tts_linux.h 3.7 KB

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  1. /**************************************************************************/
  2. /* tts_linux.h */
  3. /**************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /**************************************************************************/
  8. /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
  9. /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /**************************************************************************/
  30. #pragma once
  31. #include "core/os/thread.h"
  32. #include "core/os/thread_safe.h"
  33. #include "core/string/ustring.h"
  34. #include "core/templates/hash_map.h"
  35. #include "core/templates/list.h"
  36. #include "core/variant/array.h"
  37. #include "servers/display_server.h"
  38. #ifdef SOWRAP_ENABLED
  39. #include "speechd-so_wrap.h"
  40. #else
  41. #include <libspeechd.h>
  42. #endif
  43. class TTS_Linux : public Object {
  44. _THREAD_SAFE_CLASS_
  45. List<DisplayServer::TTSUtterance> queue;
  46. SPDConnection *synth = nullptr;
  47. bool speaking = false;
  48. bool paused = false;
  49. int last_msg_id = -1;
  50. HashMap<int, int> ids;
  51. struct VoiceInfo {
  52. String language;
  53. String variant;
  54. };
  55. mutable bool voices_loaded = false;
  56. mutable HashMap<String, VoiceInfo> voices;
  57. Thread init_thread;
  58. static void speech_init_thread_func(void *p_userdata);
  59. static void speech_event_callback(size_t p_msg_id, size_t p_client_id, SPDNotificationType p_type);
  60. static void speech_event_index_mark(size_t p_msg_id, size_t p_client_id, SPDNotificationType p_type, char *p_index_mark);
  61. static TTS_Linux *singleton;
  62. protected:
  63. void _load_voices() const;
  64. void _speech_event(int p_msg_id, int p_type);
  65. void _speech_index_mark(int p_msg_id, int p_type, const String &p_index_mark);
  66. public:
  67. static TTS_Linux *get_singleton();
  68. bool is_speaking() const;
  69. bool is_paused() const;
  70. Array get_voices() const;
  71. void speak(const String &p_text, const String &p_voice, int p_volume = 50, float p_pitch = 1.f, float p_rate = 1.f, int p_utterance_id = 0, bool p_interrupt = false);
  72. void pause();
  73. void resume();
  74. void stop();
  75. TTS_Linux();
  76. ~TTS_Linux();
  77. };