d3d12sdklayers.h 170 KB

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  1. /*-------------------------------------------------------------------------------------
  2. *
  3. * Copyright (c) Microsoft Corporation
  4. * Licensed under the MIT license
  5. *
  6. *-------------------------------------------------------------------------------------*/
  7. /* this ALWAYS GENERATED file contains the definitions for the interfaces */
  8. /* File created by MIDL compiler version 8.01.0628 */
  9. /* verify that the <rpcndr.h> version is high enough to compile this file*/
  10. #ifndef __REQUIRED_RPCNDR_H_VERSION__
  11. #define __REQUIRED_RPCNDR_H_VERSION__ 500
  12. #endif
  13. /* verify that the <rpcsal.h> version is high enough to compile this file*/
  14. #ifndef __REQUIRED_RPCSAL_H_VERSION__
  15. #define __REQUIRED_RPCSAL_H_VERSION__ 100
  16. #endif
  17. #include "rpc.h"
  18. #include "rpcndr.h"
  19. #ifndef __RPCNDR_H_VERSION__
  20. #error this stub requires an updated version of <rpcndr.h>
  21. #endif /* __RPCNDR_H_VERSION__ */
  22. #ifndef COM_NO_WINDOWS_H
  23. #include "windows.h"
  24. #include "ole2.h"
  25. #endif /*COM_NO_WINDOWS_H*/
  26. #ifndef __d3d12sdklayers_h__
  27. #define __d3d12sdklayers_h__
  28. #if defined(_MSC_VER) && (_MSC_VER >= 1020)
  29. #pragma once
  30. #endif
  31. #ifndef DECLSPEC_XFGVIRT
  32. #if defined(_CONTROL_FLOW_GUARD_XFG)
  33. #define DECLSPEC_XFGVIRT(base, func) __declspec(xfg_virtual(base, func))
  34. #else
  35. #define DECLSPEC_XFGVIRT(base, func)
  36. #endif
  37. #endif
  38. /* Forward Declarations */
  39. #ifndef __ID3D12Debug_FWD_DEFINED__
  40. #define __ID3D12Debug_FWD_DEFINED__
  41. typedef interface ID3D12Debug ID3D12Debug;
  42. #endif /* __ID3D12Debug_FWD_DEFINED__ */
  43. #ifndef __ID3D12Debug1_FWD_DEFINED__
  44. #define __ID3D12Debug1_FWD_DEFINED__
  45. typedef interface ID3D12Debug1 ID3D12Debug1;
  46. #endif /* __ID3D12Debug1_FWD_DEFINED__ */
  47. #ifndef __ID3D12Debug2_FWD_DEFINED__
  48. #define __ID3D12Debug2_FWD_DEFINED__
  49. typedef interface ID3D12Debug2 ID3D12Debug2;
  50. #endif /* __ID3D12Debug2_FWD_DEFINED__ */
  51. #ifndef __ID3D12Debug3_FWD_DEFINED__
  52. #define __ID3D12Debug3_FWD_DEFINED__
  53. typedef interface ID3D12Debug3 ID3D12Debug3;
  54. #endif /* __ID3D12Debug3_FWD_DEFINED__ */
  55. #ifndef __ID3D12Debug4_FWD_DEFINED__
  56. #define __ID3D12Debug4_FWD_DEFINED__
  57. typedef interface ID3D12Debug4 ID3D12Debug4;
  58. #endif /* __ID3D12Debug4_FWD_DEFINED__ */
  59. #ifndef __ID3D12Debug5_FWD_DEFINED__
  60. #define __ID3D12Debug5_FWD_DEFINED__
  61. typedef interface ID3D12Debug5 ID3D12Debug5;
  62. #endif /* __ID3D12Debug5_FWD_DEFINED__ */
  63. #ifndef __ID3D12Debug6_FWD_DEFINED__
  64. #define __ID3D12Debug6_FWD_DEFINED__
  65. typedef interface ID3D12Debug6 ID3D12Debug6;
  66. #endif /* __ID3D12Debug6_FWD_DEFINED__ */
  67. #ifndef __ID3D12DebugDevice1_FWD_DEFINED__
  68. #define __ID3D12DebugDevice1_FWD_DEFINED__
  69. typedef interface ID3D12DebugDevice1 ID3D12DebugDevice1;
  70. #endif /* __ID3D12DebugDevice1_FWD_DEFINED__ */
  71. #ifndef __ID3D12DebugDevice_FWD_DEFINED__
  72. #define __ID3D12DebugDevice_FWD_DEFINED__
  73. typedef interface ID3D12DebugDevice ID3D12DebugDevice;
  74. #endif /* __ID3D12DebugDevice_FWD_DEFINED__ */
  75. #ifndef __ID3D12DebugDevice2_FWD_DEFINED__
  76. #define __ID3D12DebugDevice2_FWD_DEFINED__
  77. typedef interface ID3D12DebugDevice2 ID3D12DebugDevice2;
  78. #endif /* __ID3D12DebugDevice2_FWD_DEFINED__ */
  79. #ifndef __ID3D12DebugCommandQueue_FWD_DEFINED__
  80. #define __ID3D12DebugCommandQueue_FWD_DEFINED__
  81. typedef interface ID3D12DebugCommandQueue ID3D12DebugCommandQueue;
  82. #endif /* __ID3D12DebugCommandQueue_FWD_DEFINED__ */
  83. #ifndef __ID3D12DebugCommandQueue1_FWD_DEFINED__
  84. #define __ID3D12DebugCommandQueue1_FWD_DEFINED__
  85. typedef interface ID3D12DebugCommandQueue1 ID3D12DebugCommandQueue1;
  86. #endif /* __ID3D12DebugCommandQueue1_FWD_DEFINED__ */
  87. #ifndef __ID3D12DebugCommandList1_FWD_DEFINED__
  88. #define __ID3D12DebugCommandList1_FWD_DEFINED__
  89. typedef interface ID3D12DebugCommandList1 ID3D12DebugCommandList1;
  90. #endif /* __ID3D12DebugCommandList1_FWD_DEFINED__ */
  91. #ifndef __ID3D12DebugCommandList_FWD_DEFINED__
  92. #define __ID3D12DebugCommandList_FWD_DEFINED__
  93. typedef interface ID3D12DebugCommandList ID3D12DebugCommandList;
  94. #endif /* __ID3D12DebugCommandList_FWD_DEFINED__ */
  95. #ifndef __ID3D12DebugCommandList2_FWD_DEFINED__
  96. #define __ID3D12DebugCommandList2_FWD_DEFINED__
  97. typedef interface ID3D12DebugCommandList2 ID3D12DebugCommandList2;
  98. #endif /* __ID3D12DebugCommandList2_FWD_DEFINED__ */
  99. #ifndef __ID3D12DebugCommandList3_FWD_DEFINED__
  100. #define __ID3D12DebugCommandList3_FWD_DEFINED__
  101. typedef interface ID3D12DebugCommandList3 ID3D12DebugCommandList3;
  102. #endif /* __ID3D12DebugCommandList3_FWD_DEFINED__ */
  103. #ifndef __ID3D12SharingContract_FWD_DEFINED__
  104. #define __ID3D12SharingContract_FWD_DEFINED__
  105. typedef interface ID3D12SharingContract ID3D12SharingContract;
  106. #endif /* __ID3D12SharingContract_FWD_DEFINED__ */
  107. #ifndef __ID3D12ManualWriteTrackingResource_FWD_DEFINED__
  108. #define __ID3D12ManualWriteTrackingResource_FWD_DEFINED__
  109. typedef interface ID3D12ManualWriteTrackingResource ID3D12ManualWriteTrackingResource;
  110. #endif /* __ID3D12ManualWriteTrackingResource_FWD_DEFINED__ */
  111. #ifndef __ID3D12InfoQueue_FWD_DEFINED__
  112. #define __ID3D12InfoQueue_FWD_DEFINED__
  113. typedef interface ID3D12InfoQueue ID3D12InfoQueue;
  114. #endif /* __ID3D12InfoQueue_FWD_DEFINED__ */
  115. #ifndef __ID3D12InfoQueue1_FWD_DEFINED__
  116. #define __ID3D12InfoQueue1_FWD_DEFINED__
  117. typedef interface ID3D12InfoQueue1 ID3D12InfoQueue1;
  118. #endif /* __ID3D12InfoQueue1_FWD_DEFINED__ */
  119. /* header files for imported files */
  120. #include "oaidl.h"
  121. #include "ocidl.h"
  122. #include "d3d12.h"
  123. #ifdef __cplusplus
  124. extern "C"{
  125. #endif
  126. /* interface __MIDL_itf_d3d12sdklayers_0000_0000 */
  127. /* [local] */
  128. #include <winapifamily.h>
  129. #pragma region App Family
  130. #if WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES)
  131. extern RPC_IF_HANDLE __MIDL_itf_d3d12sdklayers_0000_0000_v0_0_c_ifspec;
  132. extern RPC_IF_HANDLE __MIDL_itf_d3d12sdklayers_0000_0000_v0_0_s_ifspec;
  133. #ifndef __ID3D12Debug_INTERFACE_DEFINED__
  134. #define __ID3D12Debug_INTERFACE_DEFINED__
  135. /* interface ID3D12Debug */
  136. /* [unique][local][object][uuid] */
  137. EXTERN_C const IID IID_ID3D12Debug;
  138. #if defined(__cplusplus) && !defined(CINTERFACE)
  139. MIDL_INTERFACE("344488b7-6846-474b-b989-f027448245e0")
  140. ID3D12Debug : public IUnknown
  141. {
  142. public:
  143. virtual void STDMETHODCALLTYPE EnableDebugLayer( void) = 0;
  144. };
  145. #else /* C style interface */
  146. typedef struct ID3D12DebugVtbl
  147. {
  148. BEGIN_INTERFACE
  149. DECLSPEC_XFGVIRT(IUnknown, QueryInterface)
  150. HRESULT ( STDMETHODCALLTYPE *QueryInterface )(
  151. ID3D12Debug * This,
  152. REFIID riid,
  153. _COM_Outptr_ void **ppvObject);
  154. DECLSPEC_XFGVIRT(IUnknown, AddRef)
  155. ULONG ( STDMETHODCALLTYPE *AddRef )(
  156. ID3D12Debug * This);
  157. DECLSPEC_XFGVIRT(IUnknown, Release)
  158. ULONG ( STDMETHODCALLTYPE *Release )(
  159. ID3D12Debug * This);
  160. DECLSPEC_XFGVIRT(ID3D12Debug, EnableDebugLayer)
  161. void ( STDMETHODCALLTYPE *EnableDebugLayer )(
  162. ID3D12Debug * This);
  163. END_INTERFACE
  164. } ID3D12DebugVtbl;
  165. interface ID3D12Debug
  166. {
  167. CONST_VTBL struct ID3D12DebugVtbl *lpVtbl;
  168. };
  169. #ifdef COBJMACROS
  170. #define ID3D12Debug_QueryInterface(This,riid,ppvObject) \
  171. ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) )
  172. #define ID3D12Debug_AddRef(This) \
  173. ( (This)->lpVtbl -> AddRef(This) )
  174. #define ID3D12Debug_Release(This) \
  175. ( (This)->lpVtbl -> Release(This) )
  176. #define ID3D12Debug_EnableDebugLayer(This) \
  177. ( (This)->lpVtbl -> EnableDebugLayer(This) )
  178. #endif /* COBJMACROS */
  179. #endif /* C style interface */
  180. #endif /* __ID3D12Debug_INTERFACE_DEFINED__ */
  181. /* interface __MIDL_itf_d3d12sdklayers_0000_0001 */
  182. /* [local] */
  183. typedef
  184. enum D3D12_GPU_BASED_VALIDATION_FLAGS
  185. {
  186. D3D12_GPU_BASED_VALIDATION_FLAGS_NONE = 0,
  187. D3D12_GPU_BASED_VALIDATION_FLAGS_DISABLE_STATE_TRACKING = 0x1
  188. } D3D12_GPU_BASED_VALIDATION_FLAGS;
  189. DEFINE_ENUM_FLAG_OPERATORS(D3D12_GPU_BASED_VALIDATION_FLAGS)
  190. extern RPC_IF_HANDLE __MIDL_itf_d3d12sdklayers_0000_0001_v0_0_c_ifspec;
  191. extern RPC_IF_HANDLE __MIDL_itf_d3d12sdklayers_0000_0001_v0_0_s_ifspec;
  192. #ifndef __ID3D12Debug1_INTERFACE_DEFINED__
  193. #define __ID3D12Debug1_INTERFACE_DEFINED__
  194. /* interface ID3D12Debug1 */
  195. /* [unique][local][object][uuid] */
  196. EXTERN_C const IID IID_ID3D12Debug1;
  197. #if defined(__cplusplus) && !defined(CINTERFACE)
  198. MIDL_INTERFACE("affaa4ca-63fe-4d8e-b8ad-159000af4304")
  199. ID3D12Debug1 : public IUnknown
  200. {
  201. public:
  202. virtual void STDMETHODCALLTYPE EnableDebugLayer( void) = 0;
  203. virtual void STDMETHODCALLTYPE SetEnableGPUBasedValidation(
  204. BOOL Enable) = 0;
  205. virtual void STDMETHODCALLTYPE SetEnableSynchronizedCommandQueueValidation(
  206. BOOL Enable) = 0;
  207. };
  208. #else /* C style interface */
  209. typedef struct ID3D12Debug1Vtbl
  210. {
  211. BEGIN_INTERFACE
  212. DECLSPEC_XFGVIRT(IUnknown, QueryInterface)
  213. HRESULT ( STDMETHODCALLTYPE *QueryInterface )(
  214. ID3D12Debug1 * This,
  215. REFIID riid,
  216. _COM_Outptr_ void **ppvObject);
  217. DECLSPEC_XFGVIRT(IUnknown, AddRef)
  218. ULONG ( STDMETHODCALLTYPE *AddRef )(
  219. ID3D12Debug1 * This);
  220. DECLSPEC_XFGVIRT(IUnknown, Release)
  221. ULONG ( STDMETHODCALLTYPE *Release )(
  222. ID3D12Debug1 * This);
  223. DECLSPEC_XFGVIRT(ID3D12Debug1, EnableDebugLayer)
  224. void ( STDMETHODCALLTYPE *EnableDebugLayer )(
  225. ID3D12Debug1 * This);
  226. DECLSPEC_XFGVIRT(ID3D12Debug1, SetEnableGPUBasedValidation)
  227. void ( STDMETHODCALLTYPE *SetEnableGPUBasedValidation )(
  228. ID3D12Debug1 * This,
  229. BOOL Enable);
  230. DECLSPEC_XFGVIRT(ID3D12Debug1, SetEnableSynchronizedCommandQueueValidation)
  231. void ( STDMETHODCALLTYPE *SetEnableSynchronizedCommandQueueValidation )(
  232. ID3D12Debug1 * This,
  233. BOOL Enable);
  234. END_INTERFACE
  235. } ID3D12Debug1Vtbl;
  236. interface ID3D12Debug1
  237. {
  238. CONST_VTBL struct ID3D12Debug1Vtbl *lpVtbl;
  239. };
  240. #ifdef COBJMACROS
  241. #define ID3D12Debug1_QueryInterface(This,riid,ppvObject) \
  242. ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) )
  243. #define ID3D12Debug1_AddRef(This) \
  244. ( (This)->lpVtbl -> AddRef(This) )
  245. #define ID3D12Debug1_Release(This) \
  246. ( (This)->lpVtbl -> Release(This) )
  247. #define ID3D12Debug1_EnableDebugLayer(This) \
  248. ( (This)->lpVtbl -> EnableDebugLayer(This) )
  249. #define ID3D12Debug1_SetEnableGPUBasedValidation(This,Enable) \
  250. ( (This)->lpVtbl -> SetEnableGPUBasedValidation(This,Enable) )
  251. #define ID3D12Debug1_SetEnableSynchronizedCommandQueueValidation(This,Enable) \
  252. ( (This)->lpVtbl -> SetEnableSynchronizedCommandQueueValidation(This,Enable) )
  253. #endif /* COBJMACROS */
  254. #endif /* C style interface */
  255. #endif /* __ID3D12Debug1_INTERFACE_DEFINED__ */
  256. #ifndef __ID3D12Debug2_INTERFACE_DEFINED__
  257. #define __ID3D12Debug2_INTERFACE_DEFINED__
  258. /* interface ID3D12Debug2 */
  259. /* [unique][local][object][uuid] */
  260. EXTERN_C const IID IID_ID3D12Debug2;
  261. #if defined(__cplusplus) && !defined(CINTERFACE)
  262. MIDL_INTERFACE("93a665c4-a3b2-4e5d-b692-a26ae14e3374")
  263. ID3D12Debug2 : public IUnknown
  264. {
  265. public:
  266. virtual void STDMETHODCALLTYPE SetGPUBasedValidationFlags(
  267. D3D12_GPU_BASED_VALIDATION_FLAGS Flags) = 0;
  268. };
  269. #else /* C style interface */
  270. typedef struct ID3D12Debug2Vtbl
  271. {
  272. BEGIN_INTERFACE
  273. DECLSPEC_XFGVIRT(IUnknown, QueryInterface)
  274. HRESULT ( STDMETHODCALLTYPE *QueryInterface )(
  275. ID3D12Debug2 * This,
  276. REFIID riid,
  277. _COM_Outptr_ void **ppvObject);
  278. DECLSPEC_XFGVIRT(IUnknown, AddRef)
  279. ULONG ( STDMETHODCALLTYPE *AddRef )(
  280. ID3D12Debug2 * This);
  281. DECLSPEC_XFGVIRT(IUnknown, Release)
  282. ULONG ( STDMETHODCALLTYPE *Release )(
  283. ID3D12Debug2 * This);
  284. DECLSPEC_XFGVIRT(ID3D12Debug2, SetGPUBasedValidationFlags)
  285. void ( STDMETHODCALLTYPE *SetGPUBasedValidationFlags )(
  286. ID3D12Debug2 * This,
  287. D3D12_GPU_BASED_VALIDATION_FLAGS Flags);
  288. END_INTERFACE
  289. } ID3D12Debug2Vtbl;
  290. interface ID3D12Debug2
  291. {
  292. CONST_VTBL struct ID3D12Debug2Vtbl *lpVtbl;
  293. };
  294. #ifdef COBJMACROS
  295. #define ID3D12Debug2_QueryInterface(This,riid,ppvObject) \
  296. ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) )
  297. #define ID3D12Debug2_AddRef(This) \
  298. ( (This)->lpVtbl -> AddRef(This) )
  299. #define ID3D12Debug2_Release(This) \
  300. ( (This)->lpVtbl -> Release(This) )
  301. #define ID3D12Debug2_SetGPUBasedValidationFlags(This,Flags) \
  302. ( (This)->lpVtbl -> SetGPUBasedValidationFlags(This,Flags) )
  303. #endif /* COBJMACROS */
  304. #endif /* C style interface */
  305. #endif /* __ID3D12Debug2_INTERFACE_DEFINED__ */
  306. #ifndef __ID3D12Debug3_INTERFACE_DEFINED__
  307. #define __ID3D12Debug3_INTERFACE_DEFINED__
  308. /* interface ID3D12Debug3 */
  309. /* [unique][local][object][uuid] */
  310. EXTERN_C const IID IID_ID3D12Debug3;
  311. #if defined(__cplusplus) && !defined(CINTERFACE)
  312. MIDL_INTERFACE("5cf4e58f-f671-4ff1-a542-3686e3d153d1")
  313. ID3D12Debug3 : public ID3D12Debug
  314. {
  315. public:
  316. virtual void STDMETHODCALLTYPE SetEnableGPUBasedValidation(
  317. BOOL Enable) = 0;
  318. virtual void STDMETHODCALLTYPE SetEnableSynchronizedCommandQueueValidation(
  319. BOOL Enable) = 0;
  320. virtual void STDMETHODCALLTYPE SetGPUBasedValidationFlags(
  321. D3D12_GPU_BASED_VALIDATION_FLAGS Flags) = 0;
  322. };
  323. #else /* C style interface */
  324. typedef struct ID3D12Debug3Vtbl
  325. {
  326. BEGIN_INTERFACE
  327. DECLSPEC_XFGVIRT(IUnknown, QueryInterface)
  328. HRESULT ( STDMETHODCALLTYPE *QueryInterface )(
  329. ID3D12Debug3 * This,
  330. REFIID riid,
  331. _COM_Outptr_ void **ppvObject);
  332. DECLSPEC_XFGVIRT(IUnknown, AddRef)
  333. ULONG ( STDMETHODCALLTYPE *AddRef )(
  334. ID3D12Debug3 * This);
  335. DECLSPEC_XFGVIRT(IUnknown, Release)
  336. ULONG ( STDMETHODCALLTYPE *Release )(
  337. ID3D12Debug3 * This);
  338. DECLSPEC_XFGVIRT(ID3D12Debug, EnableDebugLayer)
  339. void ( STDMETHODCALLTYPE *EnableDebugLayer )(
  340. ID3D12Debug3 * This);
  341. DECLSPEC_XFGVIRT(ID3D12Debug3, SetEnableGPUBasedValidation)
  342. void ( STDMETHODCALLTYPE *SetEnableGPUBasedValidation )(
  343. ID3D12Debug3 * This,
  344. BOOL Enable);
  345. DECLSPEC_XFGVIRT(ID3D12Debug3, SetEnableSynchronizedCommandQueueValidation)
  346. void ( STDMETHODCALLTYPE *SetEnableSynchronizedCommandQueueValidation )(
  347. ID3D12Debug3 * This,
  348. BOOL Enable);
  349. DECLSPEC_XFGVIRT(ID3D12Debug3, SetGPUBasedValidationFlags)
  350. void ( STDMETHODCALLTYPE *SetGPUBasedValidationFlags )(
  351. ID3D12Debug3 * This,
  352. D3D12_GPU_BASED_VALIDATION_FLAGS Flags);
  353. END_INTERFACE
  354. } ID3D12Debug3Vtbl;
  355. interface ID3D12Debug3
  356. {
  357. CONST_VTBL struct ID3D12Debug3Vtbl *lpVtbl;
  358. };
  359. #ifdef COBJMACROS
  360. #define ID3D12Debug3_QueryInterface(This,riid,ppvObject) \
  361. ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) )
  362. #define ID3D12Debug3_AddRef(This) \
  363. ( (This)->lpVtbl -> AddRef(This) )
  364. #define ID3D12Debug3_Release(This) \
  365. ( (This)->lpVtbl -> Release(This) )
  366. #define ID3D12Debug3_EnableDebugLayer(This) \
  367. ( (This)->lpVtbl -> EnableDebugLayer(This) )
  368. #define ID3D12Debug3_SetEnableGPUBasedValidation(This,Enable) \
  369. ( (This)->lpVtbl -> SetEnableGPUBasedValidation(This,Enable) )
  370. #define ID3D12Debug3_SetEnableSynchronizedCommandQueueValidation(This,Enable) \
  371. ( (This)->lpVtbl -> SetEnableSynchronizedCommandQueueValidation(This,Enable) )
  372. #define ID3D12Debug3_SetGPUBasedValidationFlags(This,Flags) \
  373. ( (This)->lpVtbl -> SetGPUBasedValidationFlags(This,Flags) )
  374. #endif /* COBJMACROS */
  375. #endif /* C style interface */
  376. #endif /* __ID3D12Debug3_INTERFACE_DEFINED__ */
  377. #ifndef __ID3D12Debug4_INTERFACE_DEFINED__
  378. #define __ID3D12Debug4_INTERFACE_DEFINED__
  379. /* interface ID3D12Debug4 */
  380. /* [unique][local][object][uuid] */
  381. EXTERN_C const IID IID_ID3D12Debug4;
  382. #if defined(__cplusplus) && !defined(CINTERFACE)
  383. MIDL_INTERFACE("014b816e-9ec5-4a2f-a845-ffbe441ce13a")
  384. ID3D12Debug4 : public ID3D12Debug3
  385. {
  386. public:
  387. virtual void STDMETHODCALLTYPE DisableDebugLayer( void) = 0;
  388. };
  389. #else /* C style interface */
  390. typedef struct ID3D12Debug4Vtbl
  391. {
  392. BEGIN_INTERFACE
  393. DECLSPEC_XFGVIRT(IUnknown, QueryInterface)
  394. HRESULT ( STDMETHODCALLTYPE *QueryInterface )(
  395. ID3D12Debug4 * This,
  396. REFIID riid,
  397. _COM_Outptr_ void **ppvObject);
  398. DECLSPEC_XFGVIRT(IUnknown, AddRef)
  399. ULONG ( STDMETHODCALLTYPE *AddRef )(
  400. ID3D12Debug4 * This);
  401. DECLSPEC_XFGVIRT(IUnknown, Release)
  402. ULONG ( STDMETHODCALLTYPE *Release )(
  403. ID3D12Debug4 * This);
  404. DECLSPEC_XFGVIRT(ID3D12Debug, EnableDebugLayer)
  405. void ( STDMETHODCALLTYPE *EnableDebugLayer )(
  406. ID3D12Debug4 * This);
  407. DECLSPEC_XFGVIRT(ID3D12Debug3, SetEnableGPUBasedValidation)
  408. void ( STDMETHODCALLTYPE *SetEnableGPUBasedValidation )(
  409. ID3D12Debug4 * This,
  410. BOOL Enable);
  411. DECLSPEC_XFGVIRT(ID3D12Debug3, SetEnableSynchronizedCommandQueueValidation)
  412. void ( STDMETHODCALLTYPE *SetEnableSynchronizedCommandQueueValidation )(
  413. ID3D12Debug4 * This,
  414. BOOL Enable);
  415. DECLSPEC_XFGVIRT(ID3D12Debug3, SetGPUBasedValidationFlags)
  416. void ( STDMETHODCALLTYPE *SetGPUBasedValidationFlags )(
  417. ID3D12Debug4 * This,
  418. D3D12_GPU_BASED_VALIDATION_FLAGS Flags);
  419. DECLSPEC_XFGVIRT(ID3D12Debug4, DisableDebugLayer)
  420. void ( STDMETHODCALLTYPE *DisableDebugLayer )(
  421. ID3D12Debug4 * This);
  422. END_INTERFACE
  423. } ID3D12Debug4Vtbl;
  424. interface ID3D12Debug4
  425. {
  426. CONST_VTBL struct ID3D12Debug4Vtbl *lpVtbl;
  427. };
  428. #ifdef COBJMACROS
  429. #define ID3D12Debug4_QueryInterface(This,riid,ppvObject) \
  430. ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) )
  431. #define ID3D12Debug4_AddRef(This) \
  432. ( (This)->lpVtbl -> AddRef(This) )
  433. #define ID3D12Debug4_Release(This) \
  434. ( (This)->lpVtbl -> Release(This) )
  435. #define ID3D12Debug4_EnableDebugLayer(This) \
  436. ( (This)->lpVtbl -> EnableDebugLayer(This) )
  437. #define ID3D12Debug4_SetEnableGPUBasedValidation(This,Enable) \
  438. ( (This)->lpVtbl -> SetEnableGPUBasedValidation(This,Enable) )
  439. #define ID3D12Debug4_SetEnableSynchronizedCommandQueueValidation(This,Enable) \
  440. ( (This)->lpVtbl -> SetEnableSynchronizedCommandQueueValidation(This,Enable) )
  441. #define ID3D12Debug4_SetGPUBasedValidationFlags(This,Flags) \
  442. ( (This)->lpVtbl -> SetGPUBasedValidationFlags(This,Flags) )
  443. #define ID3D12Debug4_DisableDebugLayer(This) \
  444. ( (This)->lpVtbl -> DisableDebugLayer(This) )
  445. #endif /* COBJMACROS */
  446. #endif /* C style interface */
  447. #endif /* __ID3D12Debug4_INTERFACE_DEFINED__ */
  448. #ifndef __ID3D12Debug5_INTERFACE_DEFINED__
  449. #define __ID3D12Debug5_INTERFACE_DEFINED__
  450. /* interface ID3D12Debug5 */
  451. /* [unique][local][object][uuid] */
  452. EXTERN_C const IID IID_ID3D12Debug5;
  453. #if defined(__cplusplus) && !defined(CINTERFACE)
  454. MIDL_INTERFACE("548d6b12-09fa-40e0-9069-5dcd589a52c9")
  455. ID3D12Debug5 : public ID3D12Debug4
  456. {
  457. public:
  458. virtual void STDMETHODCALLTYPE SetEnableAutoName(
  459. BOOL Enable) = 0;
  460. };
  461. #else /* C style interface */
  462. typedef struct ID3D12Debug5Vtbl
  463. {
  464. BEGIN_INTERFACE
  465. DECLSPEC_XFGVIRT(IUnknown, QueryInterface)
  466. HRESULT ( STDMETHODCALLTYPE *QueryInterface )(
  467. ID3D12Debug5 * This,
  468. REFIID riid,
  469. _COM_Outptr_ void **ppvObject);
  470. DECLSPEC_XFGVIRT(IUnknown, AddRef)
  471. ULONG ( STDMETHODCALLTYPE *AddRef )(
  472. ID3D12Debug5 * This);
  473. DECLSPEC_XFGVIRT(IUnknown, Release)
  474. ULONG ( STDMETHODCALLTYPE *Release )(
  475. ID3D12Debug5 * This);
  476. DECLSPEC_XFGVIRT(ID3D12Debug, EnableDebugLayer)
  477. void ( STDMETHODCALLTYPE *EnableDebugLayer )(
  478. ID3D12Debug5 * This);
  479. DECLSPEC_XFGVIRT(ID3D12Debug3, SetEnableGPUBasedValidation)
  480. void ( STDMETHODCALLTYPE *SetEnableGPUBasedValidation )(
  481. ID3D12Debug5 * This,
  482. BOOL Enable);
  483. DECLSPEC_XFGVIRT(ID3D12Debug3, SetEnableSynchronizedCommandQueueValidation)
  484. void ( STDMETHODCALLTYPE *SetEnableSynchronizedCommandQueueValidation )(
  485. ID3D12Debug5 * This,
  486. BOOL Enable);
  487. DECLSPEC_XFGVIRT(ID3D12Debug3, SetGPUBasedValidationFlags)
  488. void ( STDMETHODCALLTYPE *SetGPUBasedValidationFlags )(
  489. ID3D12Debug5 * This,
  490. D3D12_GPU_BASED_VALIDATION_FLAGS Flags);
  491. DECLSPEC_XFGVIRT(ID3D12Debug4, DisableDebugLayer)
  492. void ( STDMETHODCALLTYPE *DisableDebugLayer )(
  493. ID3D12Debug5 * This);
