lws_client.cpp 5.8 KB

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  1. /*************************************************************************/
  2. /* lws_client.cpp */
  3. /*************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /*************************************************************************/
  8. /* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
  9. /* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /*************************************************************************/
  30. #ifndef JAVASCRIPT_ENABLED
  31. #include "lws_client.h"
  32. #include "core/io/ip.h"
  33. Error LWSClient::connect_to_host(String p_host, String p_path, uint16_t p_port, bool p_ssl, PoolVector<String> p_protocols) {
  34. ERR_FAIL_COND_V(context != NULL, FAILED);
  35. IP_Address addr;
  36. if (!p_host.is_valid_ip_address()) {
  37. addr = IP::get_singleton()->resolve_hostname(p_host);
  38. } else {
  39. addr = p_host;
  40. }
  41. ERR_FAIL_COND_V(!addr.is_valid(), ERR_INVALID_PARAMETER);
  42. // prepare protocols
  43. if (p_protocols.size() == 0) // default to binary protocol
  44. p_protocols.append("binary");
  45. _lws_make_protocols(this, &LWSClient::_lws_gd_callback, p_protocols, &_lws_ref);
  46. // init lws client
  47. struct lws_context_creation_info info;
  48. struct lws_client_connect_info i;
  49. memset(&i, 0, sizeof i);
  50. memset(&info, 0, sizeof info);
  51. info.port = CONTEXT_PORT_NO_LISTEN;
  52. info.protocols = _lws_ref->lws_structs;
  53. info.gid = -1;
  54. info.uid = -1;
  55. //info.ws_ping_pong_interval = 5;
  56. info.user = _lws_ref;
  57. context = lws_create_context(&info);
  58. if (context == NULL) {
  59. _lws_free_ref(_lws_ref);
  60. _lws_ref = NULL;
  61. ERR_EXPLAIN("Unable to create lws context");
  62. ERR_FAIL_V(FAILED);
  63. }
  64. char abuf[1024];
  65. char hbuf[1024];
  66. char pbuf[2048];
  67. String addr_str = (String)addr;
  68. strncpy(abuf, addr_str.ascii().get_data(), 1024);
  69. strncpy(hbuf, p_host.utf8().get_data(), 1024);
  70. strncpy(pbuf, p_path.utf8().get_data(), 2048);
  71. i.context = context;
  72. i.protocol = _lws_ref->lws_names;
  73. i.address = abuf;
  74. i.host = hbuf;
  75. i.path = pbuf;
  76. i.port = p_port;
  77. i.ssl_connection = p_ssl;
  78. lws_client_connect_via_info(&i);
  79. return OK;
  80. };
  81. void LWSClient::poll() {
  82. _lws_poll();
  83. }
  84. int LWSClient::_handle_cb(struct lws *wsi, enum lws_callback_reasons reason, void *user, void *in, size_t len) {
  85. Ref<LWSPeer> peer = static_cast<Ref<LWSPeer> >(_peer);
  86. LWSPeer::PeerData *peer_data = (LWSPeer::PeerData *)user;
  87. switch (reason) {
  88. case LWS_CALLBACK_CLIENT_ESTABLISHED:
  89. peer->set_wsi(wsi);
  90. peer_data->peer_id = 0;
  91. peer_data->in_size = 0;
  92. peer_data->in_count = 0;
  93. peer_data->out_count = 0;
  94. peer_data->rbw.resize(16);
  95. peer_data->rbr.resize(16);
  96. peer_data->force_close = false;
  97. _on_connect(lws_get_protocol(wsi)->name);
  98. break;
  99. case LWS_CALLBACK_CLIENT_CONNECTION_ERROR:
  100. _on_error();
  101. destroy_context();
  102. return -1; // we should close the connection (would probably happen anyway)
  103. case LWS_CALLBACK_CLOSED:
  104. peer_data->in_count = 0;
  105. peer_data->out_count = 0;
  106. peer_data->rbw.resize(0);
  107. peer_data->rbr.resize(0);
  108. peer->close();
  109. destroy_context();
  110. _on_disconnect();
  111. return 0; // we can end here
  112. case LWS_CALLBACK_CLIENT_RECEIVE:
  113. peer->read_wsi(in, len);
  114. if (peer->get_available_packet_count() > 0)
  115. _on_peer_packet();
  116. break;
  117. case LWS_CALLBACK_CLIENT_WRITEABLE:
  118. if (peer_data->force_close)
  119. return -1;
  120. peer->write_wsi();
  121. break;
  122. default:
  123. break;
  124. }
  125. return 0;
  126. }
  127. Ref<WebSocketPeer> LWSClient::get_peer(int p_peer_id) const {
  128. return _peer;
  129. }
  130. NetworkedMultiplayerPeer::ConnectionStatus LWSClient::get_connection_status() const {
  131. if (context == NULL)
  132. return CONNECTION_DISCONNECTED;
  133. if (_peer->is_connected_to_host())
  134. return CONNECTION_CONNECTED;
  135. return CONNECTION_CONNECTING;
  136. }
  137. void LWSClient::disconnect_from_host() {
  138. if (context == NULL)
  139. return;
  140. _peer->close();
  141. destroy_context();
  142. };
  143. IP_Address LWSClient::get_connected_host() const {
  144. return IP_Address();
  145. };
  146. uint16_t LWSClient::get_connected_port() const {
  147. return 1025;
  148. };
  149. LWSClient::LWSClient() {
  150. context = NULL;
  151. _lws_ref = NULL;
  152. _peer = Ref<LWSPeer>(memnew(LWSPeer));
  153. };
  154. LWSClient::~LWSClient() {
  155. invalidate_lws_ref(); // We do not want any more callback
  156. disconnect_from_host();
  157. _peer = Ref<LWSPeer>();
  158. };
  159. #endif // JAVASCRIPT_ENABLED