| .. |
|
SCsub
|
cf00643565
Use re-spirv in the Vulkan driver to optimize shaders.
|
il y a 1 mois |
|
godot_vulkan.h
|
01fc9aee6c
Core: Modernize C headers with C++ equivalents
|
il y a 9 mois |
|
rendering_context_driver_vulkan.cpp
|
97ee05e9b7
Rename version defines to GODOT_VERSION_* to match GDExtension godot-cpp
|
il y a 10 mois |
|
rendering_context_driver_vulkan.h
|
324512e11c
Style: Replace header guards with `#pragma once`
|
il y a 10 mois |
|
rendering_device_driver_vulkan.cpp
|
04a2ae7ed4
Merge pull request #99119 from Fahien/fahien/raytracing-base
|
il y a 1 jour |
|
rendering_device_driver_vulkan.h
|
27e4f24800
raytracing: Initial Vulkan support
|
il y a 2 jours |
|
rendering_shader_container_vulkan.cpp
|
27e4f24800
raytracing: Initial Vulkan support
|
il y a 2 jours |
|
rendering_shader_container_vulkan.h
|
cf00643565
Use re-spirv in the Vulkan driver to optimize shaders.
|
il y a 1 mois |
|
vulkan_hooks.cpp
|
73eff10c76
Finish splitting functionality of the Vulkan and D3D12 backends into RenderingDeviceDriver.
|
il y a 1 an |
|
vulkan_hooks.h
|
fce47ac456
OpenXR: Fix Vulkan validation errors and get `XR_META_foveation_eye_tracked` working on Meta Quest devices
|
il y a 2 mois |