  494. DECLSPEC_XFGVIRT(ID3D12Debug5, SetEnableAutoName)
  495. void ( STDMETHODCALLTYPE *SetEnableAutoName )(
  496. ID3D12Debug5 * This,
  497. BOOL Enable);
  498. END_INTERFACE
  499. } ID3D12Debug5Vtbl;
  500. interface ID3D12Debug5
  501. {
  502. CONST_VTBL struct ID3D12Debug5Vtbl *lpVtbl;
  503. };
  504. #ifdef COBJMACROS
  505. #define ID3D12Debug5_QueryInterface(This,riid,ppvObject) \
  506. ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) )
  507. #define ID3D12Debug5_AddRef(This) \
  508. ( (This)->lpVtbl -> AddRef(This) )
  509. #define ID3D12Debug5_Release(This) \
  510. ( (This)->lpVtbl -> Release(This) )
  511. #define ID3D12Debug5_EnableDebugLayer(This) \
  512. ( (This)->lpVtbl -> EnableDebugLayer(This) )
  513. #define ID3D12Debug5_SetEnableGPUBasedValidation(This,Enable) \
  514. ( (This)->lpVtbl -> SetEnableGPUBasedValidation(This,Enable) )
  515. #define ID3D12Debug5_SetEnableSynchronizedCommandQueueValidation(This,Enable) \
  516. ( (This)->lpVtbl -> SetEnableSynchronizedCommandQueueValidation(This,Enable) )
  517. #define ID3D12Debug5_SetGPUBasedValidationFlags(This,Flags) \
  518. ( (This)->lpVtbl -> SetGPUBasedValidationFlags(This,Flags) )
  519. #define ID3D12Debug5_DisableDebugLayer(This) \
  520. ( (This)->lpVtbl -> DisableDebugLayer(This) )
  521. #define ID3D12Debug5_SetEnableAutoName(This,Enable) \
  522. ( (This)->lpVtbl -> SetEnableAutoName(This,Enable) )
  523. #endif /* COBJMACROS */
  524. #endif /* C style interface */
  525. #endif /* __ID3D12Debug5_INTERFACE_DEFINED__ */
  526. #ifndef __ID3D12Debug6_INTERFACE_DEFINED__
  527. #define __ID3D12Debug6_INTERFACE_DEFINED__
  528. /* interface ID3D12Debug6 */
  529. /* [unique][local][object][uuid] */
  530. EXTERN_C const IID IID_ID3D12Debug6;
  531. #if defined(__cplusplus) && !defined(CINTERFACE)
  532. MIDL_INTERFACE("82a816d6-5d01-4157-97d0-4975463fd1ed")
  533. ID3D12Debug6 : public ID3D12Debug5
  534. {
  535. public:
  536. virtual void STDMETHODCALLTYPE SetForceLegacyBarrierValidation(
  537. BOOL Enable) = 0;
  538. };
  539. #else /* C style interface */
  540. typedef struct ID3D12Debug6Vtbl
  541. {
  542. BEGIN_INTERFACE
  543. DECLSPEC_XFGVIRT(IUnknown, QueryInterface)
  544. HRESULT ( STDMETHODCALLTYPE *QueryInterface )(
  545. ID3D12Debug6 * This,
  546. REFIID riid,
  547. _COM_Outptr_ void **ppvObject);
  548. DECLSPEC_XFGVIRT(IUnknown, AddRef)
  549. ULONG ( STDMETHODCALLTYPE *AddRef )(
  550. ID3D12Debug6 * This);
  551. DECLSPEC_XFGVIRT(IUnknown, Release)
  552. ULONG ( STDMETHODCALLTYPE *Release )(
  553. ID3D12Debug6 * This);
  554. DECLSPEC_XFGVIRT(ID3D12Debug, EnableDebugLayer)
  555. void ( STDMETHODCALLTYPE *EnableDebugLayer )(
  556. ID3D12Debug6 * This);
  557. DECLSPEC_XFGVIRT(ID3D12Debug3, SetEnableGPUBasedValidation)
  558. void ( STDMETHODCALLTYPE *SetEnableGPUBasedValidation )(
  559. ID3D12Debug6 * This,
  560. BOOL Enable);
  561. DECLSPEC_XFGVIRT(ID3D12Debug3, SetEnableSynchronizedCommandQueueValidation)
  562. void ( STDMETHODCALLTYPE *SetEnableSynchronizedCommandQueueValidation )(
  563. ID3D12Debug6 * This,
  564. BOOL Enable);
  565. DECLSPEC_XFGVIRT(ID3D12Debug3, SetGPUBasedValidationFlags)
  566. void ( STDMETHODCALLTYPE *SetGPUBasedValidationFlags )(
  567. ID3D12Debug6 * This,
  568. D3D12_GPU_BASED_VALIDATION_FLAGS Flags);
  569. DECLSPEC_XFGVIRT(ID3D12Debug4, DisableDebugLayer)
  570. void ( STDMETHODCALLTYPE *DisableDebugLayer )(
  571. ID3D12Debug6 * This);
  572. DECLSPEC_XFGVIRT(ID3D12Debug5, SetEnableAutoName)
  573. void ( STDMETHODCALLTYPE *SetEnableAutoName )(
  574. ID3D12Debug6 * This,
  575. BOOL Enable);
  576. DECLSPEC_XFGVIRT(ID3D12Debug6, SetForceLegacyBarrierValidation)
  577. void ( STDMETHODCALLTYPE *SetForceLegacyBarrierValidation )(
  578. ID3D12Debug6 * This,
  579. BOOL Enable);
  580. END_INTERFACE
  581. } ID3D12Debug6Vtbl;
  582. interface ID3D12Debug6
  583. {
  584. CONST_VTBL struct ID3D12Debug6Vtbl *lpVtbl;
  585. };
  586. #ifdef COBJMACROS
  587. #define ID3D12Debug6_QueryInterface(This,riid,ppvObject) \
  588. ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) )
  589. #define ID3D12Debug6_AddRef(This) \
  590. ( (This)->lpVtbl -> AddRef(This) )
  591. #define ID3D12Debug6_Release(This) \
  592. ( (This)->lpVtbl -> Release(This) )
  593. #define ID3D12Debug6_EnableDebugLayer(This) \
  594. ( (This)->lpVtbl -> EnableDebugLayer(This) )
  595. #define ID3D12Debug6_SetEnableGPUBasedValidation(This,Enable) \
  596. ( (This)->lpVtbl -> SetEnableGPUBasedValidation(This,Enable) )
  597. #define ID3D12Debug6_SetEnableSynchronizedCommandQueueValidation(This,Enable) \
  598. ( (This)->lpVtbl -> SetEnableSynchronizedCommandQueueValidation(This,Enable) )
  599. #define ID3D12Debug6_SetGPUBasedValidationFlags(This,Flags) \
  600. ( (This)->lpVtbl -> SetGPUBasedValidationFlags(This,Flags) )
  601. #define ID3D12Debug6_DisableDebugLayer(This) \
  602. ( (This)->lpVtbl -> DisableDebugLayer(This) )
  603. #define ID3D12Debug6_SetEnableAutoName(This,Enable) \
  604. ( (This)->lpVtbl -> SetEnableAutoName(This,Enable) )
  605. #define ID3D12Debug6_SetForceLegacyBarrierValidation(This,Enable) \
  606. ( (This)->lpVtbl -> SetForceLegacyBarrierValidation(This,Enable) )
  607. #endif /* COBJMACROS */
  608. #endif /* C style interface */
  609. #endif /* __ID3D12Debug6_INTERFACE_DEFINED__ */
  610. /* interface __MIDL_itf_d3d12sdklayers_0000_0007 */
  611. /* [local] */
  612. DEFINE_GUID(WKPDID_D3DAutoDebugObjectNameW, 0xd4902e36, 0x757a, 0x4942, 0x95, 0x94, 0xb6, 0x76, 0x9a, 0xfa, 0x43, 0xcd);
  613. typedef
  614. enum D3D12_RLDO_FLAGS
  615. {
  616. D3D12_RLDO_NONE = 0,
  617. D3D12_RLDO_SUMMARY = 0x1,
  618. D3D12_RLDO_DETAIL = 0x2,
  619. D3D12_RLDO_IGNORE_INTERNAL = 0x4
  620. } D3D12_RLDO_FLAGS;
  621. DEFINE_ENUM_FLAG_OPERATORS(D3D12_RLDO_FLAGS)
  622. typedef
  623. enum D3D12_DEBUG_DEVICE_PARAMETER_TYPE
  624. {
  625. D3D12_DEBUG_DEVICE_PARAMETER_FEATURE_FLAGS = 0,
  626. D3D12_DEBUG_DEVICE_PARAMETER_GPU_BASED_VALIDATION_SETTINGS = ( D3D12_DEBUG_DEVICE_PARAMETER_FEATURE_FLAGS + 1 ) ,
  627. D3D12_DEBUG_DEVICE_PARAMETER_GPU_SLOWDOWN_PERFORMANCE_FACTOR = ( D3D12_DEBUG_DEVICE_PARAMETER_GPU_BASED_VALIDATION_SETTINGS + 1 )
  628. } D3D12_DEBUG_DEVICE_PARAMETER_TYPE;
  629. typedef
  630. enum D3D12_DEBUG_FEATURE
  631. {
  632. D3D12_DEBUG_FEATURE_NONE = 0,
  633. D3D12_DEBUG_FEATURE_ALLOW_BEHAVIOR_CHANGING_DEBUG_AIDS = 0x1,
  634. D3D12_DEBUG_FEATURE_CONSERVATIVE_RESOURCE_STATE_TRACKING = 0x2,
  635. D3D12_DEBUG_FEATURE_DISABLE_VIRTUALIZED_BUNDLES_VALIDATION = 0x4,
  636. D3D12_DEBUG_FEATURE_EMULATE_WINDOWS7 = 0x8
  637. } D3D12_DEBUG_FEATURE;
  638. DEFINE_ENUM_FLAG_OPERATORS(D3D12_DEBUG_FEATURE)
  639. typedef
  640. enum D3D12_GPU_BASED_VALIDATION_SHADER_PATCH_MODE
  641. {
  642. D3D12_GPU_BASED_VALIDATION_SHADER_PATCH_MODE_NONE = 0,
  643. D3D12_GPU_BASED_VALIDATION_SHADER_PATCH_MODE_STATE_TRACKING_ONLY = ( D3D12_GPU_BASED_VALIDATION_SHADER_PATCH_MODE_NONE + 1 ) ,
  644. D3D12_GPU_BASED_VALIDATION_SHADER_PATCH_MODE_UNGUARDED_VALIDATION = ( D3D12_GPU_BASED_VALIDATION_SHADER_PATCH_MODE_STATE_TRACKING_ONLY + 1 ) ,
  645. D3D12_GPU_BASED_VALIDATION_SHADER_PATCH_MODE_GUARDED_VALIDATION = ( D3D12_GPU_BASED_VALIDATION_SHADER_PATCH_MODE_UNGUARDED_VALIDATION + 1 ) ,
  646. NUM_D3D12_GPU_BASED_VALIDATION_SHADER_PATCH_MODES = ( D3D12_GPU_BASED_VALIDATION_SHADER_PATCH_MODE_GUARDED_VALIDATION + 1 )
  647. } D3D12_GPU_BASED_VALIDATION_SHADER_PATCH_MODE;
  648. typedef
  649. enum D3D12_GPU_BASED_VALIDATION_PIPELINE_STATE_CREATE_FLAGS
  650. {
  651. D3D12_GPU_BASED_VALIDATION_PIPELINE_STATE_CREATE_FLAG_NONE = 0,
  652. D3D12_GPU_BASED_VALIDATION_PIPELINE_STATE_CREATE_FLAG_FRONT_LOAD_CREATE_TRACKING_ONLY_SHADERS = 0x1,
  653. D3D12_GPU_BASED_VALIDATION_PIPELINE_STATE_CREATE_FLAG_FRONT_LOAD_CREATE_UNGUARDED_VALIDATION_SHADERS = 0x2,
  654. D3D12_GPU_BASED_VALIDATION_PIPELINE_STATE_CREATE_FLAG_FRONT_LOAD_CREATE_GUARDED_VALIDATION_SHADERS = 0x4,
  655. D3D12_GPU_BASED_VALIDATION_PIPELINE_STATE_CREATE_FLAGS_VALID_MASK = 0x7
  656. } D3D12_GPU_BASED_VALIDATION_PIPELINE_STATE_CREATE_FLAGS;
  657. DEFINE_ENUM_FLAG_OPERATORS(D3D12_GPU_BASED_VALIDATION_PIPELINE_STATE_CREATE_FLAGS)
  658. typedef struct D3D12_DEBUG_DEVICE_GPU_BASED_VALIDATION_SETTINGS
  659. {
  660. UINT MaxMessagesPerCommandList;
  661. D3D12_GPU_BASED_VALIDATION_SHADER_PATCH_MODE DefaultShaderPatchMode;
  662. D3D12_GPU_BASED_VALIDATION_PIPELINE_STATE_CREATE_FLAGS PipelineStateCreateFlags;
  663. } D3D12_DEBUG_DEVICE_GPU_BASED_VALIDATION_SETTINGS;
  664. typedef struct D3D12_DEBUG_DEVICE_GPU_SLOWDOWN_PERFORMANCE_FACTOR
  665. {
  666. FLOAT SlowdownFactor;
  667. } D3D12_DEBUG_DEVICE_GPU_SLOWDOWN_PERFORMANCE_FACTOR;
  668. extern RPC_IF_HANDLE __MIDL_itf_d3d12sdklayers_0000_0007_v0_0_c_ifspec;
  669. extern RPC_IF_HANDLE __MIDL_itf_d3d12sdklayers_0000_0007_v0_0_s_ifspec;
  670. #ifndef __ID3D12DebugDevice1_INTERFACE_DEFINED__
  671. #define __ID3D12DebugDevice1_INTERFACE_DEFINED__
  672. /* interface ID3D12DebugDevice1 */
  673. /* [unique][local][object][uuid] */
  674. EXTERN_C const IID IID_ID3D12DebugDevice1;
  675. #if defined(__cplusplus) && !defined(CINTERFACE)
  676. MIDL_INTERFACE("a9b71770-d099-4a65-a698-3dee10020f88")
  677. ID3D12DebugDevice1 : public IUnknown
  678. {
  679. public:
  680. virtual HRESULT STDMETHODCALLTYPE SetDebugParameter(
  681. D3D12_DEBUG_DEVICE_PARAMETER_TYPE Type,
  682. _In_reads_bytes_(DataSize) const void *pData,
  683. UINT DataSize) = 0;
  684. virtual HRESULT STDMETHODCALLTYPE GetDebugParameter(
  685. D3D12_DEBUG_DEVICE_PARAMETER_TYPE Type,
  686. _Out_writes_bytes_(DataSize) void *pData,
  687. UINT DataSize) = 0;
  688. virtual HRESULT STDMETHODCALLTYPE ReportLiveDeviceObjects(
  689. D3D12_RLDO_FLAGS Flags) = 0;
  690. };
  691. #else /* C style interface */
  692. typedef struct ID3D12DebugDevice1Vtbl
  693. {
  694. BEGIN_INTERFACE
  695. DECLSPEC_XFGVIRT(IUnknown, QueryInterface)
  696. HRESULT ( STDMETHODCALLTYPE *QueryInterface )(
  697. ID3D12DebugDevice1 * This,
  698. REFIID riid,
  699. _COM_Outptr_ void **ppvObject);
  700. DECLSPEC_XFGVIRT(IUnknown, AddRef)
  701. ULONG ( STDMETHODCALLTYPE *AddRef )(
  702. ID3D12DebugDevice1 * This);
  703. DECLSPEC_XFGVIRT(IUnknown, Release)
  704. ULONG ( STDMETHODCALLTYPE *Release )(
  705. ID3D12DebugDevice1 * This);
  706. DECLSPEC_XFGVIRT(ID3D12DebugDevice1, SetDebugParameter)
  707. HRESULT ( STDMETHODCALLTYPE *SetDebugParameter )(
  708. ID3D12DebugDevice1 * This,
  709. D3D12_DEBUG_DEVICE_PARAMETER_TYPE Type,
  710. _In_reads_bytes_(DataSize) const void *pData,
  711. UINT DataSize);
  712. DECLSPEC_XFGVIRT(ID3D12DebugDevice1, GetDebugParameter)
  713. HRESULT ( STDMETHODCALLTYPE *GetDebugParameter )(
  714. ID3D12DebugDevice1 * This,
  715. D3D12_DEBUG_DEVICE_PARAMETER_TYPE Type,
  716. _Out_writes_bytes_(DataSize) void *pData,
  717. UINT DataSize);
  718. DECLSPEC_XFGVIRT(ID3D12DebugDevice1, ReportLiveDeviceObjects)
  719. HRESULT ( STDMETHODCALLTYPE *ReportLiveDeviceObjects )(
  720. ID3D12DebugDevice1 * This,
  721. D3D12_RLDO_FLAGS Flags);
  722. END_INTERFACE
  723. } ID3D12DebugDevice1Vtbl;
  724. interface ID3D12DebugDevice1
  725. {
  726. CONST_VTBL struct ID3D12DebugDevice1Vtbl *lpVtbl;
  727. };
  728. #ifdef COBJMACROS
  729. #define ID3D12DebugDevice1_QueryInterface(This,riid,ppvObject) \
  730. ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) )
  731. #define ID3D12DebugDevice1_AddRef(This) \
  732. ( (This)->lpVtbl -> AddRef(This) )
  733. #define ID3D12DebugDevice1_Release(This) \
  734. ( (This)->lpVtbl -> Release(This) )
  735. #define ID3D12DebugDevice1_SetDebugParameter(This,Type,pData,DataSize) \
  736. ( (This)->lpVtbl -> SetDebugParameter(This,Type,pData,DataSize) )
  737. #define ID3D12DebugDevice1_GetDebugParameter(This,Type,pData,DataSize) \
  738. ( (This)->lpVtbl -> GetDebugParameter(This,Type,pData,DataSize) )
  739. #define ID3D12DebugDevice1_ReportLiveDeviceObjects(This,Flags) \
  740. ( (This)->lpVtbl -> ReportLiveDeviceObjects(This,Flags) )
  741. #endif /* COBJMACROS */
  742. #endif /* C style interface */
  743. #endif /* __ID3D12DebugDevice1_INTERFACE_DEFINED__ */
  744. #ifndef __ID3D12DebugDevice_INTERFACE_DEFINED__
  745. #define __ID3D12DebugDevice_INTERFACE_DEFINED__
  746. /* interface ID3D12DebugDevice */
  747. /* [unique][local][object][uuid] */
  748. EXTERN_C const IID IID_ID3D12DebugDevice;
  749. #if defined(__cplusplus) && !defined(CINTERFACE)
  750. MIDL_INTERFACE("3febd6dd-4973-4787-8194-e45f9e28923e")
  751. ID3D12DebugDevice : public IUnknown
  752. {
  753. public:
  754. virtual HRESULT STDMETHODCALLTYPE SetFeatureMask(
  755. D3D12_DEBUG_FEATURE Mask) = 0;
  756. virtual D3D12_DEBUG_FEATURE STDMETHODCALLTYPE GetFeatureMask( void) = 0;
  757. virtual HRESULT STDMETHODCALLTYPE ReportLiveDeviceObjects(
  758. D3D12_RLDO_FLAGS Flags) = 0;
  759. };
  760. #else /* C style interface */
  761. typedef struct ID3D12DebugDeviceVtbl
  762. {
  763. BEGIN_INTERFACE
  764. DECLSPEC_XFGVIRT(IUnknown, QueryInterface)
  765. HRESULT ( STDMETHODCALLTYPE *QueryInterface )(
  766. ID3D12DebugDevice * This,
  767. REFIID riid,
  768. _COM_Outptr_ void **ppvObject);
  769. DECLSPEC_XFGVIRT(IUnknown, AddRef)
  770. ULONG ( STDMETHODCALLTYPE *AddRef )(
  771. ID3D12DebugDevice * This);
  772. DECLSPEC_XFGVIRT(IUnknown, Release)
  773. ULONG ( STDMETHODCALLTYPE *Release )(
  774. ID3D12DebugDevice * This);
  775. DECLSPEC_XFGVIRT(ID3D12DebugDevice, SetFeatureMask)
  776. HRESULT ( STDMETHODCALLTYPE *SetFeatureMask )(
  777. ID3D12DebugDevice * This,
  778. D3D12_DEBUG_FEATURE Mask);
  779. DECLSPEC_XFGVIRT(ID3D12DebugDevice, GetFeatureMask)
  780. D3D12_DEBUG_FEATURE ( STDMETHODCALLTYPE *GetFeatureMask )(
  781. ID3D12DebugDevice * This);
  782. DECLSPEC_XFGVIRT(ID3D12DebugDevice, ReportLiveDeviceObjects)
  783. HRESULT ( STDMETHODCALLTYPE *ReportLiveDeviceObjects )(
  784. ID3D12DebugDevice * This,
  785. D3D12_RLDO_FLAGS Flags);
  786. END_INTERFACE
  787. } ID3D12DebugDeviceVtbl;
  788. interface ID3D12DebugDevice
  789. {
  790. CONST_VTBL struct ID3D12DebugDeviceVtbl *lpVtbl;
  791. };
  792. #ifdef COBJMACROS
  793. #define ID3D12DebugDevice_QueryInterface(This,riid,ppvObject) \
  794. ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) )
  795. #define ID3D12DebugDevice_AddRef(This) \
  796. ( (This)->lpVtbl -> AddRef(This) )
  797. #define ID3D12DebugDevice_Release(This) \
  798. ( (This)->lpVtbl -> Release(This) )
  799. #define ID3D12DebugDevice_SetFeatureMask(This,Mask) \
  800. ( (This)->lpVtbl -> SetFeatureMask(This,Mask) )
  801. #define ID3D12DebugDevice_GetFeatureMask(This) \
  802. ( (This)->lpVtbl -> GetFeatureMask(This) )
  803. #define ID3D12DebugDevice_ReportLiveDeviceObjects(This,Flags) \
  804. ( (This)->lpVtbl -> ReportLiveDeviceObjects(This,Flags) )
  805. #endif /* COBJMACROS */
  806. #endif /* C style interface */
  807. #endif /* __ID3D12DebugDevice_INTERFACE_DEFINED__ */
  808. #ifndef __ID3D12DebugDevice2_INTERFACE_DEFINED__
  809. #define __ID3D12DebugDevice2_INTERFACE_DEFINED__
  810. /* interface ID3D12DebugDevice2 */
  811. /* [unique][local][object][uuid] */
  812. EXTERN_C const IID IID_ID3D12DebugDevice2;
  813. #if defined(__cplusplus) && !defined(CINTERFACE)
  814. MIDL_INTERFACE("60eccbc1-378d-4df1-894c-f8ac5ce4d7dd")
  815. ID3D12DebugDevice2 : public ID3D12DebugDevice
  816. {
  817. public:
  818. virtual HRESULT STDMETHODCALLTYPE SetDebugParameter(
  819. D3D12_DEBUG_DEVICE_PARAMETER_TYPE Type,
  820. _In_reads_bytes_(DataSize) const void *pData,
  821. UINT DataSize) = 0;
  822. virtual HRESULT STDMETHODCALLTYPE GetDebugParameter(
  823. D3D12_DEBUG_DEVICE_PARAMETER_TYPE Type,
  824. _Out_writes_bytes_(DataSize) void *pData,
  825. UINT DataSize) = 0;
  826. };
  827. #else /* C style interface */
  828. typedef struct ID3D12DebugDevice2Vtbl
  829. {
  830. BEGIN_INTERFACE
  831. DECLSPEC_XFGVIRT(IUnknown, QueryInterface)
  832. HRESULT ( STDMETHODCALLTYPE *QueryInterface )(
  833. ID3D12DebugDevice2 * This,
  834. REFIID riid,
  835. _COM_Outptr_ void **ppvObject);
  836. DECLSPEC_XFGVIRT(IUnknown, AddRef)
  837. ULONG ( STDMETHODCALLTYPE *AddRef )(
  838. ID3D12DebugDevice2 * This);
  839. DECLSPEC_XFGVIRT(IUnknown, Release)
  840. ULONG ( STDMETHODCALLTYPE *Release )(
  841. ID3D12DebugDevice2 * This);
  842. DECLSPEC_XFGVIRT(ID3D12DebugDevice, SetFeatureMask)
  843. HRESULT ( STDMETHODCALLTYPE *SetFeatureMask )(
  844. ID3D12DebugDevice2 * This,
  845. D3D12_DEBUG_FEATURE Mask);
  846. DECLSPEC_XFGVIRT(ID3D12DebugDevice, GetFeatureMask)
  847. D3D12_DEBUG_FEATURE ( STDMETHODCALLTYPE *GetFeatureMask )(
  848. ID3D12DebugDevice2 * This);
  849. DECLSPEC_XFGVIRT(ID3D12DebugDevice, ReportLiveDeviceObjects)
  850. HRESULT ( STDMETHODCALLTYPE *ReportLiveDeviceObjects )(
  851. ID3D12DebugDevice2 * This,
  852. D3D12_RLDO_FLAGS Flags);
  853. DECLSPEC_XFGVIRT(ID3D12DebugDevice2, SetDebugParameter)
  854. HRESULT ( STDMETHODCALLTYPE *SetDebugParameter )(
  855. ID3D12DebugDevice2 * This,
  856. D3D12_DEBUG_DEVICE_PARAMETER_TYPE Type,
  857. _In_reads_bytes_(DataSize) const void *pData,
  858. UINT DataSize);
  859. DECLSPEC_XFGVIRT(ID3D12DebugDevice2, GetDebugParameter)
  860. HRESULT ( STDMETHODCALLTYPE *GetDebugParameter )(
  861. ID3D12DebugDevice2 * This,
  862. D3D12_DEBUG_DEVICE_PARAMETER_TYPE Type,
  863. _Out_writes_bytes_(DataSize) void *pData,
  864. UINT DataSize);
  865. END_INTERFACE
  866. } ID3D12DebugDevice2Vtbl;
  867. interface ID3D12DebugDevice2
  868. {
  869. CONST_VTBL struct ID3D12DebugDevice2Vtbl *lpVtbl;
  870. };
  871. #ifdef COBJMACROS
  872. #define ID3D12DebugDevice2_QueryInterface(This,riid,ppvObject) \
  873. ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) )
  874. #define ID3D12DebugDevice2_AddRef(This) \
  875. ( (This)->lpVtbl -> AddRef(This) )
  876. #define ID3D12DebugDevice2_Release(This) \
  877. ( (This)->lpVtbl -> Release(This) )
  878. #define ID3D12DebugDevice2_SetFeatureMask(This,Mask) \
  879. ( (This)->lpVtbl -> SetFeatureMask(This,Mask) )
  880. #define ID3D12DebugDevice2_GetFeatureMask(This) \
  881. ( (This)->lpVtbl -> GetFeatureMask(This) )
  882. #define ID3D12DebugDevice2_ReportLiveDeviceObjects(This,Flags) \
  883. ( (This)->lpVtbl -> ReportLiveDeviceObjects(This,Flags) )
  884. #define ID3D12DebugDevice2_SetDebugParameter(This,Type,pData,DataSize) \
  885. ( (This)->lpVtbl -> SetDebugParameter(This,Type,pData,DataSize) )
  886. #define ID3D12DebugDevice2_GetDebugParameter(This,Type,pData,DataSize) \
  887. ( (This)->lpVtbl -> GetDebugParameter(This,Type,pData,DataSize) )
  888. #endif /* COBJMACROS */
  889. #endif /* C style interface */
  890. #endif /* __ID3D12DebugDevice2_INTERFACE_DEFINED__ */
  891. /* interface __MIDL_itf_d3d12sdklayers_0000_0010 */
  892. /* [local] */
  893. DEFINE_GUID(DXGI_DEBUG_D3D12, 0xcf59a98c, 0xa950, 0x4326, 0x91, 0xef, 0x9b, 0xba, 0xa1, 0x7b, 0xfd, 0x95);
  894. extern RPC_IF_HANDLE __MIDL_itf_d3d12sdklayers_0000_0010_v0_0_c_ifspec;
  895. extern RPC_IF_HANDLE __MIDL_itf_d3d12sdklayers_0000_0010_v0_0_s_ifspec;
  896. #ifndef __ID3D12DebugCommandQueue_INTERFACE_DEFINED__
  897. #define __ID3D12DebugCommandQueue_INTERFACE_DEFINED__
  898. /* interface ID3D12DebugCommandQueue */
  899. /* [unique][local][object][uuid] */
  900. EXTERN_C const IID IID_ID3D12DebugCommandQueue;
  901. #if defined(__cplusplus) && !defined(CINTERFACE)
  902. MIDL_INTERFACE("09e0bf36-54ac-484f-8847-4baeeab6053a")
  903. ID3D12DebugCommandQueue : public IUnknown
  904. {
  905. public:
  906. virtual BOOL STDMETHODCALLTYPE AssertResourceState(
  907. _In_ ID3D12Resource *pResource,
  908. UINT Subresource,
  909. UINT State) = 0;
  910. };
  911. #else /* C style interface */
  912. typedef struct ID3D12DebugCommandQueueVtbl
  913. {
  914. BEGIN_INTERFACE
  915. DECLSPEC_XFGVIRT(IUnknown, QueryInterface)
  916. HRESULT ( STDMETHODCALLTYPE *QueryInterface )(
  917. ID3D12DebugCommandQueue * This,
  918. REFIID riid,
  919. _COM_Outptr_ void **ppvObject);
  920. DECLSPEC_XFGVIRT(IUnknown, AddRef)
  921. ULONG ( STDMETHODCALLTYPE *AddRef )(
  922. ID3D12DebugCommandQueue * This);
  923. DECLSPEC_XFGVIRT(IUnknown, Release)
  924. ULONG ( STDMETHODCALLTYPE *Release )(
  925. ID3D12DebugCommandQueue * This);
  926. DECLSPEC_XFGVIRT(ID3D12DebugCommandQueue, AssertResourceState)
  927. BOOL ( STDMETHODCALLTYPE *AssertResourceState )(
  928. ID3D12DebugCommandQueue * This,
  929. _In_ ID3D12Resource *pResource,
  930. UINT Subresource,
  931. UINT State);
  932. END_INTERFACE
  933. } ID3D12DebugCommandQueueVtbl;
  934. interface ID3D12DebugCommandQueue
  935. {
  936. CONST_VTBL struct ID3D12DebugCommandQueueVtbl *lpVtbl;
  937. };
  938. #ifdef COBJMACROS
  939. #define ID3D12DebugCommandQueue_QueryInterface(This,riid,ppvObject) \
  940. ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) )
  941. #define ID3D12DebugCommandQueue_AddRef(This) \
  942. ( (This)->lpVtbl -> AddRef(This) )
  943. #define ID3D12DebugCommandQueue_Release(This) \
  944. ( (This)->lpVtbl -> Release(This) )
  945. #define ID3D12DebugCommandQueue_AssertResourceState(This,pResource,Subresource,State) \
  946. ( (This)->lpVtbl -> AssertResourceState(This,pResource,Subresource,State) )
  947. #endif /* COBJMACROS */
  948. #endif /* C style interface */
  949. #endif /* __ID3D12DebugCommandQueue_INTERFACE_DEFINED__ */
  950. #ifndef __ID3D12DebugCommandQueue1_INTERFACE_DEFINED__
  951. #define __ID3D12DebugCommandQueue1_INTERFACE_DEFINED__
  952. /* interface ID3D12DebugCommandQueue1 */
  953. /* [unique][local][object][uuid] */
  954. EXTERN_C const IID IID_ID3D12DebugCommandQueue1;
  955. #if defined(__cplusplus) && !defined(CINTERFACE)
  956. MIDL_INTERFACE("16be35a2-bfd6-49f2-bcae-eaae4aff862d")
  957. ID3D12DebugCommandQueue1 : public ID3D12DebugCommandQueue
