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- /**************************************************************************/
- /* project_zip_packer.cpp */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #include "project_zip_packer.h"
- #include "core/config/project_settings.h"
- #include "core/io/dir_access.h"
- #include "core/io/file_access.h"
- #include "core/os/os.h"
- #include "core/os/time.h"
- String ProjectZIPPacker::get_project_zip_safe_name() {
- // Name the downloaded ZIP file to contain the project name and download date for easier organization.
- // Replace characters not allowed (or risky) in Windows file names with safe characters.
- // In the project name, all invalid characters become an empty string so that a name
- // like "Platformer 2: Godette's Revenge" becomes "platformer_2-_godette-s_revenge".
- const String project_name = GLOBAL_GET("application/config/name");
- const String project_name_safe = project_name.to_lower().replace_char(' ', '_');
- const String datetime_safe =
- Time::get_singleton()->get_datetime_string_from_system(false, true).replace_char(' ', '_');
- const String output_name = OS::get_singleton()->get_safe_dir_name(vformat("%s_%s.zip", project_name_safe, datetime_safe));
- return output_name;
- }
- void ProjectZIPPacker::pack_project_zip(const String &p_path) {
- Ref<FileAccess> io_fa;
- zlib_filefunc_def io = zipio_create_io(&io_fa);
- String resource_path = ProjectSettings::get_singleton()->get_resource_path();
- const String base_path = resource_path.substr(0, resource_path.rfind_char('/')) + "/";
- zipFile zip = zipOpen2(p_path.utf8().get_data(), APPEND_STATUS_CREATE, nullptr, &io);
- _zip_recursive(resource_path, base_path, zip);
- zipClose(zip, nullptr);
- }
- void ProjectZIPPacker::_zip_file(const String &p_path, const String &p_base_path, zipFile p_zip) {
- Ref<FileAccess> f = FileAccess::open(p_path, FileAccess::READ);
- if (f.is_null()) {
- WARN_PRINT("Unable to open file for zipping: " + p_path);
- return;
- }
- Vector<uint8_t> data;
- uint64_t len = f->get_length();
- data.resize(len);
- f->get_buffer(data.ptrw(), len);
- String path = p_path.replace_first(p_base_path, "");
- zipOpenNewFileInZip(p_zip,
- path.utf8().get_data(),
- nullptr,
- nullptr,
- 0,
- nullptr,
- 0,
- nullptr,
- Z_DEFLATED,
- Z_DEFAULT_COMPRESSION);
- zipWriteInFileInZip(p_zip, data.ptr(), data.size());
- zipCloseFileInZip(p_zip);
- }
- void ProjectZIPPacker::_zip_recursive(const String &p_path, const String &p_base_path, zipFile p_zip) {
- Ref<DirAccess> dir = DirAccess::open(p_path);
- if (dir.is_null()) {
- WARN_PRINT("Unable to open directory for zipping: " + p_path);
- return;
- }
- dir->list_dir_begin();
- String cur = dir->get_next();
- String project_data_dir_name = ProjectSettings::get_singleton()->get_project_data_dir_name();
- while (!cur.is_empty()) {
- String cs = p_path.path_join(cur);
- if (cur == "." || cur == ".." || cur == project_data_dir_name) {
- // Skip
- } else if (dir->current_is_dir()) {
- String path = cs.replace_first(p_base_path, "") + "/";
- zipOpenNewFileInZip(p_zip,
- path.utf8().get_data(),
- nullptr,
- nullptr,
- 0,
- nullptr,
- 0,
- nullptr,
- Z_DEFLATED,
- Z_DEFAULT_COMPRESSION);
- zipCloseFileInZip(p_zip);
- _zip_recursive(cs, p_base_path, p_zip);
- } else {
- _zip_file(cs, p_base_path, p_zip);
- }
- cur = dir->get_next();
- }
- }
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