stat.cpp 8.2 KB

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  1. // Copyright 2009-2021 Intel Corporation
  2. // SPDX-License-Identifier: Apache-2.0
  3. #include "stat.h"
  4. namespace embree
  5. {
  6. Stat Stat::instance;
  7. Stat::Stat () {
  8. }
  9. Stat::~Stat ()
  10. {
  11. #ifdef EMBREE_STAT_COUNTERS
  12. Stat::print(std::cout);
  13. #endif
  14. }
  15. void Stat::print(embree_ostream cout)
  16. {
  17. Counters& cntrs = instance.cntrs;
  18. Counters::Data& data = instance.cntrs.code;
  19. //Counters::Data& data = instance.cntrs.active;
  20. /* print absolute numbers */
  21. cout << "--------- ABSOLUTE ---------" << std::endl;
  22. cout << " #normal_travs = " << float(data.normal.travs )*1E-6 << "M" << std::endl;
  23. cout << " #nodes = " << float(data.normal.trav_nodes )*1E-6 << "M" << std::endl;
  24. cout << " #nodes_xfm = " << float(data.normal.trav_xfm_nodes )*1E-6 << "M" << std::endl;
  25. cout << " #leaves = " << float(data.normal.trav_leaves )*1E-6 << "M" << std::endl;
  26. cout << " #prims = " << float(data.normal.trav_prims )*1E-6 << "M" << std::endl;
  27. cout << " #prim_hits = " << float(data.normal.trav_prim_hits )*1E-6 << "M" << std::endl;
  28. cout << " #stack nodes = " << float(data.normal.trav_stack_nodes )*1E-6 << "M" << std::endl;
  29. cout << " #stack pop = " << float(data.normal.trav_stack_pop )*1E-6 << "M" << std::endl;
  30. size_t normal_box_hits = 0;
  31. size_t weighted_box_hits = 0;
  32. for (size_t i=0;i<SIZE_HISTOGRAM;i++) {
  33. normal_box_hits += data.normal.trav_hit_boxes[i];
  34. weighted_box_hits += data.normal.trav_hit_boxes[i]*i;
  35. }
  36. cout << " #hit_boxes = " << normal_box_hits << " (total) distribution: ";
  37. float average = 0.0f;
  38. for (size_t i=0;i<SIZE_HISTOGRAM;i++)
  39. {
  40. float value = 100.0f * data.normal.trav_hit_boxes[i] / normal_box_hits;
  41. cout << "[" << i << "] " << value << " ";
  42. average += (float)i*data.normal.trav_hit_boxes[i] / normal_box_hits;
  43. }
  44. cout << " average = " << average << std::endl;
  45. for (size_t i=0;i<SIZE_HISTOGRAM;i++) cout << "[" << i << "] " << 100.0f * data.normal.trav_hit_boxes[i]*i / weighted_box_hits << " ";
  46. cout << std::endl;
  47. if (data.shadow.travs) {
  48. cout << " #shadow_travs = " << float(data.shadow.travs )*1E-6 << "M" << std::endl;
  49. cout << " #nodes = " << float(data.shadow.trav_nodes )*1E-6 << "M" << std::endl;
  50. cout << " #nodes_xfm = " << float(data.shadow.trav_xfm_nodes)*1E-6 << "M" << std::endl;
  51. cout << " #leaves = " << float(data.shadow.trav_leaves )*1E-6 << "M" << std::endl;
  52. cout << " #prims = " << float(data.shadow.trav_prims )*1E-6 << "M" << std::endl;
  53. cout << " #prim_hits = " << float(data.shadow.trav_prim_hits)*1E-6 << "M" << std::endl;
  54. cout << " #stack nodes = " << float(data.shadow.trav_stack_nodes )*1E-6 << "M" << std::endl;
  55. cout << " #stack pop = " << float(data.shadow.trav_stack_pop )*1E-6 << "M" << std::endl;
  56. size_t shadow_box_hits = 0;
  57. size_t weighted_shadow_box_hits = 0;
  58. for (size_t i=0;i<SIZE_HISTOGRAM;i++) {
  59. shadow_box_hits += data.shadow.trav_hit_boxes[i];
  60. weighted_shadow_box_hits += data.shadow.trav_hit_boxes[i]*i;
  61. }
  62. cout << " #hit_boxes = ";
  63. for (size_t i=0;i<SIZE_HISTOGRAM;i++) cout << "[" << i << "] " << 100.0f * data.shadow.trav_hit_boxes[i] / shadow_box_hits << " ";
  64. cout << std::endl;
  65. for (size_t i=0;i<SIZE_HISTOGRAM;i++) cout << "[" << i << "] " << 100.0f * data.shadow.trav_hit_boxes[i]*i / weighted_shadow_box_hits << " ";
  66. cout << std::endl;
  67. }
  68. cout << std::endl;
  69. /* print per traversal numbers */
  70. cout << "--------- PER TRAVERSAL ---------" << std::endl;
  71. float active_normal_travs = float(cntrs.active.normal.travs )/float(cntrs.all.normal.travs );
  72. float active_normal_trav_nodes = float(cntrs.active.normal.trav_nodes )/float(cntrs.all.normal.trav_nodes );
  73. float active_normal_trav_xfm_nodes = float(cntrs.active.normal.trav_xfm_nodes )/float(cntrs.all.normal.trav_xfm_nodes );