  958. {
  959. public:
  960. virtual void STDMETHODCALLTYPE AssertResourceAccess(
  961. _In_ ID3D12Resource *pResource,
  962. UINT Subresource,
  963. D3D12_BARRIER_ACCESS Access) = 0;
  964. virtual void STDMETHODCALLTYPE AssertTextureLayout(
  965. _In_ ID3D12Resource *pResource,
  966. UINT Subresource,
  967. D3D12_BARRIER_LAYOUT Layout) = 0;
  968. };
  969. #else /* C style interface */
  970. typedef struct ID3D12DebugCommandQueue1Vtbl
  971. {
  972. BEGIN_INTERFACE
  973. DECLSPEC_XFGVIRT(IUnknown, QueryInterface)
  974. HRESULT ( STDMETHODCALLTYPE *QueryInterface )(
  975. ID3D12DebugCommandQueue1 * This,
  976. REFIID riid,
  977. _COM_Outptr_ void **ppvObject);
  978. DECLSPEC_XFGVIRT(IUnknown, AddRef)
  979. ULONG ( STDMETHODCALLTYPE *AddRef )(
  980. ID3D12DebugCommandQueue1 * This);
  981. DECLSPEC_XFGVIRT(IUnknown, Release)
  982. ULONG ( STDMETHODCALLTYPE *Release )(
  983. ID3D12DebugCommandQueue1 * This);
  984. DECLSPEC_XFGVIRT(ID3D12DebugCommandQueue, AssertResourceState)
  985. BOOL ( STDMETHODCALLTYPE *AssertResourceState )(
  986. ID3D12DebugCommandQueue1 * This,
  987. _In_ ID3D12Resource *pResource,
  988. UINT Subresource,
  989. UINT State);
  990. DECLSPEC_XFGVIRT(ID3D12DebugCommandQueue1, AssertResourceAccess)
  991. void ( STDMETHODCALLTYPE *AssertResourceAccess )(
  992. ID3D12DebugCommandQueue1 * This,
  993. _In_ ID3D12Resource *pResource,
  994. UINT Subresource,
  995. D3D12_BARRIER_ACCESS Access);
  996. DECLSPEC_XFGVIRT(ID3D12DebugCommandQueue1, AssertTextureLayout)
  997. void ( STDMETHODCALLTYPE *AssertTextureLayout )(
  998. ID3D12DebugCommandQueue1 * This,
  999. _In_ ID3D12Resource *pResource,
  1000. UINT Subresource,
  1001. D3D12_BARRIER_LAYOUT Layout);
  1002. END_INTERFACE
  1003. } ID3D12DebugCommandQueue1Vtbl;
  1004. interface ID3D12DebugCommandQueue1
  1005. {
  1006. CONST_VTBL struct ID3D12DebugCommandQueue1Vtbl *lpVtbl;
  1007. };
  1008. #ifdef COBJMACROS
  1009. #define ID3D12DebugCommandQueue1_QueryInterface(This,riid,ppvObject) \
  1010. ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) )
  1011. #define ID3D12DebugCommandQueue1_AddRef(This) \
  1012. ( (This)->lpVtbl -> AddRef(This) )
  1013. #define ID3D12DebugCommandQueue1_Release(This) \
  1014. ( (This)->lpVtbl -> Release(This) )
  1015. #define ID3D12DebugCommandQueue1_AssertResourceState(This,pResource,Subresource,State) \
  1016. ( (This)->lpVtbl -> AssertResourceState(This,pResource,Subresource,State) )
  1017. #define ID3D12DebugCommandQueue1_AssertResourceAccess(This,pResource,Subresource,Access) \
  1018. ( (This)->lpVtbl -> AssertResourceAccess(This,pResource,Subresource,Access) )
  1019. #define ID3D12DebugCommandQueue1_AssertTextureLayout(This,pResource,Subresource,Layout) \
  1020. ( (This)->lpVtbl -> AssertTextureLayout(This,pResource,Subresource,Layout) )
  1021. #endif /* COBJMACROS */
  1022. #endif /* C style interface */
  1023. #endif /* __ID3D12DebugCommandQueue1_INTERFACE_DEFINED__ */
  1024. /* interface __MIDL_itf_d3d12sdklayers_0000_0012 */
  1025. /* [local] */
  1026. typedef
  1027. enum D3D12_DEBUG_COMMAND_LIST_PARAMETER_TYPE
  1028. {
  1029. D3D12_DEBUG_COMMAND_LIST_PARAMETER_GPU_BASED_VALIDATION_SETTINGS = 0
  1030. } D3D12_DEBUG_COMMAND_LIST_PARAMETER_TYPE;
  1031. typedef struct D3D12_DEBUG_COMMAND_LIST_GPU_BASED_VALIDATION_SETTINGS
  1032. {
  1033. D3D12_GPU_BASED_VALIDATION_SHADER_PATCH_MODE ShaderPatchMode;
  1034. } D3D12_DEBUG_COMMAND_LIST_GPU_BASED_VALIDATION_SETTINGS;
  1035. extern RPC_IF_HANDLE __MIDL_itf_d3d12sdklayers_0000_0012_v0_0_c_ifspec;
  1036. extern RPC_IF_HANDLE __MIDL_itf_d3d12sdklayers_0000_0012_v0_0_s_ifspec;
  1037. #ifndef __ID3D12DebugCommandList1_INTERFACE_DEFINED__
  1038. #define __ID3D12DebugCommandList1_INTERFACE_DEFINED__
  1039. /* interface ID3D12DebugCommandList1 */
  1040. /* [unique][local][object][uuid] */
  1041. EXTERN_C const IID IID_ID3D12DebugCommandList1;
  1042. #if defined(__cplusplus) && !defined(CINTERFACE)
  1043. MIDL_INTERFACE("102ca951-311b-4b01-b11f-ecb83e061b37")
  1044. ID3D12DebugCommandList1 : public IUnknown
  1045. {
  1046. public:
  1047. virtual BOOL STDMETHODCALLTYPE AssertResourceState(
  1048. _In_ ID3D12Resource *pResource,
  1049. UINT Subresource,
  1050. UINT State) = 0;
  1051. virtual HRESULT STDMETHODCALLTYPE SetDebugParameter(
  1052. D3D12_DEBUG_COMMAND_LIST_PARAMETER_TYPE Type,
  1053. _In_reads_bytes_(DataSize) const void *pData,
  1054. UINT DataSize) = 0;
  1055. virtual HRESULT STDMETHODCALLTYPE GetDebugParameter(
  1056. D3D12_DEBUG_COMMAND_LIST_PARAMETER_TYPE Type,
  1057. _Out_writes_bytes_(DataSize) void *pData,
  1058. UINT DataSize) = 0;
  1059. };
  1060. #else /* C style interface */
  1061. typedef struct ID3D12DebugCommandList1Vtbl
  1062. {
  1063. BEGIN_INTERFACE
  1064. DECLSPEC_XFGVIRT(IUnknown, QueryInterface)
  1065. HRESULT ( STDMETHODCALLTYPE *QueryInterface )(
  1066. ID3D12DebugCommandList1 * This,
  1067. REFIID riid,
  1068. _COM_Outptr_ void **ppvObject);
  1069. DECLSPEC_XFGVIRT(IUnknown, AddRef)
  1070. ULONG ( STDMETHODCALLTYPE *AddRef )(
  1071. ID3D12DebugCommandList1 * This);
  1072. DECLSPEC_XFGVIRT(IUnknown, Release)
  1073. ULONG ( STDMETHODCALLTYPE *Release )(
  1074. ID3D12DebugCommandList1 * This);
  1075. DECLSPEC_XFGVIRT(ID3D12DebugCommandList1, AssertResourceState)
  1076. BOOL ( STDMETHODCALLTYPE *AssertResourceState )(
  1077. ID3D12DebugCommandList1 * This,
  1078. _In_ ID3D12Resource *pResource,
  1079. UINT Subresource,
  1080. UINT State);
  1081. DECLSPEC_XFGVIRT(ID3D12DebugCommandList1, SetDebugParameter)
  1082. HRESULT ( STDMETHODCALLTYPE *SetDebugParameter )(
  1083. ID3D12DebugCommandList1 * This,
  1084. D3D12_DEBUG_COMMAND_LIST_PARAMETER_TYPE Type,
  1085. _In_reads_bytes_(DataSize) const void *pData,
  1086. UINT DataSize);
  1087. DECLSPEC_XFGVIRT(ID3D12DebugCommandList1, GetDebugParameter)
  1088. HRESULT ( STDMETHODCALLTYPE *GetDebugParameter )(
  1089. ID3D12DebugCommandList1 * This,
  1090. D3D12_DEBUG_COMMAND_LIST_PARAMETER_TYPE Type,
  1091. _Out_writes_bytes_(DataSize) void *pData,
  1092. UINT DataSize);
  1093. END_INTERFACE
  1094. } ID3D12DebugCommandList1Vtbl;
  1095. interface ID3D12DebugCommandList1
  1096. {
  1097. CONST_VTBL struct ID3D12DebugCommandList1Vtbl *lpVtbl;
  1098. };
  1099. #ifdef COBJMACROS
  1100. #define ID3D12DebugCommandList1_QueryInterface(This,riid,ppvObject) \
  1101. ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) )
  1102. #define ID3D12DebugCommandList1_AddRef(This) \
  1103. ( (This)->lpVtbl -> AddRef(This) )
  1104. #define ID3D12DebugCommandList1_Release(This) \
  1105. ( (This)->lpVtbl -> Release(This) )
  1106. #define ID3D12DebugCommandList1_AssertResourceState(This,pResource,Subresource,State) \
  1107. ( (This)->lpVtbl -> AssertResourceState(This,pResource,Subresource,State) )
  1108. #define ID3D12DebugCommandList1_SetDebugParameter(This,Type,pData,DataSize) \
  1109. ( (This)->lpVtbl -> SetDebugParameter(This,Type,pData,DataSize) )
  1110. #define ID3D12DebugCommandList1_GetDebugParameter(This,Type,pData,DataSize) \
  1111. ( (This)->lpVtbl -> GetDebugParameter(This,Type,pData,DataSize) )
  1112. #endif /* COBJMACROS */
  1113. #endif /* C style interface */
  1114. #endif /* __ID3D12DebugCommandList1_INTERFACE_DEFINED__ */
  1115. #ifndef __ID3D12DebugCommandList_INTERFACE_DEFINED__
  1116. #define __ID3D12DebugCommandList_INTERFACE_DEFINED__
  1117. /* interface ID3D12DebugCommandList */
  1118. /* [unique][local][object][uuid] */
  1119. EXTERN_C const IID IID_ID3D12DebugCommandList;
  1120. #if defined(__cplusplus) && !defined(CINTERFACE)
  1121. MIDL_INTERFACE("09e0bf36-54ac-484f-8847-4baeeab6053f")
  1122. ID3D12DebugCommandList : public IUnknown
  1123. {
  1124. public:
  1125. virtual BOOL STDMETHODCALLTYPE AssertResourceState(
  1126. _In_ ID3D12Resource *pResource,
  1127. UINT Subresource,
  1128. UINT State) = 0;
  1129. virtual HRESULT STDMETHODCALLTYPE SetFeatureMask(
  1130. D3D12_DEBUG_FEATURE Mask) = 0;
  1131. virtual D3D12_DEBUG_FEATURE STDMETHODCALLTYPE GetFeatureMask( void) = 0;
  1132. };
  1133. #else /* C style interface */
  1134. typedef struct ID3D12DebugCommandListVtbl
  1135. {
  1136. BEGIN_INTERFACE
  1137. DECLSPEC_XFGVIRT(IUnknown, QueryInterface)
  1138. HRESULT ( STDMETHODCALLTYPE *QueryInterface )(
  1139. ID3D12DebugCommandList * This,
  1140. REFIID riid,
  1141. _COM_Outptr_ void **ppvObject);
  1142. DECLSPEC_XFGVIRT(IUnknown, AddRef)
  1143. ULONG ( STDMETHODCALLTYPE *AddRef )(
  1144. ID3D12DebugCommandList * This);
  1145. DECLSPEC_XFGVIRT(IUnknown, Release)
  1146. ULONG ( STDMETHODCALLTYPE *Release )(
  1147. ID3D12DebugCommandList * This);
  1148. DECLSPEC_XFGVIRT(ID3D12DebugCommandList, AssertResourceState)
  1149. BOOL ( STDMETHODCALLTYPE *AssertResourceState )(
  1150. ID3D12DebugCommandList * This,
  1151. _In_ ID3D12Resource *pResource,
  1152. UINT Subresource,
  1153. UINT State);
  1154. DECLSPEC_XFGVIRT(ID3D12DebugCommandList, SetFeatureMask)
  1155. HRESULT ( STDMETHODCALLTYPE *SetFeatureMask )(
  1156. ID3D12DebugCommandList * This,
  1157. D3D12_DEBUG_FEATURE Mask);
  1158. DECLSPEC_XFGVIRT(ID3D12DebugCommandList, GetFeatureMask)
  1159. D3D12_DEBUG_FEATURE ( STDMETHODCALLTYPE *GetFeatureMask )(
  1160. ID3D12DebugCommandList * This);
  1161. END_INTERFACE
  1162. } ID3D12DebugCommandListVtbl;
  1163. interface ID3D12DebugCommandList
  1164. {
  1165. CONST_VTBL struct ID3D12DebugCommandListVtbl *lpVtbl;
  1166. };
  1167. #ifdef COBJMACROS
  1168. #define ID3D12DebugCommandList_QueryInterface(This,riid,ppvObject) \
  1169. ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) )
  1170. #define ID3D12DebugCommandList_AddRef(This) \
  1171. ( (This)->lpVtbl -> AddRef(This) )
  1172. #define ID3D12DebugCommandList_Release(This) \
  1173. ( (This)->lpVtbl -> Release(This) )
  1174. #define ID3D12DebugCommandList_AssertResourceState(This,pResource,Subresource,State) \
  1175. ( (This)->lpVtbl -> AssertResourceState(This,pResource,Subresource,State) )
  1176. #define ID3D12DebugCommandList_SetFeatureMask(This,Mask) \
  1177. ( (This)->lpVtbl -> SetFeatureMask(This,Mask) )
  1178. #define ID3D12DebugCommandList_GetFeatureMask(This) \
  1179. ( (This)->lpVtbl -> GetFeatureMask(This) )
  1180. #endif /* COBJMACROS */
  1181. #endif /* C style interface */
  1182. #endif /* __ID3D12DebugCommandList_INTERFACE_DEFINED__ */
  1183. #ifndef __ID3D12DebugCommandList2_INTERFACE_DEFINED__
  1184. #define __ID3D12DebugCommandList2_INTERFACE_DEFINED__
  1185. /* interface ID3D12DebugCommandList2 */
  1186. /* [unique][local][object][uuid] */
  1187. EXTERN_C const IID IID_ID3D12DebugCommandList2;
  1188. #if defined(__cplusplus) && !defined(CINTERFACE)
  1189. MIDL_INTERFACE("aeb575cf-4e06-48be-ba3b-c450fc96652e")
  1190. ID3D12DebugCommandList2 : public ID3D12DebugCommandList
  1191. {
  1192. public:
  1193. virtual HRESULT STDMETHODCALLTYPE SetDebugParameter(
  1194. D3D12_DEBUG_COMMAND_LIST_PARAMETER_TYPE Type,
  1195. _In_reads_bytes_(DataSize) const void *pData,
  1196. UINT DataSize) = 0;
  1197. virtual HRESULT STDMETHODCALLTYPE GetDebugParameter(
  1198. D3D12_DEBUG_COMMAND_LIST_PARAMETER_TYPE Type,
  1199. _Out_writes_bytes_(DataSize) void *pData,
  1200. UINT DataSize) = 0;
  1201. };
  1202. #else /* C style interface */
  1203. typedef struct ID3D12DebugCommandList2Vtbl
  1204. {
  1205. BEGIN_INTERFACE
  1206. DECLSPEC_XFGVIRT(IUnknown, QueryInterface)
  1207. HRESULT ( STDMETHODCALLTYPE *QueryInterface )(
  1208. ID3D12DebugCommandList2 * This,
  1209. REFIID riid,
  1210. _COM_Outptr_ void **ppvObject);
  1211. DECLSPEC_XFGVIRT(IUnknown, AddRef)
  1212. ULONG ( STDMETHODCALLTYPE *AddRef )(
  1213. ID3D12DebugCommandList2 * This);
  1214. DECLSPEC_XFGVIRT(IUnknown, Release)
  1215. ULONG ( STDMETHODCALLTYPE *Release )(
  1216. ID3D12DebugCommandList2 * This);
  1217. DECLSPEC_XFGVIRT(ID3D12DebugCommandList, AssertResourceState)
  1218. BOOL ( STDMETHODCALLTYPE *AssertResourceState )(
  1219. ID3D12DebugCommandList2 * This,
  1220. _In_ ID3D12Resource *pResource,
  1221. UINT Subresource,
  1222. UINT State);
  1223. DECLSPEC_XFGVIRT(ID3D12DebugCommandList, SetFeatureMask)
  1224. HRESULT ( STDMETHODCALLTYPE *SetFeatureMask )(
  1225. ID3D12DebugCommandList2 * This,
  1226. D3D12_DEBUG_FEATURE Mask);
  1227. DECLSPEC_XFGVIRT(ID3D12DebugCommandList, GetFeatureMask)
  1228. D3D12_DEBUG_FEATURE ( STDMETHODCALLTYPE *GetFeatureMask )(
  1229. ID3D12DebugCommandList2 * This);
  1230. DECLSPEC_XFGVIRT(ID3D12DebugCommandList2, SetDebugParameter)
  1231. HRESULT ( STDMETHODCALLTYPE *SetDebugParameter )(
  1232. ID3D12DebugCommandList2 * This,
  1233. D3D12_DEBUG_COMMAND_LIST_PARAMETER_TYPE Type,
  1234. _In_reads_bytes_(DataSize) const void *pData,
  1235. UINT DataSize);
  1236. DECLSPEC_XFGVIRT(ID3D12DebugCommandList2, GetDebugParameter)
  1237. HRESULT ( STDMETHODCALLTYPE *GetDebugParameter )(
  1238. ID3D12DebugCommandList2 * This,
  1239. D3D12_DEBUG_COMMAND_LIST_PARAMETER_TYPE Type,
  1240. _Out_writes_bytes_(DataSize) void *pData,
  1241. UINT DataSize);
  1242. END_INTERFACE
  1243. } ID3D12DebugCommandList2Vtbl;
  1244. interface ID3D12DebugCommandList2
  1245. {
  1246. CONST_VTBL struct ID3D12DebugCommandList2Vtbl *lpVtbl;
  1247. };
  1248. #ifdef COBJMACROS
  1249. #define ID3D12DebugCommandList2_QueryInterface(This,riid,ppvObject) \
  1250. ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) )
  1251. #define ID3D12DebugCommandList2_AddRef(This) \
  1252. ( (This)->lpVtbl -> AddRef(This) )
  1253. #define ID3D12DebugCommandList2_Release(This) \
  1254. ( (This)->lpVtbl -> Release(This) )
  1255. #define ID3D12DebugCommandList2_AssertResourceState(This,pResource,Subresource,State) \
  1256. ( (This)->lpVtbl -> AssertResourceState(This,pResource,Subresource,State) )
  1257. #define ID3D12DebugCommandList2_SetFeatureMask(This,Mask) \
  1258. ( (This)->lpVtbl -> SetFeatureMask(This,Mask) )
  1259. #define ID3D12DebugCommandList2_GetFeatureMask(This) \
  1260. ( (This)->lpVtbl -> GetFeatureMask(This) )
  1261. #define ID3D12DebugCommandList2_SetDebugParameter(This,Type,pData,DataSize) \
  1262. ( (This)->lpVtbl -> SetDebugParameter(This,Type,pData,DataSize) )
  1263. #define ID3D12DebugCommandList2_GetDebugParameter(This,Type,pData,DataSize) \
  1264. ( (This)->lpVtbl -> GetDebugParameter(This,Type,pData,DataSize) )
  1265. #endif /* COBJMACROS */
  1266. #endif /* C style interface */
  1267. #endif /* __ID3D12DebugCommandList2_INTERFACE_DEFINED__ */
  1268. #ifndef __ID3D12DebugCommandList3_INTERFACE_DEFINED__
  1269. #define __ID3D12DebugCommandList3_INTERFACE_DEFINED__
  1270. /* interface ID3D12DebugCommandList3 */
  1271. /* [unique][local][object][uuid] */
  1272. EXTERN_C const IID IID_ID3D12DebugCommandList3;
  1273. #if defined(__cplusplus) && !defined(CINTERFACE)
  1274. MIDL_INTERFACE("197d5e15-4d37-4d34-af78-724cd70fdb1f")
  1275. ID3D12DebugCommandList3 : public ID3D12DebugCommandList2
  1276. {
  1277. public:
  1278. virtual void STDMETHODCALLTYPE AssertResourceAccess(
  1279. _In_ ID3D12Resource *pResource,
  1280. UINT Subresource,
  1281. D3D12_BARRIER_ACCESS Access) = 0;
  1282. virtual void STDMETHODCALLTYPE AssertTextureLayout(
  1283. _In_ ID3D12Resource *pResource,
  1284. UINT Subresource,
  1285. D3D12_BARRIER_LAYOUT Layout) = 0;
  1286. };
  1287. #else /* C style interface */
  1288. typedef struct ID3D12DebugCommandList3Vtbl
  1289. {
  1290. BEGIN_INTERFACE
  1291. DECLSPEC_XFGVIRT(IUnknown, QueryInterface)
  1292. HRESULT ( STDMETHODCALLTYPE *QueryInterface )(
  1293. ID3D12DebugCommandList3 * This,
  1294. REFIID riid,
  1295. _COM_Outptr_ void **ppvObject);
  1296. DECLSPEC_XFGVIRT(IUnknown, AddRef)
  1297. ULONG ( STDMETHODCALLTYPE *AddRef )(
  1298. ID3D12DebugCommandList3 * This);
  1299. DECLSPEC_XFGVIRT(IUnknown, Release)
  1300. ULONG ( STDMETHODCALLTYPE *Release )(
  1301. ID3D12DebugCommandList3 * This);
  1302. DECLSPEC_XFGVIRT(ID3D12DebugCommandList, AssertResourceState)
  1303. BOOL ( STDMETHODCALLTYPE *AssertResourceState )(
  1304. ID3D12DebugCommandList3 * This,
  1305. _In_ ID3D12Resource *pResource,
  1306. UINT Subresource,
  1307. UINT State);
  1308. DECLSPEC_XFGVIRT(ID3D12DebugCommandList, SetFeatureMask)
  1309. HRESULT ( STDMETHODCALLTYPE *SetFeatureMask )(
  1310. ID3D12DebugCommandList3 * This,
  1311. D3D12_DEBUG_FEATURE Mask);
  1312. DECLSPEC_XFGVIRT(ID3D12DebugCommandList, GetFeatureMask)
  1313. D3D12_DEBUG_FEATURE ( STDMETHODCALLTYPE *GetFeatureMask )(
  1314. ID3D12DebugCommandList3 * This);
  1315. DECLSPEC_XFGVIRT(ID3D12DebugCommandList2, SetDebugParameter)
  1316. HRESULT ( STDMETHODCALLTYPE *SetDebugParameter )(
  1317. ID3D12DebugCommandList3 * This,
  1318. D3D12_DEBUG_COMMAND_LIST_PARAMETER_TYPE Type,
  1319. _In_reads_bytes_(DataSize) const void *pData,
  1320. UINT DataSize);
  1321. DECLSPEC_XFGVIRT(ID3D12DebugCommandList2, GetDebugParameter)
  1322. HRESULT ( STDMETHODCALLTYPE *GetDebugParameter )(
  1323. ID3D12DebugCommandList3 * This,
  1324. D3D12_DEBUG_COMMAND_LIST_PARAMETER_TYPE Type,
  1325. _Out_writes_bytes_(DataSize) void *pData,
  1326. UINT DataSize);
  1327. DECLSPEC_XFGVIRT(ID3D12DebugCommandList3, AssertResourceAccess)
  1328. void ( STDMETHODCALLTYPE *AssertResourceAccess )(
  1329. ID3D12DebugCommandList3 * This,
  1330. _In_ ID3D12Resource *pResource,
  1331. UINT Subresource,
  1332. D3D12_BARRIER_ACCESS Access);
  1333. DECLSPEC_XFGVIRT(ID3D12DebugCommandList3, AssertTextureLayout)
  1334. void ( STDMETHODCALLTYPE *AssertTextureLayout )(
  1335. ID3D12DebugCommandList3 * This,
  1336. _In_ ID3D12Resource *pResource,
  1337. UINT Subresource,
  1338. D3D12_BARRIER_LAYOUT Layout);
  1339. END_INTERFACE
  1340. } ID3D12DebugCommandList3Vtbl;
  1341. interface ID3D12DebugCommandList3
  1342. {
  1343. CONST_VTBL struct ID3D12DebugCommandList3Vtbl *lpVtbl;
  1344. };
  1345. #ifdef COBJMACROS
  1346. #define ID3D12DebugCommandList3_QueryInterface(This,riid,ppvObject) \
  1347. ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) )
  1348. #define ID3D12DebugCommandList3_AddRef(This) \
  1349. ( (This)->lpVtbl -> AddRef(This) )
  1350. #define ID3D12DebugCommandList3_Release(This) \
  1351. ( (This)->lpVtbl -> Release(This) )
  1352. #define ID3D12DebugCommandList3_AssertResourceState(This,pResource,Subresource,State) \
  1353. ( (This)->lpVtbl -> AssertResourceState(This,pResource,Subresource,State) )
  1354. #define ID3D12DebugCommandList3_SetFeatureMask(This,Mask) \
  1355. ( (This)->lpVtbl -> SetFeatureMask(This,Mask) )
  1356. #define ID3D12DebugCommandList3_GetFeatureMask(This) \
  1357. ( (This)->lpVtbl -> GetFeatureMask(This) )
  1358. #define ID3D12DebugCommandList3_SetDebugParameter(This,Type,pData,DataSize) \
  1359. ( (This)->lpVtbl -> SetDebugParameter(This,Type,pData,DataSize) )
  1360. #define ID3D12DebugCommandList3_GetDebugParameter(This,Type,pData,DataSize) \
  1361. ( (This)->lpVtbl -> GetDebugParameter(This,Type,pData,DataSize) )
  1362. #define ID3D12DebugCommandList3_AssertResourceAccess(This,pResource,Subresource,Access) \
  1363. ( (This)->lpVtbl -> AssertResourceAccess(This,pResource,Subresource,Access) )
  1364. #define ID3D12DebugCommandList3_AssertTextureLayout(This,pResource,Subresource,Layout) \
  1365. ( (This)->lpVtbl -> AssertTextureLayout(This,pResource,Subresource,Layout) )
  1366. #endif /* COBJMACROS */
  1367. #endif /* C style interface */
  1368. #endif /* __ID3D12DebugCommandList3_INTERFACE_DEFINED__ */
  1369. #ifndef __ID3D12SharingContract_INTERFACE_DEFINED__
  1370. #define __ID3D12SharingContract_INTERFACE_DEFINED__
  1371. /* interface ID3D12SharingContract */
  1372. /* [unique][local][object][uuid] */
  1373. EXTERN_C const IID IID_ID3D12SharingContract;
  1374. #if defined(__cplusplus) && !defined(CINTERFACE)
  1375. MIDL_INTERFACE("0adf7d52-929c-4e61-addb-ffed30de66ef")
  1376. ID3D12SharingContract : public IUnknown
  1377. {
  1378. public:
  1379. virtual void STDMETHODCALLTYPE Present(
  1380. _In_ ID3D12Resource *pResource,
  1381. UINT Subresource,
  1382. _In_ HWND window) = 0;
  1383. virtual void STDMETHODCALLTYPE SharedFenceSignal(
  1384. _In_ ID3D12Fence *pFence,
  1385. UINT64 FenceValue) = 0;
  1386. virtual void STDMETHODCALLTYPE BeginCapturableWork(
  1387. _In_ REFGUID guid) = 0;
  1388. virtual void STDMETHODCALLTYPE EndCapturableWork(
  1389. _In_ REFGUID guid) = 0;
  1390. };
  1391. #else /* C style interface */
  1392. typedef struct ID3D12SharingContractVtbl
  1393. {
  1394. BEGIN_INTERFACE
  1395. DECLSPEC_XFGVIRT(IUnknown, QueryInterface)
  1396. HRESULT ( STDMETHODCALLTYPE *QueryInterface )(
  1397. ID3D12SharingContract * This,
  1398. REFIID riid,
  1399. _COM_Outptr_ void **ppvObject);
  1400. DECLSPEC_XFGVIRT(IUnknown, AddRef)
  1401. ULONG ( STDMETHODCALLTYPE *AddRef )(
  1402. ID3D12SharingContract * This);
  1403. DECLSPEC_XFGVIRT(IUnknown, Release)
  1404. ULONG ( STDMETHODCALLTYPE *Release )(
  1405. ID3D12SharingContract * This);
  1406. DECLSPEC_XFGVIRT(ID3D12SharingContract, Present)
  1407. void ( STDMETHODCALLTYPE *Present )(
  1408. ID3D12SharingContract * This,
  1409. _In_ ID3D12Resource *pResource,
  1410. UINT Subresource,
  1411. _In_ HWND window);
  1412. DECLSPEC_XFGVIRT(ID3D12SharingContract, SharedFenceSignal)
  1413. void ( STDMETHODCALLTYPE *SharedFenceSignal )(
  1414. ID3D12SharingContract * This,
  1415. _In_ ID3D12Fence *pFence,
  1416. UINT64 FenceValue);
  1417. DECLSPEC_XFGVIRT(ID3D12SharingContract, BeginCapturableWork)
  1418. void ( STDMETHODCALLTYPE *BeginCapturableWork )(
  1419. ID3D12SharingContract * This,
  1420. _In_ REFGUID guid);
  1421. DECLSPEC_XFGVIRT(ID3D12SharingContract, EndCapturableWork)
  1422. void ( STDMETHODCALLTYPE *EndCapturableWork )(
