint64_t get_maximum_uniform_buffer_size() const override;
  92. };
  93. } // namespace RendererRD
  94. #endif // UTILITIES_RD_H