Thaddeus Crews 04a2ae7ed4 Merge pull request #99119 from Fahien/fahien/raytracing-base il y a 1 jour
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SCsub cf00643565 Use re-spirv in the Vulkan driver to optimize shaders. il y a 1 mois
godot_vulkan.h 01fc9aee6c Core: Modernize C headers with C++ equivalents il y a 9 mois
rendering_context_driver_vulkan.cpp 97ee05e9b7 Rename version defines to GODOT_VERSION_* to match GDExtension godot-cpp il y a 10 mois
rendering_context_driver_vulkan.h 324512e11c Style: Replace header guards with `#pragma once` il y a 10 mois
rendering_device_driver_vulkan.cpp 04a2ae7ed4 Merge pull request #99119 from Fahien/fahien/raytracing-base il y a 1 jour
rendering_device_driver_vulkan.h 27e4f24800 raytracing: Initial Vulkan support il y a 2 jours
rendering_shader_container_vulkan.cpp 27e4f24800 raytracing: Initial Vulkan support il y a 2 jours
rendering_shader_container_vulkan.h cf00643565 Use re-spirv in the Vulkan driver to optimize shaders. il y a 1 mois
vulkan_hooks.cpp 73eff10c76 Finish splitting functionality of the Vulkan and D3D12 backends into RenderingDeviceDriver. il y a 1 an
vulkan_hooks.h fce47ac456 OpenXR: Fix Vulkan validation errors and get `XR_META_foveation_eye_tracked` working on Meta Quest devices il y a 2 mois