  1423. ID3D12SharingContract * This,
  1424. _In_ REFGUID guid);
  1425. END_INTERFACE
  1426. } ID3D12SharingContractVtbl;
  1427. interface ID3D12SharingContract
  1428. {
  1429. CONST_VTBL struct ID3D12SharingContractVtbl *lpVtbl;
  1430. };
  1431. #ifdef COBJMACROS
  1432. #define ID3D12SharingContract_QueryInterface(This,riid,ppvObject) \
  1433. ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) )
  1434. #define ID3D12SharingContract_AddRef(This) \
  1435. ( (This)->lpVtbl -> AddRef(This) )
  1436. #define ID3D12SharingContract_Release(This) \
  1437. ( (This)->lpVtbl -> Release(This) )
  1438. #define ID3D12SharingContract_Present(This,pResource,Subresource,window) \
  1439. ( (This)->lpVtbl -> Present(This,pResource,Subresource,window) )
  1440. #define ID3D12SharingContract_SharedFenceSignal(This,pFence,FenceValue) \
  1441. ( (This)->lpVtbl -> SharedFenceSignal(This,pFence,FenceValue) )
  1442. #define ID3D12SharingContract_BeginCapturableWork(This,guid) \
  1443. ( (This)->lpVtbl -> BeginCapturableWork(This,guid) )
  1444. #define ID3D12SharingContract_EndCapturableWork(This,guid) \
  1445. ( (This)->lpVtbl -> EndCapturableWork(This,guid) )
  1446. #endif /* COBJMACROS */
  1447. #endif /* C style interface */
  1448. #endif /* __ID3D12SharingContract_INTERFACE_DEFINED__ */
  1449. #ifndef __ID3D12ManualWriteTrackingResource_INTERFACE_DEFINED__
  1450. #define __ID3D12ManualWriteTrackingResource_INTERFACE_DEFINED__
  1451. /* interface ID3D12ManualWriteTrackingResource */
  1452. /* [unique][local][object][uuid] */
  1453. EXTERN_C const IID IID_ID3D12ManualWriteTrackingResource;
  1454. #if defined(__cplusplus) && !defined(CINTERFACE)
  1455. MIDL_INTERFACE("86ca3b85-49ad-4b6e-aed5-eddb18540f41")
  1456. ID3D12ManualWriteTrackingResource : public IUnknown
  1457. {
  1458. public:
  1459. virtual void STDMETHODCALLTYPE TrackWrite(
  1460. UINT Subresource,
  1461. _In_opt_ const D3D12_RANGE *pWrittenRange) = 0;
  1462. };
  1463. #else /* C style interface */
  1464. typedef struct ID3D12ManualWriteTrackingResourceVtbl
  1465. {
  1466. BEGIN_INTERFACE
  1467. DECLSPEC_XFGVIRT(IUnknown, QueryInterface)
  1468. HRESULT ( STDMETHODCALLTYPE *QueryInterface )(
  1469. ID3D12ManualWriteTrackingResource * This,
  1470. REFIID riid,
  1471. _COM_Outptr_ void **ppvObject);
  1472. DECLSPEC_XFGVIRT(IUnknown, AddRef)
  1473. ULONG ( STDMETHODCALLTYPE *AddRef )(
  1474. ID3D12ManualWriteTrackingResource * This);
  1475. DECLSPEC_XFGVIRT(IUnknown, Release)
  1476. ULONG ( STDMETHODCALLTYPE *Release )(
  1477. ID3D12ManualWriteTrackingResource * This);
  1478. DECLSPEC_XFGVIRT(ID3D12ManualWriteTrackingResource, TrackWrite)
  1479. void ( STDMETHODCALLTYPE *TrackWrite )(
  1480. ID3D12ManualWriteTrackingResource * This,
  1481. UINT Subresource,
  1482. _In_opt_ const D3D12_RANGE *pWrittenRange);
  1483. END_INTERFACE
  1484. } ID3D12ManualWriteTrackingResourceVtbl;
  1485. interface ID3D12ManualWriteTrackingResource
  1486. {
  1487. CONST_VTBL struct ID3D12ManualWriteTrackingResourceVtbl *lpVtbl;
  1488. };
  1489. #ifdef COBJMACROS
  1490. #define ID3D12ManualWriteTrackingResource_QueryInterface(This,riid,ppvObject) \
  1491. ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) )
  1492. #define ID3D12ManualWriteTrackingResource_AddRef(This) \
  1493. ( (This)->lpVtbl -> AddRef(This) )
  1494. #define ID3D12ManualWriteTrackingResource_Release(This) \
  1495. ( (This)->lpVtbl -> Release(This) )
  1496. #define ID3D12ManualWriteTrackingResource_TrackWrite(This,Subresource,pWrittenRange) \
  1497. ( (This)->lpVtbl -> TrackWrite(This,Subresource,pWrittenRange) )
  1498. #endif /* COBJMACROS */
  1499. #endif /* C style interface */
  1500. #endif /* __ID3D12ManualWriteTrackingResource_INTERFACE_DEFINED__ */
  1501. /* interface __MIDL_itf_d3d12sdklayers_0000_0018 */
  1502. /* [local] */
  1503. typedef
  1504. enum D3D12_MESSAGE_CATEGORY
  1505. {
  1506. D3D12_MESSAGE_CATEGORY_APPLICATION_DEFINED = 0,
  1507. D3D12_MESSAGE_CATEGORY_MISCELLANEOUS = ( D3D12_MESSAGE_CATEGORY_APPLICATION_DEFINED + 1 ) ,
  1508. D3D12_MESSAGE_CATEGORY_INITIALIZATION = ( D3D12_MESSAGE_CATEGORY_MISCELLANEOUS + 1 ) ,
  1509. D3D12_MESSAGE_CATEGORY_CLEANUP = ( D3D12_MESSAGE_CATEGORY_INITIALIZATION + 1 ) ,
  1510. D3D12_MESSAGE_CATEGORY_COMPILATION = ( D3D12_MESSAGE_CATEGORY_CLEANUP + 1 ) ,
  1511. D3D12_MESSAGE_CATEGORY_STATE_CREATION = ( D3D12_MESSAGE_CATEGORY_COMPILATION + 1 ) ,
  1512. D3D12_MESSAGE_CATEGORY_STATE_SETTING = ( D3D12_MESSAGE_CATEGORY_STATE_CREATION + 1 ) ,
  1513. D3D12_MESSAGE_CATEGORY_STATE_GETTING = ( D3D12_MESSAGE_CATEGORY_STATE_SETTING + 1 ) ,
  1514. D3D12_MESSAGE_CATEGORY_RESOURCE_MANIPULATION = ( D3D12_MESSAGE_CATEGORY_STATE_GETTING + 1 ) ,
  1515. D3D12_MESSAGE_CATEGORY_EXECUTION = ( D3D12_MESSAGE_CATEGORY_RESOURCE_MANIPULATION + 1 ) ,
  1516. D3D12_MESSAGE_CATEGORY_SHADER = ( D3D12_MESSAGE_CATEGORY_EXECUTION + 1 )
  1517. } D3D12_MESSAGE_CATEGORY;
  1518. typedef
  1519. enum D3D12_MESSAGE_SEVERITY
  1520. {
  1521. D3D12_MESSAGE_SEVERITY_CORRUPTION = 0,
  1522. D3D12_MESSAGE_SEVERITY_ERROR = ( D3D12_MESSAGE_SEVERITY_CORRUPTION + 1 ) ,
  1523. D3D12_MESSAGE_SEVERITY_WARNING = ( D3D12_MESSAGE_SEVERITY_ERROR + 1 ) ,
  1524. D3D12_MESSAGE_SEVERITY_INFO = ( D3D12_MESSAGE_SEVERITY_WARNING + 1 ) ,
  1525. D3D12_MESSAGE_SEVERITY_MESSAGE = ( D3D12_MESSAGE_SEVERITY_INFO + 1 )
  1526. } D3D12_MESSAGE_SEVERITY;
  1527. typedef
  1528. enum D3D12_MESSAGE_ID
  1529. {
  1530. D3D12_MESSAGE_ID_UNKNOWN = 0,
  1531. D3D12_MESSAGE_ID_STRING_FROM_APPLICATION = 1,
  1532. D3D12_MESSAGE_ID_CORRUPTED_THIS = 2,
  1533. D3D12_MESSAGE_ID_CORRUPTED_PARAMETER1 = 3,
  1534. D3D12_MESSAGE_ID_CORRUPTED_PARAMETER2 = 4,
  1535. D3D12_MESSAGE_ID_CORRUPTED_PARAMETER3 = 5,
  1536. D3D12_MESSAGE_ID_CORRUPTED_PARAMETER4 = 6,
  1537. D3D12_MESSAGE_ID_CORRUPTED_PARAMETER5 = 7,
  1538. D3D12_MESSAGE_ID_CORRUPTED_PARAMETER6 = 8,
  1539. D3D12_MESSAGE_ID_CORRUPTED_PARAMETER7 = 9,
  1540. D3D12_MESSAGE_ID_CORRUPTED_PARAMETER8 = 10,
  1541. D3D12_MESSAGE_ID_CORRUPTED_PARAMETER9 = 11,
  1542. D3D12_MESSAGE_ID_CORRUPTED_PARAMETER10 = 12,
  1543. D3D12_MESSAGE_ID_CORRUPTED_PARAMETER11 = 13,
  1544. D3D12_MESSAGE_ID_CORRUPTED_PARAMETER12 = 14,
  1545. D3D12_MESSAGE_ID_CORRUPTED_PARAMETER13 = 15,
  1546. D3D12_MESSAGE_ID_CORRUPTED_PARAMETER14 = 16,
  1547. D3D12_MESSAGE_ID_CORRUPTED_PARAMETER15 = 17,
  1548. D3D12_MESSAGE_ID_CORRUPTED_MULTITHREADING = 18,
  1549. D3D12_MESSAGE_ID_MESSAGE_REPORTING_OUTOFMEMORY = 19,
  1550. D3D12_MESSAGE_ID_GETPRIVATEDATA_MOREDATA = 20,
  1551. D3D12_MESSAGE_ID_SETPRIVATEDATA_INVALIDFREEDATA = 21,
  1552. D3D12_MESSAGE_ID_SETPRIVATEDATA_CHANGINGPARAMS = 24,
  1553. D3D12_MESSAGE_ID_SETPRIVATEDATA_OUTOFMEMORY = 25,
  1554. D3D12_MESSAGE_ID_CREATESHADERRESOURCEVIEW_UNRECOGNIZEDFORMAT = 26,
  1555. D3D12_MESSAGE_ID_CREATESHADERRESOURCEVIEW_INVALIDDESC = 27,
  1556. D3D12_MESSAGE_ID_CREATESHADERRESOURCEVIEW_INVALIDFORMAT = 28,
  1557. D3D12_MESSAGE_ID_CREATESHADERRESOURCEVIEW_INVALIDVIDEOPLANESLICE = 29,
  1558. D3D12_MESSAGE_ID_CREATESHADERRESOURCEVIEW_INVALIDPLANESLICE = 30,
  1559. D3D12_MESSAGE_ID_CREATESHADERRESOURCEVIEW_INVALIDDIMENSIONS = 31,
  1560. D3D12_MESSAGE_ID_CREATESHADERRESOURCEVIEW_INVALIDRESOURCE = 32,
  1561. D3D12_MESSAGE_ID_CREATERENDERTARGETVIEW_UNRECOGNIZEDFORMAT = 35,
  1562. D3D12_MESSAGE_ID_CREATERENDERTARGETVIEW_UNSUPPORTEDFORMAT = 36,
  1563. D3D12_MESSAGE_ID_CREATERENDERTARGETVIEW_INVALIDDESC = 37,
  1564. D3D12_MESSAGE_ID_CREATERENDERTARGETVIEW_INVALIDFORMAT = 38,
  1565. D3D12_MESSAGE_ID_CREATERENDERTARGETVIEW_INVALIDVIDEOPLANESLICE = 39,
  1566. D3D12_MESSAGE_ID_CREATERENDERTARGETVIEW_INVALIDPLANESLICE = 40,
  1567. D3D12_MESSAGE_ID_CREATERENDERTARGETVIEW_INVALIDDIMENSIONS = 41,
  1568. D3D12_MESSAGE_ID_CREATERENDERTARGETVIEW_INVALIDRESOURCE = 42,
  1569. D3D12_MESSAGE_ID_CREATEDEPTHSTENCILVIEW_UNRECOGNIZEDFORMAT = 45,
  1570. D3D12_MESSAGE_ID_CREATEDEPTHSTENCILVIEW_INVALIDDESC = 46,
  1571. D3D12_MESSAGE_ID_CREATEDEPTHSTENCILVIEW_INVALIDFORMAT = 47,
  1572. D3D12_MESSAGE_ID_CREATEDEPTHSTENCILVIEW_INVALIDDIMENSIONS = 48,
  1573. D3D12_MESSAGE_ID_CREATEDEPTHSTENCILVIEW_INVALIDRESOURCE = 49,
  1574. D3D12_MESSAGE_ID_CREATEINPUTLAYOUT_OUTOFMEMORY = 52,
  1575. D3D12_MESSAGE_ID_CREATEINPUTLAYOUT_TOOMANYELEMENTS = 53,
  1576. D3D12_MESSAGE_ID_CREATEINPUTLAYOUT_INVALIDFORMAT = 54,
  1577. D3D12_MESSAGE_ID_CREATEINPUTLAYOUT_INCOMPATIBLEFORMAT = 55,
  1578. D3D12_MESSAGE_ID_CREATEINPUTLAYOUT_INVALIDSLOT = 56,
  1579. D3D12_MESSAGE_ID_CREATEINPUTLAYOUT_INVALIDINPUTSLOTCLASS = 57,
  1580. D3D12_MESSAGE_ID_CREATEINPUTLAYOUT_STEPRATESLOTCLASSMISMATCH = 58,
  1581. D3D12_MESSAGE_ID_CREATEINPUTLAYOUT_INVALIDSLOTCLASSCHANGE = 59,
  1582. D3D12_MESSAGE_ID_CREATEINPUTLAYOUT_INVALIDSTEPRATECHANGE = 60,
  1583. D3D12_MESSAGE_ID_CREATEINPUTLAYOUT_INVALIDALIGNMENT = 61,
  1584. D3D12_MESSAGE_ID_CREATEINPUTLAYOUT_DUPLICATESEMANTIC = 62,
  1585. D3D12_MESSAGE_ID_CREATEINPUTLAYOUT_UNPARSEABLEINPUTSIGNATURE = 63,
  1586. D3D12_MESSAGE_ID_CREATEINPUTLAYOUT_NULLSEMANTIC = 64,
  1587. D3D12_MESSAGE_ID_CREATEINPUTLAYOUT_MISSINGELEMENT = 65,
  1588. D3D12_MESSAGE_ID_CREATEVERTEXSHADER_OUTOFMEMORY = 66,
  1589. D3D12_MESSAGE_ID_CREATEVERTEXSHADER_INVALIDSHADERBYTECODE = 67,
  1590. D3D12_MESSAGE_ID_CREATEVERTEXSHADER_INVALIDSHADERTYPE = 68,
  1591. D3D12_MESSAGE_ID_CREATEGEOMETRYSHADER_OUTOFMEMORY = 69,
  1592. D3D12_MESSAGE_ID_CREATEGEOMETRYSHADER_INVALIDSHADERBYTECODE = 70,
  1593. D3D12_MESSAGE_ID_CREATEGEOMETRYSHADER_INVALIDSHADERTYPE = 71,
  1594. D3D12_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_OUTOFMEMORY = 72,
  1595. D3D12_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDSHADERBYTECODE = 73,
  1596. D3D12_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDSHADERTYPE = 74,
  1597. D3D12_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDNUMENTRIES = 75,
  1598. D3D12_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_OUTPUTSTREAMSTRIDEUNUSED = 76,
  1599. D3D12_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_OUTPUTSLOT0EXPECTED = 79,
  1600. D3D12_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDOUTPUTSLOT = 80,
  1601. D3D12_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_ONLYONEELEMENTPERSLOT = 81,
  1602. D3D12_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDCOMPONENTCOUNT = 82,
  1603. D3D12_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDSTARTCOMPONENTANDCOMPONENTCOUNT = 83,
  1604. D3D12_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDGAPDEFINITION = 84,
  1605. D3D12_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_REPEATEDOUTPUT = 85,
  1606. D3D12_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDOUTPUTSTREAMSTRIDE = 86,
  1607. D3D12_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_MISSINGSEMANTIC = 87,
  1608. D3D12_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_MASKMISMATCH = 88,
  1609. D3D12_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_CANTHAVEONLYGAPS = 89,
  1610. D3D12_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_DECLTOOCOMPLEX = 90,
  1611. D3D12_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_MISSINGOUTPUTSIGNATURE = 91,
  1612. D3D12_MESSAGE_ID_CREATEPIXELSHADER_OUTOFMEMORY = 92,
  1613. D3D12_MESSAGE_ID_CREATEPIXELSHADER_INVALIDSHADERBYTECODE = 93,
  1614. D3D12_MESSAGE_ID_CREATEPIXELSHADER_INVALIDSHADERTYPE = 94,
  1615. D3D12_MESSAGE_ID_CREATERASTERIZERSTATE_INVALIDFILLMODE = 95,
  1616. D3D12_MESSAGE_ID_CREATERASTERIZERSTATE_INVALIDCULLMODE = 96,
  1617. D3D12_MESSAGE_ID_CREATERASTERIZERSTATE_INVALIDDEPTHBIASCLAMP = 97,
  1618. D3D12_MESSAGE_ID_CREATERASTERIZERSTATE_INVALIDSLOPESCALEDDEPTHBIAS = 98,
  1619. D3D12_MESSAGE_ID_CREATEDEPTHSTENCILSTATE_INVALIDDEPTHWRITEMASK = 100,
  1620. D3D12_MESSAGE_ID_CREATEDEPTHSTENCILSTATE_INVALIDDEPTHFUNC = 101,
  1621. D3D12_MESSAGE_ID_CREATEDEPTHSTENCILSTATE_INVALIDFRONTFACESTENCILFAILOP = 102,
  1622. D3D12_MESSAGE_ID_CREATEDEPTHSTENCILSTATE_INVALIDFRONTFACESTENCILZFAILOP = 103,
  1623. D3D12_MESSAGE_ID_CREATEDEPTHSTENCILSTATE_INVALIDFRONTFACESTENCILPASSOP = 104,
  1624. D3D12_MESSAGE_ID_CREATEDEPTHSTENCILSTATE_INVALIDFRONTFACESTENCILFUNC = 105,
  1625. D3D12_MESSAGE_ID_CREATEDEPTHSTENCILSTATE_INVALIDBACKFACESTENCILFAILOP = 106,
  1626. D3D12_MESSAGE_ID_CREATEDEPTHSTENCILSTATE_INVALIDBACKFACESTENCILZFAILOP = 107,
  1627. D3D12_MESSAGE_ID_CREATEDEPTHSTENCILSTATE_INVALIDBACKFACESTENCILPASSOP = 108,
  1628. D3D12_MESSAGE_ID_CREATEDEPTHSTENCILSTATE_INVALIDBACKFACESTENCILFUNC = 109,
  1629. D3D12_MESSAGE_ID_CREATEBLENDSTATE_INVALIDSRCBLEND = 111,
  1630. D3D12_MESSAGE_ID_CREATEBLENDSTATE_INVALIDDESTBLEND = 112,
  1631. D3D12_MESSAGE_ID_CREATEBLENDSTATE_INVALIDBLENDOP = 113,
  1632. D3D12_MESSAGE_ID_CREATEBLENDSTATE_INVALIDSRCBLENDALPHA = 114,
  1633. D3D12_MESSAGE_ID_CREATEBLENDSTATE_INVALIDDESTBLENDALPHA = 115,
  1634. D3D12_MESSAGE_ID_CREATEBLENDSTATE_INVALIDBLENDOPALPHA = 116,
  1635. D3D12_MESSAGE_ID_CREATEBLENDSTATE_INVALIDRENDERTARGETWRITEMASK = 117,
  1636. D3D12_MESSAGE_ID_GET_PROGRAM_IDENTIFIER_ERROR = 118,
  1637. D3D12_MESSAGE_ID_GET_WORK_GRAPH_PROPERTIES_ERROR = 119,
  1638. D3D12_MESSAGE_ID_SET_PROGRAM_ERROR = 120,
  1639. D3D12_MESSAGE_ID_CLEARDEPTHSTENCILVIEW_INVALID = 135,
  1640. D3D12_MESSAGE_ID_COMMAND_LIST_DRAW_ROOT_SIGNATURE_NOT_SET = 200,
  1641. D3D12_MESSAGE_ID_COMMAND_LIST_DRAW_ROOT_SIGNATURE_MISMATCH = 201,
  1642. D3D12_MESSAGE_ID_COMMAND_LIST_DRAW_VERTEX_BUFFER_NOT_SET = 202,
  1643. D3D12_MESSAGE_ID_COMMAND_LIST_DRAW_VERTEX_BUFFER_STRIDE_TOO_SMALL = 209,
  1644. D3D12_MESSAGE_ID_COMMAND_LIST_DRAW_VERTEX_BUFFER_TOO_SMALL = 210,
  1645. D3D12_MESSAGE_ID_COMMAND_LIST_DRAW_INDEX_BUFFER_NOT_SET = 211,
  1646. D3D12_MESSAGE_ID_COMMAND_LIST_DRAW_INDEX_BUFFER_FORMAT_INVALID = 212,
  1647. D3D12_MESSAGE_ID_COMMAND_LIST_DRAW_INDEX_BUFFER_TOO_SMALL = 213,
  1648. D3D12_MESSAGE_ID_COMMAND_LIST_DRAW_INVALID_PRIMITIVETOPOLOGY = 219,
  1649. D3D12_MESSAGE_ID_COMMAND_LIST_DRAW_VERTEX_STRIDE_UNALIGNED = 221,
  1650. D3D12_MESSAGE_ID_COMMAND_LIST_DRAW_INDEX_OFFSET_UNALIGNED = 222,
  1651. D3D12_MESSAGE_ID_DEVICE_REMOVAL_PROCESS_AT_FAULT = 232,
  1652. D3D12_MESSAGE_ID_DEVICE_REMOVAL_PROCESS_POSSIBLY_AT_FAULT = 233,
  1653. D3D12_MESSAGE_ID_DEVICE_REMOVAL_PROCESS_NOT_AT_FAULT = 234,
  1654. D3D12_MESSAGE_ID_CREATEINPUTLAYOUT_TRAILING_DIGIT_IN_SEMANTIC = 239,
  1655. D3D12_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_TRAILING_DIGIT_IN_SEMANTIC = 240,
  1656. D3D12_MESSAGE_ID_CREATEINPUTLAYOUT_TYPE_MISMATCH = 245,
  1657. D3D12_MESSAGE_ID_CREATEINPUTLAYOUT_EMPTY_LAYOUT = 253,
  1658. D3D12_MESSAGE_ID_LIVE_OBJECT_SUMMARY = 255,
  1659. D3D12_MESSAGE_ID_LIVE_DEVICE = 274,
  1660. D3D12_MESSAGE_ID_LIVE_SWAPCHAIN = 275,
  1661. D3D12_MESSAGE_ID_CREATEDEPTHSTENCILVIEW_INVALIDFLAGS = 276,
  1662. D3D12_MESSAGE_ID_CREATEVERTEXSHADER_INVALIDCLASSLINKAGE = 277,
  1663. D3D12_MESSAGE_ID_CREATEGEOMETRYSHADER_INVALIDCLASSLINKAGE = 278,
  1664. D3D12_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDSTREAMTORASTERIZER = 280,
  1665. D3D12_MESSAGE_ID_CREATEPIXELSHADER_INVALIDCLASSLINKAGE = 283,
  1666. D3D12_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDSTREAM = 284,
  1667. D3D12_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_UNEXPECTEDENTRIES = 285,
  1668. D3D12_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_UNEXPECTEDSTRIDES = 286,
  1669. D3D12_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDNUMSTRIDES = 287,
  1670. D3D12_MESSAGE_ID_CREATEHULLSHADER_OUTOFMEMORY = 289,
  1671. D3D12_MESSAGE_ID_CREATEHULLSHADER_INVALIDSHADERBYTECODE = 290,
  1672. D3D12_MESSAGE_ID_CREATEHULLSHADER_INVALIDSHADERTYPE = 291,
  1673. D3D12_MESSAGE_ID_CREATEHULLSHADER_INVALIDCLASSLINKAGE = 292,
  1674. D3D12_MESSAGE_ID_CREATEDOMAINSHADER_OUTOFMEMORY = 294,
  1675. D3D12_MESSAGE_ID_CREATEDOMAINSHADER_INVALIDSHADERBYTECODE = 295,
  1676. D3D12_MESSAGE_ID_CREATEDOMAINSHADER_INVALIDSHADERTYPE = 296,
  1677. D3D12_MESSAGE_ID_CREATEDOMAINSHADER_INVALIDCLASSLINKAGE = 297,
  1678. D3D12_MESSAGE_ID_RESOURCE_UNMAP_NOTMAPPED = 310,
  1679. D3D12_MESSAGE_ID_DEVICE_CHECKFEATURESUPPORT_MISMATCHED_DATA_SIZE = 318,
  1680. D3D12_MESSAGE_ID_CREATECOMPUTESHADER_OUTOFMEMORY = 321,
  1681. D3D12_MESSAGE_ID_CREATECOMPUTESHADER_INVALIDSHADERBYTECODE = 322,
  1682. D3D12_MESSAGE_ID_CREATECOMPUTESHADER_INVALIDCLASSLINKAGE = 323,
  1683. D3D12_MESSAGE_ID_DEVICE_CREATEVERTEXSHADER_DOUBLEFLOATOPSNOTSUPPORTED = 331,
  1684. D3D12_MESSAGE_ID_DEVICE_CREATEHULLSHADER_DOUBLEFLOATOPSNOTSUPPORTED = 332,
  1685. D3D12_MESSAGE_ID_DEVICE_CREATEDOMAINSHADER_DOUBLEFLOATOPSNOTSUPPORTED = 333,
  1686. D3D12_MESSAGE_ID_DEVICE_CREATEGEOMETRYSHADER_DOUBLEFLOATOPSNOTSUPPORTED = 334,
  1687. D3D12_MESSAGE_ID_DEVICE_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_DOUBLEFLOATOPSNOTSUPPORTED = 335,
  1688. D3D12_MESSAGE_ID_DEVICE_CREATEPIXELSHADER_DOUBLEFLOATOPSNOTSUPPORTED = 336,
  1689. D3D12_MESSAGE_ID_DEVICE_CREATECOMPUTESHADER_DOUBLEFLOATOPSNOTSUPPORTED = 337,
  1690. D3D12_MESSAGE_ID_CREATEUNORDEREDACCESSVIEW_INVALIDRESOURCE = 340,
  1691. D3D12_MESSAGE_ID_CREATEUNORDEREDACCESSVIEW_INVALIDDESC = 341,
  1692. D3D12_MESSAGE_ID_CREATEUNORDEREDACCESSVIEW_INVALIDFORMAT = 342,
  1693. D3D12_MESSAGE_ID_CREATEUNORDEREDACCESSVIEW_INVALIDVIDEOPLANESLICE = 343,
  1694. D3D12_MESSAGE_ID_CREATEUNORDEREDACCESSVIEW_INVALIDPLANESLICE = 344,
  1695. D3D12_MESSAGE_ID_CREATEUNORDEREDACCESSVIEW_INVALIDDIMENSIONS = 345,
  1696. D3D12_MESSAGE_ID_CREATEUNORDEREDACCESSVIEW_UNRECOGNIZEDFORMAT = 346,
  1697. D3D12_MESSAGE_ID_CREATEUNORDEREDACCESSVIEW_INVALIDFLAGS = 354,
  1698. D3D12_MESSAGE_ID_CREATERASTERIZERSTATE_INVALIDFORCEDSAMPLECOUNT = 401,
  1699. D3D12_MESSAGE_ID_CREATEBLENDSTATE_INVALIDLOGICOPS = 403,
  1700. D3D12_MESSAGE_ID_DEVICE_CREATEVERTEXSHADER_DOUBLEEXTENSIONSNOTSUPPORTED = 410,
  1701. D3D12_MESSAGE_ID_DEVICE_CREATEHULLSHADER_DOUBLEEXTENSIONSNOTSUPPORTED = 412,
  1702. D3D12_MESSAGE_ID_DEVICE_CREATEDOMAINSHADER_DOUBLEEXTENSIONSNOTSUPPORTED = 414,
  1703. D3D12_MESSAGE_ID_DEVICE_CREATEGEOMETRYSHADER_DOUBLEEXTENSIONSNOTSUPPORTED = 416,
  1704. D3D12_MESSAGE_ID_DEVICE_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_DOUBLEEXTENSIONSNOTSUPPORTED = 418,
  1705. D3D12_MESSAGE_ID_DEVICE_CREATEPIXELSHADER_DOUBLEEXTENSIONSNOTSUPPORTED = 420,
  1706. D3D12_MESSAGE_ID_DEVICE_CREATECOMPUTESHADER_DOUBLEEXTENSIONSNOTSUPPORTED = 422,
  1707. D3D12_MESSAGE_ID_DEVICE_CREATEVERTEXSHADER_UAVSNOTSUPPORTED = 425,
  1708. D3D12_MESSAGE_ID_DEVICE_CREATEHULLSHADER_UAVSNOTSUPPORTED = 426,
  1709. D3D12_MESSAGE_ID_DEVICE_CREATEDOMAINSHADER_UAVSNOTSUPPORTED = 427,
  1710. D3D12_MESSAGE_ID_DEVICE_CREATEGEOMETRYSHADER_UAVSNOTSUPPORTED = 428,
  1711. D3D12_MESSAGE_ID_DEVICE_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_UAVSNOTSUPPORTED = 429,
  1712. D3D12_MESSAGE_ID_DEVICE_CREATEPIXELSHADER_UAVSNOTSUPPORTED = 430,
  1713. D3D12_MESSAGE_ID_DEVICE_CREATECOMPUTESHADER_UAVSNOTSUPPORTED = 431,
  1714. D3D12_MESSAGE_ID_DEVICE_CLEARVIEW_INVALIDSOURCERECT = 447,
  1715. D3D12_MESSAGE_ID_DEVICE_CLEARVIEW_EMPTYRECT = 448,
  1716. D3D12_MESSAGE_ID_UPDATETILEMAPPINGS_INVALID_PARAMETER = 493,
  1717. D3D12_MESSAGE_ID_COPYTILEMAPPINGS_INVALID_PARAMETER = 494,
  1718. D3D12_MESSAGE_ID_CREATEDEVICE_INVALIDARGS = 506,
  1719. D3D12_MESSAGE_ID_CREATEDEVICE_WARNING = 507,
  1720. D3D12_MESSAGE_ID_RESOURCE_BARRIER_INVALID_TYPE = 519,
  1721. D3D12_MESSAGE_ID_RESOURCE_BARRIER_NULL_POINTER = 520,
  1722. D3D12_MESSAGE_ID_RESOURCE_BARRIER_INVALID_SUBRESOURCE = 521,
  1723. D3D12_MESSAGE_ID_RESOURCE_BARRIER_RESERVED_BITS = 522,
  1724. D3D12_MESSAGE_ID_RESOURCE_BARRIER_MISSING_BIND_FLAGS = 523,
  1725. D3D12_MESSAGE_ID_RESOURCE_BARRIER_MISMATCHING_MISC_FLAGS = 524,
  1726. D3D12_MESSAGE_ID_RESOURCE_BARRIER_MATCHING_STATES = 525,
  1727. D3D12_MESSAGE_ID_RESOURCE_BARRIER_INVALID_COMBINATION = 526,
  1728. D3D12_MESSAGE_ID_RESOURCE_BARRIER_BEFORE_AFTER_MISMATCH = 527,
  1729. D3D12_MESSAGE_ID_RESOURCE_BARRIER_INVALID_RESOURCE = 528,
  1730. D3D12_MESSAGE_ID_RESOURCE_BARRIER_SAMPLE_COUNT = 529,
  1731. D3D12_MESSAGE_ID_RESOURCE_BARRIER_INVALID_FLAGS = 530,
  1732. D3D12_MESSAGE_ID_RESOURCE_BARRIER_INVALID_COMBINED_FLAGS = 531,
  1733. D3D12_MESSAGE_ID_RESOURCE_BARRIER_INVALID_FLAGS_FOR_FORMAT = 532,
  1734. D3D12_MESSAGE_ID_RESOURCE_BARRIER_INVALID_SPLIT_BARRIER = 533,
  1735. D3D12_MESSAGE_ID_RESOURCE_BARRIER_UNMATCHED_END = 534,
  1736. D3D12_MESSAGE_ID_RESOURCE_BARRIER_UNMATCHED_BEGIN = 535,
  1737. D3D12_MESSAGE_ID_RESOURCE_BARRIER_INVALID_FLAG = 536,
  1738. D3D12_MESSAGE_ID_RESOURCE_BARRIER_INVALID_COMMAND_LIST_TYPE = 537,
  1739. D3D12_MESSAGE_ID_INVALID_SUBRESOURCE_STATE = 538,
  1740. D3D12_MESSAGE_ID_COMMAND_ALLOCATOR_CONTENTION = 540,
  1741. D3D12_MESSAGE_ID_COMMAND_ALLOCATOR_RESET = 541,
  1742. D3D12_MESSAGE_ID_COMMAND_ALLOCATOR_RESET_BUNDLE = 542,
  1743. D3D12_MESSAGE_ID_COMMAND_ALLOCATOR_CANNOT_RESET = 543,
  1744. D3D12_MESSAGE_ID_COMMAND_LIST_OPEN = 544,
  1745. D3D12_MESSAGE_ID_INVALID_BUNDLE_API = 546,
  1746. D3D12_MESSAGE_ID_COMMAND_LIST_CLOSED = 547,
  1747. D3D12_MESSAGE_ID_WRONG_COMMAND_ALLOCATOR_TYPE = 549,
  1748. D3D12_MESSAGE_ID_COMMAND_ALLOCATOR_SYNC = 552,
  1749. D3D12_MESSAGE_ID_COMMAND_LIST_SYNC = 553,
  1750. D3D12_MESSAGE_ID_SET_DESCRIPTOR_HEAP_INVALID = 554,
  1751. D3D12_MESSAGE_ID_CREATE_COMMANDQUEUE = 557,
  1752. D3D12_MESSAGE_ID_CREATE_COMMANDALLOCATOR = 558,
  1753. D3D12_MESSAGE_ID_CREATE_PIPELINESTATE = 559,
  1754. D3D12_MESSAGE_ID_CREATE_COMMANDLIST12 = 560,
  1755. D3D12_MESSAGE_ID_CREATE_RESOURCE = 562,
  1756. D3D12_MESSAGE_ID_CREATE_DESCRIPTORHEAP = 563,
  1757. D3D12_MESSAGE_ID_CREATE_ROOTSIGNATURE = 564,
  1758. D3D12_MESSAGE_ID_CREATE_LIBRARY = 565,
  1759. D3D12_MESSAGE_ID_CREATE_HEAP = 566,
  1760. D3D12_MESSAGE_ID_CREATE_MONITOREDFENCE = 567,
  1761. D3D12_MESSAGE_ID_CREATE_QUERYHEAP = 568,
  1762. D3D12_MESSAGE_ID_CREATE_COMMANDSIGNATURE = 569,
