register_types.cpp 3.0 KB

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  1. /**************************************************************************/
  2. /* register_types.cpp */
  3. /**************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /**************************************************************************/
  8. /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
  9. /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /**************************************************************************/
  30. #include "register_types.h"
  31. #if defined(LINUXBSD_ENABLED)
  32. #include "camera_linux.h"
  33. #endif
  34. #if defined(WINDOWS_ENABLED)
  35. #include "camera_win.h"
  36. #endif
  37. #if defined(MACOS_ENABLED)
  38. #include "camera_macos.h"
  39. #endif
  40. #if defined(ANDROID_ENABLED)
  41. #include "camera_android.h"
  42. #endif
  43. void initialize_camera_module(ModuleInitializationLevel p_level) {
  44. if (p_level != MODULE_INITIALIZATION_LEVEL_SCENE) {
  45. return;
  46. }
  47. #if defined(LINUXBSD_ENABLED)
  48. CameraServer::make_default<CameraLinux>();
  49. #endif
  50. #if defined(WINDOWS_ENABLED)
  51. CameraServer::make_default<CameraWindows>();
  52. #endif
  53. #if defined(MACOS_ENABLED)
  54. CameraServer::make_default<CameraMacOS>();
  55. #endif
  56. #if defined(ANDROID_ENABLED)
  57. CameraServer::make_default<CameraAndroid>();
  58. #endif
  59. }
  60. void uninitialize_camera_module(ModuleInitializationLevel p_level) {
  61. if (p_level != MODULE_INITIALIZATION_LEVEL_SCENE) {
  62. return;
  63. }
  64. }