  74. float active_normal_trav_leaves = float(cntrs.active.normal.trav_leaves)/float(cntrs.all.normal.trav_leaves);
  75. float active_normal_trav_prims = float(cntrs.active.normal.trav_prims )/float(cntrs.all.normal.trav_prims );
  76. float active_normal_trav_prim_hits = float(cntrs.active.normal.trav_prim_hits )/float(cntrs.all.normal.trav_prim_hits );
  77. float active_normal_trav_stack_pop = float(cntrs.active.normal.trav_stack_pop )/float(cntrs.all.normal.trav_stack_pop );
  78. cout << " #normal_travs = " << float(cntrs.code.normal.travs )/float(cntrs.code.normal.travs) << ", " << 100.0f*active_normal_travs << "% active" << std::endl;
  79. cout << " #nodes = " << float(cntrs.code.normal.trav_nodes )/float(cntrs.code.normal.travs) << ", " << 100.0f*active_normal_trav_nodes << "% active" << std::endl;
  80. cout << " #node_xfm = " << float(cntrs.code.normal.trav_xfm_nodes )/float(cntrs.code.normal.travs) << ", " << 100.0f*active_normal_trav_xfm_nodes << "% active" << std::endl;
  81. cout << " #leaves = " << float(cntrs.code.normal.trav_leaves)/float(cntrs.code.normal.travs) << ", " << 100.0f*active_normal_trav_leaves << "% active" << std::endl;
  82. cout << " #prims = " << float(cntrs.code.normal.trav_prims )/float(cntrs.code.normal.travs) << ", " << 100.0f*active_normal_trav_prims << "% active" << std::endl;
  83. cout << " #prim_hits = " << float(cntrs.code.normal.trav_prim_hits )/float(cntrs.code.normal.travs) << ", " << 100.0f*active_normal_trav_prim_hits << "% active" << std::endl;
  84. cout << " #stack_pop = " << float(cntrs.code.normal.trav_stack_pop )/float(cntrs.code.normal.travs) << ", " << 100.0f*active_normal_trav_stack_pop << "% active" << std::endl;
  85. if (cntrs.all.shadow.travs) {
  86. float active_shadow_travs = float(cntrs.active.shadow.travs )/float(cntrs.all.shadow.travs );
  87. float active_shadow_trav_nodes = float(cntrs.active.shadow.trav_nodes )/float(cntrs.all.shadow.trav_nodes );
  88. float active_shadow_trav_xfm_nodes = float(cntrs.active.shadow.trav_xfm_nodes )/float(cntrs.all.shadow.trav_xfm_nodes );
  89. float active_shadow_trav_leaves = float(cntrs.active.shadow.trav_leaves)/float(cntrs.all.shadow.trav_leaves);
  90. float active_shadow_trav_prims = float(cntrs.active.shadow.trav_prims )/float(cntrs.all.shadow.trav_prims );
  91. float active_shadow_trav_prim_hits = float(cntrs.active.shadow.trav_prim_hits )/float(cntrs.all.shadow.trav_prim_hits );
  92. cout << " #shadow_travs = " << float(cntrs.code.shadow.travs )/float(cntrs.code.shadow.travs) << ", " << 100.0f*active_shadow_travs << "% active" << std::endl;
  93. cout << " #nodes = " << float(cntrs.code.shadow.trav_nodes )/float(cntrs.code.shadow.travs) << ", " << 100.0f*active_shadow_trav_nodes << "% active" << std::endl;
  94. cout << " #nodes_xfm = " << float(cntrs.code.shadow.trav_xfm_nodes )/float(cntrs.code.shadow.travs) << ", " << 100.0f*active_shadow_trav_xfm_nodes << "% active" << std::endl;
  95. cout << " #leaves = " << float(cntrs.code.shadow.trav_leaves)/float(cntrs.code.shadow.travs) << ", " << 100.0f*active_shadow_trav_leaves << "% active" << std::endl;
  96. cout << " #prims = " << float(cntrs.code.shadow.trav_prims )/float(cntrs.code.shadow.travs) << ", " << 100.0f*active_shadow_trav_prims << "% active" << std::endl;
  97. cout << " #prim_hits = " << float(cntrs.code.shadow.trav_prim_hits )/float(cntrs.code.shadow.travs) << ", " << 100.0f*active_shadow_trav_prim_hits << "% active" << std::endl;
  98. }
  99. cout << std::endl;
  100. /* print user counters for performance tuning */
  101. cout << "--------- USER ---------" << std::endl;
  102. for (size_t i=0; i<10; i++)
  103. cout << "#user" << i << " = " << float(cntrs.user[i])/float(cntrs.all.normal.travs+cntrs.all.shadow.travs) << " per traversal" << std::endl;
  104. cout << "#user5/user3 " << 100.0f*float(cntrs.user[5])/float(cntrs.user[3]) << "%" << std::endl;
  105. cout << "#user6/user3 " << 100.0f*float(cntrs.user[6])/float(cntrs.user[3]) << "%" << std::endl;
  106. cout << "#user7/user3 " << 100.0f*float(cntrs.user[7])/float(cntrs.user[3]) << "%" << std::endl;
  107. cout << std::endl;
  108. }
  109. }