123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325 |
- /**************************************************************************/
- /* test_control.h */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #ifndef TEST_CONTROL_H
- #define TEST_CONTROL_H
- #include "scene/gui/control.h"
- #include "tests/test_macros.h"
- namespace TestControl {
- TEST_CASE("[SceneTree][Control] Transforms") {
- SUBCASE("[Control][Global Transform] Global Transform should be accessible while not in SceneTree.") { // GH-79453
- Control *test_node = memnew(Control);
- Control *test_child = memnew(Control);
- test_node->add_child(test_child);
- test_node->set_global_position(Point2(1, 1));
- CHECK_EQ(test_node->get_global_position(), Point2(1, 1));
- CHECK_EQ(test_child->get_global_position(), Point2(1, 1));
- test_node->set_global_position(Point2(2, 2));
- CHECK_EQ(test_node->get_global_position(), Point2(2, 2));
- test_node->set_scale(Vector2(4, 4));
- CHECK_EQ(test_node->get_global_transform(), Transform2D(0, Size2(4, 4), 0, Vector2(2, 2)));
- test_node->set_scale(Vector2(1, 1));
- test_node->set_rotation_degrees(90);
- CHECK_EQ(test_node->get_global_transform(), Transform2D(Math_PI / 2, Vector2(2, 2)));
- test_node->set_pivot_offset(Vector2(1, 0));
- CHECK_EQ(test_node->get_global_transform(), Transform2D(Math_PI / 2, Vector2(3, 1)));
- memdelete(test_child);
- memdelete(test_node);
- }
- }
- TEST_CASE("[SceneTree][Control] Focus") {
- Control *ctrl = memnew(Control);
- SceneTree::get_singleton()->get_root()->add_child(ctrl);
- SUBCASE("[SceneTree][Control] Default focus") {
- CHECK_FALSE(ctrl->has_focus());
- }
- SUBCASE("[SceneTree][Control] Can't grab focus with default focus mode") {
- ERR_PRINT_OFF
- ctrl->grab_focus();
- ERR_PRINT_ON
- CHECK_FALSE(ctrl->has_focus());
- }
- SUBCASE("[SceneTree][Control] Can grab focus") {
- ctrl->set_focus_mode(Control::FocusMode::FOCUS_ALL);
- ctrl->grab_focus();
- CHECK(ctrl->has_focus());
- }
- SUBCASE("[SceneTree][Control] Can release focus") {
- ctrl->set_focus_mode(Control::FocusMode::FOCUS_ALL);
- ctrl->grab_focus();
- CHECK(ctrl->has_focus());
- ctrl->release_focus();
- CHECK_FALSE(ctrl->has_focus());
- }
- SUBCASE("[SceneTree][Control] Only one can grab focus at the same time") {
- ctrl->set_focus_mode(Control::FocusMode::FOCUS_ALL);
- ctrl->grab_focus();
- CHECK(ctrl->has_focus());
- Control *other_ctrl = memnew(Control);
- SceneTree::get_singleton()->get_root()->add_child(other_ctrl);
- other_ctrl->set_focus_mode(Control::FocusMode::FOCUS_ALL);
- other_ctrl->grab_focus();
- CHECK(other_ctrl->has_focus());
- CHECK_FALSE(ctrl->has_focus());
- memdelete(other_ctrl);
- }
- memdelete(ctrl);
- }
- TEST_CASE("[SceneTree][Control] Anchoring") {
- Control *test_control = memnew(Control);
- Control *test_child = memnew(Control);
- test_control->add_child(test_child);
- test_control->set_size(Size2(2, 2));
- Window *root = SceneTree::get_singleton()->get_root();
- root->add_child(test_control);
- SUBCASE("Anchoring without offsets") {
- test_child->set_anchor(SIDE_RIGHT, 0.75);
- test_child->set_anchor(SIDE_BOTTOM, 0.1);
- CHECK_MESSAGE(
- test_child->get_size().is_equal_approx(Vector2(1.5, 0.2)),
- "With no LEFT or TOP anchors, positive RIGHT and BOTTOM anchors should be proportional to the size.");
- CHECK_MESSAGE(
- test_child->get_position().is_equal_approx(Vector2(0, 0)),
- "With positive RIGHT and BOTTOM anchors set and no LEFT or TOP anchors, the position should not change.");
- test_child->set_anchor(SIDE_LEFT, 0.5);