  1763. D3D12_MESSAGE_ID_LIVE_COMMANDQUEUE = 570,
  1764. D3D12_MESSAGE_ID_LIVE_COMMANDALLOCATOR = 571,
  1765. D3D12_MESSAGE_ID_LIVE_PIPELINESTATE = 572,
  1766. D3D12_MESSAGE_ID_LIVE_COMMANDLIST12 = 573,
  1767. D3D12_MESSAGE_ID_LIVE_RESOURCE = 575,
  1768. D3D12_MESSAGE_ID_LIVE_DESCRIPTORHEAP = 576,
  1769. D3D12_MESSAGE_ID_LIVE_ROOTSIGNATURE = 577,
  1770. D3D12_MESSAGE_ID_LIVE_LIBRARY = 578,
  1771. D3D12_MESSAGE_ID_LIVE_HEAP = 579,
  1772. D3D12_MESSAGE_ID_LIVE_MONITOREDFENCE = 580,
  1773. D3D12_MESSAGE_ID_LIVE_QUERYHEAP = 581,
  1774. D3D12_MESSAGE_ID_LIVE_COMMANDSIGNATURE = 582,
  1775. D3D12_MESSAGE_ID_DESTROY_COMMANDQUEUE = 583,
  1776. D3D12_MESSAGE_ID_DESTROY_COMMANDALLOCATOR = 584,
  1777. D3D12_MESSAGE_ID_DESTROY_PIPELINESTATE = 585,
  1778. D3D12_MESSAGE_ID_DESTROY_COMMANDLIST12 = 586,
  1779. D3D12_MESSAGE_ID_DESTROY_RESOURCE = 588,
  1780. D3D12_MESSAGE_ID_DESTROY_DESCRIPTORHEAP = 589,
  1781. D3D12_MESSAGE_ID_DESTROY_ROOTSIGNATURE = 590,
  1782. D3D12_MESSAGE_ID_DESTROY_LIBRARY = 591,
  1783. D3D12_MESSAGE_ID_DESTROY_HEAP = 592,
  1784. D3D12_MESSAGE_ID_DESTROY_MONITOREDFENCE = 593,
  1785. D3D12_MESSAGE_ID_DESTROY_QUERYHEAP = 594,
  1786. D3D12_MESSAGE_ID_DESTROY_COMMANDSIGNATURE = 595,
  1787. D3D12_MESSAGE_ID_CREATERESOURCE_INVALIDDIMENSIONS = 597,
  1788. D3D12_MESSAGE_ID_CREATERESOURCE_INVALIDMISCFLAGS = 599,
  1789. D3D12_MESSAGE_ID_CREATERESOURCE_INVALIDARG_RETURN = 602,
  1790. D3D12_MESSAGE_ID_CREATERESOURCE_OUTOFMEMORY_RETURN = 603,
  1791. D3D12_MESSAGE_ID_CREATERESOURCE_INVALIDDESC = 604,
  1792. D3D12_MESSAGE_ID_POSSIBLY_INVALID_SUBRESOURCE_STATE = 607,
  1793. D3D12_MESSAGE_ID_INVALID_USE_OF_NON_RESIDENT_RESOURCE = 608,
  1794. D3D12_MESSAGE_ID_POSSIBLE_INVALID_USE_OF_NON_RESIDENT_RESOURCE = 609,
  1795. D3D12_MESSAGE_ID_BUNDLE_PIPELINE_STATE_MISMATCH = 610,
  1796. D3D12_MESSAGE_ID_PRIMITIVE_TOPOLOGY_MISMATCH_PIPELINE_STATE = 611,
  1797. D3D12_MESSAGE_ID_RENDER_TARGET_FORMAT_MISMATCH_PIPELINE_STATE = 613,
  1798. D3D12_MESSAGE_ID_RENDER_TARGET_SAMPLE_DESC_MISMATCH_PIPELINE_STATE = 614,
  1799. D3D12_MESSAGE_ID_DEPTH_STENCIL_FORMAT_MISMATCH_PIPELINE_STATE = 615,
  1800. D3D12_MESSAGE_ID_DEPTH_STENCIL_SAMPLE_DESC_MISMATCH_PIPELINE_STATE = 616,
  1801. D3D12_MESSAGE_ID_CREATESHADER_INVALIDBYTECODE = 622,
  1802. D3D12_MESSAGE_ID_CREATEHEAP_NULLDESC = 623,
  1803. D3D12_MESSAGE_ID_CREATEHEAP_INVALIDSIZE = 624,
  1804. D3D12_MESSAGE_ID_CREATEHEAP_UNRECOGNIZEDHEAPTYPE = 625,
  1805. D3D12_MESSAGE_ID_CREATEHEAP_UNRECOGNIZEDCPUPAGEPROPERTIES = 626,
  1806. D3D12_MESSAGE_ID_CREATEHEAP_UNRECOGNIZEDMEMORYPOOL = 627,
  1807. D3D12_MESSAGE_ID_CREATEHEAP_INVALIDPROPERTIES = 628,
  1808. D3D12_MESSAGE_ID_CREATEHEAP_INVALIDALIGNMENT = 629,
  1809. D3D12_MESSAGE_ID_CREATEHEAP_UNRECOGNIZEDMISCFLAGS = 630,
  1810. D3D12_MESSAGE_ID_CREATEHEAP_INVALIDMISCFLAGS = 631,
  1811. D3D12_MESSAGE_ID_CREATEHEAP_INVALIDARG_RETURN = 632,
  1812. D3D12_MESSAGE_ID_CREATEHEAP_OUTOFMEMORY_RETURN = 633,
  1813. D3D12_MESSAGE_ID_CREATERESOURCEANDHEAP_NULLHEAPPROPERTIES = 634,
  1814. D3D12_MESSAGE_ID_CREATERESOURCEANDHEAP_UNRECOGNIZEDHEAPTYPE = 635,
  1815. D3D12_MESSAGE_ID_CREATERESOURCEANDHEAP_UNRECOGNIZEDCPUPAGEPROPERTIES = 636,
  1816. D3D12_MESSAGE_ID_CREATERESOURCEANDHEAP_UNRECOGNIZEDMEMORYPOOL = 637,
  1817. D3D12_MESSAGE_ID_CREATERESOURCEANDHEAP_INVALIDHEAPPROPERTIES = 638,
  1818. D3D12_MESSAGE_ID_CREATERESOURCEANDHEAP_UNRECOGNIZEDHEAPMISCFLAGS = 639,
  1819. D3D12_MESSAGE_ID_CREATERESOURCEANDHEAP_INVALIDHEAPMISCFLAGS = 640,
  1820. D3D12_MESSAGE_ID_CREATERESOURCEANDHEAP_INVALIDARG_RETURN = 641,
  1821. D3D12_MESSAGE_ID_CREATERESOURCEANDHEAP_OUTOFMEMORY_RETURN = 642,
  1822. D3D12_MESSAGE_ID_GETCUSTOMHEAPPROPERTIES_UNRECOGNIZEDHEAPTYPE = 643,
  1823. D3D12_MESSAGE_ID_GETCUSTOMHEAPPROPERTIES_INVALIDHEAPTYPE = 644,
  1824. D3D12_MESSAGE_ID_CREATE_DESCRIPTOR_HEAP_INVALID_DESC = 645,
  1825. D3D12_MESSAGE_ID_INVALID_DESCRIPTOR_HANDLE = 646,
  1826. D3D12_MESSAGE_ID_CREATERASTERIZERSTATE_INVALID_CONSERVATIVERASTERMODE = 647,
  1827. D3D12_MESSAGE_ID_CREATE_CONSTANT_BUFFER_VIEW_INVALID_RESOURCE = 649,
  1828. D3D12_MESSAGE_ID_CREATE_CONSTANT_BUFFER_VIEW_INVALID_DESC = 650,
  1829. D3D12_MESSAGE_ID_CREATE_UNORDEREDACCESS_VIEW_INVALID_COUNTER_USAGE = 652,
  1830. D3D12_MESSAGE_ID_COPY_DESCRIPTORS_INVALID_RANGES = 653,
  1831. D3D12_MESSAGE_ID_COPY_DESCRIPTORS_WRITE_ONLY_DESCRIPTOR = 654,
  1832. D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_RTV_FORMAT_NOT_UNKNOWN = 655,
  1833. D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_INVALID_RENDER_TARGET_COUNT = 656,
  1834. D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_VERTEX_SHADER_NOT_SET = 657,
  1835. D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_INPUTLAYOUT_NOT_SET = 658,
  1836. D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_SHADER_LINKAGE_HS_DS_SIGNATURE_MISMATCH = 659,
  1837. D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_SHADER_LINKAGE_REGISTERINDEX = 660,
  1838. D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_SHADER_LINKAGE_COMPONENTTYPE = 661,
  1839. D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_SHADER_LINKAGE_REGISTERMASK = 662,
  1840. D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_SHADER_LINKAGE_SYSTEMVALUE = 663,
  1841. D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_SHADER_LINKAGE_NEVERWRITTEN_ALWAYSREADS = 664,
  1842. D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_SHADER_LINKAGE_MINPRECISION = 665,
  1843. D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_SHADER_LINKAGE_SEMANTICNAME_NOT_FOUND = 666,
  1844. D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_HS_XOR_DS_MISMATCH = 667,
  1845. D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_HULL_SHADER_INPUT_TOPOLOGY_MISMATCH = 668,
  1846. D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_HS_DS_CONTROL_POINT_COUNT_MISMATCH = 669,
  1847. D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_HS_DS_TESSELLATOR_DOMAIN_MISMATCH = 670,
  1848. D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_INVALID_USE_OF_CENTER_MULTISAMPLE_PATTERN = 671,
  1849. D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_INVALID_USE_OF_FORCED_SAMPLE_COUNT = 672,
  1850. D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_INVALID_PRIMITIVETOPOLOGY = 673,
  1851. D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_INVALID_SYSTEMVALUE = 674,
  1852. D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_OM_DUAL_SOURCE_BLENDING_CAN_ONLY_HAVE_RENDER_TARGET_0 = 675,
  1853. D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_OM_RENDER_TARGET_DOES_NOT_SUPPORT_BLENDING = 676,
  1854. D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_PS_OUTPUT_TYPE_MISMATCH = 677,
  1855. D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_OM_RENDER_TARGET_DOES_NOT_SUPPORT_LOGIC_OPS = 678,
  1856. D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_RENDERTARGETVIEW_NOT_SET = 679,
  1857. D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_DEPTHSTENCILVIEW_NOT_SET = 680,
  1858. D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_GS_INPUT_PRIMITIVE_MISMATCH = 681,
  1859. D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_POSITION_NOT_PRESENT = 682,
  1860. D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_MISSING_ROOT_SIGNATURE_FLAGS = 683,
  1861. D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_INVALID_INDEX_BUFFER_PROPERTIES = 684,
  1862. D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_INVALID_SAMPLE_DESC = 685,
  1863. D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_HS_ROOT_SIGNATURE_MISMATCH = 686,
  1864. D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_DS_ROOT_SIGNATURE_MISMATCH = 687,
  1865. D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_VS_ROOT_SIGNATURE_MISMATCH = 688,
  1866. D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_GS_ROOT_SIGNATURE_MISMATCH = 689,
  1867. D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_PS_ROOT_SIGNATURE_MISMATCH = 690,
  1868. D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_MISSING_ROOT_SIGNATURE = 691,
  1869. D3D12_MESSAGE_ID_EXECUTE_BUNDLE_OPEN_BUNDLE = 692,
  1870. D3D12_MESSAGE_ID_EXECUTE_BUNDLE_DESCRIPTOR_HEAP_MISMATCH = 693,
  1871. D3D12_MESSAGE_ID_EXECUTE_BUNDLE_TYPE = 694,
  1872. D3D12_MESSAGE_ID_DRAW_EMPTY_SCISSOR_RECTANGLE = 695,
  1873. D3D12_MESSAGE_ID_CREATE_ROOT_SIGNATURE_BLOB_NOT_FOUND = 696,
  1874. D3D12_MESSAGE_ID_CREATE_ROOT_SIGNATURE_DESERIALIZE_FAILED = 697,
  1875. D3D12_MESSAGE_ID_CREATE_ROOT_SIGNATURE_INVALID_CONFIGURATION = 698,
  1876. D3D12_MESSAGE_ID_CREATE_ROOT_SIGNATURE_NOT_SUPPORTED_ON_DEVICE = 699,
  1877. D3D12_MESSAGE_ID_CREATERESOURCEANDHEAP_NULLRESOURCEPROPERTIES = 700,
  1878. D3D12_MESSAGE_ID_CREATERESOURCEANDHEAP_NULLHEAP = 701,
  1879. D3D12_MESSAGE_ID_GETRESOURCEALLOCATIONINFO_INVALIDRDESCS = 702,
  1880. D3D12_MESSAGE_ID_MAKERESIDENT_NULLOBJECTARRAY = 703,
  1881. D3D12_MESSAGE_ID_EVICT_NULLOBJECTARRAY = 705,
  1882. D3D12_MESSAGE_ID_SET_DESCRIPTOR_TABLE_INVALID = 708,
  1883. D3D12_MESSAGE_ID_SET_ROOT_CONSTANT_INVALID = 709,
  1884. D3D12_MESSAGE_ID_SET_ROOT_CONSTANT_BUFFER_VIEW_INVALID = 710,
  1885. D3D12_MESSAGE_ID_SET_ROOT_SHADER_RESOURCE_VIEW_INVALID = 711,
  1886. D3D12_MESSAGE_ID_SET_ROOT_UNORDERED_ACCESS_VIEW_INVALID = 712,
  1887. D3D12_MESSAGE_ID_SET_VERTEX_BUFFERS_INVALID_DESC = 713,
  1888. D3D12_MESSAGE_ID_SET_INDEX_BUFFER_INVALID_DESC = 715,
  1889. D3D12_MESSAGE_ID_SET_STREAM_OUTPUT_BUFFERS_INVALID_DESC = 717,
  1890. D3D12_MESSAGE_ID_CREATERESOURCE_UNRECOGNIZEDDIMENSIONALITY = 718,
  1891. D3D12_MESSAGE_ID_CREATERESOURCE_UNRECOGNIZEDLAYOUT = 719,
  1892. D3D12_MESSAGE_ID_CREATERESOURCE_INVALIDDIMENSIONALITY = 720,
  1893. D3D12_MESSAGE_ID_CREATERESOURCE_INVALIDALIGNMENT = 721,
  1894. D3D12_MESSAGE_ID_CREATERESOURCE_INVALIDMIPLEVELS = 722,
  1895. D3D12_MESSAGE_ID_CREATERESOURCE_INVALIDSAMPLEDESC = 723,
  1896. D3D12_MESSAGE_ID_CREATERESOURCE_INVALIDLAYOUT = 724,
  1897. D3D12_MESSAGE_ID_SET_INDEX_BUFFER_INVALID = 725,
  1898. D3D12_MESSAGE_ID_SET_VERTEX_BUFFERS_INVALID = 726,
  1899. D3D12_MESSAGE_ID_SET_STREAM_OUTPUT_BUFFERS_INVALID = 727,
  1900. D3D12_MESSAGE_ID_SET_RENDER_TARGETS_INVALID = 728,
  1901. D3D12_MESSAGE_ID_CREATEQUERY_HEAP_INVALID_PARAMETERS = 729,
  1902. D3D12_MESSAGE_ID_BEGIN_END_QUERY_INVALID_PARAMETERS = 731,
  1903. D3D12_MESSAGE_ID_CLOSE_COMMAND_LIST_OPEN_QUERY = 732,
  1904. D3D12_MESSAGE_ID_RESOLVE_QUERY_DATA_INVALID_PARAMETERS = 733,
  1905. D3D12_MESSAGE_ID_SET_PREDICATION_INVALID_PARAMETERS = 734,
  1906. D3D12_MESSAGE_ID_TIMESTAMPS_NOT_SUPPORTED = 735,
  1907. D3D12_MESSAGE_ID_CREATERESOURCE_UNRECOGNIZEDFORMAT = 737,
  1908. D3D12_MESSAGE_ID_CREATERESOURCE_INVALIDFORMAT = 738,
  1909. D3D12_MESSAGE_ID_GETCOPYABLEFOOTPRINTS_INVALIDSUBRESOURCERANGE = 739,
  1910. D3D12_MESSAGE_ID_GETCOPYABLEFOOTPRINTS_INVALIDBASEOFFSET = 740,
  1911. D3D12_MESSAGE_ID_GETCOPYABLELAYOUT_INVALIDSUBRESOURCERANGE = 739,
  1912. D3D12_MESSAGE_ID_GETCOPYABLELAYOUT_INVALIDBASEOFFSET = 740,
  1913. D3D12_MESSAGE_ID_RESOURCE_BARRIER_INVALID_HEAP = 741,
  1914. D3D12_MESSAGE_ID_CREATE_SAMPLER_INVALID = 742,
  1915. D3D12_MESSAGE_ID_CREATECOMMANDSIGNATURE_INVALID = 743,
  1916. D3D12_MESSAGE_ID_EXECUTE_INDIRECT_INVALID_PARAMETERS = 744,
  1917. D3D12_MESSAGE_ID_GETGPUVIRTUALADDRESS_INVALID_RESOURCE_DIMENSION = 745,
  1918. D3D12_MESSAGE_ID_CREATERESOURCE_INVALIDCLEARVALUE = 815,
  1919. D3D12_MESSAGE_ID_CREATERESOURCE_UNRECOGNIZEDCLEARVALUEFORMAT = 816,
  1920. D3D12_MESSAGE_ID_CREATERESOURCE_INVALIDCLEARVALUEFORMAT = 817,
  1921. D3D12_MESSAGE_ID_CREATERESOURCE_CLEARVALUEDENORMFLUSH = 818,
  1922. D3D12_MESSAGE_ID_CLEARRENDERTARGETVIEW_MISMATCHINGCLEARVALUE = 820,
  1923. D3D12_MESSAGE_ID_CLEARDEPTHSTENCILVIEW_MISMATCHINGCLEARVALUE = 821,
  1924. D3D12_MESSAGE_ID_MAP_INVALIDHEAP = 822,
  1925. D3D12_MESSAGE_ID_UNMAP_INVALIDHEAP = 823,
  1926. D3D12_MESSAGE_ID_MAP_INVALIDRESOURCE = 824,
  1927. D3D12_MESSAGE_ID_UNMAP_INVALIDRESOURCE = 825,
  1928. D3D12_MESSAGE_ID_MAP_INVALIDSUBRESOURCE = 826,
  1929. D3D12_MESSAGE_ID_UNMAP_INVALIDSUBRESOURCE = 827,
  1930. D3D12_MESSAGE_ID_MAP_INVALIDRANGE = 828,
  1931. D3D12_MESSAGE_ID_UNMAP_INVALIDRANGE = 829,
  1932. D3D12_MESSAGE_ID_MAP_INVALIDDATAPOINTER = 832,
  1933. D3D12_MESSAGE_ID_MAP_INVALIDARG_RETURN = 833,
  1934. D3D12_MESSAGE_ID_MAP_OUTOFMEMORY_RETURN = 834,
  1935. D3D12_MESSAGE_ID_EXECUTECOMMANDLISTS_BUNDLENOTSUPPORTED = 835,
  1936. D3D12_MESSAGE_ID_EXECUTECOMMANDLISTS_COMMANDLISTMISMATCH = 836,
  1937. D3D12_MESSAGE_ID_EXECUTECOMMANDLISTS_OPENCOMMANDLIST = 837,
  1938. D3D12_MESSAGE_ID_EXECUTECOMMANDLISTS_FAILEDCOMMANDLIST = 838,
  1939. D3D12_MESSAGE_ID_COPYBUFFERREGION_NULLDST = 839,
  1940. D3D12_MESSAGE_ID_COPYBUFFERREGION_INVALIDDSTRESOURCEDIMENSION = 840,
  1941. D3D12_MESSAGE_ID_COPYBUFFERREGION_DSTRANGEOUTOFBOUNDS = 841,
  1942. D3D12_MESSAGE_ID_COPYBUFFERREGION_NULLSRC = 842,
  1943. D3D12_MESSAGE_ID_COPYBUFFERREGION_INVALIDSRCRESOURCEDIMENSION = 843,
  1944. D3D12_MESSAGE_ID_COPYBUFFERREGION_SRCRANGEOUTOFBOUNDS = 844,
  1945. D3D12_MESSAGE_ID_COPYBUFFERREGION_INVALIDCOPYFLAGS = 845,
  1946. D3D12_MESSAGE_ID_COPYTEXTUREREGION_NULLDST = 846,
  1947. D3D12_MESSAGE_ID_COPYTEXTUREREGION_UNRECOGNIZEDDSTTYPE = 847,
  1948. D3D12_MESSAGE_ID_COPYTEXTUREREGION_INVALIDDSTRESOURCEDIMENSION = 848,
  1949. D3D12_MESSAGE_ID_COPYTEXTUREREGION_INVALIDDSTRESOURCE = 849,
  1950. D3D12_MESSAGE_ID_COPYTEXTUREREGION_INVALIDDSTSUBRESOURCE = 850,
  1951. D3D12_MESSAGE_ID_COPYTEXTUREREGION_INVALIDDSTOFFSET = 851,
  1952. D3D12_MESSAGE_ID_COPYTEXTUREREGION_UNRECOGNIZEDDSTFORMAT = 852,
  1953. D3D12_MESSAGE_ID_COPYTEXTUREREGION_INVALIDDSTFORMAT = 853,
  1954. D3D12_MESSAGE_ID_COPYTEXTUREREGION_INVALIDDSTDIMENSIONS = 854,
  1955. D3D12_MESSAGE_ID_COPYTEXTUREREGION_INVALIDDSTROWPITCH = 855,
  1956. D3D12_MESSAGE_ID_COPYTEXTUREREGION_INVALIDDSTPLACEMENT = 856,
  1957. D3D12_MESSAGE_ID_COPYTEXTUREREGION_INVALIDDSTDSPLACEDFOOTPRINTFORMAT = 857,
  1958. D3D12_MESSAGE_ID_COPYTEXTUREREGION_DSTREGIONOUTOFBOUNDS = 858,
  1959. D3D12_MESSAGE_ID_COPYTEXTUREREGION_NULLSRC = 859,
  1960. D3D12_MESSAGE_ID_COPYTEXTUREREGION_UNRECOGNIZEDSRCTYPE = 860,
  1961. D3D12_MESSAGE_ID_COPYTEXTUREREGION_INVALIDSRCRESOURCEDIMENSION = 861,
  1962. D3D12_MESSAGE_ID_COPYTEXTUREREGION_INVALIDSRCRESOURCE = 862,
  1963. D3D12_MESSAGE_ID_COPYTEXTUREREGION_INVALIDSRCSUBRESOURCE = 863,
  1964. D3D12_MESSAGE_ID_COPYTEXTUREREGION_INVALIDSRCOFFSET = 864,
  1965. D3D12_MESSAGE_ID_COPYTEXTUREREGION_UNRECOGNIZEDSRCFORMAT = 865,
  1966. D3D12_MESSAGE_ID_COPYTEXTUREREGION_INVALIDSRCFORMAT = 866,
  1967. D3D12_MESSAGE_ID_COPYTEXTUREREGION_INVALIDSRCDIMENSIONS = 867,
  1968. D3D12_MESSAGE_ID_COPYTEXTUREREGION_INVALIDSRCROWPITCH = 868,
  1969. D3D12_MESSAGE_ID_COPYTEXTUREREGION_INVALIDSRCPLACEMENT = 869,
  1970. D3D12_MESSAGE_ID_COPYTEXTUREREGION_INVALIDSRCDSPLACEDFOOTPRINTFORMAT = 870,
  1971. D3D12_MESSAGE_ID_COPYTEXTUREREGION_SRCREGIONOUTOFBOUNDS = 871,
  1972. D3D12_MESSAGE_ID_COPYTEXTUREREGION_INVALIDDSTCOORDINATES = 872,
  1973. D3D12_MESSAGE_ID_COPYTEXTUREREGION_INVALIDSRCBOX = 873,
  1974. D3D12_MESSAGE_ID_COPYTEXTUREREGION_FORMATMISMATCH = 874,
  1975. D3D12_MESSAGE_ID_COPYTEXTUREREGION_EMPTYBOX = 875,
  1976. D3D12_MESSAGE_ID_COPYTEXTUREREGION_INVALIDCOPYFLAGS = 876,
  1977. D3D12_MESSAGE_ID_RESOLVESUBRESOURCE_INVALID_SUBRESOURCE_INDEX = 877,
  1978. D3D12_MESSAGE_ID_RESOLVESUBRESOURCE_INVALID_FORMAT = 878,
  1979. D3D12_MESSAGE_ID_RESOLVESUBRESOURCE_RESOURCE_MISMATCH = 879,
  1980. D3D12_MESSAGE_ID_RESOLVESUBRESOURCE_INVALID_SAMPLE_COUNT = 880,
  1981. D3D12_MESSAGE_ID_CREATECOMPUTEPIPELINESTATE_INVALID_SHADER = 881,
  1982. D3D12_MESSAGE_ID_CREATECOMPUTEPIPELINESTATE_CS_ROOT_SIGNATURE_MISMATCH = 882,
  1983. D3D12_MESSAGE_ID_CREATECOMPUTEPIPELINESTATE_MISSING_ROOT_SIGNATURE = 883,
  1984. D3D12_MESSAGE_ID_CREATEPIPELINESTATE_INVALIDCACHEDBLOB = 884,
  1985. D3D12_MESSAGE_ID_CREATEPIPELINESTATE_CACHEDBLOBADAPTERMISMATCH = 885,
  1986. D3D12_MESSAGE_ID_CREATEPIPELINESTATE_CACHEDBLOBDRIVERVERSIONMISMATCH = 886,
  1987. D3D12_MESSAGE_ID_CREATEPIPELINESTATE_CACHEDBLOBDESCMISMATCH = 887,
  1988. D3D12_MESSAGE_ID_CREATEPIPELINESTATE_CACHEDBLOBIGNORED = 888,
  1989. D3D12_MESSAGE_ID_WRITETOSUBRESOURCE_INVALIDHEAP = 889,
  1990. D3D12_MESSAGE_ID_WRITETOSUBRESOURCE_INVALIDRESOURCE = 890,
  1991. D3D12_MESSAGE_ID_WRITETOSUBRESOURCE_INVALIDBOX = 891,
  1992. D3D12_MESSAGE_ID_WRITETOSUBRESOURCE_INVALIDSUBRESOURCE = 892,
  1993. D3D12_MESSAGE_ID_WRITETOSUBRESOURCE_EMPTYBOX = 893,
  1994. D3D12_MESSAGE_ID_READFROMSUBRESOURCE_INVALIDHEAP = 894,
  1995. D3D12_MESSAGE_ID_READFROMSUBRESOURCE_INVALIDRESOURCE = 895,
  1996. D3D12_MESSAGE_ID_READFROMSUBRESOURCE_INVALIDBOX = 896,
  1997. D3D12_MESSAGE_ID_READFROMSUBRESOURCE_INVALIDSUBRESOURCE = 897,
  1998. D3D12_MESSAGE_ID_READFROMSUBRESOURCE_EMPTYBOX = 898,
  1999. D3D12_MESSAGE_ID_TOO_MANY_NODES_SPECIFIED = 899,
  2000. D3D12_MESSAGE_ID_INVALID_NODE_INDEX = 900,
  2001. D3D12_MESSAGE_ID_GETHEAPPROPERTIES_INVALIDRESOURCE = 901,
  2002. D3D12_MESSAGE_ID_NODE_MASK_MISMATCH = 902,
  2003. D3D12_MESSAGE_ID_COMMAND_LIST_OUTOFMEMORY = 903,
  2004. D3D12_MESSAGE_ID_COMMAND_LIST_MULTIPLE_SWAPCHAIN_BUFFER_REFERENCES = 904,
  2005. D3D12_MESSAGE_ID_COMMAND_LIST_TOO_MANY_SWAPCHAIN_REFERENCES = 905,
  2006. D3D12_MESSAGE_ID_COMMAND_QUEUE_TOO_MANY_SWAPCHAIN_REFERENCES = 906,
  2007. D3D12_MESSAGE_ID_EXECUTECOMMANDLISTS_WRONGSWAPCHAINBUFFERREFERENCE = 907,
  2008. D3D12_MESSAGE_ID_COMMAND_LIST_SETRENDERTARGETS_INVALIDNUMRENDERTARGETS = 908,
  2009. D3D12_MESSAGE_ID_CREATE_QUEUE_INVALID_TYPE = 909,
  2010. D3D12_MESSAGE_ID_CREATE_QUEUE_INVALID_FLAGS = 910,
  2011. D3D12_MESSAGE_ID_CREATESHAREDRESOURCE_INVALIDFLAGS = 911,
  2012. D3D12_MESSAGE_ID_CREATESHAREDRESOURCE_INVALIDFORMAT = 912,
  2013. D3D12_MESSAGE_ID_CREATESHAREDHEAP_INVALIDFLAGS = 913,
  2014. D3D12_MESSAGE_ID_REFLECTSHAREDPROPERTIES_UNRECOGNIZEDPROPERTIES = 914,
  2015. D3D12_MESSAGE_ID_REFLECTSHAREDPROPERTIES_INVALIDSIZE = 915,
  2016. D3D12_MESSAGE_ID_REFLECTSHAREDPROPERTIES_INVALIDOBJECT = 916,
  2017. D3D12_MESSAGE_ID_KEYEDMUTEX_INVALIDOBJECT = 917,
  2018. D3D12_MESSAGE_ID_KEYEDMUTEX_INVALIDKEY = 918,
  2019. D3D12_MESSAGE_ID_KEYEDMUTEX_WRONGSTATE = 919,
  2020. D3D12_MESSAGE_ID_CREATE_QUEUE_INVALID_PRIORITY = 920,
  2021. D3D12_MESSAGE_ID_OBJECT_DELETED_WHILE_STILL_IN_USE = 921,
  2022. D3D12_MESSAGE_ID_CREATEPIPELINESTATE_INVALID_FLAGS = 922,
  2023. D3D12_MESSAGE_ID_HEAP_ADDRESS_RANGE_HAS_NO_RESOURCE = 923,
  2024. D3D12_MESSAGE_ID_COMMAND_LIST_DRAW_RENDER_TARGET_DELETED = 924,
  2025. D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_ALL_RENDER_TARGETS_HAVE_UNKNOWN_FORMAT = 925,
  2026. D3D12_MESSAGE_ID_HEAP_ADDRESS_RANGE_INTERSECTS_MULTIPLE_BUFFERS = 926,
  2027. D3D12_MESSAGE_ID_EXECUTECOMMANDLISTS_GPU_WRITTEN_READBACK_RESOURCE_MAPPED = 927,
  2028. D3D12_MESSAGE_ID_UNMAP_RANGE_NOT_EMPTY = 929,
  2029. D3D12_MESSAGE_ID_MAP_INVALID_NULLRANGE = 930,
  2030. D3D12_MESSAGE_ID_UNMAP_INVALID_NULLRANGE = 931,
  2031. D3D12_MESSAGE_ID_NO_GRAPHICS_API_SUPPORT = 932,
  2032. D3D12_MESSAGE_ID_NO_COMPUTE_API_SUPPORT = 933,
  2033. D3D12_MESSAGE_ID_RESOLVESUBRESOURCE_RESOURCE_FLAGS_NOT_SUPPORTED = 934,
  2034. D3D12_MESSAGE_ID_GPU_BASED_VALIDATION_ROOT_ARGUMENT_UNINITIALIZED = 935,
  2035. D3D12_MESSAGE_ID_GPU_BASED_VALIDATION_DESCRIPTOR_HEAP_INDEX_OUT_OF_BOUNDS = 936,
  2036. D3D12_MESSAGE_ID_GPU_BASED_VALIDATION_DESCRIPTOR_TABLE_REGISTER_INDEX_OUT_OF_BOUNDS = 937,
  2037. D3D12_MESSAGE_ID_GPU_BASED_VALIDATION_DESCRIPTOR_UNINITIALIZED = 938,
  2038. D3D12_MESSAGE_ID_GPU_BASED_VALIDATION_DESCRIPTOR_TYPE_MISMATCH = 939,
  2039. D3D12_MESSAGE_ID_GPU_BASED_VALIDATION_SRV_RESOURCE_DIMENSION_MISMATCH = 940,
  2040. D3D12_MESSAGE_ID_GPU_BASED_VALIDATION_UAV_RESOURCE_DIMENSION_MISMATCH = 941,
  2041. D3D12_MESSAGE_ID_GPU_BASED_VALIDATION_INCOMPATIBLE_RESOURCE_STATE = 942,
  2042. D3D12_MESSAGE_ID_COPYRESOURCE_NULLDST = 943,
  2043. D3D12_MESSAGE_ID_COPYRESOURCE_INVALIDDSTRESOURCE = 944,
  2044. D3D12_MESSAGE_ID_COPYRESOURCE_NULLSRC = 945,
  2045. D3D12_MESSAGE_ID_COPYRESOURCE_INVALIDSRCRESOURCE = 946,
  2046. D3D12_MESSAGE_ID_RESOLVESUBRESOURCE_NULLDST = 947,
  2047. D3D12_MESSAGE_ID_RESOLVESUBRESOURCE_INVALIDDSTRESOURCE = 948,
  2048. D3D12_MESSAGE_ID_RESOLVESUBRESOURCE_NULLSRC = 949,
  2049. D3D12_MESSAGE_ID_RESOLVESUBRESOURCE_INVALIDSRCRESOURCE = 950,
  2050. D3D12_MESSAGE_ID_PIPELINE_STATE_TYPE_MISMATCH = 951,
  2051. D3D12_MESSAGE_ID_COMMAND_LIST_DISPATCH_ROOT_SIGNATURE_NOT_SET = 952,
  2052. D3D12_MESSAGE_ID_COMMAND_LIST_DISPATCH_ROOT_SIGNATURE_MISMATCH = 953,
  2053. D3D12_MESSAGE_ID_RESOURCE_BARRIER_ZERO_BARRIERS = 954,
  2054. D3D12_MESSAGE_ID_BEGIN_END_EVENT_MISMATCH = 955,
  2055. D3D12_MESSAGE_ID_RESOURCE_BARRIER_POSSIBLE_BEFORE_AFTER_MISMATCH = 956,
  2056. D3D12_MESSAGE_ID_RESOURCE_BARRIER_MISMATCHING_BEGIN_END = 957,
  2057. D3D12_MESSAGE_ID_GPU_BASED_VALIDATION_INVALID_RESOURCE = 958,
  2058. D3D12_MESSAGE_ID_USE_OF_ZERO_REFCOUNT_OBJECT = 959,
  2059. D3D12_MESSAGE_ID_OBJECT_EVICTED_WHILE_STILL_IN_USE = 960,
  2060. D3D12_MESSAGE_ID_GPU_BASED_VALIDATION_ROOT_DESCRIPTOR_ACCESS_OUT_OF_BOUNDS = 961,
  2061. D3D12_MESSAGE_ID_CREATEPIPELINELIBRARY_INVALIDLIBRARYBLOB = 962,
  2062. D3D12_MESSAGE_ID_CREATEPIPELINELIBRARY_DRIVERVERSIONMISMATCH = 963,
  2063. D3D12_MESSAGE_ID_CREATEPIPELINELIBRARY_ADAPTERVERSIONMISMATCH = 964,
  2064. D3D12_MESSAGE_ID_CREATEPIPELINELIBRARY_UNSUPPORTED = 965,
  2065. D3D12_MESSAGE_ID_CREATE_PIPELINELIBRARY = 966,
  2066. D3D12_MESSAGE_ID_LIVE_PIPELINELIBRARY = 967,
  2067. D3D12_MESSAGE_ID_DESTROY_PIPELINELIBRARY = 968,
  2068. D3D12_MESSAGE_ID_STOREPIPELINE_NONAME = 969,
  2069. D3D12_MESSAGE_ID_STOREPIPELINE_DUPLICATENAME = 970,
  2070. D3D12_MESSAGE_ID_LOADPIPELINE_NAMENOTFOUND = 971,
  2071. D3D12_MESSAGE_ID_LOADPIPELINE_INVALIDDESC = 972,
