d3dx12.h 880 B

1234567891011121314151617181920212223242526272829303132333435
  1. //*********************************************************
  2. //
  3. // Copyright (c) Microsoft Corporation.
  4. // Licensed under the MIT License (MIT).
  5. //
  6. //*********************************************************
  7. #ifndef __D3DX12_H__
  8. #define __D3DX12_H__
  9. #include "d3d12.h"
  10. #if defined( __cplusplus )
  11. #include "d3dx12_barriers.h"
  12. #include "d3dx12_core.h"
  13. #include "d3dx12_default.h"
  14. #include "d3dx12_pipeline_state_stream.h"
  15. #include "d3dx12_render_pass.h"
  16. #include "d3dx12_resource_helpers.h"
  17. #include "d3dx12_root_signature.h"
  18. #include "d3dx12_property_format_table.h"
  19. #ifndef D3DX12_NO_STATE_OBJECT_HELPERS
  20. #include "d3dx12_state_object.h"
  21. #endif // !D3DX12_NO_STATE_OBJECT_HELPERS
  22. #ifndef D3DX12_NO_CHECK_FEATURE_SUPPORT_CLASS
  23. #include "d3dx12_check_feature_support.h"
  24. #endif // !D3DX12_NO_CHECK_FEATURE_SUPPORT_CLASS
  25. #endif // defined( __cplusplus )
  26. #endif //__D3DX12_H__