- test_child->set_anchor(SIDE_TOP, 0.01);
- CHECK_MESSAGE(
- test_child->get_size().is_equal_approx(Vector2(0.5, 0.18)),
- "With all anchors set, the size should fit between all four anchors.");
- CHECK_MESSAGE(
- test_child->get_position().is_equal_approx(Vector2(1, 0.02)),
- "With all anchors set, the LEFT and TOP anchors should proportional to the position.");
- }
- SUBCASE("Anchoring with offsets") {
- test_child->set_offset(SIDE_RIGHT, 0.33);
- test_child->set_offset(SIDE_BOTTOM, 0.2);
- CHECK_MESSAGE(
- test_child->get_size().is_equal_approx(Vector2(0.33, 0.2)),
- "With no anchors or LEFT or TOP offsets set, the RIGHT and BOTTOM offsets should be equal to size.");
- CHECK_MESSAGE(
- test_child->get_position().is_equal_approx(Vector2(0, 0)),
- "With only positive RIGHT and BOTTOM offsets set, the position should not change.");
- test_child->set_offset(SIDE_LEFT, 0.1);
- test_child->set_offset(SIDE_TOP, 0.05);
- CHECK_MESSAGE(
- test_child->get_size().is_equal_approx(Vector2(0.23, 0.15)),
- "With no anchors set, the size should fit between all four offsets.");
- CHECK_MESSAGE(
- test_child->get_position().is_equal_approx(Vector2(0.1, 0.05)),
- "With no anchors set, the LEFT and TOP offsets should be equal to the position.");
- test_child->set_anchor(SIDE_RIGHT, 0.5);
- test_child->set_anchor(SIDE_BOTTOM, 0.3);
- test_child->set_anchor(SIDE_LEFT, 0.2);
- test_child->set_anchor(SIDE_TOP, 0.1);
- CHECK_MESSAGE(
- test_child->get_size().is_equal_approx(Vector2(0.83, 0.55)),
- "Anchors adjust size first then it is affected by offsets.");
- CHECK_MESSAGE(
- test_child->get_position().is_equal_approx(Vector2(0.5, 0.25)),
- "Anchors adjust positions first then it is affected by offsets.");
- test_child->set_offset(SIDE_RIGHT, -0.1);
- test_child->set_offset(SIDE_BOTTOM, -0.01);
- test_child->set_offset(SIDE_LEFT, -0.33);
- test_child->set_offset(SIDE_TOP, -0.16);
- CHECK_MESSAGE(
- test_child->get_size().is_equal_approx(Vector2(0.83, 0.55)),
- "Keeping offset distance equal when changing offsets, keeps size equal.");
- CHECK_MESSAGE(
- test_child->get_position().is_equal_approx(Vector2(0.07, 0.04)),
- "Negative offsets move position in top left direction.");
- }
- SUBCASE("Anchoring is preserved on parent size changed") {
- test_child->set_offset(SIDE_RIGHT, -0.05);
- test_child->set_offset(SIDE_BOTTOM, 0.1);
- test_child->set_offset(SIDE_LEFT, 0.05);
- test_child->set_offset(SIDE_TOP, 0.1);
- test_child->set_anchor(SIDE_RIGHT, 0.3);
- test_child->set_anchor(SIDE_BOTTOM, 0.85);
- test_child->set_anchor(SIDE_LEFT, 0.2);
- test_child->set_anchor(SIDE_TOP, 0.55);
- CHECK(test_child->get_rect().is_equal_approx(
- Rect2(Vector2(0.45, 1.2), Size2(0.1, 0.6))));
- test_control->set_size(Size2(4, 1));
- CHECK(test_child->get_rect().is_equal_approx(
- Rect2(Vector2(0.85, 0.65), Size2(0.3, 0.3))));
- }
- memdelete(test_child);
- memdelete(test_control);
- }
- TEST_CASE("[SceneTree][Control] Custom minimum size") {
- Control *test_control = memnew(Control);
- test_control->set_custom_minimum_size(Size2(4, 2));
- Window *root = SceneTree::get_singleton()->get_root();
- root->add_child(test_control);
- CHECK_MESSAGE(
- test_control->get_size().is_equal_approx(Vector2(4, 2)),
- "Size increases to match custom minimum size.");
- test_control->set_size(Size2(5, 4));
- CHECK_MESSAGE(
- test_control->get_size().is_equal_approx(Vector2(5, 4)),
- "Size does not change if above custom minimum size.");
- test_control->set_size(Size2(1, 1));
- CHECK_MESSAGE(