  2072. D3D12_MESSAGE_ID_PIPELINELIBRARY_SERIALIZE_NOTENOUGHMEMORY = 973,
  2073. D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_PS_OUTPUT_RT_OUTPUT_MISMATCH = 974,
  2074. D3D12_MESSAGE_ID_SETEVENTONMULTIPLEFENCECOMPLETION_INVALIDFLAGS = 975,
  2075. D3D12_MESSAGE_ID_CREATE_QUEUE_VIDEO_NOT_SUPPORTED = 976,
  2076. D3D12_MESSAGE_ID_CREATE_COMMAND_ALLOCATOR_VIDEO_NOT_SUPPORTED = 977,
  2077. D3D12_MESSAGE_ID_CREATEQUERY_HEAP_VIDEO_DECODE_STATISTICS_NOT_SUPPORTED = 978,
  2078. D3D12_MESSAGE_ID_CREATE_VIDEODECODECOMMANDLIST = 979,
  2079. D3D12_MESSAGE_ID_CREATE_VIDEODECODER = 980,
  2080. D3D12_MESSAGE_ID_CREATE_VIDEODECODESTREAM = 981,
  2081. D3D12_MESSAGE_ID_LIVE_VIDEODECODECOMMANDLIST = 982,
  2082. D3D12_MESSAGE_ID_LIVE_VIDEODECODER = 983,
  2083. D3D12_MESSAGE_ID_LIVE_VIDEODECODESTREAM = 984,
  2084. D3D12_MESSAGE_ID_DESTROY_VIDEODECODECOMMANDLIST = 985,
  2085. D3D12_MESSAGE_ID_DESTROY_VIDEODECODER = 986,
  2086. D3D12_MESSAGE_ID_DESTROY_VIDEODECODESTREAM = 987,
  2087. D3D12_MESSAGE_ID_DECODE_FRAME_INVALID_PARAMETERS = 988,
  2088. D3D12_MESSAGE_ID_DEPRECATED_API = 989,
  2089. D3D12_MESSAGE_ID_RESOURCE_BARRIER_MISMATCHING_COMMAND_LIST_TYPE = 990,
  2090. D3D12_MESSAGE_ID_COMMAND_LIST_DESCRIPTOR_TABLE_NOT_SET = 991,
  2091. D3D12_MESSAGE_ID_COMMAND_LIST_ROOT_CONSTANT_BUFFER_VIEW_NOT_SET = 992,
  2092. D3D12_MESSAGE_ID_COMMAND_LIST_ROOT_SHADER_RESOURCE_VIEW_NOT_SET = 993,
  2093. D3D12_MESSAGE_ID_COMMAND_LIST_ROOT_UNORDERED_ACCESS_VIEW_NOT_SET = 994,
  2094. D3D12_MESSAGE_ID_DISCARD_INVALID_SUBRESOURCE_RANGE = 995,
  2095. D3D12_MESSAGE_ID_DISCARD_ONE_SUBRESOURCE_FOR_MIPS_WITH_RECTS = 996,
  2096. D3D12_MESSAGE_ID_DISCARD_NO_RECTS_FOR_NON_TEXTURE2D = 997,
  2097. D3D12_MESSAGE_ID_COPY_ON_SAME_SUBRESOURCE = 998,
  2098. D3D12_MESSAGE_ID_SETRESIDENCYPRIORITY_INVALID_PAGEABLE = 999,
  2099. D3D12_MESSAGE_ID_GPU_BASED_VALIDATION_UNSUPPORTED = 1000,
  2100. D3D12_MESSAGE_ID_STATIC_DESCRIPTOR_INVALID_DESCRIPTOR_CHANGE = 1001,
  2101. D3D12_MESSAGE_ID_DATA_STATIC_DESCRIPTOR_INVALID_DATA_CHANGE = 1002,
  2102. D3D12_MESSAGE_ID_DATA_STATIC_WHILE_SET_AT_EXECUTE_DESCRIPTOR_INVALID_DATA_CHANGE = 1003,
  2103. D3D12_MESSAGE_ID_EXECUTE_BUNDLE_STATIC_DESCRIPTOR_DATA_STATIC_NOT_SET = 1004,
  2104. D3D12_MESSAGE_ID_GPU_BASED_VALIDATION_RESOURCE_ACCESS_OUT_OF_BOUNDS = 1005,
  2105. D3D12_MESSAGE_ID_GPU_BASED_VALIDATION_SAMPLER_MODE_MISMATCH = 1006,
  2106. D3D12_MESSAGE_ID_CREATE_FENCE_INVALID_FLAGS = 1007,
  2107. D3D12_MESSAGE_ID_RESOURCE_BARRIER_DUPLICATE_SUBRESOURCE_TRANSITIONS = 1008,
  2108. D3D12_MESSAGE_ID_SETRESIDENCYPRIORITY_INVALID_PRIORITY = 1009,
  2109. D3D12_MESSAGE_ID_CREATE_DESCRIPTOR_HEAP_LARGE_NUM_DESCRIPTORS = 1013,
  2110. D3D12_MESSAGE_ID_BEGIN_EVENT = 1014,
  2111. D3D12_MESSAGE_ID_END_EVENT = 1015,
  2112. D3D12_MESSAGE_ID_CREATEDEVICE_DEBUG_LAYER_STARTUP_OPTIONS = 1016,
  2113. D3D12_MESSAGE_ID_CREATEDEPTHSTENCILSTATE_DEPTHBOUNDSTEST_UNSUPPORTED = 1017,
  2114. D3D12_MESSAGE_ID_CREATEPIPELINESTATE_DUPLICATE_SUBOBJECT = 1018,
  2115. D3D12_MESSAGE_ID_CREATEPIPELINESTATE_UNKNOWN_SUBOBJECT = 1019,
  2116. D3D12_MESSAGE_ID_CREATEPIPELINESTATE_ZERO_SIZE_STREAM = 1020,
  2117. D3D12_MESSAGE_ID_CREATEPIPELINESTATE_INVALID_STREAM = 1021,
  2118. D3D12_MESSAGE_ID_CREATEPIPELINESTATE_CANNOT_DEDUCE_TYPE = 1022,
  2119. D3D12_MESSAGE_ID_COMMAND_LIST_STATIC_DESCRIPTOR_RESOURCE_DIMENSION_MISMATCH = 1023,
  2120. D3D12_MESSAGE_ID_CREATE_COMMAND_QUEUE_INSUFFICIENT_PRIVILEGE_FOR_GLOBAL_REALTIME = 1024,
  2121. D3D12_MESSAGE_ID_CREATE_COMMAND_QUEUE_INSUFFICIENT_HARDWARE_SUPPORT_FOR_GLOBAL_REALTIME = 1025,
  2122. D3D12_MESSAGE_ID_ATOMICCOPYBUFFER_INVALID_ARCHITECTURE = 1026,
  2123. D3D12_MESSAGE_ID_ATOMICCOPYBUFFER_NULL_DST = 1027,
  2124. D3D12_MESSAGE_ID_ATOMICCOPYBUFFER_INVALID_DST_RESOURCE_DIMENSION = 1028,
  2125. D3D12_MESSAGE_ID_ATOMICCOPYBUFFER_DST_RANGE_OUT_OF_BOUNDS = 1029,
  2126. D3D12_MESSAGE_ID_ATOMICCOPYBUFFER_NULL_SRC = 1030,
  2127. D3D12_MESSAGE_ID_ATOMICCOPYBUFFER_INVALID_SRC_RESOURCE_DIMENSION = 1031,
  2128. D3D12_MESSAGE_ID_ATOMICCOPYBUFFER_SRC_RANGE_OUT_OF_BOUNDS = 1032,
  2129. D3D12_MESSAGE_ID_ATOMICCOPYBUFFER_INVALID_OFFSET_ALIGNMENT = 1033,
  2130. D3D12_MESSAGE_ID_ATOMICCOPYBUFFER_NULL_DEPENDENT_RESOURCES = 1034,
  2131. D3D12_MESSAGE_ID_ATOMICCOPYBUFFER_NULL_DEPENDENT_SUBRESOURCE_RANGES = 1035,
  2132. D3D12_MESSAGE_ID_ATOMICCOPYBUFFER_INVALID_DEPENDENT_RESOURCE = 1036,
  2133. D3D12_MESSAGE_ID_ATOMICCOPYBUFFER_INVALID_DEPENDENT_SUBRESOURCE_RANGE = 1037,
  2134. D3D12_MESSAGE_ID_ATOMICCOPYBUFFER_DEPENDENT_SUBRESOURCE_OUT_OF_BOUNDS = 1038,
  2135. D3D12_MESSAGE_ID_ATOMICCOPYBUFFER_DEPENDENT_RANGE_OUT_OF_BOUNDS = 1039,
  2136. D3D12_MESSAGE_ID_ATOMICCOPYBUFFER_ZERO_DEPENDENCIES = 1040,
  2137. D3D12_MESSAGE_ID_DEVICE_CREATE_SHARED_HANDLE_INVALIDARG = 1041,
  2138. D3D12_MESSAGE_ID_DESCRIPTOR_HANDLE_WITH_INVALID_RESOURCE = 1042,
  2139. D3D12_MESSAGE_ID_SETDEPTHBOUNDS_INVALIDARGS = 1043,
  2140. D3D12_MESSAGE_ID_GPU_BASED_VALIDATION_RESOURCE_STATE_IMPRECISE = 1044,
  2141. D3D12_MESSAGE_ID_COMMAND_LIST_PIPELINE_STATE_NOT_SET = 1045,
  2142. D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_SHADER_MODEL_MISMATCH = 1046,
  2143. D3D12_MESSAGE_ID_OBJECT_ACCESSED_WHILE_STILL_IN_USE = 1047,
  2144. D3D12_MESSAGE_ID_PROGRAMMABLE_MSAA_UNSUPPORTED = 1048,
  2145. D3D12_MESSAGE_ID_SETSAMPLEPOSITIONS_INVALIDARGS = 1049,
  2146. D3D12_MESSAGE_ID_RESOLVESUBRESOURCEREGION_INVALID_RECT = 1050,
  2147. D3D12_MESSAGE_ID_CREATE_VIDEODECODECOMMANDQUEUE = 1051,
  2148. D3D12_MESSAGE_ID_CREATE_VIDEOPROCESSCOMMANDLIST = 1052,
  2149. D3D12_MESSAGE_ID_CREATE_VIDEOPROCESSCOMMANDQUEUE = 1053,
  2150. D3D12_MESSAGE_ID_LIVE_VIDEODECODECOMMANDQUEUE = 1054,
  2151. D3D12_MESSAGE_ID_LIVE_VIDEOPROCESSCOMMANDLIST = 1055,
  2152. D3D12_MESSAGE_ID_LIVE_VIDEOPROCESSCOMMANDQUEUE = 1056,
  2153. D3D12_MESSAGE_ID_DESTROY_VIDEODECODECOMMANDQUEUE = 1057,
  2154. D3D12_MESSAGE_ID_DESTROY_VIDEOPROCESSCOMMANDLIST = 1058,
  2155. D3D12_MESSAGE_ID_DESTROY_VIDEOPROCESSCOMMANDQUEUE = 1059,
  2156. D3D12_MESSAGE_ID_CREATE_VIDEOPROCESSOR = 1060,
  2157. D3D12_MESSAGE_ID_CREATE_VIDEOPROCESSSTREAM = 1061,
  2158. D3D12_MESSAGE_ID_LIVE_VIDEOPROCESSOR = 1062,
  2159. D3D12_MESSAGE_ID_LIVE_VIDEOPROCESSSTREAM = 1063,
  2160. D3D12_MESSAGE_ID_DESTROY_VIDEOPROCESSOR = 1064,
  2161. D3D12_MESSAGE_ID_DESTROY_VIDEOPROCESSSTREAM = 1065,
  2162. D3D12_MESSAGE_ID_PROCESS_FRAME_INVALID_PARAMETERS = 1066,
  2163. D3D12_MESSAGE_ID_COPY_INVALIDLAYOUT = 1067,
  2164. D3D12_MESSAGE_ID_CREATE_CRYPTO_SESSION = 1068,
  2165. D3D12_MESSAGE_ID_CREATE_CRYPTO_SESSION_POLICY = 1069,
  2166. D3D12_MESSAGE_ID_CREATE_PROTECTED_RESOURCE_SESSION = 1070,
  2167. D3D12_MESSAGE_ID_LIVE_CRYPTO_SESSION = 1071,
  2168. D3D12_MESSAGE_ID_LIVE_CRYPTO_SESSION_POLICY = 1072,
  2169. D3D12_MESSAGE_ID_LIVE_PROTECTED_RESOURCE_SESSION = 1073,
  2170. D3D12_MESSAGE_ID_DESTROY_CRYPTO_SESSION = 1074,
  2171. D3D12_MESSAGE_ID_DESTROY_CRYPTO_SESSION_POLICY = 1075,
  2172. D3D12_MESSAGE_ID_DESTROY_PROTECTED_RESOURCE_SESSION = 1076,
  2173. D3D12_MESSAGE_ID_PROTECTED_RESOURCE_SESSION_UNSUPPORTED = 1077,
  2174. D3D12_MESSAGE_ID_FENCE_INVALIDOPERATION = 1078,
  2175. D3D12_MESSAGE_ID_CREATEQUERY_HEAP_COPY_QUEUE_TIMESTAMPS_NOT_SUPPORTED = 1079,
  2176. D3D12_MESSAGE_ID_SAMPLEPOSITIONS_MISMATCH_DEFERRED = 1080,
  2177. D3D12_MESSAGE_ID_SAMPLEPOSITIONS_MISMATCH_RECORDTIME_ASSUMEDFROMFIRSTUSE = 1081,
  2178. D3D12_MESSAGE_ID_SAMPLEPOSITIONS_MISMATCH_RECORDTIME_ASSUMEDFROMCLEAR = 1082,
  2179. D3D12_MESSAGE_ID_CREATE_VIDEODECODERHEAP = 1083,
  2180. D3D12_MESSAGE_ID_LIVE_VIDEODECODERHEAP = 1084,
  2181. D3D12_MESSAGE_ID_DESTROY_VIDEODECODERHEAP = 1085,
  2182. D3D12_MESSAGE_ID_OPENEXISTINGHEAP_INVALIDARG_RETURN = 1086,
  2183. D3D12_MESSAGE_ID_OPENEXISTINGHEAP_OUTOFMEMORY_RETURN = 1087,
  2184. D3D12_MESSAGE_ID_OPENEXISTINGHEAP_INVALIDADDRESS = 1088,
  2185. D3D12_MESSAGE_ID_OPENEXISTINGHEAP_INVALIDHANDLE = 1089,
  2186. D3D12_MESSAGE_ID_WRITEBUFFERIMMEDIATE_INVALID_DEST = 1090,
  2187. D3D12_MESSAGE_ID_WRITEBUFFERIMMEDIATE_INVALID_MODE = 1091,
  2188. D3D12_MESSAGE_ID_WRITEBUFFERIMMEDIATE_INVALID_ALIGNMENT = 1092,
  2189. D3D12_MESSAGE_ID_WRITEBUFFERIMMEDIATE_NOT_SUPPORTED = 1093,
  2190. D3D12_MESSAGE_ID_SETVIEWINSTANCEMASK_INVALIDARGS = 1094,
  2191. D3D12_MESSAGE_ID_VIEW_INSTANCING_UNSUPPORTED = 1095,
  2192. D3D12_MESSAGE_ID_VIEW_INSTANCING_INVALIDARGS = 1096,
  2193. D3D12_MESSAGE_ID_COPYTEXTUREREGION_MISMATCH_DECODE_REFERENCE_ONLY_FLAG = 1097,
  2194. D3D12_MESSAGE_ID_COPYRESOURCE_MISMATCH_DECODE_REFERENCE_ONLY_FLAG = 1098,
  2195. D3D12_MESSAGE_ID_CREATE_VIDEO_DECODE_HEAP_CAPS_FAILURE = 1099,
  2196. D3D12_MESSAGE_ID_CREATE_VIDEO_DECODE_HEAP_CAPS_UNSUPPORTED = 1100,
  2197. D3D12_MESSAGE_ID_VIDEO_DECODE_SUPPORT_INVALID_INPUT = 1101,
  2198. D3D12_MESSAGE_ID_CREATE_VIDEO_DECODER_UNSUPPORTED = 1102,
  2199. D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_METADATA_ERROR = 1103,
  2200. D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_VIEW_INSTANCING_VERTEX_SIZE_EXCEEDED = 1104,
  2201. D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_RUNTIME_INTERNAL_ERROR = 1105,
  2202. D3D12_MESSAGE_ID_NO_VIDEO_API_SUPPORT = 1106,
  2203. D3D12_MESSAGE_ID_VIDEO_PROCESS_SUPPORT_INVALID_INPUT = 1107,
  2204. D3D12_MESSAGE_ID_CREATE_VIDEO_PROCESSOR_CAPS_FAILURE = 1108,
  2205. D3D12_MESSAGE_ID_VIDEO_PROCESS_SUPPORT_UNSUPPORTED_FORMAT = 1109,
  2206. D3D12_MESSAGE_ID_VIDEO_DECODE_FRAME_INVALID_ARGUMENT = 1110,
  2207. D3D12_MESSAGE_ID_ENQUEUE_MAKE_RESIDENT_INVALID_FLAGS = 1111,
  2208. D3D12_MESSAGE_ID_OPENEXISTINGHEAP_UNSUPPORTED = 1112,
  2209. D3D12_MESSAGE_ID_VIDEO_PROCESS_FRAMES_INVALID_ARGUMENT = 1113,
  2210. D3D12_MESSAGE_ID_VIDEO_DECODE_SUPPORT_UNSUPPORTED = 1114,
  2211. D3D12_MESSAGE_ID_CREATE_COMMANDRECORDER = 1115,
  2212. D3D12_MESSAGE_ID_LIVE_COMMANDRECORDER = 1116,
  2213. D3D12_MESSAGE_ID_DESTROY_COMMANDRECORDER = 1117,
  2214. D3D12_MESSAGE_ID_CREATE_COMMAND_RECORDER_VIDEO_NOT_SUPPORTED = 1118,
  2215. D3D12_MESSAGE_ID_CREATE_COMMAND_RECORDER_INVALID_SUPPORT_FLAGS = 1119,
  2216. D3D12_MESSAGE_ID_CREATE_COMMAND_RECORDER_INVALID_FLAGS = 1120,
  2217. D3D12_MESSAGE_ID_CREATE_COMMAND_RECORDER_MORE_RECORDERS_THAN_LOGICAL_PROCESSORS = 1121,
  2218. D3D12_MESSAGE_ID_CREATE_COMMANDPOOL = 1122,
  2219. D3D12_MESSAGE_ID_LIVE_COMMANDPOOL = 1123,
  2220. D3D12_MESSAGE_ID_DESTROY_COMMANDPOOL = 1124,
  2221. D3D12_MESSAGE_ID_CREATE_COMMAND_POOL_INVALID_FLAGS = 1125,
  2222. D3D12_MESSAGE_ID_CREATE_COMMAND_LIST_VIDEO_NOT_SUPPORTED = 1126,
  2223. D3D12_MESSAGE_ID_COMMAND_RECORDER_SUPPORT_FLAGS_MISMATCH = 1127,
  2224. D3D12_MESSAGE_ID_COMMAND_RECORDER_CONTENTION = 1128,
  2225. D3D12_MESSAGE_ID_COMMAND_RECORDER_USAGE_WITH_CREATECOMMANDLIST_COMMAND_LIST = 1129,
  2226. D3D12_MESSAGE_ID_COMMAND_ALLOCATOR_USAGE_WITH_CREATECOMMANDLIST1_COMMAND_LIST = 1130,
  2227. D3D12_MESSAGE_ID_CANNOT_EXECUTE_EMPTY_COMMAND_LIST = 1131,
  2228. D3D12_MESSAGE_ID_CANNOT_RESET_COMMAND_POOL_WITH_OPEN_COMMAND_LISTS = 1132,
  2229. D3D12_MESSAGE_ID_CANNOT_USE_COMMAND_RECORDER_WITHOUT_CURRENT_TARGET = 1133,
  2230. D3D12_MESSAGE_ID_CANNOT_CHANGE_COMMAND_RECORDER_TARGET_WHILE_RECORDING = 1134,
  2231. D3D12_MESSAGE_ID_COMMAND_POOL_SYNC = 1135,
  2232. D3D12_MESSAGE_ID_EVICT_UNDERFLOW = 1136,
  2233. D3D12_MESSAGE_ID_CREATE_META_COMMAND = 1137,
  2234. D3D12_MESSAGE_ID_LIVE_META_COMMAND = 1138,
  2235. D3D12_MESSAGE_ID_DESTROY_META_COMMAND = 1139,
  2236. D3D12_MESSAGE_ID_COPYBUFFERREGION_INVALID_DST_RESOURCE = 1140,
  2237. D3D12_MESSAGE_ID_COPYBUFFERREGION_INVALID_SRC_RESOURCE = 1141,
  2238. D3D12_MESSAGE_ID_ATOMICCOPYBUFFER_INVALID_DST_RESOURCE = 1142,
  2239. D3D12_MESSAGE_ID_ATOMICCOPYBUFFER_INVALID_SRC_RESOURCE = 1143,
  2240. D3D12_MESSAGE_ID_CREATEPLACEDRESOURCEONBUFFER_NULL_BUFFER = 1144,
  2241. D3D12_MESSAGE_ID_CREATEPLACEDRESOURCEONBUFFER_NULL_RESOURCE_DESC = 1145,
  2242. D3D12_MESSAGE_ID_CREATEPLACEDRESOURCEONBUFFER_UNSUPPORTED = 1146,
  2243. D3D12_MESSAGE_ID_CREATEPLACEDRESOURCEONBUFFER_INVALID_BUFFER_DIMENSION = 1147,
  2244. D3D12_MESSAGE_ID_CREATEPLACEDRESOURCEONBUFFER_INVALID_BUFFER_FLAGS = 1148,
  2245. D3D12_MESSAGE_ID_CREATEPLACEDRESOURCEONBUFFER_INVALID_BUFFER_OFFSET = 1149,
  2246. D3D12_MESSAGE_ID_CREATEPLACEDRESOURCEONBUFFER_INVALID_RESOURCE_DIMENSION = 1150,
  2247. D3D12_MESSAGE_ID_CREATEPLACEDRESOURCEONBUFFER_INVALID_RESOURCE_FLAGS = 1151,
  2248. D3D12_MESSAGE_ID_CREATEPLACEDRESOURCEONBUFFER_OUTOFMEMORY_RETURN = 1152,
  2249. D3D12_MESSAGE_ID_CANNOT_CREATE_GRAPHICS_AND_VIDEO_COMMAND_RECORDER = 1153,
  2250. D3D12_MESSAGE_ID_UPDATETILEMAPPINGS_POSSIBLY_MISMATCHING_PROPERTIES = 1154,
  2251. D3D12_MESSAGE_ID_CREATE_COMMAND_LIST_INVALID_COMMAND_LIST_TYPE = 1155,
  2252. D3D12_MESSAGE_ID_CLEARUNORDEREDACCESSVIEW_INCOMPATIBLE_WITH_STRUCTURED_BUFFERS = 1156,
  2253. D3D12_MESSAGE_ID_COMPUTE_ONLY_DEVICE_OPERATION_UNSUPPORTED = 1157,
  2254. D3D12_MESSAGE_ID_BUILD_RAYTRACING_ACCELERATION_STRUCTURE_INVALID = 1158,
  2255. D3D12_MESSAGE_ID_EMIT_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_INVALID = 1159,
  2256. D3D12_MESSAGE_ID_COPY_RAYTRACING_ACCELERATION_STRUCTURE_INVALID = 1160,
  2257. D3D12_MESSAGE_ID_DISPATCH_RAYS_INVALID = 1161,
  2258. D3D12_MESSAGE_ID_GET_RAYTRACING_ACCELERATION_STRUCTURE_PREBUILD_INFO_INVALID = 1162,
  2259. D3D12_MESSAGE_ID_CREATE_LIFETIMETRACKER = 1163,
  2260. D3D12_MESSAGE_ID_LIVE_LIFETIMETRACKER = 1164,
  2261. D3D12_MESSAGE_ID_DESTROY_LIFETIMETRACKER = 1165,
  2262. D3D12_MESSAGE_ID_DESTROYOWNEDOBJECT_OBJECTNOTOWNED = 1166,
  2263. D3D12_MESSAGE_ID_CREATE_TRACKEDWORKLOAD = 1167,
  2264. D3D12_MESSAGE_ID_LIVE_TRACKEDWORKLOAD = 1168,
  2265. D3D12_MESSAGE_ID_DESTROY_TRACKEDWORKLOAD = 1169,
  2266. D3D12_MESSAGE_ID_RENDER_PASS_ERROR = 1170,
  2267. D3D12_MESSAGE_ID_META_COMMAND_ID_INVALID = 1171,
  2268. D3D12_MESSAGE_ID_META_COMMAND_UNSUPPORTED_PARAMS = 1172,
  2269. D3D12_MESSAGE_ID_META_COMMAND_FAILED_ENUMERATION = 1173,
  2270. D3D12_MESSAGE_ID_META_COMMAND_PARAMETER_SIZE_MISMATCH = 1174,
  2271. D3D12_MESSAGE_ID_UNINITIALIZED_META_COMMAND = 1175,
  2272. D3D12_MESSAGE_ID_META_COMMAND_INVALID_GPU_VIRTUAL_ADDRESS = 1176,
  2273. D3D12_MESSAGE_ID_CREATE_VIDEOENCODECOMMANDLIST = 1177,
  2274. D3D12_MESSAGE_ID_LIVE_VIDEOENCODECOMMANDLIST = 1178,
  2275. D3D12_MESSAGE_ID_DESTROY_VIDEOENCODECOMMANDLIST = 1179,
  2276. D3D12_MESSAGE_ID_CREATE_VIDEOENCODECOMMANDQUEUE = 1180,
  2277. D3D12_MESSAGE_ID_LIVE_VIDEOENCODECOMMANDQUEUE = 1181,
  2278. D3D12_MESSAGE_ID_DESTROY_VIDEOENCODECOMMANDQUEUE = 1182,
  2279. D3D12_MESSAGE_ID_CREATE_VIDEOMOTIONESTIMATOR = 1183,
  2280. D3D12_MESSAGE_ID_LIVE_VIDEOMOTIONESTIMATOR = 1184,
  2281. D3D12_MESSAGE_ID_DESTROY_VIDEOMOTIONESTIMATOR = 1185,
  2282. D3D12_MESSAGE_ID_CREATE_VIDEOMOTIONVECTORHEAP = 1186,
  2283. D3D12_MESSAGE_ID_LIVE_VIDEOMOTIONVECTORHEAP = 1187,
  2284. D3D12_MESSAGE_ID_DESTROY_VIDEOMOTIONVECTORHEAP = 1188,
  2285. D3D12_MESSAGE_ID_MULTIPLE_TRACKED_WORKLOADS = 1189,
  2286. D3D12_MESSAGE_ID_MULTIPLE_TRACKED_WORKLOAD_PAIRS = 1190,
  2287. D3D12_MESSAGE_ID_OUT_OF_ORDER_TRACKED_WORKLOAD_PAIR = 1191,
  2288. D3D12_MESSAGE_ID_CANNOT_ADD_TRACKED_WORKLOAD = 1192,
  2289. D3D12_MESSAGE_ID_INCOMPLETE_TRACKED_WORKLOAD_PAIR = 1193,
  2290. D3D12_MESSAGE_ID_CREATE_STATE_OBJECT_ERROR = 1194,
  2291. D3D12_MESSAGE_ID_GET_SHADER_IDENTIFIER_ERROR = 1195,
  2292. D3D12_MESSAGE_ID_GET_SHADER_STACK_SIZE_ERROR = 1196,
  2293. D3D12_MESSAGE_ID_GET_PIPELINE_STACK_SIZE_ERROR = 1197,
  2294. D3D12_MESSAGE_ID_SET_PIPELINE_STACK_SIZE_ERROR = 1198,
  2295. D3D12_MESSAGE_ID_GET_SHADER_IDENTIFIER_SIZE_INVALID = 1199,
  2296. D3D12_MESSAGE_ID_CHECK_DRIVER_MATCHING_IDENTIFIER_INVALID = 1200,
  2297. D3D12_MESSAGE_ID_CHECK_DRIVER_MATCHING_IDENTIFIER_DRIVER_REPORTED_ISSUE = 1201,
  2298. D3D12_MESSAGE_ID_RENDER_PASS_INVALID_RESOURCE_BARRIER = 1202,
  2299. D3D12_MESSAGE_ID_RENDER_PASS_DISALLOWED_API_CALLED = 1203,
  2300. D3D12_MESSAGE_ID_RENDER_PASS_CANNOT_NEST_RENDER_PASSES = 1204,
  2301. D3D12_MESSAGE_ID_RENDER_PASS_CANNOT_END_WITHOUT_BEGIN = 1205,
  2302. D3D12_MESSAGE_ID_RENDER_PASS_CANNOT_CLOSE_COMMAND_LIST = 1206,
  2303. D3D12_MESSAGE_ID_RENDER_PASS_GPU_WORK_WHILE_SUSPENDED = 1207,
  2304. D3D12_MESSAGE_ID_RENDER_PASS_MISMATCHING_SUSPEND_RESUME = 1208,
  2305. D3D12_MESSAGE_ID_RENDER_PASS_NO_PRIOR_SUSPEND_WITHIN_EXECUTECOMMANDLISTS = 1209,
  2306. D3D12_MESSAGE_ID_RENDER_PASS_NO_SUBSEQUENT_RESUME_WITHIN_EXECUTECOMMANDLISTS = 1210,
  2307. D3D12_MESSAGE_ID_TRACKED_WORKLOAD_COMMAND_QUEUE_MISMATCH = 1211,
  2308. D3D12_MESSAGE_ID_TRACKED_WORKLOAD_NOT_SUPPORTED = 1212,
  2309. D3D12_MESSAGE_ID_RENDER_PASS_MISMATCHING_NO_ACCESS = 1213,
  2310. D3D12_MESSAGE_ID_RENDER_PASS_UNSUPPORTED_RESOLVE = 1214,
  2311. D3D12_MESSAGE_ID_CLEARUNORDEREDACCESSVIEW_INVALID_RESOURCE_PTR = 1215,
  2312. D3D12_MESSAGE_ID_WINDOWS7_FENCE_OUTOFORDER_SIGNAL = 1216,
  2313. D3D12_MESSAGE_ID_WINDOWS7_FENCE_OUTOFORDER_WAIT = 1217,
  2314. D3D12_MESSAGE_ID_VIDEO_CREATE_MOTION_ESTIMATOR_INVALID_ARGUMENT = 1218,
  2315. D3D12_MESSAGE_ID_VIDEO_CREATE_MOTION_VECTOR_HEAP_INVALID_ARGUMENT = 1219,
  2316. D3D12_MESSAGE_ID_ESTIMATE_MOTION_INVALID_ARGUMENT = 1220,
  2317. D3D12_MESSAGE_ID_RESOLVE_MOTION_VECTOR_HEAP_INVALID_ARGUMENT = 1221,
  2318. D3D12_MESSAGE_ID_GETGPUVIRTUALADDRESS_INVALID_HEAP_TYPE = 1222,
  2319. D3D12_MESSAGE_ID_SET_BACKGROUND_PROCESSING_MODE_INVALID_ARGUMENT = 1223,
  2320. D3D12_MESSAGE_ID_CREATE_COMMAND_LIST_INVALID_COMMAND_LIST_TYPE_FOR_FEATURE_LEVEL = 1224,
  2321. D3D12_MESSAGE_ID_CREATE_VIDEOEXTENSIONCOMMAND = 1225,
  2322. D3D12_MESSAGE_ID_LIVE_VIDEOEXTENSIONCOMMAND = 1226,
  2323. D3D12_MESSAGE_ID_DESTROY_VIDEOEXTENSIONCOMMAND = 1227,
  2324. D3D12_MESSAGE_ID_INVALID_VIDEO_EXTENSION_COMMAND_ID = 1228,
  2325. D3D12_MESSAGE_ID_VIDEO_EXTENSION_COMMAND_INVALID_ARGUMENT = 1229,
  2326. D3D12_MESSAGE_ID_CREATE_ROOT_SIGNATURE_NOT_UNIQUE_IN_DXIL_LIBRARY = 1230,
  2327. D3D12_MESSAGE_ID_VARIABLE_SHADING_RATE_NOT_ALLOWED_WITH_TIR = 1231,
  2328. D3D12_MESSAGE_ID_GEOMETRY_SHADER_OUTPUTTING_BOTH_VIEWPORT_ARRAY_INDEX_AND_SHADING_RATE_NOT_SUPPORTED_ON_DEVICE = 1232,
  2329. D3D12_MESSAGE_ID_RSSETSHADING_RATE_INVALID_SHADING_RATE = 1233,
  2330. D3D12_MESSAGE_ID_RSSETSHADING_RATE_SHADING_RATE_NOT_PERMITTED_BY_CAP = 1234,
  2331. D3D12_MESSAGE_ID_RSSETSHADING_RATE_INVALID_COMBINER = 1235,
  2332. D3D12_MESSAGE_ID_RSSETSHADINGRATEIMAGE_REQUIRES_TIER_2 = 1236,
  2333. D3D12_MESSAGE_ID_RSSETSHADINGRATE_REQUIRES_TIER_1 = 1237,
  2334. D3D12_MESSAGE_ID_SHADING_RATE_IMAGE_INCORRECT_FORMAT = 1238,
  2335. D3D12_MESSAGE_ID_SHADING_RATE_IMAGE_INCORRECT_ARRAY_SIZE = 1239,
  2336. D3D12_MESSAGE_ID_SHADING_RATE_IMAGE_INCORRECT_MIP_LEVEL = 1240,
  2337. D3D12_MESSAGE_ID_SHADING_RATE_IMAGE_INCORRECT_SAMPLE_COUNT = 1241,
  2338. D3D12_MESSAGE_ID_SHADING_RATE_IMAGE_INCORRECT_SAMPLE_QUALITY = 1242,
  2339. D3D12_MESSAGE_ID_NON_RETAIL_SHADER_MODEL_WONT_VALIDATE = 1243,
  2340. D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_AS_ROOT_SIGNATURE_MISMATCH = 1244,
  2341. D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_MS_ROOT_SIGNATURE_MISMATCH = 1245,
  2342. D3D12_MESSAGE_ID_ADD_TO_STATE_OBJECT_ERROR = 1246,
  2343. D3D12_MESSAGE_ID_CREATE_PROTECTED_RESOURCE_SESSION_INVALID_ARGUMENT = 1247,
  2344. D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_MS_PSO_DESC_MISMATCH = 1248,
  2345. D3D12_MESSAGE_ID_CREATEPIPELINESTATE_MS_INCOMPLETE_TYPE = 1249,
  2346. D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_AS_NOT_MS_MISMATCH = 1250,
  2347. D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_MS_NOT_PS_MISMATCH = 1251,
  2348. D3D12_MESSAGE_ID_NONZERO_SAMPLER_FEEDBACK_MIP_REGION_WITH_INCOMPATIBLE_FORMAT = 1252,
  2349. D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_INPUTLAYOUT_SHADER_MISMATCH = 1253,
  2350. D3D12_MESSAGE_ID_EMPTY_DISPATCH = 1254,
  2351. D3D12_MESSAGE_ID_RESOURCE_FORMAT_REQUIRES_SAMPLER_FEEDBACK_CAPABILITY = 1255,
  2352. D3D12_MESSAGE_ID_SAMPLER_FEEDBACK_MAP_INVALID_MIP_REGION = 1256,
  2353. D3D12_MESSAGE_ID_SAMPLER_FEEDBACK_MAP_INVALID_DIMENSION = 1257,
  2354. D3D12_MESSAGE_ID_SAMPLER_FEEDBACK_MAP_INVALID_SAMPLE_COUNT = 1258,
  2355. D3D12_MESSAGE_ID_SAMPLER_FEEDBACK_MAP_INVALID_SAMPLE_QUALITY = 1259,
  2356. D3D12_MESSAGE_ID_SAMPLER_FEEDBACK_MAP_INVALID_LAYOUT = 1260,
  2357. D3D12_MESSAGE_ID_SAMPLER_FEEDBACK_MAP_REQUIRES_UNORDERED_ACCESS_FLAG = 1261,
  2358. D3D12_MESSAGE_ID_SAMPLER_FEEDBACK_CREATE_UAV_NULL_ARGUMENTS = 1262,
  2359. D3D12_MESSAGE_ID_SAMPLER_FEEDBACK_UAV_REQUIRES_SAMPLER_FEEDBACK_CAPABILITY = 1263,
  2360. D3D12_MESSAGE_ID_SAMPLER_FEEDBACK_CREATE_UAV_REQUIRES_FEEDBACK_MAP_FORMAT = 1264,
  2361. D3D12_MESSAGE_ID_CREATEMESHSHADER_INVALIDSHADERBYTECODE = 1265,
  2362. D3D12_MESSAGE_ID_CREATEMESHSHADER_OUTOFMEMORY = 1266,
  2363. D3D12_MESSAGE_ID_CREATEMESHSHADERWITHSTREAMOUTPUT_INVALIDSHADERTYPE = 1267,
  2364. D3D12_MESSAGE_ID_RESOLVESUBRESOURCE_SAMPLER_FEEDBACK_TRANSCODE_INVALID_FORMAT = 1268,
  2365. D3D12_MESSAGE_ID_RESOLVESUBRESOURCE_SAMPLER_FEEDBACK_INVALID_MIP_LEVEL_COUNT = 1269,
  2366. D3D12_MESSAGE_ID_RESOLVESUBRESOURCE_SAMPLER_FEEDBACK_TRANSCODE_ARRAY_SIZE_MISMATCH = 1270,
  2367. D3D12_MESSAGE_ID_SAMPLER_FEEDBACK_CREATE_UAV_MISMATCHING_TARGETED_RESOURCE = 1271,
  2368. D3D12_MESSAGE_ID_CREATEMESHSHADER_OUTPUTEXCEEDSMAXSIZE = 1272,
  2369. D3D12_MESSAGE_ID_CREATEMESHSHADER_GROUPSHAREDEXCEEDSMAXSIZE = 1273,
  2370. D3D12_MESSAGE_ID_VERTEX_SHADER_OUTPUTTING_BOTH_VIEWPORT_ARRAY_INDEX_AND_SHADING_RATE_NOT_SUPPORTED_ON_DEVICE = 1274,
  2371. D3D12_MESSAGE_ID_MESH_SHADER_OUTPUTTING_BOTH_VIEWPORT_ARRAY_INDEX_AND_SHADING_RATE_NOT_SUPPORTED_ON_DEVICE = 1275,
  2372. D3D12_MESSAGE_ID_CREATEMESHSHADER_MISMATCHEDASMSPAYLOADSIZE = 1276,
  2373. D3D12_MESSAGE_ID_CREATE_ROOT_SIGNATURE_UNBOUNDED_STATIC_DESCRIPTORS = 1277,
  2374. D3D12_MESSAGE_ID_CREATEAMPLIFICATIONSHADER_INVALIDSHADERBYTECODE = 1278,
  2375. D3D12_MESSAGE_ID_CREATEAMPLIFICATIONSHADER_OUTOFMEMORY = 1279,