- test_control->get_size().is_equal_approx(Vector2(4, 2)),
- "Size matches minimum size if set below custom minimum size.");
- test_control->set_size(Size2(3, 3));
- CHECK_MESSAGE(
- test_control->get_size().is_equal_approx(Vector2(4, 3)),
- "Adjusts only x axis size if x is below custom minimum size.");
- test_control->set_size(Size2(10, 0.1));
- CHECK_MESSAGE(
- test_control->get_size().is_equal_approx(Vector2(10, 2)),
- "Adjusts only y axis size if y is below custom minimum size.");
- memdelete(test_control);
- }
- TEST_CASE("[SceneTree][Control] Grow direction") {
- Control *test_control = memnew(Control);
- test_control->set_size(Size2(1, 1));
- Window *root = SceneTree::get_singleton()->get_root();
- root->add_child(test_control);
- SUBCASE("Defaults") {
- CHECK(test_control->get_h_grow_direction() == Control::GROW_DIRECTION_END);
- CHECK(test_control->get_v_grow_direction() == Control::GROW_DIRECTION_END);
- }
- SIGNAL_WATCH(test_control, SNAME("minimum_size_changed"))
- Array signal_args;
- signal_args.push_back(Array());
- SUBCASE("Horizontal grow direction begin") {
- test_control->set_h_grow_direction(Control::GROW_DIRECTION_BEGIN);
- test_control->set_custom_minimum_size(Size2(2, 2));
- SceneTree::get_singleton()->process(0);
- SIGNAL_CHECK("minimum_size_changed", signal_args)
- CHECK_MESSAGE(
- test_control->get_rect().is_equal_approx(
- Rect2(Vector2(-1, 0), Size2(2, 2))),
- "Expand leftwards.");
- }
- SUBCASE("Vertical grow direction begin") {
- test_control->set_v_grow_direction(Control::GROW_DIRECTION_BEGIN);
- test_control->set_custom_minimum_size(Size2(4, 3));
- SceneTree::get_singleton()->process(0);
- SIGNAL_CHECK("minimum_size_changed", signal_args);
- CHECK_MESSAGE(
- test_control->get_rect().is_equal_approx(
- Rect2(Vector2(0, -2), Size2(4, 3))),
- "Expand upwards.");
- }
- SUBCASE("Horizontal grow direction end") {
- test_control->set_h_grow_direction(Control::GROW_DIRECTION_END);
- test_control->set_custom_minimum_size(Size2(5, 3));
- SceneTree::get_singleton()->process(0);
- SIGNAL_CHECK("minimum_size_changed", signal_args);
- CHECK_MESSAGE(
- test_control->get_rect().is_equal_approx(
- Rect2(Vector2(0, 0), Size2(5, 3))),
- "Expand rightwards.");
- }
- SUBCASE("Vertical grow direction end") {
- test_control->set_v_grow_direction(Control::GROW_DIRECTION_END);
- test_control->set_custom_minimum_size(Size2(4, 4));
- SceneTree::get_singleton()->process(0);
- SIGNAL_CHECK("minimum_size_changed", signal_args);
- CHECK_MESSAGE(
- test_control->get_rect().is_equal_approx(
- Rect2(Vector2(0, 0), Size2(4, 4))),
- "Expand downwards.");
- ;
- }
- SUBCASE("Horizontal grow direction both") {
- test_control->set_h_grow_direction(Control::GROW_DIRECTION_BOTH);
- test_control->set_custom_minimum_size(Size2(2, 4));
- SceneTree::get_singleton()->process(0);
- SIGNAL_CHECK("minimum_size_changed", signal_args);
- CHECK_MESSAGE(
- test_control->get_rect().is_equal_approx(
- Rect2(Vector2(-0.5, 0), Size2(2, 4))),
- "Expand equally leftwards and rightwards.");
- }
- SUBCASE("Vertical grow direction both") {
- test_control->set_v_grow_direction(Control::GROW_DIRECTION_BOTH);
- test_control->set_custom_minimum_size(Size2(6, 3));
- SceneTree::get_singleton()->process(0);
- SIGNAL_CHECK("minimum_size_changed", signal_args);
- CHECK_MESSAGE(
- test_control->get_rect().is_equal_approx(
- Rect2(Vector2(0, -1), Size2(6, 3))),
- "Expand equally upwards and downwards.");
- }
- memdelete(test_control);
- }
- } // namespace TestControl
- #endif // TEST_CONTROL_H
|