  2376. D3D12_MESSAGE_ID_CREATE_SHADERCACHESESSION = 1280,
  2377. D3D12_MESSAGE_ID_LIVE_SHADERCACHESESSION = 1281,
  2378. D3D12_MESSAGE_ID_DESTROY_SHADERCACHESESSION = 1282,
  2379. D3D12_MESSAGE_ID_CREATESHADERCACHESESSION_INVALIDARGS = 1283,
  2380. D3D12_MESSAGE_ID_CREATESHADERCACHESESSION_DISABLED = 1284,
  2381. D3D12_MESSAGE_ID_CREATESHADERCACHESESSION_ALREADYOPEN = 1285,
  2382. D3D12_MESSAGE_ID_SHADERCACHECONTROL_DEVELOPERMODE = 1286,
  2383. D3D12_MESSAGE_ID_SHADERCACHECONTROL_INVALIDFLAGS = 1287,
  2384. D3D12_MESSAGE_ID_SHADERCACHECONTROL_STATEALREADYSET = 1288,
  2385. D3D12_MESSAGE_ID_SHADERCACHECONTROL_IGNOREDFLAG = 1289,
  2386. D3D12_MESSAGE_ID_SHADERCACHESESSION_STOREVALUE_ALREADYPRESENT = 1290,
  2387. D3D12_MESSAGE_ID_SHADERCACHESESSION_STOREVALUE_HASHCOLLISION = 1291,
  2388. D3D12_MESSAGE_ID_SHADERCACHESESSION_STOREVALUE_CACHEFULL = 1292,
  2389. D3D12_MESSAGE_ID_SHADERCACHESESSION_FINDVALUE_NOTFOUND = 1293,
  2390. D3D12_MESSAGE_ID_SHADERCACHESESSION_CORRUPT = 1294,
  2391. D3D12_MESSAGE_ID_SHADERCACHESESSION_DISABLED = 1295,
  2392. D3D12_MESSAGE_ID_OVERSIZED_DISPATCH = 1296,
  2393. D3D12_MESSAGE_ID_CREATE_VIDEOENCODER = 1297,
  2394. D3D12_MESSAGE_ID_LIVE_VIDEOENCODER = 1298,
  2395. D3D12_MESSAGE_ID_DESTROY_VIDEOENCODER = 1299,
  2396. D3D12_MESSAGE_ID_CREATE_VIDEOENCODERHEAP = 1300,
  2397. D3D12_MESSAGE_ID_LIVE_VIDEOENCODERHEAP = 1301,
  2398. D3D12_MESSAGE_ID_DESTROY_VIDEOENCODERHEAP = 1302,
  2399. D3D12_MESSAGE_ID_COPYTEXTUREREGION_MISMATCH_ENCODE_REFERENCE_ONLY_FLAG = 1303,
  2400. D3D12_MESSAGE_ID_COPYRESOURCE_MISMATCH_ENCODE_REFERENCE_ONLY_FLAG = 1304,
  2401. D3D12_MESSAGE_ID_ENCODE_FRAME_INVALID_PARAMETERS = 1305,
  2402. D3D12_MESSAGE_ID_ENCODE_FRAME_UNSUPPORTED_PARAMETERS = 1306,
  2403. D3D12_MESSAGE_ID_RESOLVE_ENCODER_OUTPUT_METADATA_INVALID_PARAMETERS = 1307,
  2404. D3D12_MESSAGE_ID_RESOLVE_ENCODER_OUTPUT_METADATA_UNSUPPORTED_PARAMETERS = 1308,
  2405. D3D12_MESSAGE_ID_CREATE_VIDEO_ENCODER_INVALID_PARAMETERS = 1309,
  2406. D3D12_MESSAGE_ID_CREATE_VIDEO_ENCODER_UNSUPPORTED_PARAMETERS = 1310,
  2407. D3D12_MESSAGE_ID_CREATE_VIDEO_ENCODER_HEAP_INVALID_PARAMETERS = 1311,
  2408. D3D12_MESSAGE_ID_CREATE_VIDEO_ENCODER_HEAP_UNSUPPORTED_PARAMETERS = 1312,
  2409. D3D12_MESSAGE_ID_CREATECOMMANDLIST_NULL_COMMANDALLOCATOR = 1313,
  2410. D3D12_MESSAGE_ID_CLEAR_UNORDERED_ACCESS_VIEW_INVALID_DESCRIPTOR_HANDLE = 1314,
  2411. D3D12_MESSAGE_ID_DESCRIPTOR_HEAP_NOT_SHADER_VISIBLE = 1315,
  2412. D3D12_MESSAGE_ID_CREATEBLENDSTATE_BLENDOP_WARNING = 1316,
  2413. D3D12_MESSAGE_ID_CREATEBLENDSTATE_BLENDOPALPHA_WARNING = 1317,
  2414. D3D12_MESSAGE_ID_WRITE_COMBINE_PERFORMANCE_WARNING = 1318,
  2415. D3D12_MESSAGE_ID_RESOLVE_QUERY_INVALID_QUERY_STATE = 1319,
  2416. D3D12_MESSAGE_ID_SETPRIVATEDATA_NO_ACCESS = 1320,
  2417. D3D12_MESSAGE_ID_COMMAND_LIST_STATIC_DESCRIPTOR_SAMPLER_MODE_MISMATCH = 1321,
  2418. D3D12_MESSAGE_ID_GETCOPYABLEFOOTPRINTS_UNSUPPORTED_BUFFER_WIDTH = 1322,
  2419. D3D12_MESSAGE_ID_CREATEMESHSHADER_TOPOLOGY_MISMATCH = 1323,
  2420. D3D12_MESSAGE_ID_VRS_SUM_COMBINER_REQUIRES_CAPABILITY = 1324,
  2421. D3D12_MESSAGE_ID_SETTING_SHADING_RATE_FROM_MS_REQUIRES_CAPABILITY = 1325,
  2422. D3D12_MESSAGE_ID_SHADERCACHESESSION_SHADERCACHEDELETE_NOTSUPPORTED = 1326,
  2423. D3D12_MESSAGE_ID_SHADERCACHECONTROL_SHADERCACHECLEAR_NOTSUPPORTED = 1327,
  2424. D3D12_MESSAGE_ID_CREATERESOURCE_STATE_IGNORED = 1328,
  2425. D3D12_MESSAGE_ID_UNUSED_CROSS_EXECUTE_SPLIT_BARRIER = 1329,
  2426. D3D12_MESSAGE_ID_DEVICE_OPEN_SHARED_HANDLE_ACCESS_DENIED = 1330,
  2427. D3D12_MESSAGE_ID_INCOMPATIBLE_BARRIER_VALUES = 1331,
  2428. D3D12_MESSAGE_ID_INCOMPATIBLE_BARRIER_ACCESS = 1332,
  2429. D3D12_MESSAGE_ID_INCOMPATIBLE_BARRIER_SYNC = 1333,
  2430. D3D12_MESSAGE_ID_INCOMPATIBLE_BARRIER_LAYOUT = 1334,
  2431. D3D12_MESSAGE_ID_INCOMPATIBLE_BARRIER_TYPE = 1335,
  2432. D3D12_MESSAGE_ID_OUT_OF_BOUNDS_BARRIER_SUBRESOURCE_RANGE = 1336,
  2433. D3D12_MESSAGE_ID_INCOMPATIBLE_BARRIER_RESOURCE_DIMENSION = 1337,
  2434. D3D12_MESSAGE_ID_SET_SCISSOR_RECTS_INVALID_RECT = 1338,
  2435. D3D12_MESSAGE_ID_SHADING_RATE_SOURCE_REQUIRES_DIMENSION_TEXTURE2D = 1339,
  2436. D3D12_MESSAGE_ID_BUFFER_BARRIER_SUBREGION_OUT_OF_BOUNDS = 1340,
  2437. D3D12_MESSAGE_ID_UNSUPPORTED_BARRIER_LAYOUT = 1341,
  2438. D3D12_MESSAGE_ID_CREATERESOURCEANDHEAP_INVALID_PARAMETERS = 1342,
  2439. D3D12_MESSAGE_ID_ENHANCED_BARRIERS_NOT_SUPPORTED = 1343,
  2440. D3D12_MESSAGE_ID_LEGACY_BARRIER_VALIDATION_FORCED_ON = 1346,
  2441. D3D12_MESSAGE_ID_EMPTY_ROOT_DESCRIPTOR_TABLE = 1347,
  2442. D3D12_MESSAGE_ID_COMMAND_LIST_DRAW_ELEMENT_OFFSET_UNALIGNED = 1348,
  2443. D3D12_MESSAGE_ID_ALPHA_BLEND_FACTOR_NOT_SUPPORTED = 1349,
  2444. D3D12_MESSAGE_ID_BARRIER_INTEROP_INVALID_LAYOUT = 1350,
  2445. D3D12_MESSAGE_ID_BARRIER_INTEROP_INVALID_STATE = 1351,
  2446. D3D12_MESSAGE_ID_GRAPHICS_PIPELINE_STATE_DESC_ZERO_SAMPLE_MASK = 1352,
  2447. D3D12_MESSAGE_ID_INDEPENDENT_STENCIL_REF_NOT_SUPPORTED = 1353,
  2448. D3D12_MESSAGE_ID_CREATEDEPTHSTENCILSTATE_INDEPENDENT_MASKS_UNSUPPORTED = 1354,
  2449. D3D12_MESSAGE_ID_TEXTURE_BARRIER_SUBRESOURCES_OUT_OF_BOUNDS = 1355,
  2450. D3D12_MESSAGE_ID_NON_OPTIMAL_BARRIER_ONLY_EXECUTE_COMMAND_LISTS = 1356,
  2451. D3D12_MESSAGE_ID_EXECUTE_INDIRECT_ZERO_COMMAND_COUNT = 1357,
  2452. D3D12_MESSAGE_ID_GPU_BASED_VALIDATION_INCOMPATIBLE_TEXTURE_LAYOUT = 1358,
  2453. D3D12_MESSAGE_ID_DYNAMIC_INDEX_BUFFER_STRIP_CUT_NOT_SUPPORTED = 1359,
  2454. D3D12_MESSAGE_ID_PRIMITIVE_TOPOLOGY_TRIANGLE_FANS_NOT_SUPPORTED = 1360,
  2455. D3D12_MESSAGE_ID_CREATE_SAMPLER_COMPARISON_FUNC_IGNORED = 1361,
  2456. D3D12_MESSAGE_ID_CREATEHEAP_INVALIDHEAPTYPE = 1362,
  2457. D3D12_MESSAGE_ID_CREATERESOURCEANDHEAP_INVALIDHEAPTYPE = 1363,
  2458. D3D12_MESSAGE_ID_DYNAMIC_DEPTH_BIAS_NOT_SUPPORTED = 1364,
  2459. D3D12_MESSAGE_ID_CREATERASTERIZERSTATE_NON_WHOLE_DYNAMIC_DEPTH_BIAS = 1365,
  2460. D3D12_MESSAGE_ID_DYNAMIC_DEPTH_BIAS_FLAG_MISSING = 1366,
  2461. D3D12_MESSAGE_ID_DYNAMIC_DEPTH_BIAS_NO_PIPELINE = 1367,
  2462. D3D12_MESSAGE_ID_DYNAMIC_INDEX_BUFFER_STRIP_CUT_FLAG_MISSING = 1368,
  2463. D3D12_MESSAGE_ID_DYNAMIC_INDEX_BUFFER_STRIP_CUT_NO_PIPELINE = 1369,
  2464. D3D12_MESSAGE_ID_NONNORMALIZED_COORDINATE_SAMPLING_NOT_SUPPORTED = 1370,
  2465. D3D12_MESSAGE_ID_INVALID_CAST_TARGET = 1371,
  2466. D3D12_MESSAGE_ID_RENDER_PASS_COMMANDLIST_INVALID_END_STATE = 1372,
  2467. D3D12_MESSAGE_ID_RENDER_PASS_COMMANDLIST_INVALID_START_STATE = 1373,
  2468. D3D12_MESSAGE_ID_RENDER_PASS_MISMATCHING_ACCESS = 1374,
  2469. D3D12_MESSAGE_ID_RENDER_PASS_MISMATCHING_LOCAL_PRESERVE_PARAMETERS = 1375,
  2470. D3D12_MESSAGE_ID_RENDER_PASS_LOCAL_PRESERVE_RENDER_PARAMETERS_ERROR = 1376,
  2471. D3D12_MESSAGE_ID_RENDER_PASS_LOCAL_DEPTH_STENCIL_ERROR = 1377,
  2472. D3D12_MESSAGE_ID_DRAW_POTENTIALLY_OUTSIDE_OF_VALID_RENDER_AREA = 1378,
  2473. D3D12_MESSAGE_ID_CREATERASTERIZERSTATE_INVALID_LINERASTERIZATIONMODE = 1379,
  2474. D3D12_MESSAGE_ID_CREATERESOURCE_INVALIDALIGNMENT_SMALLRESOURCE = 1380,
  2475. D3D12_MESSAGE_ID_GENERIC_DEVICE_OPERATION_UNSUPPORTED = 1381,
  2476. D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_RENDER_TARGET_WRONG_WRITE_MASK = 1382,
  2477. D3D12_MESSAGE_ID_PROBABLE_PIX_EVENT_LEAK = 1383,
  2478. D3D12_MESSAGE_ID_PIX_EVENT_UNDERFLOW = 1384,
  2479. D3D12_MESSAGE_ID_RECREATEAT_INVALID_TARGET = 1385,
  2480. D3D12_MESSAGE_ID_RECREATEAT_INSUFFICIENT_SUPPORT = 1386,
  2481. D3D12_MESSAGE_ID_D3D12_MESSAGES_END = ( D3D12_MESSAGE_ID_RECREATEAT_INSUFFICIENT_SUPPORT + 1 )
  2482. } D3D12_MESSAGE_ID;
  2483. typedef struct D3D12_MESSAGE
  2484. {
  2485. D3D12_MESSAGE_CATEGORY Category;
  2486. D3D12_MESSAGE_SEVERITY Severity;
  2487. D3D12_MESSAGE_ID ID;
  2488. _Field_size_(DescriptionByteLength) const char *pDescription;
  2489. SIZE_T DescriptionByteLength;
  2490. } D3D12_MESSAGE;
  2491. typedef struct D3D12_INFO_QUEUE_FILTER_DESC
  2492. {
  2493. UINT NumCategories;
  2494. _Field_size_(NumCategories) D3D12_MESSAGE_CATEGORY *pCategoryList;
  2495. UINT NumSeverities;
  2496. _Field_size_(NumSeverities) D3D12_MESSAGE_SEVERITY *pSeverityList;
  2497. UINT NumIDs;
  2498. _Field_size_(NumIDs) D3D12_MESSAGE_ID *pIDList;
  2499. } D3D12_INFO_QUEUE_FILTER_DESC;
  2500. typedef struct D3D12_INFO_QUEUE_FILTER
  2501. {
  2502. D3D12_INFO_QUEUE_FILTER_DESC AllowList;
  2503. D3D12_INFO_QUEUE_FILTER_DESC DenyList;
  2504. } D3D12_INFO_QUEUE_FILTER;
  2505. #define D3D12_INFO_QUEUE_DEFAULT_MESSAGE_COUNT_LIMIT 1024
  2506. extern RPC_IF_HANDLE __MIDL_itf_d3d12sdklayers_0000_0018_v0_0_c_ifspec;
  2507. extern RPC_IF_HANDLE __MIDL_itf_d3d12sdklayers_0000_0018_v0_0_s_ifspec;
  2508. #ifndef __ID3D12InfoQueue_INTERFACE_DEFINED__
  2509. #define __ID3D12InfoQueue_INTERFACE_DEFINED__
  2510. /* interface ID3D12InfoQueue */
  2511. /* [unique][local][object][uuid] */
  2512. EXTERN_C const IID IID_ID3D12InfoQueue;
  2513. #if defined(__cplusplus) && !defined(CINTERFACE)
  2514. MIDL_INTERFACE("0742a90b-c387-483f-b946-30a7e4e61458")
  2515. ID3D12InfoQueue : public IUnknown
  2516. {
  2517. public:
  2518. virtual HRESULT STDMETHODCALLTYPE SetMessageCountLimit(
  2519. _In_ UINT64 MessageCountLimit) = 0;
  2520. virtual void STDMETHODCALLTYPE ClearStoredMessages( void) = 0;
  2521. virtual HRESULT STDMETHODCALLTYPE GetMessage(
  2522. _In_ UINT64 MessageIndex,
  2523. _Out_writes_bytes_opt_(*pMessageByteLength) D3D12_MESSAGE *pMessage,
  2524. _Inout_ SIZE_T *pMessageByteLength) = 0;
  2525. virtual UINT64 STDMETHODCALLTYPE GetNumMessagesAllowedByStorageFilter( void) = 0;
  2526. virtual UINT64 STDMETHODCALLTYPE GetNumMessagesDeniedByStorageFilter( void) = 0;
  2527. virtual UINT64 STDMETHODCALLTYPE GetNumStoredMessages( void) = 0;
  2528. virtual UINT64 STDMETHODCALLTYPE GetNumStoredMessagesAllowedByRetrievalFilter( void) = 0;
  2529. virtual UINT64 STDMETHODCALLTYPE GetNumMessagesDiscardedByMessageCountLimit( void) = 0;
  2530. virtual UINT64 STDMETHODCALLTYPE GetMessageCountLimit( void) = 0;
  2531. virtual HRESULT STDMETHODCALLTYPE AddStorageFilterEntries(
  2532. _In_ D3D12_INFO_QUEUE_FILTER *pFilter) = 0;
  2533. virtual HRESULT STDMETHODCALLTYPE GetStorageFilter(
  2534. _Out_writes_bytes_opt_(*pFilterByteLength) D3D12_INFO_QUEUE_FILTER *pFilter,
  2535. _Inout_ SIZE_T *pFilterByteLength) = 0;
  2536. virtual void STDMETHODCALLTYPE ClearStorageFilter( void) = 0;
  2537. virtual HRESULT STDMETHODCALLTYPE PushEmptyStorageFilter( void) = 0;
  2538. virtual HRESULT STDMETHODCALLTYPE PushCopyOfStorageFilter( void) = 0;
  2539. virtual HRESULT STDMETHODCALLTYPE PushStorageFilter(
  2540. _In_ D3D12_INFO_QUEUE_FILTER *pFilter) = 0;
  2541. virtual void STDMETHODCALLTYPE PopStorageFilter( void) = 0;
  2542. virtual UINT STDMETHODCALLTYPE GetStorageFilterStackSize( void) = 0;
  2543. virtual HRESULT STDMETHODCALLTYPE AddRetrievalFilterEntries(
  2544. _In_ D3D12_INFO_QUEUE_FILTER *pFilter) = 0;
  2545. virtual HRESULT STDMETHODCALLTYPE GetRetrievalFilter(
  2546. _Out_writes_bytes_opt_(*pFilterByteLength) D3D12_INFO_QUEUE_FILTER *pFilter,
  2547. _Inout_ SIZE_T *pFilterByteLength) = 0;
  2548. virtual void STDMETHODCALLTYPE ClearRetrievalFilter( void) = 0;
  2549. virtual HRESULT STDMETHODCALLTYPE PushEmptyRetrievalFilter( void) = 0;
  2550. virtual HRESULT STDMETHODCALLTYPE PushCopyOfRetrievalFilter( void) = 0;
  2551. virtual HRESULT STDMETHODCALLTYPE PushRetrievalFilter(
  2552. _In_ D3D12_INFO_QUEUE_FILTER *pFilter) = 0;
  2553. virtual void STDMETHODCALLTYPE PopRetrievalFilter( void) = 0;
  2554. virtual UINT STDMETHODCALLTYPE GetRetrievalFilterStackSize( void) = 0;
  2555. virtual HRESULT STDMETHODCALLTYPE AddMessage(
  2556. _In_ D3D12_MESSAGE_CATEGORY Category,
  2557. _In_ D3D12_MESSAGE_SEVERITY Severity,
  2558. _In_ D3D12_MESSAGE_ID ID,
  2559. _In_ LPCSTR pDescription) = 0;
  2560. virtual HRESULT STDMETHODCALLTYPE AddApplicationMessage(
  2561. _In_ D3D12_MESSAGE_SEVERITY Severity,
  2562. _In_ LPCSTR pDescription) = 0;
  2563. virtual HRESULT STDMETHODCALLTYPE SetBreakOnCategory(
  2564. _In_ D3D12_MESSAGE_CATEGORY Category,
  2565. _In_ BOOL bEnable) = 0;
  2566. virtual HRESULT STDMETHODCALLTYPE SetBreakOnSeverity(
  2567. _In_ D3D12_MESSAGE_SEVERITY Severity,
  2568. _In_ BOOL bEnable) = 0;
  2569. virtual HRESULT STDMETHODCALLTYPE SetBreakOnID(
  2570. _In_ D3D12_MESSAGE_ID ID,
  2571. _In_ BOOL bEnable) = 0;
  2572. virtual BOOL STDMETHODCALLTYPE GetBreakOnCategory(
  2573. _In_ D3D12_MESSAGE_CATEGORY Category) = 0;
  2574. virtual BOOL STDMETHODCALLTYPE GetBreakOnSeverity(
  2575. _In_ D3D12_MESSAGE_SEVERITY Severity) = 0;
  2576. virtual BOOL STDMETHODCALLTYPE GetBreakOnID(
  2577. _In_ D3D12_MESSAGE_ID ID) = 0;
  2578. virtual void STDMETHODCALLTYPE SetMuteDebugOutput(
  2579. _In_ BOOL bMute) = 0;
  2580. virtual BOOL STDMETHODCALLTYPE GetMuteDebugOutput( void) = 0;
  2581. };
  2582. #else /* C style interface */
  2583. typedef struct ID3D12InfoQueueVtbl
  2584. {
  2585. BEGIN_INTERFACE
  2586. DECLSPEC_XFGVIRT(IUnknown, QueryInterface)
  2587. HRESULT ( STDMETHODCALLTYPE *QueryInterface )(
  2588. ID3D12InfoQueue * This,
  2589. REFIID riid,
  2590. _COM_Outptr_ void **ppvObject);
  2591. DECLSPEC_XFGVIRT(IUnknown, AddRef)
  2592. ULONG ( STDMETHODCALLTYPE *AddRef )(
  2593. ID3D12InfoQueue * This);
  2594. DECLSPEC_XFGVIRT(IUnknown, Release)
  2595. ULONG ( STDMETHODCALLTYPE *Release )(
  2596. ID3D12InfoQueue * This);
  2597. DECLSPEC_XFGVIRT(ID3D12InfoQueue, SetMessageCountLimit)
  2598. HRESULT ( STDMETHODCALLTYPE *SetMessageCountLimit )(
  2599. ID3D12InfoQueue * This,
  2600. _In_ UINT64 MessageCountLimit);
  2601. DECLSPEC_XFGVIRT(ID3D12InfoQueue, ClearStoredMessages)
  2602. void ( STDMETHODCALLTYPE *ClearStoredMessages )(
  2603. ID3D12InfoQueue * This);
  2604. DECLSPEC_XFGVIRT(ID3D12InfoQueue, GetMessage)
  2605. HRESULT ( STDMETHODCALLTYPE *GetMessage )(
  2606. ID3D12InfoQueue * This,
  2607. _In_ UINT64 MessageIndex,
  2608. _Out_writes_bytes_opt_(*pMessageByteLength) D3D12_MESSAGE *pMessage,
  2609. _Inout_ SIZE_T *pMessageByteLength);
  2610. DECLSPEC_XFGVIRT(ID3D12InfoQueue, GetNumMessagesAllowedByStorageFilter)
  2611. UINT64 ( STDMETHODCALLTYPE *GetNumMessagesAllowedByStorageFilter )(
  2612. ID3D12InfoQueue * This);
  2613. DECLSPEC_XFGVIRT(ID3D12InfoQueue, GetNumMessagesDeniedByStorageFilter)
  2614. UINT64 ( STDMETHODCALLTYPE *GetNumMessagesDeniedByStorageFilter )(
  2615. ID3D12InfoQueue * This);
  2616. DECLSPEC_XFGVIRT(ID3D12InfoQueue, GetNumStoredMessages)
  2617. UINT64 ( STDMETHODCALLTYPE *GetNumStoredMessages )(
  2618. ID3D12InfoQueue * This);
  2619. DECLSPEC_XFGVIRT(ID3D12InfoQueue, GetNumStoredMessagesAllowedByRetrievalFilter)
  2620. UINT64 ( STDMETHODCALLTYPE *GetNumStoredMessagesAllowedByRetrievalFilter )(
  2621. ID3D12InfoQueue * This);
  2622. DECLSPEC_XFGVIRT(ID3D12InfoQueue, GetNumMessagesDiscardedByMessageCountLimit)
  2623. UINT64 ( STDMETHODCALLTYPE *GetNumMessagesDiscardedByMessageCountLimit )(
  2624. ID3D12InfoQueue * This);
  2625. DECLSPEC_XFGVIRT(ID3D12InfoQueue, GetMessageCountLimit)
  2626. UINT64 ( STDMETHODCALLTYPE *GetMessageCountLimit )(
  2627. ID3D12InfoQueue * This);
  2628. DECLSPEC_XFGVIRT(ID3D12InfoQueue, AddStorageFilterEntries)
  2629. HRESULT ( STDMETHODCALLTYPE *AddStorageFilterEntries )(
  2630. ID3D12InfoQueue * This,
  2631. _In_ D3D12_INFO_QUEUE_FILTER *pFilter);
  2632. DECLSPEC_XFGVIRT(ID3D12InfoQueue, GetStorageFilter)
  2633. HRESULT ( STDMETHODCALLTYPE *GetStorageFilter )(
  2634. ID3D12InfoQueue * This,
  2635. _Out_writes_bytes_opt_(*pFilterByteLength) D3D12_INFO_QUEUE_FILTER *pFilter,
  2636. _Inout_ SIZE_T *pFilterByteLength);
  2637. DECLSPEC_XFGVIRT(ID3D12InfoQueue, ClearStorageFilter)
  2638. void ( STDMETHODCALLTYPE *ClearStorageFilter )(
  2639. ID3D12InfoQueue * This);
  2640. DECLSPEC_XFGVIRT(ID3D12InfoQueue, PushEmptyStorageFilter)
  2641. HRESULT ( STDMETHODCALLTYPE *PushEmptyStorageFilter )(
  2642. ID3D12InfoQueue * This);
  2643. DECLSPEC_XFGVIRT(ID3D12InfoQueue, PushCopyOfStorageFilter)
  2644. HRESULT ( STDMETHODCALLTYPE *PushCopyOfStorageFilter )(
  2645. ID3D12InfoQueue * This);
  2646. DECLSPEC_XFGVIRT(ID3D12InfoQueue, PushStorageFilter)
  2647. HRESULT ( STDMETHODCALLTYPE *PushStorageFilter )(
  2648. ID3D12InfoQueue * This,
  2649. _In_ D3D12_INFO_QUEUE_FILTER *pFilter);
  2650. DECLSPEC_XFGVIRT(ID3D12InfoQueue, PopStorageFilter)
  2651. void ( STDMETHODCALLTYPE *PopStorageFilter )(
  2652. ID3D12InfoQueue * This);
  2653. DECLSPEC_XFGVIRT(ID3D12InfoQueue, GetStorageFilterStackSize)
  2654. UINT ( STDMETHODCALLTYPE *GetStorageFilterStackSize )(
  2655. ID3D12InfoQueue * This);
  2656. DECLSPEC_XFGVIRT(ID3D12InfoQueue, AddRetrievalFilterEntries)
  2657. HRESULT ( STDMETHODCALLTYPE *AddRetrievalFilterEntries )(
  2658. ID3D12InfoQueue * This,
  2659. _In_ D3D12_INFO_QUEUE_FILTER *pFilter);
  2660. DECLSPEC_XFGVIRT(ID3D12InfoQueue, GetRetrievalFilter)
  2661. HRESULT ( STDMETHODCALLTYPE *GetRetrievalFilter )(
  2662. ID3D12InfoQueue * This,
  2663. _Out_writes_bytes_opt_(*pFilterByteLength) D3D12_INFO_QUEUE_FILTER *pFilter,
  2664. _Inout_ SIZE_T *pFilterByteLength);
  2665. DECLSPEC_XFGVIRT(ID3D12InfoQueue, ClearRetrievalFilter)
  2666. void ( STDMETHODCALLTYPE *ClearRetrievalFilter )(
  2667. ID3D12InfoQueue * This);
  2668. DECLSPEC_XFGVIRT(ID3D12InfoQueue, PushEmptyRetrievalFilter)
  2669. HRESULT ( STDMETHODCALLTYPE *PushEmptyRetrievalFilter )(
  2670. ID3D12InfoQueue * This);
  2671. DECLSPEC_XFGVIRT(ID3D12InfoQueue, PushCopyOfRetrievalFilter)
  2672. HRESULT ( STDMETHODCALLTYPE *PushCopyOfRetrievalFilter )(
  2673. ID3D12InfoQueue * This);
  2674. DECLSPEC_XFGVIRT(ID3D12InfoQueue, PushRetrievalFilter)
  2675. HRESULT ( STDMETHODCALLTYPE *PushRetrievalFilter )(
  2676. ID3D12InfoQueue * This,
  2677. _In_ D3D12_INFO_QUEUE_FILTER *pFilter);
  2678. DECLSPEC_XFGVIRT(ID3D12InfoQueue, PopRetrievalFilter)
  2679. void ( STDMETHODCALLTYPE *PopRetrievalFilter )(
  2680. ID3D12InfoQueue * This);
  2681. DECLSPEC_XFGVIRT(ID3D12InfoQueue, GetRetrievalFilterStackSize)
  2682. UINT ( STDMETHODCALLTYPE *GetRetrievalFilterStackSize )(
  2683. ID3D12InfoQueue * This);
  2684. DECLSPEC_XFGVIRT(ID3D12InfoQueue, AddMessage)
  2685. HRESULT ( STDMETHODCALLTYPE *AddMessage )(
  2686. ID3D12InfoQueue * This,
  2687. _In_ D3D12_MESSAGE_CATEGORY Category,
  2688. _In_ D3D12_MESSAGE_SEVERITY Severity,
  2689. _In_ D3D12_MESSAGE_ID ID,
  2690. _In_ LPCSTR pDescription);
  2691. DECLSPEC_XFGVIRT(ID3D12InfoQueue, AddApplicationMessage)
  2692. HRESULT ( STDMETHODCALLTYPE *AddApplicationMessage )(
  2693. ID3D12InfoQueue * This,
  2694. _In_ D3D12_MESSAGE_SEVERITY Severity,
  2695. _In_ LPCSTR pDescription);
  2696. DECLSPEC_XFGVIRT(ID3D12InfoQueue, SetBreakOnCategory)
  2697. HRESULT ( STDMETHODCALLTYPE *SetBreakOnCategory )(
  2698. ID3D12InfoQueue * This,
  2699. _In_ D3D12_MESSAGE_CATEGORY Category,
  2700. _In_ BOOL bEnable);
  2701. DECLSPEC_XFGVIRT(ID3D12InfoQueue, SetBreakOnSeverity)
  2702. HRESULT ( STDMETHODCALLTYPE *SetBreakOnSeverity )(
  2703. ID3D12InfoQueue * This,
  2704. _In_ D3D12_MESSAGE_SEVERITY Severity,
  2705. _In_ BOOL bEnable);
  2706. DECLSPEC_XFGVIRT(ID3D12InfoQueue, SetBreakOnID)
  2707. HRESULT ( STDMETHODCALLTYPE *SetBreakOnID )(
  2708. ID3D12InfoQueue * This,
  2709. _In_ D3D12_MESSAGE_ID ID,
  2710. _In_ BOOL bEnable);
  2711. DECLSPEC_XFGVIRT(ID3D12InfoQueue, GetBreakOnCategory)
  2712. BOOL ( STDMETHODCALLTYPE *GetBreakOnCategory )(
  2713. ID3D12InfoQueue * This,
  2714. _In_ D3D12_MESSAGE_CATEGORY Category);
  2715. DECLSPEC_XFGVIRT(ID3D12InfoQueue, GetBreakOnSeverity)
  2716. BOOL ( STDMETHODCALLTYPE *GetBreakOnSeverity )(
  2717. ID3D12InfoQueue * This,
  2718. _In_ D3D12_MESSAGE_SEVERITY Severity);
  2719. DECLSPEC_XFGVIRT(ID3D12InfoQueue, GetBreakOnID)
  2720. BOOL ( STDMETHODCALLTYPE *GetBreakOnID )(
  2721. ID3D12InfoQueue * This,
  2722. _In_ D3D12_MESSAGE_ID ID);
  2723. DECLSPEC_XFGVIRT(ID3D12InfoQueue, SetMuteDebugOutput)
  2724. void ( STDMETHODCALLTYPE *SetMuteDebugOutput )(
  2725. ID3D12InfoQueue * This,
  2726. _In_ BOOL bMute);
  2727. DECLSPEC_XFGVIRT(ID3D12InfoQueue, GetMuteDebugOutput)
  2728. BOOL ( STDMETHODCALLTYPE *GetMuteDebugOutput )(
  2729. ID3D12InfoQueue * This);
  2730. END_INTERFACE
  2731. } ID3D12InfoQueueVtbl;
  2732. interface ID3D12InfoQueue
  2733. {
  2734. CONST_VTBL struct ID3D12InfoQueueVtbl *lpVtbl;
  2735. };
  2736. #ifdef COBJMACROS
  2737. #define ID3D12InfoQueue_QueryInterface(This,riid,ppvObject) \
  2738. ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) )
  2739. #define ID3D12InfoQueue_AddRef(This) \
  2740. ( (This)->lpVtbl -> AddRef(This) )
  2741. #define ID3D12InfoQueue_Release(This) \
  2742. ( (This)->lpVtbl -> Release(This) )
  2743. #define ID3D12InfoQueue_SetMessageCountLimit(This,MessageCountLimit) \
  2744. ( (This)->lpVtbl -> SetMessageCountLimit(This,MessageCountLimit) )
  2745. #define ID3D12InfoQueue_ClearStoredMessages(This) \
  2746. ( (This)->lpVtbl -> ClearStoredMessages(This) )
  2747. #define ID3D12InfoQueue_GetMessage(This,MessageIndex,pMessage,pMessageByteLength) \
  2748. ( (This)->lpVtbl -> GetMessage(This,MessageIndex,pMessage,pMessageByteLength) )
  2749. #define ID3D12InfoQueue_GetNumMessagesAllowedByStorageFilter(This) \
  2750. ( (This)->lpVtbl -> GetNumMessagesAllowedByStorageFilter(This) )
  2751. #define ID3D12InfoQueue_GetNumMessagesDeniedByStorageFilter(This) \
  2752. ( (This)->lpVtbl -> GetNumMessagesDeniedByStorageFilter(This) )
  2753. #define ID3D12InfoQueue_GetNumStoredMessages(This) \
  2754. ( (This)->lpVtbl -> GetNumStoredMessages(This) )
  2755. #define ID3D12InfoQueue_GetNumStoredMessagesAllowedByRetrievalFilter(This) \
  2756. ( (This)->lpVtbl -> GetNumStoredMessagesAllowedByRetrievalFilter(This) )
  2757. #define ID3D12InfoQueue_GetNumMessagesDiscardedByMessageCountLimit(This) \
  2758. ( (This)->lpVtbl -> GetNumMessagesDiscardedByMessageCountLimit(This) )
  2759. #define ID3D12InfoQueue_GetMessageCountLimit(This) \
  2760. ( (This)->lpVtbl -> GetMessageCountLimit(This) )
  2761. #define ID3D12InfoQueue_AddStorageFilterEntries(This,pFilter) \
  2762. ( (This)->lpVtbl -> AddStorageFilterEntries(This,pFilter) )
  2763. #define ID3D12InfoQueue_GetStorageFilter(This,pFilter,pFilterByteLength) \
  2764. ( (This)->lpVtbl -> GetStorageFilter(This,pFilter,pFilterByteLength) )
  2765. #define ID3D12InfoQueue_ClearStorageFilter(This) \
  2766. ( (This)->lpVtbl -> ClearStorageFilter(This) )
  2767. #define ID3D12InfoQueue_PushEmptyStorageFilter(This) \
  2768. ( (This)->lpVtbl -> PushEmptyStorageFilter(This) )
  2769. #define ID3D12InfoQueue_PushCopyOfStorageFilter(This) \
  2770. ( (This)->lpVtbl -> PushCopyOfStorageFilter(This) )
  2771. #define ID3D12InfoQueue_PushStorageFilter(This,pFilter) \
  2772. ( (This)->lpVtbl -> PushStorageFilter(This,pFilter) )
  2773. #define ID3D12InfoQueue_PopStorageFilter(This) \
  2774. ( (This)->lpVtbl -> PopStorageFilter(This) )
  2775. #define ID3D12InfoQueue_GetStorageFilterStackSize(This) \
  2776. ( (This)->lpVtbl -> GetStorageFilterStackSize(This) )
  2777. #define ID3D12InfoQueue_AddRetrievalFilterEntries(This,pFilter) \
  2778. ( (This)->lpVtbl -> AddRetrievalFilterEntries(This,pFilter) )
  2779. #define ID3D12InfoQueue_GetRetrievalFilter(This,pFilter,pFilterByteLength) \
  2780. ( (This)->lpVtbl -> GetRetrievalFilter(This,pFilter,pFilterByteLength) )
  2781. #define ID3D12InfoQueue_ClearRetrievalFilter(This) \
  2782. ( (This)->lpVtbl -> ClearRetrievalFilter(This) )
  2783. #define ID3D12InfoQueue_PushEmptyRetrievalFilter(This) \
  2784. ( (This)->lpVtbl -> PushEmptyRetrievalFilter(This) )
  2785. #define ID3D12InfoQueue_PushCopyOfRetrievalFilter(This) \
  2786. ( (This)->lpVtbl -> PushCopyOfRetrievalFilter(This) )
  2787. #define ID3D12InfoQueue_PushRetrievalFilter(This,pFilter) \
  2788. ( (This)->lpVtbl -> PushRetrievalFilter(This,pFilter) )
  2789. #define ID3D12InfoQueue_PopRetrievalFilter(This) \
  2790. ( (This)->lpVtbl -> PopRetrievalFilter(This) )
  2791. #define ID3D12InfoQueue_GetRetrievalFilterStackSize(This) \
  2792. ( (This)->lpVtbl -> GetRetrievalFilterStackSize(This) )
  2793. #define ID3D12InfoQueue_AddMessage(This,Category,Severity,ID,pDescription) \
  2794. ( (This)->lpVtbl -> AddMessage(This,Category,Severity,ID,pDescription) )
  2795. #define ID3D12InfoQueue_AddApplicationMessage(This,Severity,pDescription) \
  2796. ( (This)->lpVtbl -> AddApplicationMessage(This,Severity,pDescription) )
  2797. #define ID3D12InfoQueue_SetBreakOnCategory(This,Category,bEnable) \
  2798. ( (This)->lpVtbl -> SetBreakOnCategory(This,Category,bEnable) )
  2799. #define ID3D12InfoQueue_SetBreakOnSeverity(This,Severity,bEnable) \
  2800. ( (This)->lpVtbl -> SetBreakOnSeverity(This,Severity,bEnable) )
  2801. #define ID3D12InfoQueue_SetBreakOnID(This,ID,bEnable) \
  2802. ( (This)->lpVtbl -> SetBreakOnID(This,ID,bEnable) )
  2803. #define ID3D12InfoQueue_GetBreakOnCategory(This,Category) \
  2804. ( (This)->lpVtbl -> GetBreakOnCategory(This,Category) )
  2805. #define ID3D12InfoQueue_GetBreakOnSeverity(This,Severity) \
  2806. ( (This)->lpVtbl -> GetBreakOnSeverity(This,Severity) )
  2807. #define ID3D12InfoQueue_GetBreakOnID(This,ID) \
  2808. ( (This)->lpVtbl -> GetBreakOnID(This,ID) )
  2809. #define ID3D12InfoQueue_SetMuteDebugOutput(This,bMute) \
  2810. ( (This)->lpVtbl -> SetMuteDebugOutput(This,bMute) )
  2811. #define ID3D12InfoQueue_GetMuteDebugOutput(This) \
  2812. ( (This)->lpVtbl -> GetMuteDebugOutput(This) )
  2813. #endif /* COBJMACROS */
  2814. #endif /* C style interface */
  2815. #endif /* __ID3D12InfoQueue_INTERFACE_DEFINED__ */
  2816. /* interface __MIDL_itf_d3d12sdklayers_0000_0019 */
  2817. /* [local] */
  2818. typedef
  2819. enum D3D12_MESSAGE_CALLBACK_FLAGS
  2820. {
  2821. D3D12_MESSAGE_CALLBACK_FLAG_NONE = 0,
  2822. D3D12_MESSAGE_CALLBACK_IGNORE_FILTERS = 0x1
  2823. } D3D12_MESSAGE_CALLBACK_FLAGS;
  2824. DEFINE_ENUM_FLAG_OPERATORS(D3D12_MESSAGE_CALLBACK_FLAGS)
  2825. typedef void ( __stdcall *D3D12MessageFunc )(
  2826. D3D12_MESSAGE_CATEGORY Category,
  2827. D3D12_MESSAGE_SEVERITY Severity,
  2828. D3D12_MESSAGE_ID ID,
  2829. LPCSTR pDescription,
  2830. void *pContext);
  2831. extern RPC_IF_HANDLE __MIDL_itf_d3d12sdklayers_0000_0019_v0_0_c_ifspec;
  2832. extern RPC_IF_HANDLE __MIDL_itf_d3d12sdklayers_0000_0019_v0_0_s_ifspec;
  2833. #ifndef __ID3D12InfoQueue1_INTERFACE_DEFINED__
  2834. #define __ID3D12InfoQueue1_INTERFACE_DEFINED__
  2835. /* interface ID3D12InfoQueue1 */
  2836. /* [unique][local][object][uuid] */
  2837. EXTERN_C const IID IID_ID3D12InfoQueue1;
  2838. #if defined(__cplusplus) && !defined(CINTERFACE)
  2839. MIDL_INTERFACE("2852dd88-b484-4c0c-b6b1-67168500e600")
  2840. ID3D12InfoQueue1 : public ID3D12InfoQueue
  2841. {
  2842. public:
  2843. virtual HRESULT STDMETHODCALLTYPE RegisterMessageCallback(
  2844. _In_ D3D12MessageFunc CallbackFunc,
  2845. _In_ D3D12_MESSAGE_CALLBACK_FLAGS CallbackFilterFlags,
  2846. _Inout_ void *pContext,
  2847. _Inout_ DWORD *pCallbackCookie) = 0;
  2848. virtual HRESULT STDMETHODCALLTYPE UnregisterMessageCallback(
  2849. _In_ DWORD CallbackCookie) = 0;
  2850. };
  2851. #else /* C style interface */
  2852. typedef struct ID3D12InfoQueue1Vtbl
  2853. {
  2854. BEGIN_INTERFACE
  2855. DECLSPEC_XFGVIRT(IUnknown, QueryInterface)
  2856. HRESULT ( STDMETHODCALLTYPE *QueryInterface )(
  2857. ID3D12InfoQueue1 * This,
  2858. REFIID riid,
  2859. _COM_Outptr_ void **ppvObject);
  2860. DECLSPEC_XFGVIRT(IUnknown, AddRef)
  2861. ULONG ( STDMETHODCALLTYPE *AddRef )(
  2862. ID3D12InfoQueue1 * This);
  2863. DECLSPEC_XFGVIRT(IUnknown, Release)
  2864. ULONG ( STDMETHODCALLTYPE *Release )(
  2865. ID3D12InfoQueue1 * This);
  2866. DECLSPEC_XFGVIRT(ID3D12InfoQueue, SetMessageCountLimit)
  2867. HRESULT ( STDMETHODCALLTYPE *SetMessageCountLimit )(
  2868. ID3D12InfoQueue1 * This,
  2869. _In_ UINT64 MessageCountLimit);
  2870. DECLSPEC_XFGVIRT(ID3D12InfoQueue, ClearStoredMessages)
  2871. void ( STDMETHODCALLTYPE *ClearStoredMessages )(
  2872. ID3D12InfoQueue1 * This);
  2873. DECLSPEC_XFGVIRT(ID3D12InfoQueue, GetMessage)
  2874. HRESULT ( STDMETHODCALLTYPE *GetMessage )(
  2875. ID3D12InfoQueue1 * This,
  2876. _In_ UINT64 MessageIndex,
  2877. _Out_writes_bytes_opt_(*pMessageByteLength) D3D12_MESSAGE *pMessage,
  2878. _Inout_ SIZE_T *pMessageByteLength);
  2879. DECLSPEC_XFGVIRT(ID3D12InfoQueue, GetNumMessagesAllowedByStorageFilter)
  2880. UINT64 ( STDMETHODCALLTYPE *GetNumMessagesAllowedByStorageFilter )(
  2881. ID3D12InfoQueue1 * This);
  2882. DECLSPEC_XFGVIRT(ID3D12InfoQueue, GetNumMessagesDeniedByStorageFilter)
  2883. UINT64 ( STDMETHODCALLTYPE *GetNumMessagesDeniedByStorageFilter )(
  2884. ID3D12InfoQueue1 * This);
  2885. DECLSPEC_XFGVIRT(ID3D12InfoQueue, GetNumStoredMessages)
  2886. UINT64 ( STDMETHODCALLTYPE *GetNumStoredMessages )(
  2887. ID3D12InfoQueue1 * This);
  2888. DECLSPEC_XFGVIRT(ID3D12InfoQueue, GetNumStoredMessagesAllowedByRetrievalFilter)
  2889. UINT64 ( STDMETHODCALLTYPE *GetNumStoredMessagesAllowedByRetrievalFilter )(
  2890. ID3D12InfoQueue1 * This);
  2891. DECLSPEC_XFGVIRT(ID3D12InfoQueue, GetNumMessagesDiscardedByMessageCountLimit)
  2892. UINT64 ( STDMETHODCALLTYPE *GetNumMessagesDiscardedByMessageCountLimit )(
  2893. ID3D12InfoQueue1 * This);
  2894. DECLSPEC_XFGVIRT(ID3D12InfoQueue, GetMessageCountLimit)
  2895. UINT64 ( STDMETHODCALLTYPE *GetMessageCountLimit )(
  2896. ID3D12InfoQueue1 * This);
  2897. DECLSPEC_XFGVIRT(ID3D12InfoQueue, AddStorageFilterEntries)
  2898. HRESULT ( STDMETHODCALLTYPE *AddStorageFilterEntries )(
  2899. ID3D12InfoQueue1 * This,
  2900. _In_ D3D12_INFO_QUEUE_FILTER *pFilter);
  2901. DECLSPEC_XFGVIRT(ID3D12InfoQueue, GetStorageFilter)
  2902. HRESULT ( STDMETHODCALLTYPE *GetStorageFilter )(
  2903. ID3D12InfoQueue1 * This,
  2904. _Out_writes_bytes_opt_(*pFilterByteLength) D3D12_INFO_QUEUE_FILTER *pFilter,
  2905. _Inout_ SIZE_T *pFilterByteLength);
  2906. DECLSPEC_XFGVIRT(ID3D12InfoQueue, ClearStorageFilter)
  2907. void ( STDMETHODCALLTYPE *ClearStorageFilter )(
  2908. ID3D12InfoQueue1 * This);
  2909. DECLSPEC_XFGVIRT(ID3D12InfoQueue, PushEmptyStorageFilter)
  2910. HRESULT ( STDMETHODCALLTYPE *PushEmptyStorageFilter )(
  2911. ID3D12InfoQueue1 * This);
  2912. DECLSPEC_XFGVIRT(ID3D12InfoQueue, PushCopyOfStorageFilter)
  2913. HRESULT ( STDMETHODCALLTYPE *PushCopyOfStorageFilter )(
  2914. ID3D12InfoQueue1 * This);
  2915. DECLSPEC_XFGVIRT(ID3D12InfoQueue, PushStorageFilter)
  2916. HRESULT ( STDMETHODCALLTYPE *PushStorageFilter )(
  2917. ID3D12InfoQueue1 * This,
  2918. _In_ D3D12_INFO_QUEUE_FILTER *pFilter);
  2919. DECLSPEC_XFGVIRT(ID3D12InfoQueue, PopStorageFilter)
  2920. void ( STDMETHODCALLTYPE *PopStorageFilter )(
  2921. ID3D12InfoQueue1 * This);
  2922. DECLSPEC_XFGVIRT(ID3D12InfoQueue, GetStorageFilterStackSize)
  2923. UINT ( STDMETHODCALLTYPE *GetStorageFilterStackSize )(
  2924. ID3D12InfoQueue1 * This);
  2925. DECLSPEC_XFGVIRT(ID3D12InfoQueue, AddRetrievalFilterEntries)
  2926. HRESULT ( STDMETHODCALLTYPE *AddRetrievalFilterEntries )(
  2927. ID3D12InfoQueue1 * This,
  2928. _In_ D3D12_INFO_QUEUE_FILTER *pFilter);
  2929. DECLSPEC_XFGVIRT(ID3D12InfoQueue, GetRetrievalFilter)
  2930. HRESULT ( STDMETHODCALLTYPE *GetRetrievalFilter )(
  2931. ID3D12InfoQueue1 * This,
  2932. _Out_writes_bytes_opt_(*pFilterByteLength) D3D12_INFO_QUEUE_FILTER *pFilter,
  2933. _Inout_ SIZE_T *pFilterByteLength);
  2934. DECLSPEC_XFGVIRT(ID3D12InfoQueue, ClearRetrievalFilter)
  2935. void ( STDMETHODCALLTYPE *ClearRetrievalFilter )(
  2936. ID3D12InfoQueue1 * This);
  2937. DECLSPEC_XFGVIRT(ID3D12InfoQueue, PushEmptyRetrievalFilter)
  2938. HRESULT ( STDMETHODCALLTYPE *PushEmptyRetrievalFilter )(
  2939. ID3D12InfoQueue1 * This);
  2940. DECLSPEC_XFGVIRT(ID3D12InfoQueue, PushCopyOfRetrievalFilter)
  2941. HRESULT ( STDMETHODCALLTYPE *PushCopyOfRetrievalFilter )(
  2942. ID3D12InfoQueue1 * This);
  2943. DECLSPEC_XFGVIRT(ID3D12InfoQueue, PushRetrievalFilter)
  2944. HRESULT ( STDMETHODCALLTYPE *PushRetrievalFilter )(
  2945. ID3D12InfoQueue1 * This,
  2946. _In_ D3D12_INFO_QUEUE_FILTER *pFilter);
  2947. DECLSPEC_XFGVIRT(ID3D12InfoQueue, PopRetrievalFilter)
  2948. void ( STDMETHODCALLTYPE *PopRetrievalFilter )(
  2949. ID3D12InfoQueue1 * This);
  2950. DECLSPEC_XFGVIRT(ID3D12InfoQueue, GetRetrievalFilterStackSize)
  2951. UINT ( STDMETHODCALLTYPE *GetRetrievalFilterStackSize )(
  2952. ID3D12InfoQueue1 * This);
  2953. DECLSPEC_XFGVIRT(ID3D12InfoQueue, AddMessage)
  2954. HRESULT ( STDMETHODCALLTYPE *AddMessage )(
  2955. ID3D12InfoQueue1 * This,
  2956. _In_ D3D12_MESSAGE_CATEGORY Category,
  2957. _In_ D3D12_MESSAGE_SEVERITY Severity,
  2958. _In_ D3D12_MESSAGE_ID ID,
  2959. _In_ LPCSTR pDescription);
  2960. DECLSPEC_XFGVIRT(ID3D12InfoQueue, AddApplicationMessage)
  2961. HRESULT ( STDMETHODCALLTYPE *AddApplicationMessage )(
  2962. ID3D12InfoQueue1 * This,
  2963. _In_ D3D12_MESSAGE_SEVERITY Severity,
  2964. _In_ LPCSTR pDescription);
  2965. DECLSPEC_XFGVIRT(ID3D12InfoQueue, SetBreakOnCategory)
  2966. HRESULT ( STDMETHODCALLTYPE *SetBreakOnCategory )(
  2967. ID3D12InfoQueue1 * This,
  2968. _In_ D3D12_MESSAGE_CATEGORY Category,
  2969. _In_ BOOL bEnable);
  2970. DECLSPEC_XFGVIRT(ID3D12InfoQueue, SetBreakOnSeverity)
  2971. HRESULT ( STDMETHODCALLTYPE *SetBreakOnSeverity )(
  2972. ID3D12InfoQueue1 * This,
  2973. _In_ D3D12_MESSAGE_SEVERITY Severity,
  2974. _In_ BOOL bEnable);
  2975. DECLSPEC_XFGVIRT(ID3D12InfoQueue, SetBreakOnID)
  2976. HRESULT ( STDMETHODCALLTYPE *SetBreakOnID )(
  2977. ID3D12InfoQueue1 * This,
  2978. _In_ D3D12_MESSAGE_ID ID,
  2979. _In_ BOOL bEnable);
  2980. DECLSPEC_XFGVIRT(ID3D12InfoQueue, GetBreakOnCategory)
  2981. BOOL ( STDMETHODCALLTYPE *GetBreakOnCategory )(
  2982. ID3D12InfoQueue1 * This,
  2983. _In_ D3D12_MESSAGE_CATEGORY Category);
  2984. DECLSPEC_XFGVIRT(ID3D12InfoQueue, GetBreakOnSeverity)
  2985. BOOL ( STDMETHODCALLTYPE *GetBreakOnSeverity )(
  2986. ID3D12InfoQueue1 * This,
  2987. _In_ D3D12_MESSAGE_SEVERITY Severity);
  2988. DECLSPEC_XFGVIRT(ID3D12InfoQueue, GetBreakOnID)
  2989. BOOL ( STDMETHODCALLTYPE *GetBreakOnID )(
  2990. ID3D12InfoQueue1 * This,
  2991. _In_ D3D12_MESSAGE_ID ID);
  2992. DECLSPEC_XFGVIRT(ID3D12InfoQueue, SetMuteDebugOutput)
  2993. void ( STDMETHODCALLTYPE *SetMuteDebugOutput )(
  2994. ID3D12InfoQueue1 * This,
  2995. _In_ BOOL bMute);
  2996. DECLSPEC_XFGVIRT(ID3D12InfoQueue, GetMuteDebugOutput)
  2997. BOOL ( STDMETHODCALLTYPE *GetMuteDebugOutput )(
  2998. ID3D12InfoQueue1 * This);
  2999. DECLSPEC_XFGVIRT(ID3D12InfoQueue1, RegisterMessageCallback)
  3000. HRESULT ( STDMETHODCALLTYPE *RegisterMessageCallback )(
  3001. ID3D12InfoQueue1 * This,
  3002. _In_ D3D12MessageFunc CallbackFunc,
  3003. _In_ D3D12_MESSAGE_CALLBACK_FLAGS CallbackFilterFlags,
  3004. _Inout_ void *pContext,
  3005. _Inout_ DWORD *pCallbackCookie);
  3006. DECLSPEC_XFGVIRT(ID3D12InfoQueue1, UnregisterMessageCallback)
  3007. HRESULT ( STDMETHODCALLTYPE *UnregisterMessageCallback )(
  3008. ID3D12InfoQueue1 * This,
  3009. _In_ DWORD CallbackCookie);
  3010. END_INTERFACE
  3011. } ID3D12InfoQueue1Vtbl;
  3012. interface ID3D12InfoQueue1
  3013. {
  3014. CONST_VTBL struct ID3D12InfoQueue1Vtbl *lpVtbl;
  3015. };
  3016. #ifdef COBJMACROS
  3017. #define ID3D12InfoQueue1_QueryInterface(This,riid,ppvObject) \
  3018. ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) )
  3019. #define ID3D12InfoQueue1_AddRef(This) \
  3020. ( (This)->lpVtbl -> AddRef(This) )
  3021. #define ID3D12InfoQueue1_Release(This) \
  3022. ( (This)->lpVtbl -> Release(This) )
  3023. #define ID3D12InfoQueue1_SetMessageCountLimit(This,MessageCountLimit) \
  3024. ( (This)->lpVtbl -> SetMessageCountLimit(This,MessageCountLimit) )
  3025. #define ID3D12InfoQueue1_ClearStoredMessages(This) \
  3026. ( (This)->lpVtbl -> ClearStoredMessages(This) )
  3027. #define ID3D12InfoQueue1_GetMessage(This,MessageIndex,pMessage,pMessageByteLength) \
  3028. ( (This)->lpVtbl -> GetMessage(This,MessageIndex,pMessage,pMessageByteLength) )
  3029. #define ID3D12InfoQueue1_GetNumMessagesAllowedByStorageFilter(This) \
  3030. ( (This)->lpVtbl -> GetNumMessagesAllowedByStorageFilter(This) )
  3031. #define ID3D12InfoQueue1_GetNumMessagesDeniedByStorageFilter(This) \
  3032. ( (This)->lpVtbl -> GetNumMessagesDeniedByStorageFilter(This) )
  3033. #define ID3D12InfoQueue1_GetNumStoredMessages(This) \
  3034. ( (This)->lpVtbl -> GetNumStoredMessages(This) )
  3035. #define ID3D12InfoQueue1_GetNumStoredMessagesAllowedByRetrievalFilter(This) \
  3036. ( (This)->lpVtbl -> GetNumStoredMessagesAllowedByRetrievalFilter(This) )
  3037. #define ID3D12InfoQueue1_GetNumMessagesDiscardedByMessageCountLimit(This) \
  3038. ( (This)->lpVtbl -> GetNumMessagesDiscardedByMessageCountLimit(This) )
  3039. #define ID3D12InfoQueue1_GetMessageCountLimit(This) \
  3040. ( (This)->lpVtbl -> GetMessageCountLimit(This) )
  3041. #define ID3D12InfoQueue1_AddStorageFilterEntries(This,pFilter) \
  3042. ( (This)->lpVtbl -> AddStorageFilterEntries(This,pFilter) )
  3043. #define ID3D12InfoQueue1_GetStorageFilter(This,pFilter,pFilterByteLength) \
  3044. ( (This)->lpVtbl -> GetStorageFilter(This,pFilter,pFilterByteLength) )
  3045. #define ID3D12InfoQueue1_ClearStorageFilter(This) \
  3046. ( (This)->lpVtbl -> ClearStorageFilter(This) )
  3047. #define ID3D12InfoQueue1_PushEmptyStorageFilter(This) \
  3048. ( (This)->lpVtbl -> PushEmptyStorageFilter(This) )
  3049. #define ID3D12InfoQueue1_PushCopyOfStorageFilter(This) \
  3050. ( (This)->lpVtbl -> PushCopyOfStorageFilter(This) )
  3051. #define ID3D12InfoQueue1_PushStorageFilter(This,pFilter) \
  3052. ( (This)->lpVtbl -> PushStorageFilter(This,pFilter) )
  3053. #define ID3D12InfoQueue1_PopStorageFilter(This) \
  3054. ( (This)->lpVtbl -> PopStorageFilter(This) )
  3055. #define ID3D12InfoQueue1_GetStorageFilterStackSize(This) \
  3056. ( (This)->lpVtbl -> GetStorageFilterStackSize(This) )
  3057. #define ID3D12InfoQueue1_AddRetrievalFilterEntries(This,pFilter) \
  3058. ( (This)->lpVtbl -> AddRetrievalFilterEntries(This,pFilter) )
  3059. #define ID3D12InfoQueue1_GetRetrievalFilter(This,pFilter,pFilterByteLength) \
  3060. ( (This)->lpVtbl -> GetRetrievalFilter(This,pFilter,pFilterByteLength) )
  3061. #define ID3D12InfoQueue1_ClearRetrievalFilter(This) \
  3062. ( (This)->lpVtbl -> ClearRetrievalFilter(This) )
  3063. #define ID3D12InfoQueue1_PushEmptyRetrievalFilter(This) \
  3064. ( (This)->lpVtbl -> PushEmptyRetrievalFilter(This) )
  3065. #define ID3D12InfoQueue1_PushCopyOfRetrievalFilter(This) \
  3066. ( (This)->lpVtbl -> PushCopyOfRetrievalFilter(This) )
  3067. #define ID3D12InfoQueue1_PushRetrievalFilter(This,pFilter) \
  3068. ( (This)->lpVtbl -> PushRetrievalFilter(This,pFilter) )
  3069. #define ID3D12InfoQueue1_PopRetrievalFilter(This) \
  3070. ( (This)->lpVtbl -> PopRetrievalFilter(This) )
  3071. #define ID3D12InfoQueue1_GetRetrievalFilterStackSize(This) \
  3072. ( (This)->lpVtbl -> GetRetrievalFilterStackSize(This) )
  3073. #define ID3D12InfoQueue1_AddMessage(This,Category,Severity,ID,pDescription) \
  3074. ( (This)->lpVtbl -> AddMessage(This,Category,Severity,ID,pDescription) )
  3075. #define ID3D12InfoQueue1_AddApplicationMessage(This,Severity,pDescription) \
  3076. ( (This)->lpVtbl -> AddApplicationMessage(This,Severity,pDescription) )
  3077. #define ID3D12InfoQueue1_SetBreakOnCategory(This,Category,bEnable) \
  3078. ( (This)->lpVtbl -> SetBreakOnCategory(This,Category,bEnable) )
  3079. #define ID3D12InfoQueue1_SetBreakOnSeverity(This,Severity,bEnable) \
  3080. ( (This)->lpVtbl -> SetBreakOnSeverity(This,Severity,bEnable) )
  3081. #define ID3D12InfoQueue1_SetBreakOnID(This,ID,bEnable) \
  3082. ( (This)->lpVtbl -> SetBreakOnID(This,ID,bEnable) )
  3083. #define ID3D12InfoQueue1_GetBreakOnCategory(This,Category) \
  3084. ( (This)->lpVtbl -> GetBreakOnCategory(This,Category) )
  3085. #define ID3D12InfoQueue1_GetBreakOnSeverity(This,Severity) \
  3086. ( (This)->lpVtbl -> GetBreakOnSeverity(This,Severity) )
  3087. #define ID3D12InfoQueue1_GetBreakOnID(This,ID) \
  3088. ( (This)->lpVtbl -> GetBreakOnID(This,ID) )
  3089. #define ID3D12InfoQueue1_SetMuteDebugOutput(This,bMute) \
  3090. ( (This)->lpVtbl -> SetMuteDebugOutput(This,bMute) )
  3091. #define ID3D12InfoQueue1_GetMuteDebugOutput(This) \
  3092. ( (This)->lpVtbl -> GetMuteDebugOutput(This) )
  3093. #define ID3D12InfoQueue1_RegisterMessageCallback(This,CallbackFunc,CallbackFilterFlags,pContext,pCallbackCookie) \
  3094. ( (This)->lpVtbl -> RegisterMessageCallback(This,CallbackFunc,CallbackFilterFlags,pContext,pCallbackCookie) )
  3095. #define ID3D12InfoQueue1_UnregisterMessageCallback(This,CallbackCookie) \
  3096. ( (This)->lpVtbl -> UnregisterMessageCallback(This,CallbackCookie) )
  3097. #endif /* COBJMACROS */
  3098. #endif /* C style interface */
  3099. #endif /* __ID3D12InfoQueue1_INTERFACE_DEFINED__ */
  3100. /* interface __MIDL_itf_d3d12sdklayers_0000_0020 */
  3101. /* [local] */
  3102. #endif /* WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES) */
  3103. #pragma endregion
  3104. DEFINE_GUID(IID_ID3D12Debug,0x344488b7,0x6846,0x474b,0xb9,0x89,0xf0,0x27,0x44,0x82,0x45,0xe0);
  3105. DEFINE_GUID(IID_ID3D12Debug1,0xaffaa4ca,0x63fe,0x4d8e,0xb8,0xad,0x15,0x90,0x00,0xaf,0x43,0x04);
  3106. DEFINE_GUID(IID_ID3D12Debug2,0x93a665c4,0xa3b2,0x4e5d,0xb6,0x92,0xa2,0x6a,0xe1,0x4e,0x33,0x74);
  3107. DEFINE_GUID(IID_ID3D12Debug3,0x5cf4e58f,0xf671,0x4ff1,0xa5,0x42,0x36,0x86,0xe3,0xd1,0x53,0xd1);
  3108. DEFINE_GUID(IID_ID3D12Debug4,0x014b816e,0x9ec5,0x4a2f,0xa8,0x45,0xff,0xbe,0x44,0x1c,0xe1,0x3a);
  3109. DEFINE_GUID(IID_ID3D12Debug5,0x548d6b12,0x09fa,0x40e0,0x90,0x69,0x5d,0xcd,0x58,0x9a,0x52,0xc9);
  3110. DEFINE_GUID(IID_ID3D12Debug6,0x82a816d6,0x5d01,0x4157,0x97,0xd0,0x49,0x75,0x46,0x3f,0xd1,0xed);
  3111. DEFINE_GUID(IID_ID3D12DebugDevice1,0xa9b71770,0xd099,0x4a65,0xa6,0x98,0x3d,0xee,0x10,0x02,0x0f,0x88);
  3112. DEFINE_GUID(IID_ID3D12DebugDevice,0x3febd6dd,0x4973,0x4787,0x81,0x94,0xe4,0x5f,0x9e,0x28,0x92,0x3e);
  3113. DEFINE_GUID(IID_ID3D12DebugDevice2,0x60eccbc1,0x378d,0x4df1,0x89,0x4c,0xf8,0xac,0x5c,0xe4,0xd7,0xdd);
  3114. DEFINE_GUID(IID_ID3D12DebugCommandQueue,0x09e0bf36,0x54ac,0x484f,0x88,0x47,0x4b,0xae,0xea,0xb6,0x05,0x3a);
  3115. DEFINE_GUID(IID_ID3D12DebugCommandQueue1,0x16be35a2,0xbfd6,0x49f2,0xbc,0xae,0xea,0xae,0x4a,0xff,0x86,0x2d);
  3116. DEFINE_GUID(IID_ID3D12DebugCommandList1,0x102ca951,0x311b,0x4b01,0xb1,0x1f,0xec,0xb8,0x3e,0x06,0x1b,0x37);
  3117. DEFINE_GUID(IID_ID3D12DebugCommandList,0x09e0bf36,0x54ac,0x484f,0x88,0x47,0x4b,0xae,0xea,0xb6,0x05,0x3f);
  3118. DEFINE_GUID(IID_ID3D12DebugCommandList2,0xaeb575cf,0x4e06,0x48be,0xba,0x3b,0xc4,0x50,0xfc,0x96,0x65,0x2e);
  3119. DEFINE_GUID(IID_ID3D12DebugCommandList3,0x197d5e15,0x4d37,0x4d34,0xaf,0x78,0x72,0x4c,0xd7,0x0f,0xdb,0x1f);
  3120. DEFINE_GUID(IID_ID3D12SharingContract,0x0adf7d52,0x929c,0x4e61,0xad,0xdb,0xff,0xed,0x30,0xde,0x66,0xef);
  3121. DEFINE_GUID(IID_ID3D12ManualWriteTrackingResource,0x86ca3b85,0x49ad,0x4b6e,0xae,0xd5,0xed,0xdb,0x18,0x54,0x0f,0x41);
  3122. DEFINE_GUID(IID_ID3D12InfoQueue,0x0742a90b,0xc387,0x483f,0xb9,0x46,0x30,0xa7,0xe4,0xe6,0x14,0x58);
  3123. DEFINE_GUID(IID_ID3D12InfoQueue1,0x2852dd88,0xb484,0x4c0c,0xb6,0xb1,0x67,0x16,0x85,0x00,0xe6,0x00);
  3124. extern RPC_IF_HANDLE __MIDL_itf_d3d12sdklayers_0000_0020_v0_0_c_ifspec;
  3125. extern RPC_IF_HANDLE __MIDL_itf_d3d12sdklayers_0000_0020_v0_0_s_ifspec;
  3126. /* Additional Prototypes for ALL interfaces */
  3127. /* end of Additional Prototypes */
  3128. #ifdef __cplusplus
  3129. }
  3130. #endif
  3131. #endif